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Constants

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Variables

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Functions

This section is empty.

Types

type Context

type Context struct {
	// contains filtered or unexported fields
}

func NewContext

func NewContext(disp NativeDisplayType) (*Context, error)

func (*Context) Backend

func (c *Context) Backend() (backend.Device, error)

func (*Context) CreateSurface

func (c *Context) CreateSurface(win NativeWindowType, width, height int) error

func (*Context) EnableVSync

func (c *Context) EnableVSync(enable bool)

func (*Context) MakeCurrent

func (c *Context) MakeCurrent() error

func (*Context) Present

func (c *Context) Present() error

func (*Context) Release

func (c *Context) Release()

func (*Context) ReleaseCurrent

func (c *Context) ReleaseCurrent()

func (*Context) ReleaseSurface

func (c *Context) ReleaseSurface()

func (*Context) VisualID

func (c *Context) VisualID() int

type NativeDisplayType

type NativeDisplayType = C.EGLNativeDisplayType
var (
	EGL_DEFAULT_DISPLAY NativeDisplayType
)

type NativeWindowType

type NativeWindowType = C.EGLNativeWindowType
GOOS=linux, GOARCH=amd64

Source Files