Documentation ¶
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Constants ¶
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const ( UpdateNone = -1 * iota UpdateInstalling UpdateReady UpdateAvailable )
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const ( ConnConnecting = iota ConnReconnecting ConnOnline )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type ConnStatus ¶
type ConnStatus int
type ConnectionContext ¶
type Controller ¶
type Controller interface { // how the model communicates that it has changed state Update(State) // instructs the controller to shut the app down Shutdown(message string) // PlayRequest instructs the model to play requests PlayRequest(tunnel Tunnel, payload []byte) // A channel of updates Updates() *util.Broadcast // returns the current state State() State // safe wrapper for running go-routines Go(fn func()) // the address where the web inspection interface is running GetWebInspectAddr() string }
type State ¶
type State interface { GetClientVersion() string GetServerVersion() string GetTunnels() []Tunnel GetProtocols() []proto.Protocol GetUpdateStatus() UpdateStatus GetConnStatus() ConnStatus GetConnectionMetrics() (metrics.Meter, metrics.Timer) GetBytesInMetrics() (metrics.Counter, metrics.Histogram) GetBytesOutMetrics() (metrics.Counter, metrics.Histogram) SetUpdateStatus(UpdateStatus) }
type UpdateStatus ¶
type UpdateStatus int
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