num

package

Versions in this module

v1
Feb 10, 2024
Changes in this version
+ func All(x []bool) bool js/wasm
+ func Any(x []bool) bool js/wasm
+ func Count(x []bool) int js/wasm
+ func None(x []bool) bool js/wasm
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Changes in this version
+ func Abs(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Abs_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Abs_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Add(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func AddNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func AddNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func AddNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Add_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Add_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func All(x []bool) bool darwin/amd64, linux/amd64, windows/amd64
+ func And(x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func And_Inplace(x, y []bool) darwin/amd64, linux/amd64, windows/amd64
+ func And_Into(dst, x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Any(x []bool) bool darwin/amd64, linux/amd64, windows/amd64
+ func ArgMax(x []float64) int darwin/amd64, linux/amd64, windows/amd64
+ func ArgMin(x []float64) int darwin/amd64, linux/amd64, windows/amd64
+ func Ceil(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Ceil_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Ceil_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func CosineSimilarity(x, y []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Count(x []bool) int darwin/amd64, linux/amd64, windows/amd64
+ func CumProd(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func CumProd_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func CumProd_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func CumSum(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func CumSum_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func CumSum_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Distance(x, y []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Div(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func DivNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func DivNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func DivNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Div_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Div_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Dot(x, y []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Eq(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func EqNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func EqNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Eq_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Find(x []float64, a float64) int darwin/amd64, linux/amd64, windows/amd64
+ func Floor(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Floor_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Floor_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromBool(x []bool) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromBool_Into(dst []float64, x []bool) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromFloat32(x []float32) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromFloat32_Into(dst []float64, x []float32) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromInt32(x []int32) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromInt32_Into(dst []float64, x []int32) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromInt64(x []int64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func FromInt64_Into(dst []float64, x []int64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Gather(x []float64, idx []int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Gather_Into(dst, x []float64, idx []int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Gt(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func GtNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func GtNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Gt_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Gte(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func GteNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func GteNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Gte_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Inv(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Inv_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Inv_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Lt(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func LtNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func LtNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Lt_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Lte(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func LteNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func LteNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Lte_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func ManhattanDistance(x, y []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func ManhattanNorm(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Mat4Mul(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Mat4Mul_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MatMul(x, y []float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MatMul_Into(dst, x, y []float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Max(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Maximum(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MaximumNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MaximumNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func MaximumNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Maximum_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Maximum_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Mean(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Median(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Min(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Minimum(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MinimumNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MinimumNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func MinimumNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Minimum_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Minimum_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Mul(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MulNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func MulNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func MulNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Mul_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Mul_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Neg(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Neg_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Neg_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Neq(x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func NeqNumber(x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func NeqNumber_Into(dst []bool, x []float64, a float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Neq_Into(dst []bool, x, y []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func None(x []bool) bool darwin/amd64, linux/amd64, windows/amd64
+ func Norm(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Not(x []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Not_Inplace(x []bool) darwin/amd64, linux/amd64, windows/amd64
+ func Not_Into(dst, x []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Ones(n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Ones_Into(dst []float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Or(x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Or_Inplace(x, y []bool) darwin/amd64, linux/amd64, windows/amd64
+ func Or_Into(dst, x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Pow(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Pow_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Pow_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Prod(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Quantile(x []float64, q float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func Range(a, b float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Range_Into(dst []float64, a, b float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Repeat(a float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Repeat_Into(dst []float64, a float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Round(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Round_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Round_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Scatter(x []float64, idx []int, size int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Scatter_Into(dst, x []float64, idx []int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Select(x []float64, y []bool) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Select_Into(dst, x []float64, y []bool) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func SetAcceleration(enabled bool) darwin/amd64, linux/amd64, windows/amd64
+ func Sqrt(x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Sqrt_Inplace(x []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Sqrt_Into(dst, x []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Sub(x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func SubNumber(x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func SubNumber_Inplace(x []float64, a float64) darwin/amd64, linux/amd64, windows/amd64
+ func SubNumber_Into(dst, x []float64, a float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Sub_Inplace(x, y []float64) darwin/amd64, linux/amd64, windows/amd64
+ func Sub_Into(dst, x, y []float64) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Sum(x []float64) float64 darwin/amd64, linux/amd64, windows/amd64
+ func ToBool(x []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func ToBool_Into(dst []bool, x []float64) []bool darwin/amd64, linux/amd64, windows/amd64
+ func ToFloat32(x []float64) []float32 darwin/amd64, linux/amd64, windows/amd64
+ func ToFloat32_Into(dst []float32, x []float64) []float32 darwin/amd64, linux/amd64, windows/amd64
+ func ToInt32(x []float64) []int32 darwin/amd64, linux/amd64, windows/amd64
+ func ToInt32_Into(dst []int32, x []float64) []int32 darwin/amd64, linux/amd64, windows/amd64
+ func ToInt64(x []float64) []int64 darwin/amd64, linux/amd64, windows/amd64
+ func ToInt64_Into(dst []int64, x []float64) []int64 darwin/amd64, linux/amd64, windows/amd64
+ func Xor(x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Xor_Inplace(x, y []bool) darwin/amd64, linux/amd64, windows/amd64
+ func Xor_Into(dst, x, y []bool) []bool darwin/amd64, linux/amd64, windows/amd64
+ func Zeros(n int) []float64 darwin/amd64, linux/amd64, windows/amd64
+ func Zeros_Into(dst []float64, n int) []float64 darwin/amd64, linux/amd64, windows/amd64

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