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¶
Index ¶
Constants ¶
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const (
MAXCHANNELROOM = 0xFF
)
View Source
const (
MAXSERVERROOM = 0xFFFF
)
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Room ¶
type Room struct {
RoomId uint16
RoomNumber uint8
HostUserID uint32
HostUserName string
CanSpec uint8
IsVipRoom uint8
VipRoomLevel uint8
//设置
RoomName string
PassWd string
GameModeID uint8
MapID uint8
MaxPlayers uint8
WinLimit uint8
KillLimit uint16
LevelLimit uint8
GameTime uint8
GameTimePerRound uint8
WeaponRestrictions uint8
Status uint8
HostagePunish uint8
StopTime uint8
BuyLimitTime uint8
ShowName uint8
ShowFlash uint8
ViewAngle uint8
EnableVoice uint8
LimitDeaths uint8
TeamBalanceType uint8
AreBotsEnabled uint8
BotDifficulty uint8
NumCtBots uint8
NumTrBots uint8
BotBalance uint8
StartMoney uint16
ChangeTeams uint8
RespawnTime uint8
NextMapEnabled uint8
Difficulty uint8
IsIngame uint8
ForceCamera uint8
DisableEnhancement uint8
BombCountdown uint8
FriendHurt uint8
CountingDown bool
Countdown uint8
Users []uint32
ParentChannelServer uint8
ParentChannel uint8
CtScore uint8
TrScore uint8
CtKillNum uint32
TrKillNum uint32
WinnerTeam uint8
Cache []byte
PageNum uint8
Unk RoomSettingUnk
}
type RoomSettingUnk ¶
type RoomSettingUnk struct {
Unk00 uint8
Unk01 uint8
Unk02 uint8
Unk03 uint8
Unk04 uint32
Unk14 uint8
Unk15 uint8
Unk16 uint8
Unk17 uint8
Unk18 uint8
Unk19 uint8
Unk23 []Unk23Struct
Unk24 uint32
Unk25 string
Unk26 uint8
Unk27 uint8
Unk28 uint8
Unk29 uint8
Unk36 uint8
Unk37 uint8
Unk38 uint8
Unk39 uint8
Unk40 []Unk40Struct
Unk41 uint8
Unk42 uint8
}
type Unk23Struct ¶
type Unk40Struct ¶
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