Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type DelRoomController ¶
func NewDelRoomController ¶
func NewDelRoomController(roomID uint16) DelRoomController
type EndGameController ¶
func NewEndGameController ¶
func NewEndGameController(roomID uint16, userID uint32) EndGameController
type GetRoomInfoController ¶
func NewGetRoomInfoController ¶
func NewGetRoomInfoController(roomID uint16) GetRoomInfoController
type JoinRoomInfoController ¶
func NewJoinRoomInfoController ¶
func NewJoinRoomInfoController(roomID uint16, userID uint32) JoinRoomInfoController
type LeaveRoomInfoController ¶
func NewLeaveRoomInfoController ¶
func NewLeaveRoomInfoController(roomID uint16, userID uint32) LeaveRoomInfoController
type NewRoomController ¶
func NewNewRoomController ¶
func NewNewRoomController(room server.Room) NewRoomController
type RoomListController ¶
func NewRoomListController ¶
func NewRoomListController(serverID, channelID uint8) RoomListController
type ServerListController ¶
func NewServerListController ¶
func NewServerListController() ServerListController
type SetHostController ¶
func NewSetHostController ¶
func NewSetHostController(roomID uint16, userID uint32, name string) SetHostController
type StartGameController ¶
func NewStartGameController ¶
func NewStartGameController(roomID uint16, userID uint32) StartGameController
type UpdateRoomController ¶
func NewUpdateRoomController ¶
func NewUpdateRoomController(room *server.Room, safe bool) UpdateRoomController
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