utils

package
v1.2.1 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Mar 15, 2020 License: Apache-2.0 Imports: 16 Imported by: 0

Documentation

Overview

Copyright 2014 loolgame Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Copyright 2014 mqant Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Copyright 2014 loolgame Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Package queue provides a fast, ring-buffer queue based on the version suggested by Dariusz Górecki. Using this instead of other, simpler, queue implementations (slice+append or linked list) provides substantial memory and time benefits, and fewer GC pauses. The queue implemented here is as fast as it is for an additional reason: it is *not* thread-safe.

Copyright 2014 mqant Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Copyright 2014 mqant Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Copyright 2014 mqantserver Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Copyright 2014 mqant Author. All Rights Reserved.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Index

Constants

View Source
const CODE62 = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
View Source
const CODE_LENTH = 62

Variables

View Source
var EDOC = map[string]int64{"0": 0, "1": 1, "2": 2, "3": 3, "4": 4, "5": 5, "6": 6, "7": 7, "8": 8, "9": 9, "a": 10, "b": 11, "c": 12, "d": 13, "e": 14, "f": 15, "g": 16, "h": 17, "i": 18, "j": 19, "k": 20, "l": 21, "m": 22, "n": 23, "o": 24, "p": 25, "q": 26, "r": 27, "s": 28, "t": 29, "u": 30, "v": 31, "w": 32, "x": 33, "y": 34, "z": 35, "A": 36, "B": 37, "C": 38, "D": 39, "E": 40, "F": 41, "G": 42, "H": 43, "I": 44, "J": 45, "K": 46, "L": 47, "M": 48, "N": 49, "O": 50, "P": 51, "Q": 52, "R": 53, "S": 54, "T": 55, "U": 56, "V": 57, "W": 58, "X": 59, "Y": 60, "Z": 61}
View Source
var SHARD_COUNT = 32

Functions

func Base62ToInt

func Base62ToInt(str string) int64

*

  • 解码字符串为整数

func BoolToBytes

func BoolToBytes(v bool) []byte

func BytesToBool

func BytesToBool(buf []byte) bool

func BytesToFloat32

func BytesToFloat32(bytes []byte) float32

func BytesToFloat64

func BytesToFloat64(bytes []byte) float64

func BytesToInt32

func BytesToInt32(buf []byte) int32

func BytesToInt64

func BytesToInt64(buf []byte) int64

func BytesToMap

func BytesToMap(bytes []byte) (map[string]interface{}, error)

func BytesToMapString

func BytesToMapString(bytes []byte) (map[string]string, error)

func Float32ToBytes

func Float32ToBytes(float float32) []byte

func Float64ToBytes

func Float64ToBytes(float float64) []byte

func Int32ToBytes

func Int32ToBytes(i int32) []byte

func Int64ToBytes

func Int64ToBytes(i int64) []byte

func IntToBase62

func IntToBase62(number int64) string

*

  • 编码 整数 为 base62 字符串

func MapToBytes

func MapToBytes(jmap map[string]interface{}) ([]byte, error)

func MapToBytesString

func MapToBytesString(jmap map[string]string) ([]byte, error)

func RandInt64

func RandInt64(min, max int64) int64

func Struct2Map

func Struct2Map(obj interface{}) map[string]interface{}

Types

type BeeMap

type BeeMap struct {
	// contains filtered or unexported fields
}

BeeMap is a map with lock

func NewBeeMap

func NewBeeMap() *BeeMap

NewBeeMap return new safemap

func (*BeeMap) Check

func (m *BeeMap) Check(k interface{}) bool

Check Returns true if k is exist in the map.

func (*BeeMap) Delete

func (m *BeeMap) Delete(k interface{})

Delete the given key and value.

func (*BeeMap) DeleteAll

func (m *BeeMap) DeleteAll()

func (*BeeMap) Get

func (m *BeeMap) Get(k interface{}) interface{}

Get from maps return the k's value

func (*BeeMap) Items

func (m *BeeMap) Items() map[interface{}]interface{}

Items returns all items in safemap.

func (*BeeMap) Set

func (m *BeeMap) Set(k interface{}, v interface{}) bool

Set Maps the given key and value. Returns false if the key is already in the map and changes nothing.

type ConcurrentMap

type ConcurrentMap []*ConcurrentMapShared

A "thread" safe map of type string:Anything. To avoid lock bottlenecks this map is dived to several (SHARD_COUNT) map shards.

func New

func New() ConcurrentMap

Creates a new concurrent map.

func (ConcurrentMap) Count

func (m ConcurrentMap) Count() int

Returns the number of elements within the map.

func (ConcurrentMap) Get

func (m ConcurrentMap) Get(key string) (interface{}, bool)

Retrieves an element from map under given key.

func (ConcurrentMap) GetShard

func (m ConcurrentMap) GetShard(key string) *ConcurrentMapShared

Returns shard under given key

func (ConcurrentMap) Has

func (m ConcurrentMap) Has(key string) bool

Looks up an item under specified key

func (ConcurrentMap) IsEmpty

func (m ConcurrentMap) IsEmpty() bool

Checks if map is empty.

func (ConcurrentMap) Items

func (m ConcurrentMap) Items() map[string]interface{}

Returns all items as map[string]interface{}

func (ConcurrentMap) Iter deprecated

func (m ConcurrentMap) Iter() <-chan Tuple

Returns an iterator which could be used in a for range loop.

Deprecated: using IterBuffered() will get a better performence

func (ConcurrentMap) IterBuffered

func (m ConcurrentMap) IterBuffered() <-chan Tuple

Returns a buffered iterator which could be used in a for range loop.

func (ConcurrentMap) IterCb

func (m ConcurrentMap) IterCb(fn IterCb)

Callback based iterator, cheapest way to read all elements in a map.

func (ConcurrentMap) Keys

func (m ConcurrentMap) Keys() []string

Return all keys as []string

func (ConcurrentMap) MSet

func (m ConcurrentMap) MSet(data map[string]interface{})

func (ConcurrentMap) MarshalJSON

func (m ConcurrentMap) MarshalJSON() ([]byte, error)

Reviles ConcurrentMap "private" variables to json marshal.

func (ConcurrentMap) Pop

func (m ConcurrentMap) Pop(key string) (v interface{}, exists bool)

Removes an element from the map and returns it

func (ConcurrentMap) Remove

func (m ConcurrentMap) Remove(key string)

Removes an element from the map.

func (ConcurrentMap) RemoveCb

func (m ConcurrentMap) RemoveCb(key string, cb RemoveCb) bool

RemoveCb locks the shard containing the key, retrieves its current value and calls the callback with those params If callback returns true and element exists, it will remove it from the map Returns the value returned by the callback (even if element was not present in the map)

func (ConcurrentMap) Set

func (m ConcurrentMap) Set(key string, value interface{})

Sets the given value under the specified key.

func (ConcurrentMap) SetIfAbsent

func (m ConcurrentMap) SetIfAbsent(key string, value interface{}) bool

Sets the given value under the specified key if no value was associated with it.

func (ConcurrentMap) Upsert

func (m ConcurrentMap) Upsert(key string, value interface{}, cb UpsertCb) (res interface{})

Insert or Update - updates existing element or inserts a new one using UpsertCb

type ConcurrentMapShared

type ConcurrentMapShared struct {
	sync.RWMutex // Read Write mutex, guards access to internal map.
	// contains filtered or unexported fields
}

A "thread" safe string to anything map.

type ID

type ID uint64

An ID is a unique, uniformly distributed 64-bit ID.

func GenerateID

func GenerateID() ID

generateID returns a randomly-generated 64-bit ID. This function is thread-safe. IDs are produced by consuming an AES-CTR-128 keystream in 64-bit chunks. The AES key is randomly generated on initialization, as is the counter's initial state. On machines with AES-NI support, ID generation takes ~30ns and generates no garbage.

func ParseID

func ParseID(s string) (ID, error)

ParseID parses the given string as a hexadecimal string.

func (ID) MarshalJSON

func (id ID) MarshalJSON() ([]byte, error)

MarshalJSON encodes the ID as a hex string.

func (ID) String

func (id ID) String() string

String returns the ID as a hex string.

func (*ID) UnmarshalJSON

func (id *ID) UnmarshalJSON(data []byte) error

UnmarshalJSON decodes the given data as either a hexadecimal string or JSON integer.

type IterCb

type IterCb func(key string, v interface{})

Iterator callback,called for every key,value found in maps. RLock is held for all calls for a given shard therefore callback sess consistent view of a shard, but not across the shards

type Queue

type Queue struct {
	// contains filtered or unexported fields
}

Queue represents a single instance of the queue data structure.

func NewQueue

func NewQueue() *Queue

New constructs and returns a new Queue.

func (*Queue) Add

func (q *Queue) Add(elem interface{})

Add puts an element on the end of the queue.

func (*Queue) Get

func (q *Queue) Get(i int) interface{}

Get returns the element at index i in the queue. If the index is invalid, the call will panic. This method accepts both positive and negative index values. Index 0 refers to the first element, and index -1 refers to the last.

func (*Queue) Length

func (q *Queue) Length() int

Length returns the number of elements currently stored in the queue.

func (*Queue) Peek

func (q *Queue) Peek() interface{}

Peek returns the element at the head of the queue. This call panics if the queue is empty.

func (*Queue) Remove

func (q *Queue) Remove() interface{}

Remove removes and returns the element from the front of the queue. If the queue is empty, the call will panic.

type RedisFactory

type RedisFactory struct {
	// contains filtered or unexported fields
}

func GetRedisFactory

func GetRedisFactory() *RedisFactory

func (RedisFactory) CloseAllPool

func (this RedisFactory) CloseAllPool()

func (RedisFactory) GetPool

func (this RedisFactory) GetPool(url string) *redis.Pool

type RemoveCb

type RemoveCb func(key string, v interface{}, exists bool) bool

RemoveCb is a callback executed in a map.RemoveCb() call, while Lock is held If returns true, the element will be removed from the map

type SyncQueue

type SyncQueue struct {
	// contains filtered or unexported fields
}

Synchronous FIFO queue

func NewSyncQueue

func NewSyncQueue() *SyncQueue

Create a new SyncQueue

func (*SyncQueue) Close

func (q *SyncQueue) Close()

Close SyncQueue

After close, Pop will return nil without block, and TryPop will return v=nil, ok=True

func (*SyncQueue) IsClose

func (q *SyncQueue) IsClose() (v bool)

func (*SyncQueue) Len

func (q *SyncQueue) Len() (l int)

Get the length of SyncQueue

func (*SyncQueue) Pop

func (q *SyncQueue) Pop() (v interface{})

Pop an item from SyncQueue, will block if SyncQueue is empty

func (*SyncQueue) Push

func (q *SyncQueue) Push(v interface{})

Push an item to SyncQueue. Always returns immediately without blocking

func (*SyncQueue) TryPop

func (q *SyncQueue) TryPop() (v interface{}, ok bool)

Try to pop an item from SyncQueue, will return immediately with bool=false if SyncQueue is empty

type Tuple

type Tuple struct {
	Key string
	Val interface{}
}

Used by the Iter & IterBuffered functions to wrap two variables together over a channel,

type UpsertCb

type UpsertCb func(exist bool, valueInMap interface{}, newValue interface{}) interface{}

Callback to return new element to be inserted into the map It is called while lock is held, therefore it MUST NOT try to access other keys in same map, as it can lead to deadlock since Go sync.RWLock is not reentrant

Directories

Path Synopsis
fatih
structs
Package structs contains various utilities functions to work with structs.
Package structs contains various utilities functions to work with structs.
lib

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL