Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var CampaignTypes = map[string]int64{ "bankedRingBonus": enums.CampaignTypeBankedRingBonus, "chaoRouletteCost": enums.CampaignTypeChaoRouletteCost, "characterUpgradeCost": enums.CampaignTypeCharacterUpgradeCost, "continueCost": enums.CampaignTypeContinueCost, "dailyMissionBonus": enums.CampaignTypeDailyMissionBonus, "freeWheelSpinCount": enums.CampaignTypeFreeWheelSpinCount, "gameItemCost": enums.CampaignTypeGameItemCost, "inviteCount": enums.CampaignTypeInviteCount, "jackpotValue": enums.CampaignTypeJackpotValueBonus, "mileagePassingRingBonus": enums.CampaignTypeMileagePassingRingBonus, "premiumRouletteOdds": enums.CampaignTypePremiumRouletteOdds, "purchaseAddEnergy": enums.CampaignTypePurchaseAddEnergies, "purchaseAddRaidEnergy": enums.CampaignTypePurchaseAddRaidEnergies, "purchaseAddRedRings": enums.CampaignTypePurchaseAddRedRings, "purchaseAddRedRingsNoChargeUser": enums.CampaignTypePurchaseAddRedRingsNoChargeUser, "purchaseAddRings": enums.CampaignTypePurchaseAddRings, "sendAddEnergy": enums.CampaignTypeSendAddEnergies, }
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var Defaults = map[string]interface{}{ "DAllowCampaigns": false, "DCurrentCampaigns": []ConfiguredCampaign{}, }
defaults default variable names MUST be "D" + (nameOfVariable)
Functions ¶
Types ¶
type ConfigFile ¶
type ConfigFile struct {
AllowCampaigns bool `json:"allowCampaigns,omitempty"`
CurrentCampaigns []ConfiguredCampaign `json:"currentCampaigns,omitempty"`
}
var CFile ConfigFile
type ConfiguredCampaign ¶
type ConfiguredCampaign struct {
Type string `json:"type"`
Content int64 `json:"content"`
SubContent int64 `json:"subContent"`
StartTime int64 `json:"startTime"` // *
EndTime int64 `json:"endTime"` // *
}
func (ConfiguredCampaign) HasValidType ¶
func (c ConfiguredCampaign) HasValidType() bool
func (ConfiguredCampaign) RealType ¶
func (c ConfiguredCampaign) RealType() int64
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