canvas

package
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Published: Dec 2, 2021 License: MIT Imports: 11 Imported by: 0

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Functions

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Types

type Animation

type Animation interface {
	Next() (image.Image, <-chan time.Time, error)
}

type Canvas

type Canvas struct {
	// contains filtered or unexported fields
}

Canvas is an image.Image representation of a WS281x matrix, it implements image.Image interface and can be used with draw.Draw for example

func NewCanvas

func NewCanvas(m Matrix) *Canvas

NewCanvas returns a new Canvas using the given width and height and creates a new WS281x matrix using the given config

func (*Canvas) At

func (c *Canvas) At(x, y int) color.Color

At returns the color of the pixel at (x, y)

func (*Canvas) Bounds

func (c *Canvas) Bounds() image.Rectangle

Bounds return the topology of the Canvas

func (*Canvas) Clear

func (c *Canvas) Clear() error

Clear set all the leds on the matrix with color.Black

func (*Canvas) Close

func (c *Canvas) Close() error

Close clears the matrix and close the matrix

func (*Canvas) ColorModel

func (c *Canvas) ColorModel() color.Model

ColorModel returns the canvas' color model, always color.RGBAModel

func (*Canvas) IsClosed

func (c *Canvas) IsClosed() bool

IsClosed - home someone will need it.

func (*Canvas) Render

func (c *Canvas) Render() error

Render update the display with the data from the LED buffer

func (*Canvas) Set

func (c *Canvas) Set(x, y int, color color.Color)

Set set LED at position x,y to the provided 24-bit color value

type Matrix

type Matrix interface {
	Geometry() (width, height int)
	At(position int) color.Color
	Set(position int, c color.Color)
	Apply([]color.Color) error
	SetBrightness(b uint8) error
	Render() error
	Close() error
}

Matrix is an interface that represent any RGB matrix, very useful for testing

type ToolKit

type ToolKit struct {
	// Canvas is the Canvas wrapping the Matrix, if you want to instanciate
	// a ToolKit with a custom Canvas you can use directly the struct,
	// without calling NewToolKit
	Canvas *Canvas

	// Transform function if present is applied just before draw the image to
	// the Matrix, this is a small example:
	//	tk.Transform = func(img image.Image) *image.NRGBA {
	//		return imaging.Fill(img, 64, 96, imaging.Center, imaging.Lanczos)
	//	}
	Transform func(img image.Image) *image.NRGBA
}

ToolKit is a convinient set of function to operate with a led of Matrix

func NewToolKit

func NewToolKit(m Matrix) *ToolKit

NewToolKit returns a new ToolKit wrapping the given Matrix

func (*ToolKit) Close

func (tk *ToolKit) Close() error

Close close the toolkit and the inner canvas

func (*ToolKit) DrawCircle

func (tk *ToolKit) DrawCircle(x, y, r int, col color.Color) error

DrawCircle - simple way.

func (*ToolKit) DrawString

func (tk *ToolKit) DrawString(message string, indent int, col color.Color, face *basicfont.Face) error

DrawString - simple way, requires delimiter "\n" for a new line.

func (*ToolKit) PlayAnimation

func (tk *ToolKit) PlayAnimation(a Animation) error

PlayAnimation play the image during the delay returned by Next, until an err is returned, if io.EOF is returned, PlayAnimation finish without an error

func (*ToolKit) PlayGIF

func (tk *ToolKit) PlayGIF(r io.Reader) (chan bool, error)

PlayGIF reads and draw a gif file from r. It use the contained images and delays and loops over it, until a true is sent to the returned chan

func (*ToolKit) PlayImage

func (tk *ToolKit) PlayImage(i image.Image, delay time.Duration) error

PlayImage draws the given image during the given delay

func (*ToolKit) PlayImageUntil

func (tk *ToolKit) PlayImageUntil(i image.Image, notify <-chan time.Time) error

PlayImageUntil draws the given image until is notified to stop

func (*ToolKit) PlayImages

func (tk *ToolKit) PlayImages(images []image.Image, delay []time.Duration, loop int) chan bool

PlayImages draws a sequence of images during the given delays, the len of images should be equal to the len of delay. If loop is true the function loops over images until a true is sent to the returned chan

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