service

package
v0.0.0-...-ed93953 Latest Latest
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Published: Aug 18, 2019 License: MIT Imports: 5 Imported by: 0

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Index

Constants

This section is empty.

Variables

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var (
	//ErrIterate informs if iteration errors
	ErrIterate = errors.New("can't iterate over the colection documents")

	//ErrExtractDataToStruct informs if unable to extract firestore data to struct
	ErrExtractDataToStruct = errors.New("can't extract the data into a struct with DataTo")
)

Functions

This section is empty.

Types

type Middleware

type Middleware func(StatsService) StatsService

Middleware describes a service (as opposed to endpoint) middleware.

func LoggingMiddleware

func LoggingMiddleware(logger log.Logger) Middleware

LoggingMiddleware takes a logger as a dependency and returns a ServiceMiddleware.

type Player

type Player struct {
	Name          string `firestore:"player"`
	Team          string `firestore:"team"`
	Nationality   string `firestore:"nationality"`
	Position      string `firestore:"position"`
	Appearences   int32  `firestore:"appearences"`
	Goals         int32  `firestore:"goals"`
	Assists       int32  `firestore:"assists"`
	Passes        int32  `firestore:"passes"`
	Interceptions int32  `firestore:"Interceptions"`
	Tackles       int32  `firestore:"Tackles"`
	Fouls         int32  `firestore:"Fouls"`
	Price         int32  `firestore:"Price"`
}

Player struct holds player data

type StatsService

type StatsService interface {
	ListTable(ctx context.Context, league string) ([]Table, error)
	ListTeamPlayers(ctx context.Context, teamName string) ([]Player, error)
	ListPositionPlayers(ctx context.Context, position string) ([]Player, error)
}

StatsService describe the Stats service

func NewBasicService

func NewBasicService(client *firestore.Client) StatsService

NewBasicService returns a naive, stateless implementation of StatsService.

func NewStatsService

func NewStatsService(client *firestore.Client, logger log.Logger) StatsService

NewStatsService returns a basic StatsService with all of the expected middlewares wired in.

type Table

type Table struct {
	TeamName    string `firestore:"Name"`
	TeamPlayed  int32  `firestore:"Played"`
	TeamWon     int32  `firestore:"Won"`
	TeamDrawn   int32  `firestore:"Drawn"`
	TeamLost    int32  `firestore:"Lost"`
	TeamGF      int32  `firestore:"GF"`
	TeamGA      int32  `firestore:"GA"`
	TeamGD      int32  `firestore:"GD"`
	TeamPoints  int32  `firestore:"Points"`
	TeamCapital int32  `firestore:"Capital"`
}

Table struct holds League table data

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