v1alpha1

package
v0.8.1 Latest Latest
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Published: Mar 15, 2019 License: Apache-2.0 Imports: 8 Imported by: 0

Documentation

Overview

This package has the automatically generated typed clients.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type FleetAllocationExpansion

type FleetAllocationExpansion interface{}

type FleetAllocationInterface

type FleetAllocationInterface interface {
	Create(*v1alpha1.FleetAllocation) (*v1alpha1.FleetAllocation, error)
	Update(*v1alpha1.FleetAllocation) (*v1alpha1.FleetAllocation, error)
	UpdateStatus(*v1alpha1.FleetAllocation) (*v1alpha1.FleetAllocation, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.FleetAllocation, error)
	List(opts v1.ListOptions) (*v1alpha1.FleetAllocationList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.FleetAllocation, err error)
	FleetAllocationExpansion
}

FleetAllocationInterface has methods to work with FleetAllocation resources.

type FleetAllocationsGetter

type FleetAllocationsGetter interface {
	FleetAllocations(namespace string) FleetAllocationInterface
}

FleetAllocationsGetter has a method to return a FleetAllocationInterface. A group's client should implement this interface.

type FleetAutoscalerExpansion added in v0.5.0

type FleetAutoscalerExpansion interface{}

type FleetAutoscalerInterface added in v0.5.0

type FleetAutoscalerInterface interface {
	Create(*v1alpha1.FleetAutoscaler) (*v1alpha1.FleetAutoscaler, error)
	Update(*v1alpha1.FleetAutoscaler) (*v1alpha1.FleetAutoscaler, error)
	UpdateStatus(*v1alpha1.FleetAutoscaler) (*v1alpha1.FleetAutoscaler, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.FleetAutoscaler, error)
	List(opts v1.ListOptions) (*v1alpha1.FleetAutoscalerList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.FleetAutoscaler, err error)
	FleetAutoscalerExpansion
}

FleetAutoscalerInterface has methods to work with FleetAutoscaler resources.

type FleetAutoscalersGetter added in v0.5.0

type FleetAutoscalersGetter interface {
	FleetAutoscalers(namespace string) FleetAutoscalerInterface
}

FleetAutoscalersGetter has a method to return a FleetAutoscalerInterface. A group's client should implement this interface.

type FleetExpansion

type FleetExpansion interface{}

type FleetInterface

type FleetInterface interface {
	Create(*v1alpha1.Fleet) (*v1alpha1.Fleet, error)
	Update(*v1alpha1.Fleet) (*v1alpha1.Fleet, error)
	UpdateStatus(*v1alpha1.Fleet) (*v1alpha1.Fleet, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.Fleet, error)
	List(opts v1.ListOptions) (*v1alpha1.FleetList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.Fleet, err error)
	GetScale(fleetName string, options v1.GetOptions) (*v1beta1.Scale, error)
	UpdateScale(fleetName string, scale *v1beta1.Scale) (*v1beta1.Scale, error)

	FleetExpansion
}

FleetInterface has methods to work with Fleet resources.

type FleetsGetter

type FleetsGetter interface {
	Fleets(namespace string) FleetInterface
}

FleetsGetter has a method to return a FleetInterface. A group's client should implement this interface.

type GameServerAllocationExpansion added in v0.8.0

type GameServerAllocationExpansion interface{}

type GameServerAllocationInterface added in v0.8.0

type GameServerAllocationInterface interface {
	Create(*v1alpha1.GameServerAllocation) (*v1alpha1.GameServerAllocation, error)
	Update(*v1alpha1.GameServerAllocation) (*v1alpha1.GameServerAllocation, error)
	UpdateStatus(*v1alpha1.GameServerAllocation) (*v1alpha1.GameServerAllocation, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.GameServerAllocation, error)
	List(opts v1.ListOptions) (*v1alpha1.GameServerAllocationList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.GameServerAllocation, err error)
	GameServerAllocationExpansion
}

GameServerAllocationInterface has methods to work with GameServerAllocation resources.

type GameServerAllocationsGetter added in v0.8.0

type GameServerAllocationsGetter interface {
	GameServerAllocations(namespace string) GameServerAllocationInterface
}

GameServerAllocationsGetter has a method to return a GameServerAllocationInterface. A group's client should implement this interface.

type GameServerExpansion

type GameServerExpansion interface{}

type GameServerInterface

type GameServerInterface interface {
	Create(*v1alpha1.GameServer) (*v1alpha1.GameServer, error)
	Update(*v1alpha1.GameServer) (*v1alpha1.GameServer, error)
	UpdateStatus(*v1alpha1.GameServer) (*v1alpha1.GameServer, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.GameServer, error)
	List(opts v1.ListOptions) (*v1alpha1.GameServerList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.GameServer, err error)
	GameServerExpansion
}

GameServerInterface has methods to work with GameServer resources.

type GameServerSetExpansion

type GameServerSetExpansion interface{}

type GameServerSetInterface

type GameServerSetInterface interface {
	Create(*v1alpha1.GameServerSet) (*v1alpha1.GameServerSet, error)
	Update(*v1alpha1.GameServerSet) (*v1alpha1.GameServerSet, error)
	UpdateStatus(*v1alpha1.GameServerSet) (*v1alpha1.GameServerSet, error)
	Delete(name string, options *v1.DeleteOptions) error
	DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
	Get(name string, options v1.GetOptions) (*v1alpha1.GameServerSet, error)
	List(opts v1.ListOptions) (*v1alpha1.GameServerSetList, error)
	Watch(opts v1.ListOptions) (watch.Interface, error)
	Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.GameServerSet, err error)
	GetScale(gameServerSetName string, options v1.GetOptions) (*v1beta1.Scale, error)
	UpdateScale(gameServerSetName string, scale *v1beta1.Scale) (*v1beta1.Scale, error)

	GameServerSetExpansion
}

GameServerSetInterface has methods to work with GameServerSet resources.

type GameServerSetsGetter

type GameServerSetsGetter interface {
	GameServerSets(namespace string) GameServerSetInterface
}

GameServerSetsGetter has a method to return a GameServerSetInterface. A group's client should implement this interface.

type GameServersGetter

type GameServersGetter interface {
	GameServers(namespace string) GameServerInterface
}

GameServersGetter has a method to return a GameServerInterface. A group's client should implement this interface.

type StableV1alpha1Client

type StableV1alpha1Client struct {
	// contains filtered or unexported fields
}

StableV1alpha1Client is used to interact with features provided by the stable.agones.dev group.

func New

New creates a new StableV1alpha1Client for the given RESTClient.

func NewForConfig

func NewForConfig(c *rest.Config) (*StableV1alpha1Client, error)

NewForConfig creates a new StableV1alpha1Client for the given config.

func NewForConfigOrDie

func NewForConfigOrDie(c *rest.Config) *StableV1alpha1Client

NewForConfigOrDie creates a new StableV1alpha1Client for the given config and panics if there is an error in the config.

func (*StableV1alpha1Client) FleetAllocations

func (c *StableV1alpha1Client) FleetAllocations(namespace string) FleetAllocationInterface

func (*StableV1alpha1Client) FleetAutoscalers added in v0.5.0

func (c *StableV1alpha1Client) FleetAutoscalers(namespace string) FleetAutoscalerInterface

func (*StableV1alpha1Client) Fleets

func (c *StableV1alpha1Client) Fleets(namespace string) FleetInterface

func (*StableV1alpha1Client) GameServerAllocations added in v0.8.0

func (c *StableV1alpha1Client) GameServerAllocations(namespace string) GameServerAllocationInterface

func (*StableV1alpha1Client) GameServerSets

func (c *StableV1alpha1Client) GameServerSets(namespace string) GameServerSetInterface

func (*StableV1alpha1Client) GameServers

func (c *StableV1alpha1Client) GameServers(namespace string) GameServerInterface

func (*StableV1alpha1Client) RESTClient

func (c *StableV1alpha1Client) RESTClient() rest.Interface

RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.

Directories

Path Synopsis
Package fake has the automatically generated clients.
Package fake has the automatically generated clients.

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