Documentation ¶
Index ¶
- Variables
- type BaseController
- func (ctrl *BaseController) GetUUID(c *gin.Context)
- func (ctrl *BaseController) HealthCheck(c *gin.Context)
- func (ctrl *BaseController) MemoryStatus(c *gin.Context)
- func (ctrl *BaseController) ReadyCheck(c *gin.Context)
- func (ctrl *BaseController) Test(c *gin.Context)
- func (ctrl *BaseController) Version(c *gin.Context)
- type Condition
- type Memories
Constants ¶
This section is empty.
Variables ¶
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var Ctrl = &BaseController{}
BaseController the controller with some useful and common function
Functions ¶
This section is empty.
Types ¶
type BaseController ¶
func (*BaseController) HealthCheck ¶
func (ctrl *BaseController) HealthCheck(c *gin.Context)
func (*BaseController) MemoryStatus ¶
func (ctrl *BaseController) MemoryStatus(c *gin.Context)
memory status
func (*BaseController) ReadyCheck ¶
func (ctrl *BaseController) ReadyCheck(c *gin.Context)
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