Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
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Types ¶
type GameColl ¶
type GameColl struct {
// contains filtered or unexported fields
}
func NewGameColl ¶
func NewGameColl() *GameColl
func (*GameColl) GetGamesTmplData ¶
func (g *GameColl) GetGamesTmplData(gameTmpl tmplreload.CollTmpl) *GamesTmplData
type GamesTmplData ¶
type GamesTmplData struct {
Games string
}
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