Documentation ¶
Index ¶
- func CD(agentID uuid.UUID, Args []string) messages.UserMessage
- func CMD(agentID uuid.UUID, Args []string) messages.UserMessage
- func ClearJobs(agentID uuid.UUID) messages.UserMessage
- func ClearJobsCreated() messages.UserMessage
- func Download(agentID uuid.UUID, Args []string) messages.UserMessage
- func ENV(agentID uuid.UUID, Args []string) messages.UserMessage
- func ExecuteAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
- func ExecutePE(agentID uuid.UUID, Args []string) messages.UserMessage
- func ExecuteShellcode(agentID uuid.UUID, Args []string) messages.UserMessage
- func Exit(agentID uuid.UUID, Args []string) messages.UserMessage
- func GetAgentInfo(agentID uuid.UUID) ([][]string, messages.UserMessage)
- func GetAgentStatus(agentID uuid.UUID) (string, messages.UserMessage)
- func GetAgents() (agentList []uuid.UUID)
- func GetAgentsRows() (header []string, rows [][]string)
- func GetJobs() [][]string
- func GetJobsForAgent(agentID uuid.UUID) ([][]string, messages.UserMessage)
- func GroupAdd(agentID uuid.UUID, groupName string) messages.UserMessage
- func GroupList(groupName string) []string
- func GroupListAll() [][]string
- func GroupListNames() []string
- func GroupRemove(agentID uuid.UUID, groupName string) messages.UserMessage
- func IFConfig(agentID uuid.UUID) messages.UserMessage
- func InvokeAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
- func JA3(agentID uuid.UUID, Args []string) messages.UserMessage
- func KillDate(agentID uuid.UUID, Args []string) messages.UserMessage
- func KillProcess(agentID uuid.UUID, Args []string) messages.UserMessage
- func LS(agentID uuid.UUID, Args []string) messages.UserMessage
- func ListAssemblies(agentID uuid.UUID) messages.UserMessage
- func LoadAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
- func LoadCLR(agentID uuid.UUID, Args []string) messages.UserMessage
- func MEMFD(agentID uuid.UUID, Args []string) messages.UserMessage
- func MaxRetry(agentID uuid.UUID, Args []string) messages.UserMessage
- func Memory(agentID uuid.UUID, Args []string) messages.UserMessage
- func NSLOOKUP(agentID uuid.UUID, Args []string) messages.UserMessage
- func Netstat(agentID uuid.UUID, Args []string) messages.UserMessage
- func Note(agentID uuid.UUID, Args []string) messages.UserMessage
- func PS(agentID uuid.UUID) messages.UserMessage
- func PWD(agentID uuid.UUID, Args []string) messages.UserMessage
- func Padding(agentID uuid.UUID, Args []string) messages.UserMessage
- func Pipes(agentID uuid.UUID) messages.UserMessage
- func RM(agentID uuid.UUID, Args []string) messages.UserMessage
- func Remove(agentID uuid.UUID) messages.UserMessage
- func RunAs(agentID uuid.UUID, Args []string) messages.UserMessage
- func SSH(agentID uuid.UUID, Args []string) messages.UserMessage
- func SecureDelete(agentID uuid.UUID, Args []string) messages.UserMessage
- func SharpGen(agentID uuid.UUID, Args []string) messages.UserMessage
- func Skew(agentID uuid.UUID, Args []string) messages.UserMessage
- func Sleep(agentID uuid.UUID, Args []string) messages.UserMessage
- func Socks(agentID uuid.UUID, Args []string) messages.UserMessage
- func Token(agentID uuid.UUID, Args []string) messages.UserMessage
- func Touch(agentID uuid.UUID, Args []string) messages.UserMessage
- func Upload(agentID uuid.UUID, Args []string) messages.UserMessage
- func Uptime(agentID uuid.UUID) messages.UserMessage
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CD ¶
func CD(agentID uuid.UUID, Args []string) messages.UserMessage
CD is used to change the agent's current working directory
func CMD ¶
func CMD(agentID uuid.UUID, Args []string) messages.UserMessage
CMD is used to send a command to the agent to run a command or execute a program Args[0] = "cmd" Args[1:] = program and arguments to be executed on the host OS of the running agent Used with `cmd` and `shell` commands as well as through "standard" modules
func ClearJobs ¶
func ClearJobs(agentID uuid.UUID) messages.UserMessage
ClearJobs removes any jobs the queue that have been created, but NOT sent to the agent
func ClearJobsCreated ¶ added in v1.1.0
func ClearJobsCreated() messages.UserMessage
ClearJobsCreated clears all created (but unsent) jobs for all agents
func Download ¶
func Download(agentID uuid.UUID, Args []string) messages.UserMessage
Download is used to download the file through the corresponding agent from the provided input file path Args[0] = download Args[1] = file path to download
func ENV ¶ added in v1.1.0
func ENV(agentID uuid.UUID, Args []string) messages.UserMessage
ENV is used to view or modify a host's environment variables
func ExecuteAssembly ¶
func ExecuteAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
ExecuteAssembly calls the donut module to create shellcode from a .NET 4.0 assembly and then uses the CreateProcess module to create a job that executes the shellcode in a remote process
func ExecutePE ¶
func ExecutePE(agentID uuid.UUID, Args []string) messages.UserMessage
ExecutePE calls the donut module to create shellcode from PE and then uses the CreateProcess module to create a job that executes the shellcode in a remote process
func ExecuteShellcode ¶
func ExecuteShellcode(agentID uuid.UUID, Args []string) messages.UserMessage
ExecuteShellcode calls the corresponding shellcode module to create a job that executes the provided shellcode Args[0] = "execute-shellcode Args[1] = Shellcode execution method [self, remote, rtlcreateuserthread, userapc]
func Exit ¶ added in v1.1.0
func Exit(agentID uuid.UUID, Args []string) messages.UserMessage
Exit instructs the agent to quit running
func GetAgentInfo ¶
func GetAgentInfo(agentID uuid.UUID) ([][]string, messages.UserMessage)
GetAgentInfo returns rows of data about an Agent's configuration that can be displayed in a table
func GetAgentStatus ¶
func GetAgentStatus(agentID uuid.UUID) (string, messages.UserMessage)
GetAgentStatus determines if the agent is active, delayed, or dead based on its last checkin time
func GetAgentsRows ¶
GetAgentsRows returns a row of data for every agent that includes information about it such as the Agent's GUID, platform, user, host, transport, and status
func GetJobs ¶ added in v1.1.0
func GetJobs() [][]string
GetJobs enumerates all created (but unsent) jobs across all agents
func GetJobsForAgent ¶
func GetJobsForAgent(agentID uuid.UUID) ([][]string, messages.UserMessage)
GetJobsForAgent enumerates all jobs and their status
func GroupAdd ¶ added in v1.1.0
func GroupAdd(agentID uuid.UUID, groupName string) messages.UserMessage
GroupAdd adds an agent to a server-side grouping
func GroupListAll ¶ added in v1.1.0
func GroupListAll() [][]string
GroupListAll returns a table of {groupName, agentID}
func GroupListNames ¶ added in v1.1.0
func GroupListNames() []string
GroupListNames returns array of active group names
func GroupRemove ¶ added in v1.1.0
func GroupRemove(agentID uuid.UUID, groupName string) messages.UserMessage
GroupRemove removes an agent from a group
func IFConfig ¶ added in v1.1.0
func IFConfig(agentID uuid.UUID) messages.UserMessage
IFConfig lists the agent's network adapter information
func InvokeAssembly ¶
func InvokeAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
InvokeAssembly executes an assembly that was previously loaded with the load-assembly command
func JA3 ¶ added in v1.1.0
func JA3(agentID uuid.UUID, Args []string) messages.UserMessage
JA3 is used to change the Agent's JA3 signature
func KillDate ¶ added in v1.1.0
func KillDate(agentID uuid.UUID, Args []string) messages.UserMessage
KillDate configures the date and time that the agent will stop running
func KillProcess ¶ added in v1.1.0
func KillProcess(agentID uuid.UUID, Args []string) messages.UserMessage
KillProcess tasks an agent to kill a process by its number identifier
func LS ¶
func LS(agentID uuid.UUID, Args []string) messages.UserMessage
LS uses native Go to list the directory
func ListAssemblies ¶
func ListAssemblies(agentID uuid.UUID) messages.UserMessage
ListAssemblies instructs the agent to list all of the .NET assemblies that are currently loaded into the agent's process .NET assemblies are loaded with the LoadAssembly call
func LoadAssembly ¶
func LoadAssembly(agentID uuid.UUID, Args []string) messages.UserMessage
LoadAssembly reads in a .NET assembly and sends it to the agent so it can be loaded into a CLR AppDomain for later execution
func LoadCLR ¶
func LoadCLR(agentID uuid.UUID, Args []string) messages.UserMessage
LoadCLR loads the .NET Common Language Runtime (CLR) into the agent's process .NET assemblies can subsequently be loaded with the LoadAssembly call and executed with the InvokeAssembly call
func MEMFD ¶
func MEMFD(agentID uuid.UUID, Args []string) messages.UserMessage
MEMFD run a linux executable from memory
func MaxRetry ¶ added in v1.1.0
func MaxRetry(agentID uuid.UUID, Args []string) messages.UserMessage
MaxRetry configures the amount of times an Agent will try to checkin before it quits
func Memory ¶ added in v1.4.0
func Memory(agentID uuid.UUID, Args []string) messages.UserMessage
Memory interacts with virtual memory on the operating system where the agent is running
func NSLOOKUP ¶
func NSLOOKUP(agentID uuid.UUID, Args []string) messages.UserMessage
NSLOOKUP instructs the agent to perform a DNS query on the input
func Netstat ¶ added in v1.1.0
func Netstat(agentID uuid.UUID, Args []string) messages.UserMessage
Netstat is used to print network connections on the target system Supports a "-p tcp" or "-p udp"
func Note ¶ added in v1.1.0
func Note(agentID uuid.UUID, Args []string) messages.UserMessage
Note sets a note on the Agent's Note field
func PS ¶ added in v1.1.0
func PS(agentID uuid.UUID) messages.UserMessage
PS displays running processes
func PWD ¶
func PWD(agentID uuid.UUID, Args []string) messages.UserMessage
PWD is used to print the Agent's current working directory
func Padding ¶ added in v1.1.0
func Padding(agentID uuid.UUID, Args []string) messages.UserMessage
Padding configures the maxium size for the random amount of padding added to each message
func Pipes ¶ added in v1.1.0
func Pipes(agentID uuid.UUID) messages.UserMessage
Pipes enumerates and displays named pipes on Windows hosts only
func RM ¶ added in v1.2.0
func RM(agentID uuid.UUID, Args []string) messages.UserMessage
RM removes, or deletes, a file
func Remove ¶
func Remove(agentID uuid.UUID) messages.UserMessage
Remove deletes the agent from the server
func RunAs ¶ added in v1.2.0
func RunAs(agentID uuid.UUID, Args []string) messages.UserMessage
RunAs creates a new process as the provided user
func SSH ¶ added in v1.2.0
func SSH(agentID uuid.UUID, Args []string) messages.UserMessage
SSH executes a command on a remote host through the SSH protocol and returns the output
func SecureDelete ¶ added in v1.1.0
func SecureDelete(agentID uuid.UUID, Args []string) messages.UserMessage
SecureDelete securely deletes supplied file
func SharpGen ¶
func SharpGen(agentID uuid.UUID, Args []string) messages.UserMessage
SharpGen generates a .NET core assembly, converts it to shellcode with go-donut, and executes it in the spawnto process
func Skew ¶ added in v1.1.0
func Skew(agentID uuid.UUID, Args []string) messages.UserMessage
Skew configures the amount of skew an Agent uses to randomize checkin times
func Sleep ¶ added in v1.1.0
func Sleep(agentID uuid.UUID, Args []string) messages.UserMessage
Sleep configures the Agent's sleep time between checkins
func Socks ¶ added in v1.5.0
func Socks(agentID uuid.UUID, Args []string) messages.UserMessage
Socks creates a TCP listener on the provided port and forwards SOCKS5 traffic to the provided agent
func Token ¶ added in v1.2.0
func Token(agentID uuid.UUID, Args []string) messages.UserMessage
Token is used to interact with Windows Access Tokens on the agent
func Touch ¶ added in v1.1.0
func Touch(agentID uuid.UUID, Args []string) messages.UserMessage
Touch matches the destination file's timestamps with source file
Types ¶
This section is empty.