game

package
v0.0.0-...-23cb9d2 Latest Latest
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Published: Apr 8, 2019 License: MIT Imports: 22 Imported by: 1

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Constants

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Variables

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Functions

This section is empty.

Types

type Scene

type Scene struct{}

Scene is the scene the game is played in

func (*Scene) Preload

func (s *Scene) Preload()

Preload adds in everything the game scene needs to run

func (*Scene) Setup

func (s *Scene) Setup(u engo.Updater)

Setup adds everything to the game to get started

func (*Scene) Type

func (s *Scene) Type() string

Type returns the type of scene this is

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