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Overview

Package fake has the automatically generated clients.

Index

Constants

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Variables

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Functions

This section is empty.

Types

type FakeAppNodes

type FakeAppNodes struct {
	Fake *FakeMeshV1
	// contains filtered or unexported fields
}

FakeAppNodes implements AppNodeInterface

func (*FakeAppNodes) Create

func (c *FakeAppNodes) Create(appNode *mesh_v1.AppNode) (result *mesh_v1.AppNode, err error)

Create takes the representation of a appNode and creates it. Returns the server's representation of the appNode, and an error, if there is any.

func (*FakeAppNodes) Delete

func (c *FakeAppNodes) Delete(name string, options *v1.DeleteOptions) error

Delete takes name of the appNode and deletes it. Returns an error if one occurs.

func (*FakeAppNodes) DeleteCollection

func (c *FakeAppNodes) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error

DeleteCollection deletes a collection of objects.

func (*FakeAppNodes) Get

func (c *FakeAppNodes) Get(name string, options v1.GetOptions) (result *mesh_v1.AppNode, err error)

Get takes name of the appNode, and returns the corresponding appNode object, and an error if there is any.

func (*FakeAppNodes) List

func (c *FakeAppNodes) List(opts v1.ListOptions) (result *mesh_v1.AppNodeList, err error)

List takes label and field selectors, and returns the list of AppNodes that match those selectors.

func (*FakeAppNodes) Patch

func (c *FakeAppNodes) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *mesh_v1.AppNode, err error)

Patch applies the patch and returns the patched appNode.

func (*FakeAppNodes) Update

func (c *FakeAppNodes) Update(appNode *mesh_v1.AppNode) (result *mesh_v1.AppNode, err error)

Update takes the representation of a appNode and updates it. Returns the server's representation of the appNode, and an error, if there is any.

func (*FakeAppNodes) UpdateStatus

func (c *FakeAppNodes) UpdateStatus(appNode *mesh_v1.AppNode) (*mesh_v1.AppNode, error)

UpdateStatus was generated because the type contains a Status member. Add a +genclient:noStatus comment above the type to avoid generating UpdateStatus().

func (*FakeAppNodes) Watch

func (c *FakeAppNodes) Watch(opts v1.ListOptions) (watch.Interface, error)

Watch returns a watch.Interface that watches the requested appNodes.

type FakeAppSvcs

type FakeAppSvcs struct {
	Fake *FakeMeshV1
	// contains filtered or unexported fields
}

FakeAppSvcs implements AppSvcInterface

func (*FakeAppSvcs) Create

func (c *FakeAppSvcs) Create(appSvc *mesh_v1.AppSvc) (result *mesh_v1.AppSvc, err error)

Create takes the representation of a appSvc and creates it. Returns the server's representation of the appSvc, and an error, if there is any.

func (*FakeAppSvcs) Delete

func (c *FakeAppSvcs) Delete(name string, options *v1.DeleteOptions) error

Delete takes name of the appSvc and deletes it. Returns an error if one occurs.

func (*FakeAppSvcs) DeleteCollection

func (c *FakeAppSvcs) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error

DeleteCollection deletes a collection of objects.

func (*FakeAppSvcs) Get

func (c *FakeAppSvcs) Get(name string, options v1.GetOptions) (result *mesh_v1.AppSvc, err error)

Get takes name of the appSvc, and returns the corresponding appSvc object, and an error if there is any.

func (*FakeAppSvcs) List

func (c *FakeAppSvcs) List(opts v1.ListOptions) (result *mesh_v1.AppSvcList, err error)

List takes label and field selectors, and returns the list of AppSvcs that match those selectors.

func (*FakeAppSvcs) Patch

func (c *FakeAppSvcs) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *mesh_v1.AppSvc, err error)

Patch applies the patch and returns the patched appSvc.

func (*FakeAppSvcs) Update

func (c *FakeAppSvcs) Update(appSvc *mesh_v1.AppSvc) (result *mesh_v1.AppSvc, err error)

Update takes the representation of a appSvc and updates it. Returns the server's representation of the appSvc, and an error, if there is any.

func (*FakeAppSvcs) UpdateStatus

func (c *FakeAppSvcs) UpdateStatus(appSvc *mesh_v1.AppSvc) (*mesh_v1.AppSvc, error)

UpdateStatus was generated because the type contains a Status member. Add a +genclient:noStatus comment above the type to avoid generating UpdateStatus().

func (*FakeAppSvcs) Watch

func (c *FakeAppSvcs) Watch(opts v1.ListOptions) (watch.Interface, error)

Watch returns a watch.Interface that watches the requested appSvcs.

type FakeMeshV1

type FakeMeshV1 struct {
	*testing.Fake
}

func (*FakeMeshV1) AppNodes

func (c *FakeMeshV1) AppNodes(namespace string) v1.AppNodeInterface

func (*FakeMeshV1) AppSvcs

func (c *FakeMeshV1) AppSvcs(namespace string) v1.AppSvcInterface

func (*FakeMeshV1) RESTClient

func (c *FakeMeshV1) RESTClient() rest.Interface

RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.