state

package
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Published: Mar 3, 2017 License: GPL-3.0 Imports: 16 Imported by: 11

Documentation

Overview

Package state provides a caching layer atop the Earthdollar state trie.

Index

Constants

This section is empty.

Variables

View Source
var StartingNonce uint64

The starting nonce determines the default nonce when new accounts are being created.

Functions

This section is empty.

Types

type Account

type Account struct {
	Nonce    uint64
	Balance  *big.Int
	Root     common.Hash // merkle root of the storage trie
	CodeHash []byte
}

Account is the Earthdollar consensus representation of accounts. These objects are stored in the main account trie.

type Code

type Code []byte

func (Code) String

func (self Code) String() string

type Dump

type Dump struct {
	Root     string                 `json:"root"`
	Accounts map[string]DumpAccount `json:"accounts"`
}

type DumpAccount

type DumpAccount struct {
	Balance  string            `json:"balance"`
	Nonce    uint64            `json:"nonce"`
	Root     string            `json:"root"`
	CodeHash string            `json:"codeHash"`
	Code     string            `json:"code"`
	Storage  map[string]string `json:"storage"`
}

type ManagedState

type ManagedState struct {
	*StateDB
	// contains filtered or unexported fields
}

func ManageState

func ManageState(statedb *StateDB) *ManagedState

ManagedState returns a new managed state with the statedb as it's backing layer

func (*ManagedState) GetNonce

func (ms *ManagedState) GetNonce(addr common.Address) uint64

GetNonce returns the canonical nonce for the managed or unmanaged account

func (*ManagedState) NewNonce

func (ms *ManagedState) NewNonce(addr common.Address) uint64

NewNonce returns the new canonical nonce for the managed account

func (*ManagedState) RemoveNonce

func (ms *ManagedState) RemoveNonce(addr common.Address, n uint64)

RemoveNonce removed the nonce from the managed state and all future pending nonces

func (*ManagedState) SetNonce

func (ms *ManagedState) SetNonce(addr common.Address, nonce uint64)

SetNonce sets the new canonical nonce for the managed state

func (*ManagedState) SetState

func (ms *ManagedState) SetState(statedb *StateDB)

SetState sets the backing layer of the managed state

type NodeIterator

type NodeIterator struct {
	Hash   common.Hash // Hash of the current entry being iterated (nil if not standalone)
	Entry  interface{} // Current state entry being iterated (internal representation)
	Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)

	Error error // Failure set in case of an internal error in the iterator
	// contains filtered or unexported fields
}

NodeIterator is an iterator to traverse the entire state trie post-order, including all of the contract code and contract state tries.

func NewNodeIterator

func NewNodeIterator(state *StateDB) *NodeIterator

NewNodeIterator creates an post-order state node iterator.

func (*NodeIterator) Next

func (it *NodeIterator) Next() bool

Next moves the iterator to the next node, returning whether there are any further nodes. In case of an internal error this method returns false and sets the Error field to the encountered failure.

type StateDB

type StateDB struct {
	// contains filtered or unexported fields
}

StateDBs within the earthdollar protocol are used to store anything within the merkle trie. StateDBs take care of caching and storing nested states. It's the general query interface to retrieve: * Contracts * Accounts

func New

func New(root common.Hash, db ethdb.Database) (*StateDB, error)

Create a new state from a given trie

func (*StateDB) AddBalance

func (self *StateDB) AddBalance(addr common.Address, amount *big.Int)

func (*StateDB) AddLog

func (self *StateDB) AddLog(log *vm.Log)

func (*StateDB) AddRefund

func (self *StateDB) AddRefund(gas *big.Int)

func (*StateDB) Commit

func (s *StateDB) Commit() (root common.Hash, err error)

Commit commits all state changes to the database.

func (*StateDB) CommitBatch

func (s *StateDB) CommitBatch() (root common.Hash, batch ethdb.Batch)

CommitBatch commits all state changes to a write batch but does not execute the batch. It is used to validate state changes against the root hash stored in a block.

func (*StateDB) Copy

func (self *StateDB) Copy() *StateDB

Copy creates a deep, independent copy of the state. Snapshots of the copied state cannot be applied to the copy.

func (*StateDB) CreateAccount

func (self *StateDB) CreateAccount(addr common.Address) vm.Account

CreateAccount explicitly creates a state object. If a state object with the address already exists the balance is carried over to the new account.

CreateAccount is called during the EVM CREATE operation. The situation might arise that a contract does the following:

  1. sends funds to sha(account ++ (nonce + 1))
  2. tx_create(sha(account ++ nonce)) (note that this gets the address of 1)

Carrying over the balance ensures that Ed doesn't disappear.

func (*StateDB) DeleteSuicides

func (s *StateDB) DeleteSuicides()

DeleteSuicides flags the suicided objects for deletion so that it won't be referenced again when called / queried up on.

DeleteSuicides should not be used for consensus related updates under any circumstances.

func (*StateDB) Dump

func (self *StateDB) Dump() []byte

func (*StateDB) Exist

func (self *StateDB) Exist(addr common.Address) bool

Exist reports whether the given account address exists in the state. Notably this also returns true for suicided accounts.

func (*StateDB) GetAccount

func (self *StateDB) GetAccount(addr common.Address) vm.Account

func (*StateDB) GetBalance

func (self *StateDB) GetBalance(addr common.Address) *big.Int

Retrieve the balance from the given address or 0 if object not found

func (*StateDB) GetCode

func (self *StateDB) GetCode(addr common.Address) []byte

func (*StateDB) GetCodeHash

func (self *StateDB) GetCodeHash(addr common.Address) common.Hash

func (*StateDB) GetCodeSize

func (self *StateDB) GetCodeSize(addr common.Address) int

func (*StateDB) GetLogs

func (self *StateDB) GetLogs(hash common.Hash) vm.Logs

func (*StateDB) GetNonce

func (self *StateDB) GetNonce(addr common.Address) uint64

func (*StateDB) GetOrNewStateObject

func (self *StateDB) GetOrNewStateObject(addr common.Address) *StateObject

Retrieve a state object or create a new state object if nil

func (*StateDB) GetRefund

func (self *StateDB) GetRefund() *big.Int

GetRefund returns the current value of the refund counter. The return value must not be modified by the caller and will become invalid at the next call to AddRefund.

func (*StateDB) GetState

func (self *StateDB) GetState(a common.Address, b common.Hash) common.Hash

func (*StateDB) GetStateObject

func (self *StateDB) GetStateObject(addr common.Address) (stateObject *StateObject)

Retrieve a state object given my the address. Returns nil if not found.

func (*StateDB) HasSuicided

func (self *StateDB) HasSuicided(addr common.Address) bool

func (*StateDB) IntermediateRoot

func (s *StateDB) IntermediateRoot() common.Hash

IntermediateRoot computes the current root hash of the state trie. It is called in between transactions to get the root hash that goes into transaction receipts.

func (*StateDB) Logs

func (self *StateDB) Logs() vm.Logs

func (*StateDB) MarkStateObjectDirty

func (self *StateDB) MarkStateObjectDirty(addr common.Address)

MarkStateObjectDirty adds the specified object to the dirty map to avoid costly state object cache iteration to find a handful of modified ones.

func (*StateDB) New

func (self *StateDB) New(root common.Hash) (*StateDB, error)

New creates a new statedb by reusing any journalled tries to avoid costly disk io.

func (*StateDB) RawDump

func (self *StateDB) RawDump() Dump

func (*StateDB) Reset

func (self *StateDB) Reset(root common.Hash) error

Reset clears out all emphemeral state objects from the state db, but keeps the underlying state trie to avoid reloading data for the next operations.

func (*StateDB) RevertToSnapshot

func (self *StateDB) RevertToSnapshot(revid int)

RevertToSnapshot reverts all state changes made since the given revision.

func (*StateDB) SetBalance

func (self *StateDB) SetBalance(addr common.Address, amount *big.Int)

func (*StateDB) SetCode

func (self *StateDB) SetCode(addr common.Address, code []byte)

func (*StateDB) SetNonce

func (self *StateDB) SetNonce(addr common.Address, nonce uint64)

func (*StateDB) SetState

func (self *StateDB) SetState(addr common.Address, key common.Hash, value common.Hash)

func (*StateDB) Snapshot

func (self *StateDB) Snapshot() int

Snapshot returns an identifier for the current revision of the state.

func (*StateDB) StartRecord

func (self *StateDB) StartRecord(thash, bhash common.Hash, ti int)

func (*StateDB) Suicide

func (self *StateDB) Suicide(addr common.Address) bool

Suicide marks the given account as suicided. This clears the account balance.

The account's state object is still available until the state is committed, GetStateObject will return a non-nil account after Suicide.

type StateObject

type StateObject struct {
	// contains filtered or unexported fields
}

StateObject represents an Earthdollar account which is being modified.

The usage pattern is as follows: First you need to obtain a state object. Account values can be accessed and modified through the object. Finally, call CommitTrie to write the modified storage trie into a database.

func (*StateObject) AddBalance

func (c *StateObject) AddBalance(amount *big.Int)

func (*StateObject) Address

func (c *StateObject) Address() common.Address

Returns the address of the contract/account

func (*StateObject) Balance

func (self *StateObject) Balance() *big.Int

func (*StateObject) Code

func (self *StateObject) Code(db trie.Database) []byte

Code returns the contract code associated with this object, if any.

func (*StateObject) CodeHash

func (self *StateObject) CodeHash() []byte

func (*StateObject) CommitTrie

func (self *StateObject) CommitTrie(db trie.Database, dbw trie.DatabaseWriter) error

CommitTrie the storage trie of the object to dwb. This updates the trie root.

func (*StateObject) EncodeRLP

func (c *StateObject) EncodeRLP(w io.Writer) error

EncodeRLP implements rlp.Encoder.

func (*StateObject) ForEachStorage

func (self *StateObject) ForEachStorage(cb func(key, value common.Hash) bool)

func (*StateObject) GetState

func (self *StateObject) GetState(db trie.Database, key common.Hash) common.Hash

GetState returns a value in account storage.

func (*StateObject) Nonce

func (self *StateObject) Nonce() uint64

func (*StateObject) ReturnGas

func (c *StateObject) ReturnGas(gas, price *big.Int)

Return the gas back to the origin. Used by the Virtual machine or Closures

func (*StateObject) SetBalance

func (self *StateObject) SetBalance(amount *big.Int)

func (*StateObject) SetCode

func (self *StateObject) SetCode(codeHash common.Hash, code []byte)

func (*StateObject) SetNonce

func (self *StateObject) SetNonce(nonce uint64)

func (*StateObject) SetState

func (self *StateObject) SetState(db trie.Database, key, value common.Hash)

SetState updates a value in account storage.

func (*StateObject) SubBalance

func (c *StateObject) SubBalance(amount *big.Int)

func (*StateObject) Value

func (self *StateObject) Value() *big.Int

Never called, but must be present to allow StateObject to be used as a vm.Account interface that also satisfies the vm.ContractRef interface. Interfaces are awesome.

type StateSync

type StateSync trie.TrieSync

StateSync is the main state synchronisation scheduler, which provides yet the unknown state hashes to retrieve, accepts node data associated with said hashes and reconstructs the state database step by step until all is done.

func NewStateSync

func NewStateSync(root common.Hash, database ethdb.Database) *StateSync

NewStateSync create a new state trie download scheduler.

func (*StateSync) Missing

func (s *StateSync) Missing(max int) []common.Hash

Missing retrieves the known missing nodes from the state trie for retrieval.

func (*StateSync) Pending

func (s *StateSync) Pending() int

Pending returns the number of state entries currently pending for download.

func (*StateSync) Process

func (s *StateSync) Process(list []trie.SyncResult) (int, error)

Process injects a batch of retrieved trie nodes data.

type Storage

type Storage map[common.Hash]common.Hash

func (Storage) Copy

func (self Storage) Copy() Storage

func (Storage) String

func (self Storage) String() (str string)

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