keycodes

package
v0.0.0-...-aac1211 Latest Latest
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Published: Jan 28, 2022 License: MIT Imports: 1 Imported by: 0

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Index

Constants

View Source
const (
	GamepadUPButton                ebiten.GamepadButton = 0
	GamepadRIGHTButton             ebiten.GamepadButton = 1
	GamepadDOWNButton              ebiten.GamepadButton = 2
	GamepadLEFTButton              ebiten.GamepadButton = 3
	GamepadLEFTUPPERCLICKERButton  ebiten.GamepadButton = 4
	GamepadRIGHTUPPERCLICKERButton ebiten.GamepadButton = 5
	GamepadLEFTLOWERCLICKERButton  ebiten.GamepadButton = 6
	GamepadRIGHTLOWERCLICKERButton ebiten.GamepadButton = 7
)

Variables

View Source
var ServiceKeyPrefixes = []string{
	"ControlLeft",
	"Digit",
}
View Source
var UserKeys = []ebiten.Key{
	ebiten.KeyA,
	ebiten.KeyB,
	ebiten.KeyC,
	ebiten.KeyD,
	ebiten.KeyE,
	ebiten.KeyF,
	ebiten.KeyG,
	ebiten.KeyH,
	ebiten.KeyI,
	ebiten.KeyJ,
	ebiten.KeyK,
	ebiten.KeyL,
	ebiten.KeyM,
	ebiten.KeyN,
	ebiten.KeyO,
	ebiten.KeyP,
	ebiten.KeyQ,
	ebiten.KeyR,
	ebiten.KeyS,
	ebiten.KeyT,
	ebiten.KeyU,
	ebiten.KeyV,
	ebiten.KeyW,
	ebiten.KeyX,
	ebiten.KeyY,
	ebiten.KeyZ,

	ebiten.Key0,
	ebiten.Key1,
	ebiten.Key2,
	ebiten.Key3,
	ebiten.Key4,
	ebiten.Key5,
	ebiten.Key6,
	ebiten.Key7,
	ebiten.Key8,
	ebiten.Key9,
}

Functions

This section is empty.

Types

type Direction

type Direction int
const (
	NONE Direction = iota
	UP
	DOWN
	RIGHT
	LEFT
)

Direction which represent what direction user goes to

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