antlr

package module
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Published: Aug 26, 2022 License: BSD-3-Clause Imports: 12 Imported by: 3,387

Documentation

Overview

Copyright (c) 2012-2017 The ANTLR Project. All rights reserved. Use of this file is governed by the BSD 3-clause license that can be found in the LICENSE.txt file in the project root.

Index

Constants

View Source
const (
	ATNStateInvalidType    = 0
	ATNStateBasic          = 1
	ATNStateRuleStart      = 2
	ATNStateBlockStart     = 3
	ATNStatePlusBlockStart = 4
	ATNStateStarBlockStart = 5
	ATNStateTokenStart     = 6
	ATNStateRuleStop       = 7
	ATNStateBlockEnd       = 8
	ATNStateStarLoopBack   = 9
	ATNStateStarLoopEntry  = 10
	ATNStatePlusLoopBack   = 11
	ATNStateLoopEnd        = 12

	ATNStateInvalidStateNumber = -1
)

Constants for serialization.

View Source
const (
	ATNTypeLexer  = 0
	ATNTypeParser = 1
)

Represent the type of recognizer an ATN applies to.

View Source
const (
	LexerDefaultMode = 0
	LexerMore        = -2
	LexerSkip        = -3
)
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const (
	LexerDefaultTokenChannel = TokenDefaultChannel
	LexerHidden              = TokenHiddenChannel
	LexerMinCharValue        = 0x0000
	LexerMaxCharValue        = 0x10FFFF
)
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const (
	LexerActionTypeChannel  = 0 //The type of a {@link LexerChannelAction} action.
	LexerActionTypeCustom   = 1 //The type of a {@link LexerCustomAction} action.
	LexerActionTypeMode     = 2 //The type of a {@link LexerModeAction} action.
	LexerActionTypeMore     = 3 //The type of a {@link LexerMoreAction} action.
	LexerActionTypePopMode  = 4 //The type of a {@link LexerPopModeAction} action.
	LexerActionTypePushMode = 5 //The type of a {@link LexerPushModeAction} action.
	LexerActionTypeSkip     = 6 //The type of a {@link LexerSkipAction} action.
	LexerActionTypeType     = 7 //The type of a {@link LexerTypeAction} action.
)
View Source
const (
	//
	// The SLL(*) prediction mode. This prediction mode ignores the current
	// parser context when making predictions. This is the fastest prediction
	// mode, and provides correct results for many grammars. This prediction
	// mode is more powerful than the prediction mode provided by ANTLR 3, but
	// may result in syntax errors for grammar and input combinations which are
	// not SLL.
	//
	// <p>
	// When using this prediction mode, the parser will either return a correct
	// parse tree (i.e. the same parse tree that would be returned with the
	// {@link //LL} prediction mode), or it will Report a syntax error. If a
	// syntax error is encountered when using the {@link //SLL} prediction mode,
	// it may be due to either an actual syntax error in the input or indicate
	// that the particular combination of grammar and input requires the more
	// powerful {@link //LL} prediction abilities to complete successfully.</p>
	//
	// <p>
	// This prediction mode does not provide any guarantees for prediction
	// behavior for syntactically-incorrect inputs.</p>
	//
	PredictionModeSLL = 0
	//
	// The LL(*) prediction mode. This prediction mode allows the current parser
	// context to be used for resolving SLL conflicts that occur during
	// prediction. This is the fastest prediction mode that guarantees correct
	// parse results for all combinations of grammars with syntactically correct
	// inputs.
	//
	// <p>
	// When using this prediction mode, the parser will make correct decisions
	// for all syntactically-correct grammar and input combinations. However, in
	// cases where the grammar is truly ambiguous this prediction mode might not
	// Report a precise answer for <em>exactly which</em> alternatives are
	// ambiguous.</p>
	//
	// <p>
	// This prediction mode does not provide any guarantees for prediction
	// behavior for syntactically-incorrect inputs.</p>
	//
	PredictionModeLL = 1
	//
	// The LL(*) prediction mode with exact ambiguity detection. In addition to
	// the correctness guarantees provided by the {@link //LL} prediction mode,
	// this prediction mode instructs the prediction algorithm to determine the
	// complete and exact set of ambiguous alternatives for every ambiguous
	// decision encountered while parsing.
	//
	// <p>
	// This prediction mode may be used for diagnosing ambiguities during
	// grammar development. Due to the performance overhead of calculating sets
	// of ambiguous alternatives, this prediction mode should be avoided when
	// the exact results are not necessary.</p>
	//
	// <p>
	// This prediction mode does not provide any guarantees for prediction
	// behavior for syntactically-incorrect inputs.</p>
	//
	PredictionModeLLExactAmbigDetection = 2
)
View Source
const (
	TokenInvalidType = 0

	// During lookahead operations, this "token" signifies we hit rule end ATN state
	// and did not follow it despite needing to.
	TokenEpsilon = -2

	TokenMinUserTokenType = 1

	TokenEOF = -1

	TokenDefaultChannel = 0

	TokenHiddenChannel = 1
)
View Source
const (
	Default_Program_Name = "default"
	Program_Init_Size    = 100
	Min_Token_Index      = 0
)
View Source
const (
	TransitionEPSILON    = 1
	TransitionRANGE      = 2
	TransitionRULE       = 3
	TransitionPREDICATE  = 4 // e.g., {isType(input.LT(1))}?
	TransitionATOM       = 5
	TransitionACTION     = 6
	TransitionSET        = 7 // ~(A|B) or ~atom, wildcard, which convert to next 2
	TransitionNOTSET     = 8
	TransitionWILDCARD   = 9
	TransitionPRECEDENCE = 10
)
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const (
	BasePredictionContextEmptyReturnState = 0x7FFFFFFF
)

Represents {@code $} in local context prediction, which means wildcard. {@code//+x =//}. /

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const (
	LL1AnalyzerHitPred = TokenInvalidType
)
  • Special value added to the lookahead sets to indicate that we hit a predicate during analysis if {@code seeThruPreds==false}.

/

Variables

View Source
var (
	LexerATNSimulatorDebug    = false
	LexerATNSimulatorDFADebug = false

	LexerATNSimulatorMinDFAEdge = 0
	LexerATNSimulatorMaxDFAEdge = 127 // forces unicode to stay in ATN

	LexerATNSimulatorMatchCalls = 0
)
View Source
var (
	ParserATNSimulatorDebug            = false
	ParserATNSimulatorListATNDecisions = false
	ParserATNSimulatorDFADebug         = false
	ParserATNSimulatorRetryDebug       = false
	TurnOffLRLoopEntryBranchOpt        = false
)
View Source
var (
	BasePredictionContextglobalNodeCount = 1
	BasePredictionContextid              = BasePredictionContextglobalNodeCount
)
View Source
var ATNInvalidAltNumber int
View Source
var ATNSimulatorError = NewDFAState(0x7FFFFFFF, NewBaseATNConfigSet(false))
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var ATNStateInitialNumTransitions = 4
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var BasePredictionContextEMPTY = NewEmptyPredictionContext()
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var CommonTokenFactoryDEFAULT = NewCommonTokenFactory(false)

CommonTokenFactoryDEFAULT is the default CommonTokenFactory. It does not explicitly copy token text when constructing tokens.

View Source
var ConsoleErrorListenerINSTANCE = NewConsoleErrorListener()

Provides a default instance of {@link ConsoleErrorListener}.

View Source
var ErrEmptyStack = errors.New("Stack is empty")
View Source
var LexerMoreActionINSTANCE = NewLexerMoreAction()
View Source
var LexerPopModeActionINSTANCE = NewLexerPopModeAction()
View Source
var LexerSkipActionINSTANCE = NewLexerSkipAction()

Provides a singleton instance of l parameterless lexer action.

View Source
var ParseTreeWalkerDefault = NewParseTreeWalker()
View Source
var RuleContextEmpty = NewBaseParserRuleContext(nil, -1)
View Source
var TransitionserializationNames = []string{
	"INVALID",
	"EPSILON",
	"RANGE",
	"RULE",
	"PREDICATE",
	"ATOM",
	"ACTION",
	"SET",
	"NOT_SET",
	"WILDCARD",
	"PRECEDENCE",
}
View Source
var TreeInvalidInterval = NewInterval(-1, -2)

Functions

func EscapeWhitespace

func EscapeWhitespace(s string, escapeSpaces bool) string

func PredictionModeallConfigsInRuleStopStates

func PredictionModeallConfigsInRuleStopStates(configs ATNConfigSet) bool

Checks if all configurations in {@code configs} are in a {@link RuleStopState}. Configurations meeting this condition have reached the end of the decision rule (local context) or end of start rule (full context).

@param configs the configuration set to test @return {@code true} if all configurations in {@code configs} are in a {@link RuleStopState}, otherwise {@code false}

func PredictionModeallSubsetsConflict

func PredictionModeallSubsetsConflict(altsets []*BitSet) bool

Determines if every alternative subset in {@code altsets} contains more than one alternative.

@param altsets a collection of alternative subsets @return {@code true} if every {@link BitSet} in {@code altsets} has {@link BitSet//cardinality cardinality} &gt 1, otherwise {@code false}

func PredictionModeallSubsetsEqual

func PredictionModeallSubsetsEqual(altsets []*BitSet) bool

Determines if every alternative subset in {@code altsets} is equivalent.

@param altsets a collection of alternative subsets @return {@code true} if every member of {@code altsets} is equal to the others, otherwise {@code false}

func PredictionModegetSingleViableAlt

func PredictionModegetSingleViableAlt(altsets []*BitSet) int

func PredictionModegetUniqueAlt

func PredictionModegetUniqueAlt(altsets []*BitSet) int

Returns the unique alternative predicted by all alternative subsets in {@code altsets}. If no such alternative exists, this method returns {@link ATN//INVALID_ALT_NUMBER}.

@param altsets a collection of alternative subsets

func PredictionModehasConfigInRuleStopState

func PredictionModehasConfigInRuleStopState(configs ATNConfigSet) bool

Checks if any configuration in {@code configs} is in a {@link RuleStopState}. Configurations meeting this condition have reached the end of the decision rule (local context) or end of start rule (full context).

@param configs the configuration set to test @return {@code true} if any configuration in {@code configs} is in a {@link RuleStopState}, otherwise {@code false}

func PredictionModehasConflictingAltSet

func PredictionModehasConflictingAltSet(altsets []*BitSet) bool

Determines if any single alternative subset in {@code altsets} contains more than one alternative.

@param altsets a collection of alternative subsets @return {@code true} if {@code altsets} contains a {@link BitSet} with {@link BitSet//cardinality cardinality} &gt 1, otherwise {@code false}

func PredictionModehasNonConflictingAltSet

func PredictionModehasNonConflictingAltSet(altsets []*BitSet) bool

Determines if any single alternative subset in {@code altsets} contains exactly one alternative.

@param altsets a collection of alternative subsets @return {@code true} if {@code altsets} contains a {@link BitSet} with {@link BitSet//cardinality cardinality} 1, otherwise {@code false}

func PredictionModehasSLLConflictTerminatingPrediction

func PredictionModehasSLLConflictTerminatingPrediction(mode int, configs ATNConfigSet) bool

Computes the SLL prediction termination condition.

<p> This method computes the SLL prediction termination condition for both of the following cases.</p>

<ul> <li>The usual SLL+LL fallback upon SLL conflict</li> <li>Pure SLL without LL fallback</li> </ul>

<p><strong>COMBINED SLL+LL PARSING</strong></p>

<p>When LL-fallback is enabled upon SLL conflict, correct predictions are ensured regardless of how the termination condition is computed by this method. Due to the substantially higher cost of LL prediction, the prediction should only fall back to LL when the additional lookahead cannot lead to a unique SLL prediction.</p>

<p>Assuming combined SLL+LL parsing, an SLL configuration set with only conflicting subsets should fall back to full LL, even if the configuration sets don't resolve to the same alternative (e.g. {@code {1,2}} and {@code {3,4}}. If there is at least one non-conflicting configuration, SLL could continue with the hopes that more lookahead will resolve via one of those non-conflicting configurations.</p>

<p>Here's the prediction termination rule them: SLL (for SLL+LL parsing) stops when it sees only conflicting configuration subsets. In contrast, full LL keeps going when there is uncertainty.</p>

<p><strong>HEURISTIC</strong></p>

<p>As a heuristic, we stop prediction when we see any conflicting subset unless we see a state that only has one alternative associated with it. The single-alt-state thing lets prediction continue upon rules like (otherwise, it would admit defeat too soon):</p>

<p>{@code [12|1|[], 6|2|[], 12|2|[]]. s : (ID | ID ID?) ” }</p>

<p>When the ATN simulation reaches the state before {@code ”}, it has a DFA state that looks like: {@code [12|1|[], 6|2|[], 12|2|[]]}. Naturally {@code 12|1|[]} and {@code 12|2|[]} conflict, but we cannot stop processing this node because alternative to has another way to continue, via {@code [6|2|[]]}.</p>

<p>It also let's us continue for this rule:</p>

<p>{@code [1|1|[], 1|2|[], 8|3|[]] a : A | A | A B }</p>

<p>After Matching input A, we reach the stop state for rule A, state 1. State 8 is the state right before B. Clearly alternatives 1 and 2 conflict and no amount of further lookahead will separate the two. However, alternative 3 will be able to continue and so we do not stop working on this state. In the previous example, we're concerned with states associated with the conflicting alternatives. Here alt 3 is not associated with the conflicting configs, but since we can continue looking for input reasonably, don't declare the state done.</p>

<p><strong>PURE SLL PARSING</strong></p>

<p>To handle pure SLL parsing, all we have to do is make sure that we combine stack contexts for configurations that differ only by semantic predicate. From there, we can do the usual SLL termination heuristic.</p>

<p><strong>PREDICATES IN SLL+LL PARSING</strong></p>

<p>SLL decisions don't evaluate predicates until after they reach DFA stop states because they need to create the DFA cache that works in all semantic situations. In contrast, full LL evaluates predicates collected during start state computation so it can ignore predicates thereafter. This means that SLL termination detection can totally ignore semantic predicates.</p>

<p>Implementation-wise, {@link ATNConfigSet} combines stack contexts but not semantic predicate contexts so we might see two configurations like the following.</p>

<p>{@code (s, 1, x, {}), (s, 1, x', {p})}</p>

<p>Before testing these configurations against others, we have to merge {@code x} and {@code x'} (without modifying the existing configurations). For example, we test {@code (x+x')==x”} when looking for conflicts in the following configurations.</p>

<p>{@code (s, 1, x, {}), (s, 1, x', {p}), (s, 2, x”, {})}</p>

<p>If the configuration set has predicates (as indicated by {@link ATNConfigSet//hasSemanticContext}), this algorithm makes a copy of the configurations to strip out all of the predicates so that a standard {@link ATNConfigSet} will merge everything ignoring predicates.</p>

func PredictionModehasStateAssociatedWithOneAlt

func PredictionModehasStateAssociatedWithOneAlt(configs ATNConfigSet) bool

func PredictionModeresolvesToJustOneViableAlt

func PredictionModeresolvesToJustOneViableAlt(altsets []*BitSet) int

Full LL prediction termination.

<p>Can we stop looking ahead during ATN simulation or is there some uncertainty as to which alternative we will ultimately pick, after consuming more input? Even if there are partial conflicts, we might know that everything is going to resolve to the same minimum alternative. That means we can stop since no more lookahead will change that fact. On the other hand, there might be multiple conflicts that resolve to different minimums. That means we need more look ahead to decide which of those alternatives we should predict.</p>

<p>The basic idea is to split the set of configurations {@code C}, into conflicting subsets {@code (s, _, ctx, _)} and singleton subsets with non-conflicting configurations. Two configurations conflict if they have identical {@link ATNConfig//state} and {@link ATNConfig//context} values but different {@link ATNConfig//alt} value, e.g. {@code (s, i, ctx, _)} and {@code (s, j, ctx, _)} for {@code i!=j}.</p>

<p>Reduce these configuration subsets to the set of possible alternatives. You can compute the alternative subsets in one pass as follows:</p>

<p>{@code A_s,ctx = {i | (s, i, ctx, _)}} for each configuration in {@code C} holding {@code s} and {@code ctx} fixed.</p>

<p>Or in pseudo-code, for each configuration {@code c} in {@code C}:</p>

<pre> map[c] U= c.{@link ATNConfig//alt alt} // map hash/equals uses s and x, not alt and not pred </pre>

<p>The values in {@code map} are the set of {@code A_s,ctx} sets.</p>

<p>If {@code |A_s,ctx|=1} then there is no conflict associated with {@code s} and {@code ctx}.</p>

<p>Reduce the subsets to singletons by choosing a minimum of each subset. If the union of these alternative subsets is a singleton, then no amount of more lookahead will help us. We will always pick that alternative. If, however, there is more than one alternative, then we are uncertain which alternative to predict and must continue looking for resolution. We may or may not discover an ambiguity in the future, even if there are no conflicting subsets this round.</p>

<p>The biggest sin is to terminate early because it means we've made a decision but were uncertain as to the eventual outcome. We haven't used enough lookahead. On the other hand, announcing a conflict too late is no big deal you will still have the conflict. It's just inefficient. It might even look until the end of file.</p>

<p>No special consideration for semantic predicates is required because predicates are evaluated on-the-fly for full LL prediction, ensuring that no configuration contains a semantic context during the termination check.</p>

<p><strong>CONFLICTING CONFIGS</strong></p>

<p>Two configurations {@code (s, i, x)} and {@code (s, j, x')}, conflict when {@code i!=j} but {@code x=x'}. Because we merge all {@code (s, i, _)} configurations together, that means that there are at most {@code n} configurations associated with state {@code s} for {@code n} possible alternatives in the decision. The merged stacks complicate the comparison of configuration contexts {@code x} and {@code x'}. Sam checks to see if one is a subset of the other by calling merge and checking to see if the merged result is either {@code x} or {@code x'}. If the {@code x} associated with lowest alternative {@code i} is the superset, then {@code i} is the only possible prediction since the others resolve to {@code min(i)} as well. However, if {@code x} is associated with {@code j>i} then at least one stack configuration for {@code j} is not in conflict with alternative {@code i}. The algorithm should keep going, looking for more lookahead due to the uncertainty.</p>

<p>For simplicity, I'm doing a equality check between {@code x} and {@code x'} that lets the algorithm continue to consume lookahead longer than necessary. The reason I like the equality is of course the simplicity but also because that is the test you need to detect the alternatives that are actually in conflict.</p>

<p><strong>CONTINUE/STOP RULE</strong></p>

<p>Continue if union of resolved alternative sets from non-conflicting and conflicting alternative subsets has more than one alternative. We are uncertain about which alternative to predict.</p>

<p>The complete set of alternatives, {@code [i for (_,i,_)]}, tells us which alternatives are still in the running for the amount of input we've consumed at this point. The conflicting sets let us to strip away configurations that won't lead to more states because we resolve conflicts to the configuration with a minimum alternate for the conflicting set.</p>

<p><strong>CASES</strong></p>

<ul>

<li>no conflicts and more than 1 alternative in set =&gt continue</li>

<li> {@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s, 3, z)}, {@code (s', 1, y)}, {@code (s', 2, y)} yields non-conflicting set {@code {3}} U conflicting sets {@code min({1,2})} U {@code min({1,2})} = {@code {1,3}} =&gt continue </li>

<li>{@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 1, y)}, {@code (s', 2, y)}, {@code (s”, 1, z)} yields non-conflicting set {@code {1}} U conflicting sets {@code min({1,2})} U {@code min({1,2})} = {@code {1}} =&gt stop and predict 1</li>

<li>{@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 1, y)}, {@code (s', 2, y)} yields conflicting, reduced sets {@code {1}} U {@code {1}} = {@code {1}} =&gt stop and predict 1, can announce ambiguity {@code {1,2}}</li>

<li>{@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 2, y)}, {@code (s', 3, y)} yields conflicting, reduced sets {@code {1}} U {@code {2}} = {@code {1,2}} =&gt continue</li>

<li>{@code (s, 1, x)}, {@code (s, 2, x)}, {@code (s', 3, y)}, {@code (s', 4, y)} yields conflicting, reduced sets {@code {1}} U {@code {3}} = {@code {1,3}} =&gt continue</li>

</ul>

<p><strong>EXACT AMBIGUITY DETECTION</strong></p>

<p>If all states Report the same conflicting set of alternatives, then we know we have the exact ambiguity set.</p>

<p><code>|A_<em>i</em>|&gt1</code> and <code>A_<em>i</em> = A_<em>j</em></code> for all <em>i</em>, <em>j</em>.</p>

<p>In other words, we continue examining lookahead until all {@code A_i} have more than one alternative and all {@code A_i} are the same. If {@code A={{1,2}, {1,3}}}, then regular LL prediction would terminate because the resolved set is {@code {1}}. To determine what the real ambiguity is, we have to know whether the ambiguity is between one and two or one and three so we keep going. We can only stop prediction when we need exact ambiguity detection when the sets look like {@code A={{1,2}}} or {@code {{1,2},{1,2}}}, etc...</p>

func PrintArrayJavaStyle

func PrintArrayJavaStyle(sa []string) string

func TerminalNodeToStringArray

func TerminalNodeToStringArray(sa []TerminalNode) []string

func TreesGetNodeText

func TreesGetNodeText(t Tree, ruleNames []string, recog Parser) string

func TreesStringTree

func TreesStringTree(tree Tree, ruleNames []string, recog Recognizer) string

Print out a whole tree in LISP form. {@link //getNodeText} is used on the

node payloads to get the text for the nodes.  Detect
parse trees and extract data appropriately.

Types

type AND

type AND struct {
	// contains filtered or unexported fields
}

func NewAND

func NewAND(a, b SemanticContext) *AND

func (*AND) String

func (a *AND) String() string

type ATN

type ATN struct {
	// DecisionToState is the decision points for all rules, subrules, optional
	// blocks, ()+, ()*, etc. Used to build DFA predictors for them.
	DecisionToState []DecisionState
	// contains filtered or unexported fields
}

func NewATN

func NewATN(grammarType int, maxTokenType int) *ATN

func (*ATN) NextTokens

func (a *ATN) NextTokens(s ATNState, ctx RuleContext) *IntervalSet

func (*ATN) NextTokensInContext

func (a *ATN) NextTokensInContext(s ATNState, ctx RuleContext) *IntervalSet

NextTokensInContext computes the set of valid tokens that can occur starting in state s. If ctx is nil, the set of tokens will not include what can follow the rule surrounding s. In other words, the set will be restricted to tokens reachable staying within the rule of s.

func (*ATN) NextTokensNoContext

func (a *ATN) NextTokensNoContext(s ATNState) *IntervalSet

NextTokensNoContext computes the set of valid tokens that can occur starting in s and staying in same rule. Token.EPSILON is in set if we reach end of rule.

type ATNConfig

type ATNConfig interface {
	GetState() ATNState
	GetAlt() int
	GetSemanticContext() SemanticContext

	GetContext() PredictionContext
	SetContext(PredictionContext)

	GetReachesIntoOuterContext() int
	SetReachesIntoOuterContext(int)

	String() string
	// contains filtered or unexported methods
}

ATNConfig is a tuple: (ATN state, predicted alt, syntactic, semantic context). The syntactic context is a graph-structured stack node whose path(s) to the root is the rule invocation(s) chain used to arrive at the state. The semantic context is the tree of semantic predicates encountered before reaching an ATN state.

type ATNConfigSet

type ATNConfigSet interface {
	Add(ATNConfig, *DoubleDict) bool
	AddAll([]ATNConfig) bool

	GetStates() Set
	GetPredicates() []SemanticContext
	GetItems() []ATNConfig

	OptimizeConfigs(interpreter *BaseATNSimulator)

	Equals(other interface{}) bool

	Length() int
	IsEmpty() bool
	Contains(ATNConfig) bool
	ContainsFast(ATNConfig) bool
	Clear()
	String() string

	HasSemanticContext() bool
	SetHasSemanticContext(v bool)

	ReadOnly() bool
	SetReadOnly(bool)

	GetConflictingAlts() *BitSet
	SetConflictingAlts(*BitSet)

	Alts() *BitSet

	FullContext() bool

	GetUniqueAlt() int
	SetUniqueAlt(int)

	GetDipsIntoOuterContext() bool
	SetDipsIntoOuterContext(bool)
	// contains filtered or unexported methods
}

type ATNConfigSetPair

type ATNConfigSetPair struct {
	// contains filtered or unexported fields
}

type ATNDeserializationOptions

type ATNDeserializationOptions struct {
	// contains filtered or unexported fields
}

func DefaultATNDeserializationOptions

func DefaultATNDeserializationOptions() *ATNDeserializationOptions

func (*ATNDeserializationOptions) GenerateRuleBypassTransitions

func (opts *ATNDeserializationOptions) GenerateRuleBypassTransitions() bool

func (*ATNDeserializationOptions) ReadOnly

func (opts *ATNDeserializationOptions) ReadOnly() bool

func (*ATNDeserializationOptions) SetGenerateRuleBypassTransitions

func (opts *ATNDeserializationOptions) SetGenerateRuleBypassTransitions(generateRuleBypassTransitions bool)

func (*ATNDeserializationOptions) SetReadOnly

func (opts *ATNDeserializationOptions) SetReadOnly(readOnly bool)

func (*ATNDeserializationOptions) SetVerifyATN

func (opts *ATNDeserializationOptions) SetVerifyATN(verifyATN bool)

func (*ATNDeserializationOptions) VerifyATN

func (opts *ATNDeserializationOptions) VerifyATN() bool

type ATNDeserializer

type ATNDeserializer struct {
	// contains filtered or unexported fields
}

func NewATNDeserializer

func NewATNDeserializer(options *ATNDeserializationOptions) *ATNDeserializer

func (*ATNDeserializer) Deserialize

func (a *ATNDeserializer) Deserialize(data []int32) *ATN

type ATNState

type ATNState interface {
	GetEpsilonOnlyTransitions() bool

	GetRuleIndex() int
	SetRuleIndex(int)

	GetNextTokenWithinRule() *IntervalSet
	SetNextTokenWithinRule(*IntervalSet)

	GetATN() *ATN
	SetATN(*ATN)

	GetStateType() int

	GetStateNumber() int
	SetStateNumber(int)

	GetTransitions() []Transition
	SetTransitions([]Transition)
	AddTransition(Transition, int)

	String() string
	// contains filtered or unexported methods
}

type AbstractPredicateTransition

type AbstractPredicateTransition interface {
	Transition
	IAbstractPredicateTransitionFoo()
}

type ActionTransition

type ActionTransition struct {
	*BaseTransition
	// contains filtered or unexported fields
}

func NewActionTransition

func NewActionTransition(target ATNState, ruleIndex, actionIndex int, isCtxDependent bool) *ActionTransition

func (*ActionTransition) Matches

func (t *ActionTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*ActionTransition) String

func (t *ActionTransition) String() string

type AltDict

type AltDict struct {
	// contains filtered or unexported fields
}

func NewAltDict

func NewAltDict() *AltDict

func PredictionModeGetStateToAltMap

func PredictionModeGetStateToAltMap(configs ATNConfigSet) *AltDict

Get a map from state to alt subset from a configuration set. For each configuration {@code c} in {@code configs}:

<pre> map[c.{@link ATNConfig//state state}] U= c.{@link ATNConfig//alt alt} </pre>

func (*AltDict) Get

func (a *AltDict) Get(key string) interface{}

type ArrayPredictionContext

type ArrayPredictionContext struct {
	*BasePredictionContext
	// contains filtered or unexported fields
}

func NewArrayPredictionContext

func NewArrayPredictionContext(parents []PredictionContext, returnStates []int) *ArrayPredictionContext

func (*ArrayPredictionContext) GetParent

func (a *ArrayPredictionContext) GetParent(index int) PredictionContext

func (*ArrayPredictionContext) GetReturnStates

func (a *ArrayPredictionContext) GetReturnStates() []int

func (*ArrayPredictionContext) String

func (a *ArrayPredictionContext) String() string

type AtomTransition

type AtomTransition struct {
	*BaseTransition
}

TODO: make all transitions sets? no, should remove set edges

func NewAtomTransition

func NewAtomTransition(target ATNState, intervalSet int) *AtomTransition

func (*AtomTransition) Matches

func (t *AtomTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*AtomTransition) String

func (t *AtomTransition) String() string

type BailErrorStrategy

type BailErrorStrategy struct {
	*DefaultErrorStrategy
}

func NewBailErrorStrategy

func NewBailErrorStrategy() *BailErrorStrategy

func (*BailErrorStrategy) Recover

func (b *BailErrorStrategy) Recover(recognizer Parser, e RecognitionException)

Instead of recovering from exception {@code e}, re-panic it wrapped in a {@link ParseCancellationException} so it is not caught by the rule func catches. Use {@link Exception//getCause()} to get the original {@link RecognitionException}.

func (*BailErrorStrategy) RecoverInline

func (b *BailErrorStrategy) RecoverInline(recognizer Parser) Token

Make sure we don't attempt to recover inline if the parser successfully recovers, it won't panic an exception.

func (*BailErrorStrategy) Sync

func (b *BailErrorStrategy) Sync(recognizer Parser)

Make sure we don't attempt to recover from problems in subrules.//

type BaseATNConfig

type BaseATNConfig struct {
	// contains filtered or unexported fields
}

func NewBaseATNConfig

func NewBaseATNConfig(c ATNConfig, state ATNState, context PredictionContext, semanticContext SemanticContext) *BaseATNConfig

func NewBaseATNConfig1

func NewBaseATNConfig1(c ATNConfig, state ATNState, context PredictionContext) *BaseATNConfig

func NewBaseATNConfig2

func NewBaseATNConfig2(c ATNConfig, semanticContext SemanticContext) *BaseATNConfig

func NewBaseATNConfig3

func NewBaseATNConfig3(c ATNConfig, state ATNState, semanticContext SemanticContext) *BaseATNConfig

func NewBaseATNConfig4

func NewBaseATNConfig4(c ATNConfig, state ATNState) *BaseATNConfig

func NewBaseATNConfig5

func NewBaseATNConfig5(state ATNState, alt int, context PredictionContext, semanticContext SemanticContext) *BaseATNConfig

func NewBaseATNConfig6

func NewBaseATNConfig6(state ATNState, alt int, context PredictionContext) *BaseATNConfig

func NewBaseATNConfig7

func NewBaseATNConfig7(old *BaseATNConfig) *BaseATNConfig

func (*BaseATNConfig) GetAlt

func (b *BaseATNConfig) GetAlt() int

func (*BaseATNConfig) GetContext

func (b *BaseATNConfig) GetContext() PredictionContext

func (*BaseATNConfig) GetReachesIntoOuterContext

func (b *BaseATNConfig) GetReachesIntoOuterContext() int

func (*BaseATNConfig) GetSemanticContext

func (b *BaseATNConfig) GetSemanticContext() SemanticContext

func (*BaseATNConfig) GetState

func (b *BaseATNConfig) GetState() ATNState

func (*BaseATNConfig) SetContext

func (b *BaseATNConfig) SetContext(v PredictionContext)

func (*BaseATNConfig) SetReachesIntoOuterContext

func (b *BaseATNConfig) SetReachesIntoOuterContext(v int)

func (*BaseATNConfig) String

func (b *BaseATNConfig) String() string

type BaseATNConfigSet

type BaseATNConfigSet struct {
	// contains filtered or unexported fields
}

BaseATNConfigSet is a specialized set of ATNConfig that tracks information about its elements and can combine similar configurations using a graph-structured stack.

func NewBaseATNConfigSet

func NewBaseATNConfigSet(fullCtx bool) *BaseATNConfigSet

func (*BaseATNConfigSet) Add

func (b *BaseATNConfigSet) Add(config ATNConfig, mergeCache *DoubleDict) bool

Add merges contexts with existing configs for (s, i, pi, _), where s is the ATNConfig.state, i is the ATNConfig.alt, and pi is the ATNConfig.semanticContext. We use (s,i,pi) as the key. Updates dipsIntoOuterContext and hasSemanticContext when necessary.

func (*BaseATNConfigSet) AddAll

func (b *BaseATNConfigSet) AddAll(coll []ATNConfig) bool

func (*BaseATNConfigSet) Alts

func (b *BaseATNConfigSet) Alts() *BitSet

func (*BaseATNConfigSet) Clear

func (b *BaseATNConfigSet) Clear()

func (*BaseATNConfigSet) Contains

func (b *BaseATNConfigSet) Contains(item ATNConfig) bool

func (*BaseATNConfigSet) ContainsFast

func (b *BaseATNConfigSet) ContainsFast(item ATNConfig) bool

func (*BaseATNConfigSet) Equals

func (b *BaseATNConfigSet) Equals(other interface{}) bool

func (*BaseATNConfigSet) FullContext

func (b *BaseATNConfigSet) FullContext() bool

func (*BaseATNConfigSet) GetConflictingAlts

func (b *BaseATNConfigSet) GetConflictingAlts() *BitSet

func (*BaseATNConfigSet) GetDipsIntoOuterContext

func (b *BaseATNConfigSet) GetDipsIntoOuterContext() bool

func (*BaseATNConfigSet) GetItems

func (b *BaseATNConfigSet) GetItems() []ATNConfig

func (*BaseATNConfigSet) GetPredicates

func (b *BaseATNConfigSet) GetPredicates() []SemanticContext

func (*BaseATNConfigSet) GetStates

func (b *BaseATNConfigSet) GetStates() Set

func (*BaseATNConfigSet) GetUniqueAlt

func (b *BaseATNConfigSet) GetUniqueAlt() int

func (*BaseATNConfigSet) HasSemanticContext

func (b *BaseATNConfigSet) HasSemanticContext() bool

func (*BaseATNConfigSet) IsEmpty

func (b *BaseATNConfigSet) IsEmpty() bool

func (*BaseATNConfigSet) Length

func (b *BaseATNConfigSet) Length() int

func (*BaseATNConfigSet) OptimizeConfigs

func (b *BaseATNConfigSet) OptimizeConfigs(interpreter *BaseATNSimulator)

func (*BaseATNConfigSet) ReadOnly

func (b *BaseATNConfigSet) ReadOnly() bool

func (*BaseATNConfigSet) SetConflictingAlts

func (b *BaseATNConfigSet) SetConflictingAlts(v *BitSet)

func (*BaseATNConfigSet) SetDipsIntoOuterContext

func (b *BaseATNConfigSet) SetDipsIntoOuterContext(v bool)

func (*BaseATNConfigSet) SetHasSemanticContext

func (b *BaseATNConfigSet) SetHasSemanticContext(v bool)

func (*BaseATNConfigSet) SetReadOnly

func (b *BaseATNConfigSet) SetReadOnly(readOnly bool)

func (*BaseATNConfigSet) SetUniqueAlt

func (b *BaseATNConfigSet) SetUniqueAlt(v int)

func (*BaseATNConfigSet) String

func (b *BaseATNConfigSet) String() string

type BaseATNSimulator

type BaseATNSimulator struct {
	// contains filtered or unexported fields
}

func NewBaseATNSimulator

func NewBaseATNSimulator(atn *ATN, sharedContextCache *PredictionContextCache) *BaseATNSimulator

func (*BaseATNSimulator) ATN

func (b *BaseATNSimulator) ATN() *ATN

func (*BaseATNSimulator) DecisionToDFA

func (b *BaseATNSimulator) DecisionToDFA() []*DFA

func (*BaseATNSimulator) SharedContextCache

func (b *BaseATNSimulator) SharedContextCache() *PredictionContextCache

type BaseATNState

type BaseATNState struct {
	// NextTokenWithinRule caches lookahead during parsing. Not used during construction.
	NextTokenWithinRule *IntervalSet
	// contains filtered or unexported fields
}

func NewBaseATNState

func NewBaseATNState() *BaseATNState

func (*BaseATNState) AddTransition

func (as *BaseATNState) AddTransition(trans Transition, index int)

func (*BaseATNState) GetATN

func (as *BaseATNState) GetATN() *ATN

func (*BaseATNState) GetEpsilonOnlyTransitions

func (as *BaseATNState) GetEpsilonOnlyTransitions() bool

func (*BaseATNState) GetNextTokenWithinRule

func (as *BaseATNState) GetNextTokenWithinRule() *IntervalSet

func (*BaseATNState) GetRuleIndex

func (as *BaseATNState) GetRuleIndex() int

func (*BaseATNState) GetStateNumber

func (as *BaseATNState) GetStateNumber() int

func (*BaseATNState) GetStateType

func (as *BaseATNState) GetStateType() int

func (*BaseATNState) GetTransitions

func (as *BaseATNState) GetTransitions() []Transition

func (*BaseATNState) SetATN

func (as *BaseATNState) SetATN(atn *ATN)

func (*BaseATNState) SetNextTokenWithinRule

func (as *BaseATNState) SetNextTokenWithinRule(v *IntervalSet)

func (*BaseATNState) SetRuleIndex

func (as *BaseATNState) SetRuleIndex(v int)

func (*BaseATNState) SetStateNumber

func (as *BaseATNState) SetStateNumber(stateNumber int)

func (*BaseATNState) SetTransitions

func (as *BaseATNState) SetTransitions(t []Transition)

func (*BaseATNState) String

func (as *BaseATNState) String() string

type BaseAbstractPredicateTransition

type BaseAbstractPredicateTransition struct {
	*BaseTransition
}

func NewBasePredicateTransition

func NewBasePredicateTransition(target ATNState) *BaseAbstractPredicateTransition

func (*BaseAbstractPredicateTransition) IAbstractPredicateTransitionFoo

func (a *BaseAbstractPredicateTransition) IAbstractPredicateTransitionFoo()

type BaseBlockStartState

type BaseBlockStartState struct {
	*BaseDecisionState
	// contains filtered or unexported fields
}

BaseBlockStartState is the start of a regular (...) block.

func NewBlockStartState

func NewBlockStartState() *BaseBlockStartState

type BaseDecisionState

type BaseDecisionState struct {
	*BaseATNState
	// contains filtered or unexported fields
}

func NewBaseDecisionState

func NewBaseDecisionState() *BaseDecisionState

type BaseInterpreterRuleContext

type BaseInterpreterRuleContext struct {
	*BaseParserRuleContext
}

func NewBaseInterpreterRuleContext

func NewBaseInterpreterRuleContext(parent BaseInterpreterRuleContext, invokingStateNumber, ruleIndex int) *BaseInterpreterRuleContext

type BaseLexer

type BaseLexer struct {
	*BaseRecognizer

	Interpreter         ILexerATNSimulator
	TokenStartCharIndex int
	TokenStartLine      int
	TokenStartColumn    int
	ActionType          int
	Virt                Lexer // The most derived lexer implementation. Allows virtual method calls.
	// contains filtered or unexported fields
}

func NewBaseLexer

func NewBaseLexer(input CharStream) *BaseLexer

func (*BaseLexer) Emit

func (b *BaseLexer) Emit() Token

The standard method called to automatically emit a token at the outermost lexical rule. The token object should point into the char buffer start..stop. If there is a text override in 'text', use that to set the token's text. Override l method to emit custom Token objects or provide a Newfactory. /

func (*BaseLexer) EmitEOF

func (b *BaseLexer) EmitEOF() Token

func (*BaseLexer) EmitToken

func (b *BaseLexer) EmitToken(token Token)

By default does not support multiple emits per NextToken invocation for efficiency reasons. Subclass and override l method, NextToken, and GetToken (to push tokens into a list and pull from that list rather than a single variable as l implementation does). /

func (*BaseLexer) GetATN

func (b *BaseLexer) GetATN() *ATN

func (*BaseLexer) GetAllTokens

func (b *BaseLexer) GetAllTokens() []Token

Return a list of all Token objects in input char stream. Forces load of all tokens. Does not include EOF token. /

func (*BaseLexer) GetCharIndex

func (b *BaseLexer) GetCharIndex() int

What is the index of the current character of lookahead?///

func (*BaseLexer) GetCharPositionInLine

func (b *BaseLexer) GetCharPositionInLine() int

func (*BaseLexer) GetInputStream

func (b *BaseLexer) GetInputStream() CharStream

func (*BaseLexer) GetInterpreter

func (b *BaseLexer) GetInterpreter() ILexerATNSimulator

func (*BaseLexer) GetLine

func (b *BaseLexer) GetLine() int

func (*BaseLexer) GetSourceName

func (b *BaseLexer) GetSourceName() string

func (*BaseLexer) GetText

func (b *BaseLexer) GetText() string

Return the text Matched so far for the current token or any text override. Set the complete text of l token it wipes any previous changes to the text.

func (*BaseLexer) GetTokenFactory

func (b *BaseLexer) GetTokenFactory() TokenFactory

func (*BaseLexer) GetTokenSourceCharStreamPair

func (b *BaseLexer) GetTokenSourceCharStreamPair() *TokenSourceCharStreamPair

func (*BaseLexer) GetType

func (b *BaseLexer) GetType() int

func (*BaseLexer) More

func (b *BaseLexer) More()

func (*BaseLexer) NextToken

func (b *BaseLexer) NextToken() Token

Return a token from l source i.e., Match a token on the char stream.

func (*BaseLexer) PopMode

func (b *BaseLexer) PopMode() int

func (*BaseLexer) PushMode

func (b *BaseLexer) PushMode(m int)

func (*BaseLexer) Recover

func (b *BaseLexer) Recover(re RecognitionException)

Lexers can normally Match any char in it's vocabulary after Matching a token, so do the easy thing and just kill a character and hope it all works out. You can instead use the rule invocation stack to do sophisticated error recovery if you are in a fragment rule. /

func (*BaseLexer) SetChannel

func (b *BaseLexer) SetChannel(v int)

func (*BaseLexer) SetInputStream

func (b *BaseLexer) SetInputStream(input CharStream)

SetInputStream resets the lexer input stream and associated lexer state.

func (*BaseLexer) SetMode

func (b *BaseLexer) SetMode(m int)

func (*BaseLexer) SetText

func (b *BaseLexer) SetText(text string)

func (*BaseLexer) SetType

func (b *BaseLexer) SetType(t int)

func (*BaseLexer) Skip

func (b *BaseLexer) Skip()

Instruct the lexer to Skip creating a token for current lexer rule and look for another token. NextToken() knows to keep looking when a lexer rule finishes with token set to SKIPTOKEN. Recall that if token==nil at end of any token rule, it creates one for you and emits it. /

type BaseLexerAction

type BaseLexerAction struct {
	// contains filtered or unexported fields
}

func NewBaseLexerAction

func NewBaseLexerAction(action int) *BaseLexerAction

type BaseParseTreeListener

type BaseParseTreeListener struct{}

func (*BaseParseTreeListener) EnterEveryRule

func (l *BaseParseTreeListener) EnterEveryRule(ctx ParserRuleContext)

func (*BaseParseTreeListener) ExitEveryRule

func (l *BaseParseTreeListener) ExitEveryRule(ctx ParserRuleContext)

func (*BaseParseTreeListener) VisitErrorNode

func (l *BaseParseTreeListener) VisitErrorNode(node ErrorNode)

func (*BaseParseTreeListener) VisitTerminal

func (l *BaseParseTreeListener) VisitTerminal(node TerminalNode)

type BaseParseTreeVisitor

type BaseParseTreeVisitor struct{}

func (*BaseParseTreeVisitor) Visit

func (v *BaseParseTreeVisitor) Visit(tree ParseTree) interface{}

func (*BaseParseTreeVisitor) VisitChildren

func (v *BaseParseTreeVisitor) VisitChildren(node RuleNode) interface{}

func (*BaseParseTreeVisitor) VisitErrorNode

func (v *BaseParseTreeVisitor) VisitErrorNode(node ErrorNode) interface{}

func (*BaseParseTreeVisitor) VisitTerminal

func (v *BaseParseTreeVisitor) VisitTerminal(node TerminalNode) interface{}

type BaseParser

type BaseParser struct {
	*BaseRecognizer

	Interpreter     *ParserATNSimulator
	BuildParseTrees bool
	// contains filtered or unexported fields
}

func NewBaseParser

func NewBaseParser(input TokenStream) *BaseParser

p.is all the parsing support code essentially most of it is error recovery stuff.//

func (*BaseParser) AddParseListener

func (p *BaseParser) AddParseListener(listener ParseTreeListener)

Registers {@code listener} to receive events during the parsing process.

<p>To support output-preserving grammar transformations (including but not limited to left-recursion removal, automated left-factoring, and optimized code generation), calls to listener methods during the parse may differ substantially from calls made by {@link ParseTreeWalker//DEFAULT} used after the parse is complete. In particular, rule entry and exit events may occur in a different order during the parse than after the parser. In addition, calls to certain rule entry methods may be omitted.</p>

<p>With the following specific exceptions, calls to listener events are <em>deterministic</em>, i.e. for identical input the calls to listener methods will be the same.</p>

<ul> <li>Alterations to the grammar used to generate code may change the behavior of the listener calls.</li> <li>Alterations to the command line options passed to ANTLR 4 when generating the parser may change the behavior of the listener calls.</li> <li>Changing the version of the ANTLR Tool used to generate the parser may change the behavior of the listener calls.</li> </ul>

@param listener the listener to add

@panics nilPointerException if {@code} listener is {@code nil}

func (*BaseParser) Consume

func (p *BaseParser) Consume() Token

func (*BaseParser) DumpDFA

func (p *BaseParser) DumpDFA()

For debugging and other purposes.//

func (*BaseParser) EnterOuterAlt

func (p *BaseParser) EnterOuterAlt(localctx ParserRuleContext, altNum int)

func (*BaseParser) EnterRecursionRule

func (p *BaseParser) EnterRecursionRule(localctx ParserRuleContext, state, ruleIndex, precedence int)

func (*BaseParser) EnterRule

func (p *BaseParser) EnterRule(localctx ParserRuleContext, state, ruleIndex int)

func (*BaseParser) ExitRule

func (p *BaseParser) ExitRule()

func (*BaseParser) GetATN

func (p *BaseParser) GetATN() *ATN

func (*BaseParser) GetATNWithBypassAlts

func (p *BaseParser) GetATNWithBypassAlts()

The ATN with bypass alternatives is expensive to create so we create it lazily.

@panics UnsupportedOperationException if the current parser does not implement the {@link //getSerializedATN()} method.

func (*BaseParser) GetCurrentToken

func (p *BaseParser) GetCurrentToken() Token

Match needs to return the current input symbol, which gets put into the label for the associated token ref e.g., x=ID.

func (*BaseParser) GetDFAStrings

func (p *BaseParser) GetDFAStrings() string

For debugging and other purposes.//

func (*BaseParser) GetErrorHandler

func (p *BaseParser) GetErrorHandler() ErrorStrategy

func (*BaseParser) GetExpectedTokens

func (p *BaseParser) GetExpectedTokens() *IntervalSet

Computes the set of input symbols which could follow the current parser state and context, as given by {@link //GetState} and {@link //GetContext}, respectively.

@see ATN//getExpectedTokens(int, RuleContext)

func (*BaseParser) GetExpectedTokensWithinCurrentRule

func (p *BaseParser) GetExpectedTokensWithinCurrentRule() *IntervalSet

func (*BaseParser) GetInputStream

func (p *BaseParser) GetInputStream() IntStream

func (*BaseParser) GetInterpreter

func (p *BaseParser) GetInterpreter() *ParserATNSimulator

func (*BaseParser) GetInvokingContext

func (p *BaseParser) GetInvokingContext(ruleIndex int) ParserRuleContext

func (*BaseParser) GetParseListeners

func (p *BaseParser) GetParseListeners() []ParseTreeListener

func (*BaseParser) GetParserRuleContext

func (p *BaseParser) GetParserRuleContext() ParserRuleContext

func (*BaseParser) GetPrecedence

func (p *BaseParser) GetPrecedence() int

func (*BaseParser) GetRuleIndex

func (p *BaseParser) GetRuleIndex(ruleName string) int

Get a rule's index (i.e., {@code RULE_ruleName} field) or -1 if not found.//

func (*BaseParser) GetRuleInvocationStack

func (p *BaseParser) GetRuleInvocationStack(c ParserRuleContext) []string

func (*BaseParser) GetSourceName

func (p *BaseParser) GetSourceName() string

func (*BaseParser) GetTokenFactory

func (p *BaseParser) GetTokenFactory() TokenFactory

func (*BaseParser) GetTokenStream

func (p *BaseParser) GetTokenStream() TokenStream

func (*BaseParser) IsExpectedToken

func (p *BaseParser) IsExpectedToken(symbol int) bool

func (*BaseParser) Match

func (p *BaseParser) Match(ttype int) Token

func (*BaseParser) MatchWildcard

func (p *BaseParser) MatchWildcard() Token

func (*BaseParser) NotifyErrorListeners

func (p *BaseParser) NotifyErrorListeners(msg string, offendingToken Token, err RecognitionException)

func (*BaseParser) Precpred

func (p *BaseParser) Precpred(localctx RuleContext, precedence int) bool

func (*BaseParser) PushNewRecursionContext

func (p *BaseParser) PushNewRecursionContext(localctx ParserRuleContext, state, ruleIndex int)

func (*BaseParser) RemoveParseListener

func (p *BaseParser) RemoveParseListener(listener ParseTreeListener)

Remove {@code listener} from the list of parse listeners.

<p>If {@code listener} is {@code nil} or has not been added as a parse listener, p.method does nothing.</p> @param listener the listener to remove

func (*BaseParser) SetErrorHandler

func (p *BaseParser) SetErrorHandler(e ErrorStrategy)

func (*BaseParser) SetInputStream

func (p *BaseParser) SetInputStream(input TokenStream)

func (*BaseParser) SetParserRuleContext

func (p *BaseParser) SetParserRuleContext(v ParserRuleContext)

func (*BaseParser) SetTokenStream

func (p *BaseParser) SetTokenStream(input TokenStream)

Set the token stream and reset the parser.//

func (*BaseParser) SetTrace

func (p *BaseParser) SetTrace(trace *TraceListener)

During a parse is sometimes useful to listen in on the rule entry and exit events as well as token Matches. p.is for quick and dirty debugging.

func (*BaseParser) TriggerEnterRuleEvent

func (p *BaseParser) TriggerEnterRuleEvent()

Notify any parse listeners of an enter rule event.

func (*BaseParser) TriggerExitRuleEvent

func (p *BaseParser) TriggerExitRuleEvent()

Notify any parse listeners of an exit rule event.

@see //addParseListener

func (*BaseParser) UnrollRecursionContexts

func (p *BaseParser) UnrollRecursionContexts(parentCtx ParserRuleContext)

type BaseParserRuleContext

type BaseParserRuleContext struct {
	*BaseRuleContext
	// contains filtered or unexported fields
}

func NewBaseParserRuleContext

func NewBaseParserRuleContext(parent ParserRuleContext, invokingStateNumber int) *BaseParserRuleContext

func (*BaseParserRuleContext) Accept

func (prc *BaseParserRuleContext) Accept(visitor ParseTreeVisitor) interface{}

func (*BaseParserRuleContext) AddChild

func (prc *BaseParserRuleContext) AddChild(child RuleContext) RuleContext

func (*BaseParserRuleContext) AddErrorNode

func (prc *BaseParserRuleContext) AddErrorNode(badToken Token) *ErrorNodeImpl

func (*BaseParserRuleContext) AddTokenNode

func (prc *BaseParserRuleContext) AddTokenNode(token Token) *TerminalNodeImpl

func (*BaseParserRuleContext) CopyFrom

func (prc *BaseParserRuleContext) CopyFrom(ctx *BaseParserRuleContext)

func (*BaseParserRuleContext) EnterRule

func (prc *BaseParserRuleContext) EnterRule(listener ParseTreeListener)

Double dispatch methods for listeners

func (*BaseParserRuleContext) ExitRule

func (prc *BaseParserRuleContext) ExitRule(listener ParseTreeListener)

func (*BaseParserRuleContext) GetChild

func (prc *BaseParserRuleContext) GetChild(i int) Tree

func (*BaseParserRuleContext) GetChildCount

func (prc *BaseParserRuleContext) GetChildCount() int

func (*BaseParserRuleContext) GetChildOfType

func (prc *BaseParserRuleContext) GetChildOfType(i int, childType reflect.Type) RuleContext

func (*BaseParserRuleContext) GetChildren

func (prc *BaseParserRuleContext) GetChildren() []Tree

func (*BaseParserRuleContext) GetPayload

func (prc *BaseParserRuleContext) GetPayload() interface{}

func (*BaseParserRuleContext) GetRuleContext

func (prc *BaseParserRuleContext) GetRuleContext() RuleContext

func (*BaseParserRuleContext) GetSourceInterval

func (prc *BaseParserRuleContext) GetSourceInterval() *Interval

func (*BaseParserRuleContext) GetStart

func (prc *BaseParserRuleContext) GetStart() Token

func (*BaseParserRuleContext) GetStop

func (prc *BaseParserRuleContext) GetStop() Token

func (*BaseParserRuleContext) GetText

func (prc *BaseParserRuleContext) GetText() string

func (*BaseParserRuleContext) GetToken

func (prc *BaseParserRuleContext) GetToken(ttype int, i int) TerminalNode

func (*BaseParserRuleContext) GetTokens

func (prc *BaseParserRuleContext) GetTokens(ttype int) []TerminalNode

func (*BaseParserRuleContext) GetTypedRuleContext

func (prc *BaseParserRuleContext) GetTypedRuleContext(ctxType reflect.Type, i int) RuleContext

func (*BaseParserRuleContext) GetTypedRuleContexts

func (prc *BaseParserRuleContext) GetTypedRuleContexts(ctxType reflect.Type) []RuleContext

func (*BaseParserRuleContext) RemoveLastChild

func (prc *BaseParserRuleContext) RemoveLastChild()

* Used by EnterOuterAlt to toss out a RuleContext previously added as we entered a rule. If we have // label, we will need to remove generic ruleContext object. /

func (*BaseParserRuleContext) SetException

func (prc *BaseParserRuleContext) SetException(e RecognitionException)

func (*BaseParserRuleContext) SetStart

func (prc *BaseParserRuleContext) SetStart(t Token)

func (*BaseParserRuleContext) SetStop

func (prc *BaseParserRuleContext) SetStop(t Token)

func (*BaseParserRuleContext) String

func (prc *BaseParserRuleContext) String(ruleNames []string, stop RuleContext) string

func (*BaseParserRuleContext) ToStringTree

func (prc *BaseParserRuleContext) ToStringTree(ruleNames []string, recog Recognizer) string

type BasePredictionContext

type BasePredictionContext struct {
	// contains filtered or unexported fields
}

func NewBasePredictionContext

func NewBasePredictionContext(cachedHash int) *BasePredictionContext

type BaseRecognitionException

type BaseRecognitionException struct {
	// contains filtered or unexported fields
}

func NewBaseRecognitionException

func NewBaseRecognitionException(message string, recognizer Recognizer, input IntStream, ctx RuleContext) *BaseRecognitionException

func (*BaseRecognitionException) GetInputStream

func (b *BaseRecognitionException) GetInputStream() IntStream

func (*BaseRecognitionException) GetMessage

func (b *BaseRecognitionException) GetMessage() string

func (*BaseRecognitionException) GetOffendingToken

func (b *BaseRecognitionException) GetOffendingToken() Token

func (*BaseRecognitionException) String

func (b *BaseRecognitionException) String() string

type BaseRecognizer

type BaseRecognizer struct {
	RuleNames       []string
	LiteralNames    []string
	SymbolicNames   []string
	GrammarFileName string
	// contains filtered or unexported fields
}

func NewBaseRecognizer

func NewBaseRecognizer() *BaseRecognizer

func (*BaseRecognizer) Action

func (b *BaseRecognizer) Action(context RuleContext, ruleIndex, actionIndex int)

func (*BaseRecognizer) AddErrorListener

func (b *BaseRecognizer) AddErrorListener(listener ErrorListener)

func (*BaseRecognizer) GetErrorHeader

func (b *BaseRecognizer) GetErrorHeader(e RecognitionException) string

What is the error header, normally line/character position information?//

func (*BaseRecognizer) GetErrorListenerDispatch

func (b *BaseRecognizer) GetErrorListenerDispatch() ErrorListener

func (*BaseRecognizer) GetLiteralNames

func (b *BaseRecognizer) GetLiteralNames() []string

func (*BaseRecognizer) GetRuleIndexMap

func (b *BaseRecognizer) GetRuleIndexMap() map[string]int

Get a map from rule names to rule indexes.

<p>Used for XPath and tree pattern compilation.</p>

func (*BaseRecognizer) GetRuleNames

func (b *BaseRecognizer) GetRuleNames() []string

func (*BaseRecognizer) GetState

func (b *BaseRecognizer) GetState() int

func (*BaseRecognizer) GetSymbolicNames

func (b *BaseRecognizer) GetSymbolicNames() []string

func (*BaseRecognizer) GetTokenErrorDisplay

func (b *BaseRecognizer) GetTokenErrorDisplay(t Token) string

How should a token be displayed in an error message? The default

is to display just the text, but during development you might
want to have a lot of information spit out.  Override in that case
to use t.String() (which, for CommonToken, dumps everything about
the token). This is better than forcing you to override a method in
your token objects because you don't have to go modify your lexer
so that it creates a NewJava type.

@deprecated This method is not called by the ANTLR 4 Runtime. Specific implementations of {@link ANTLRErrorStrategy} may provide a similar feature when necessary. For example, see {@link DefaultErrorStrategy//GetTokenErrorDisplay}.

func (*BaseRecognizer) GetTokenNames

func (b *BaseRecognizer) GetTokenNames() []string

func (*BaseRecognizer) GetTokenType

func (b *BaseRecognizer) GetTokenType(tokenName string) int

func (*BaseRecognizer) Precpred

func (b *BaseRecognizer) Precpred(localctx RuleContext, precedence int) bool

func (*BaseRecognizer) RemoveErrorListeners

func (b *BaseRecognizer) RemoveErrorListeners()

func (*BaseRecognizer) Sempred

func (b *BaseRecognizer) Sempred(localctx RuleContext, ruleIndex int, actionIndex int) bool

subclass needs to override these if there are sempreds or actions that the ATN interp needs to execute

func (*BaseRecognizer) SetState

func (b *BaseRecognizer) SetState(v int)

type BaseRewriteOperation

type BaseRewriteOperation struct {
	// contains filtered or unexported fields
}

func (*BaseRewriteOperation) Execute

func (op *BaseRewriteOperation) Execute(buffer *bytes.Buffer) int

func (*BaseRewriteOperation) GetIndex

func (op *BaseRewriteOperation) GetIndex() int

func (*BaseRewriteOperation) GetInstructionIndex

func (op *BaseRewriteOperation) GetInstructionIndex() int

func (*BaseRewriteOperation) GetOpName

func (op *BaseRewriteOperation) GetOpName() string

func (*BaseRewriteOperation) GetText

func (op *BaseRewriteOperation) GetText() string

func (*BaseRewriteOperation) GetTokens

func (op *BaseRewriteOperation) GetTokens() TokenStream

func (*BaseRewriteOperation) SetIndex

func (op *BaseRewriteOperation) SetIndex(val int)

func (*BaseRewriteOperation) SetInstructionIndex

func (op *BaseRewriteOperation) SetInstructionIndex(val int)

func (*BaseRewriteOperation) SetOpName

func (op *BaseRewriteOperation) SetOpName(val string)

func (*BaseRewriteOperation) SetText

func (op *BaseRewriteOperation) SetText(val string)

func (*BaseRewriteOperation) SetTokens

func (op *BaseRewriteOperation) SetTokens(val TokenStream)

func (*BaseRewriteOperation) String

func (op *BaseRewriteOperation) String() string

type BaseRuleContext

type BaseRuleContext struct {
	RuleIndex int
	// contains filtered or unexported fields
}

func NewBaseRuleContext

func NewBaseRuleContext(parent RuleContext, invokingState int) *BaseRuleContext

func (*BaseRuleContext) GetAltNumber

func (b *BaseRuleContext) GetAltNumber() int

func (*BaseRuleContext) GetBaseRuleContext

func (b *BaseRuleContext) GetBaseRuleContext() *BaseRuleContext

func (*BaseRuleContext) GetInvokingState

func (b *BaseRuleContext) GetInvokingState() int

func (*BaseRuleContext) GetParent

func (b *BaseRuleContext) GetParent() Tree

func (*BaseRuleContext) GetRuleIndex

func (b *BaseRuleContext) GetRuleIndex() int

func (*BaseRuleContext) IsEmpty

func (b *BaseRuleContext) IsEmpty() bool

A context is empty if there is no invoking state meaning nobody call current context.

func (*BaseRuleContext) SetAltNumber

func (b *BaseRuleContext) SetAltNumber(altNumber int)

func (*BaseRuleContext) SetInvokingState

func (b *BaseRuleContext) SetInvokingState(t int)

func (*BaseRuleContext) SetParent

func (b *BaseRuleContext) SetParent(v Tree)

type BaseSingletonPredictionContext

type BaseSingletonPredictionContext struct {
	*BasePredictionContext
	// contains filtered or unexported fields
}

func NewBaseSingletonPredictionContext

func NewBaseSingletonPredictionContext(parent PredictionContext, returnState int) *BaseSingletonPredictionContext

func (*BaseSingletonPredictionContext) GetParent

func (*BaseSingletonPredictionContext) String

type BaseToken

type BaseToken struct {
	// contains filtered or unexported fields
}

func (*BaseToken) GetChannel

func (b *BaseToken) GetChannel() int

func (*BaseToken) GetColumn

func (b *BaseToken) GetColumn() int

func (*BaseToken) GetInputStream

func (b *BaseToken) GetInputStream() CharStream

func (*BaseToken) GetLine

func (b *BaseToken) GetLine() int

func (*BaseToken) GetSource

func (b *BaseToken) GetSource() *TokenSourceCharStreamPair

func (*BaseToken) GetStart

func (b *BaseToken) GetStart() int

func (*BaseToken) GetStop

func (b *BaseToken) GetStop() int

func (*BaseToken) GetTokenIndex

func (b *BaseToken) GetTokenIndex() int

func (*BaseToken) GetTokenSource

func (b *BaseToken) GetTokenSource() TokenSource

func (*BaseToken) GetTokenType

func (b *BaseToken) GetTokenType() int

func (*BaseToken) SetTokenIndex

func (b *BaseToken) SetTokenIndex(v int)

type BaseTransition

type BaseTransition struct {
	// contains filtered or unexported fields
}

func NewBaseTransition

func NewBaseTransition(target ATNState) *BaseTransition

func (*BaseTransition) Matches

func (t *BaseTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

type BasicBlockStartState

type BasicBlockStartState struct {
	*BaseBlockStartState
}

func NewBasicBlockStartState

func NewBasicBlockStartState() *BasicBlockStartState

type BasicState

type BasicState struct {
	*BaseATNState
}

func NewBasicState

func NewBasicState() *BasicState

type BitSet

type BitSet struct {
	// contains filtered or unexported fields
}

func NewBitSet

func NewBitSet() *BitSet

func PredictionModeGetAlts

func PredictionModeGetAlts(altsets []*BitSet) *BitSet

Gets the complete set of represented alternatives for a collection of alternative subsets. This method returns the union of each {@link BitSet} in {@code altsets}.

@param altsets a collection of alternative subsets @return the set of represented alternatives in {@code altsets}

func PredictionModegetConflictingAltSubsets

func PredictionModegetConflictingAltSubsets(configs ATNConfigSet) []*BitSet

This func gets the conflicting alt subsets from a configuration set. For each configuration {@code c} in {@code configs}:

<pre> map[c] U= c.{@link ATNConfig//alt alt} // map hash/equals uses s and x, not alt and not pred </pre>

func (*BitSet) String

func (b *BitSet) String() string

type BlockEndState

type BlockEndState struct {
	*BaseATNState
	// contains filtered or unexported fields
}

BlockEndState is a terminal node of a simple (a|b|c) block.

func NewBlockEndState

func NewBlockEndState() *BlockEndState

type BlockStartState

type BlockStartState interface {
	DecisionState
	// contains filtered or unexported methods
}

type CharStream

type CharStream interface {
	IntStream
	GetText(int, int) string
	GetTextFromTokens(start, end Token) string
	GetTextFromInterval(*Interval) string
}

type CommonToken

type CommonToken struct {
	*BaseToken
}

func NewCommonToken

func NewCommonToken(source *TokenSourceCharStreamPair, tokenType, channel, start, stop int) *CommonToken

func (*CommonToken) GetText

func (c *CommonToken) GetText() string

func (*CommonToken) SetText

func (c *CommonToken) SetText(text string)

func (*CommonToken) String

func (c *CommonToken) String() string

type CommonTokenFactory

type CommonTokenFactory struct {
	// contains filtered or unexported fields
}

CommonTokenFactory is the default TokenFactory implementation.

func NewCommonTokenFactory

func NewCommonTokenFactory(copyText bool) *CommonTokenFactory

func (*CommonTokenFactory) Create

func (c *CommonTokenFactory) Create(source *TokenSourceCharStreamPair, ttype int, text string, channel, start, stop, line, column int) Token

type CommonTokenStream

type CommonTokenStream struct {
	// contains filtered or unexported fields
}

CommonTokenStream is an implementation of TokenStream that loads tokens from a TokenSource on-demand and places the tokens in a buffer to provide access to any previous token by index. This token stream ignores the value of Token.getChannel. If your parser requires the token stream filter tokens to only those on a particular channel, such as Token.DEFAULT_CHANNEL or Token.HIDDEN_CHANNEL, use a filtering token stream such a CommonTokenStream.

func NewCommonTokenStream

func NewCommonTokenStream(lexer Lexer, channel int) *CommonTokenStream

func (*CommonTokenStream) Consume

func (c *CommonTokenStream) Consume()

func (*CommonTokenStream) Fill

func (c *CommonTokenStream) Fill()

Fill gets all tokens from the lexer until EOF.

func (*CommonTokenStream) Get

func (c *CommonTokenStream) Get(index int) Token

func (*CommonTokenStream) GetAllText

func (c *CommonTokenStream) GetAllText() string

func (*CommonTokenStream) GetAllTokens

func (c *CommonTokenStream) GetAllTokens() []Token

func (*CommonTokenStream) GetHiddenTokensToLeft

func (c *CommonTokenStream) GetHiddenTokensToLeft(tokenIndex, channel int) []Token

GetHiddenTokensToLeft collects all tokens on channel to the left of the current token until we see a token on DEFAULT_TOKEN_CHANNEL. If channel is -1, it finds any non default channel token.

func (*CommonTokenStream) GetHiddenTokensToRight

func (c *CommonTokenStream) GetHiddenTokensToRight(tokenIndex, channel int) []Token

GetHiddenTokensToRight collects all tokens on a specified channel to the right of the current token up until we see a token on DEFAULT_TOKEN_CHANNEL or EOF. If channel is -1, it finds any non-default channel token.

func (*CommonTokenStream) GetSourceName

func (c *CommonTokenStream) GetSourceName() string

func (*CommonTokenStream) GetTextFromInterval

func (c *CommonTokenStream) GetTextFromInterval(interval *Interval) string

func (*CommonTokenStream) GetTextFromRuleContext

func (c *CommonTokenStream) GetTextFromRuleContext(interval RuleContext) string

func (*CommonTokenStream) GetTextFromTokens

func (c *CommonTokenStream) GetTextFromTokens(start, end Token) string

func (*CommonTokenStream) GetTokenSource

func (c *CommonTokenStream) GetTokenSource() TokenSource

func (*CommonTokenStream) GetTokens

func (c *CommonTokenStream) GetTokens(start int, stop int, types *IntervalSet) []Token

GetTokens gets all tokens from start to stop inclusive.

func (*CommonTokenStream) Index

func (c *CommonTokenStream) Index() int

func (*CommonTokenStream) LA

func (c *CommonTokenStream) LA(i int) int

func (*CommonTokenStream) LB

func (c *CommonTokenStream) LB(k int) Token

func (*CommonTokenStream) LT

func (c *CommonTokenStream) LT(k int) Token

func (*CommonTokenStream) Mark

func (c *CommonTokenStream) Mark() int

func (*CommonTokenStream) NextTokenOnChannel

func (c *CommonTokenStream) NextTokenOnChannel(i, channel int) int

NextTokenOnChannel returns the index of the next token on channel given a starting index. Returns i if tokens[i] is on channel. Returns -1 if there are no tokens on channel between i and EOF.

func (*CommonTokenStream) Release

func (c *CommonTokenStream) Release(marker int)

func (*CommonTokenStream) Seek

func (c *CommonTokenStream) Seek(index int)

func (*CommonTokenStream) SetTokenSource

func (c *CommonTokenStream) SetTokenSource(tokenSource TokenSource)

SetTokenSource resets the c token stream by setting its token source.

func (*CommonTokenStream) Size

func (c *CommonTokenStream) Size() int

func (*CommonTokenStream) Sync

func (c *CommonTokenStream) Sync(i int) bool

Sync makes sure index i in tokens has a token and returns true if a token is located at index i and otherwise false.

type ConsoleErrorListener

type ConsoleErrorListener struct {
	*DefaultErrorListener
}

func NewConsoleErrorListener

func NewConsoleErrorListener() *ConsoleErrorListener

func (*ConsoleErrorListener) SyntaxError

func (c *ConsoleErrorListener) SyntaxError(recognizer Recognizer, offendingSymbol interface{}, line, column int, msg string, e RecognitionException)

{@inheritDoc}

<p> This implementation prints messages to {@link System//err} containing the values of {@code line}, {@code charPositionInLine}, and {@code msg} using the following format.</p>

<pre> line <em>line</em>:<em>charPositionInLine</em> <em>msg</em> </pre>

type DFA

type DFA struct {
	// contains filtered or unexported fields
}

func NewDFA

func NewDFA(atnStartState DecisionState, decision int) *DFA

func (*DFA) String

func (d *DFA) String(literalNames []string, symbolicNames []string) string

func (*DFA) ToLexerString

func (d *DFA) ToLexerString() string

type DFASerializer

type DFASerializer struct {
	// contains filtered or unexported fields
}

DFASerializer is a DFA walker that knows how to dump them to serialized strings.

func NewDFASerializer

func NewDFASerializer(dfa *DFA, literalNames, symbolicNames []string) *DFASerializer

func (*DFASerializer) GetStateString

func (d *DFASerializer) GetStateString(s *DFAState) string

func (*DFASerializer) String

func (d *DFASerializer) String() string

type DFAState

type DFAState struct {
	// contains filtered or unexported fields
}

DFAState represents a set of possible ATN configurations. As Aho, Sethi, Ullman p. 117 says: "The DFA uses its state to keep track of all possible states the ATN can be in after reading each input symbol. That is to say, after reading input a1a2..an, the DFA is in a state that represents the subset T of the states of the ATN that are reachable from the ATN's start state along some path labeled a1a2..an." In conventional NFA-to-DFA conversion, therefore, the subset T would be a bitset representing the set of states the ATN could be in. We need to track the alt predicted by each state as well, however. More importantly, we need to maintain a stack of states, tracking the closure operations as they jump from rule to rule, emulating rule invocations (method calls). I have to add a stack to simulate the proper lookahead sequences for the underlying LL grammar from which the ATN was derived.

I use a set of ATNConfig objects, not simple states. An ATNConfig is both a state (ala normal conversion) and a RuleContext describing the chain of rules (if any) followed to arrive at that state.

A DFAState may have multiple references to a particular state, but with different ATN contexts (with same or different alts) meaning that state was reached via a different set of rule invocations.

func NewDFAState

func NewDFAState(stateNumber int, configs ATNConfigSet) *DFAState

func (*DFAState) GetAltSet

func (d *DFAState) GetAltSet() Set

GetAltSet gets the set of all alts mentioned by all ATN configurations in d.

func (*DFAState) String

func (d *DFAState) String() string

type DecisionState

type DecisionState interface {
	ATNState
	// contains filtered or unexported methods
}

type DefaultErrorListener

type DefaultErrorListener struct {
}

func NewDefaultErrorListener

func NewDefaultErrorListener() *DefaultErrorListener

func (*DefaultErrorListener) ReportAmbiguity

func (d *DefaultErrorListener) ReportAmbiguity(recognizer Parser, dfa *DFA, startIndex, stopIndex int, exact bool, ambigAlts *BitSet, configs ATNConfigSet)

func (*DefaultErrorListener) ReportAttemptingFullContext

func (d *DefaultErrorListener) ReportAttemptingFullContext(recognizer Parser, dfa *DFA, startIndex, stopIndex int, conflictingAlts *BitSet, configs ATNConfigSet)

func (*DefaultErrorListener) ReportContextSensitivity

func (d *DefaultErrorListener) ReportContextSensitivity(recognizer Parser, dfa *DFA, startIndex, stopIndex, prediction int, configs ATNConfigSet)

func (*DefaultErrorListener) SyntaxError

func (d *DefaultErrorListener) SyntaxError(recognizer Recognizer, offendingSymbol interface{}, line, column int, msg string, e RecognitionException)

type DefaultErrorStrategy

type DefaultErrorStrategy struct {
	// contains filtered or unexported fields
}

This is the default implementation of {@link ANTLRErrorStrategy} used for error Reporting and recovery in ANTLR parsers.

func NewDefaultErrorStrategy

func NewDefaultErrorStrategy() *DefaultErrorStrategy

func (*DefaultErrorStrategy) GetExpectedTokens

func (d *DefaultErrorStrategy) GetExpectedTokens(recognizer Parser) *IntervalSet

func (*DefaultErrorStrategy) GetMissingSymbol

func (d *DefaultErrorStrategy) GetMissingSymbol(recognizer Parser) Token

Conjure up a missing token during error recovery.

The recognizer attempts to recover from single missing symbols. But, actions might refer to that missing symbol. For example, x=ID {f($x)}. The action clearly assumes that there has been an identifier Matched previously and that $x points at that token. If that token is missing, but the next token in the stream is what we want we assume that d token is missing and we keep going. Because we have to return some token to replace the missing token, we have to conjure one up. This method gives the user control over the tokens returned for missing tokens. Mostly, you will want to create something special for identifier tokens. For literals such as '{' and ',', the default action in the parser or tree parser works. It simply creates a CommonToken of the appropriate type. The text will be the token. If you change what tokens must be created by the lexer, override d method to create the appropriate tokens.

func (*DefaultErrorStrategy) GetTokenErrorDisplay

func (d *DefaultErrorStrategy) GetTokenErrorDisplay(t Token) string

How should a token be displayed in an error message? The default is to display just the text, but during development you might want to have a lot of information spit out. Override in that case to use t.String() (which, for CommonToken, dumps everything about the token). This is better than forcing you to override a method in your token objects because you don't have to go modify your lexer so that it creates a NewJava type.

func (*DefaultErrorStrategy) InErrorRecoveryMode

func (d *DefaultErrorStrategy) InErrorRecoveryMode(recognizer Parser) bool

func (*DefaultErrorStrategy) Recover

func (d *DefaultErrorStrategy) Recover(recognizer Parser, e RecognitionException)

{@inheritDoc}

<p>The default implementation reSynchronizes the parser by consuming tokens until we find one in the reSynchronization set--loosely the set of tokens that can follow the current rule.</p>

func (*DefaultErrorStrategy) RecoverInline

func (d *DefaultErrorStrategy) RecoverInline(recognizer Parser) Token

<p>The default implementation attempts to recover from the mismatched input by using single token insertion and deletion as described below. If the recovery attempt fails, d method panics an {@link InputMisMatchException}.</p>

<p><strong>EXTRA TOKEN</strong> (single token deletion)</p>

<p>{@code LA(1)} is not what we are looking for. If {@code LA(2)} has the right token, however, then assume {@code LA(1)} is some extra spurious token and delete it. Then consume and return the next token (which was the {@code LA(2)} token) as the successful result of the Match operation.</p>

<p>This recovery strategy is implemented by {@link //singleTokenDeletion}.</p>

<p><strong>MISSING TOKEN</strong> (single token insertion)</p>

<p>If current token (at {@code LA(1)}) is consistent with what could come after the expected {@code LA(1)} token, then assume the token is missing and use the parser's {@link TokenFactory} to create it on the fly. The "insertion" is performed by returning the created token as the successful result of the Match operation.</p>

<p>This recovery strategy is implemented by {@link //singleTokenInsertion}.</p>

<p><strong>EXAMPLE</strong></p>

<p>For example, Input {@code i=(3} is clearly missing the {@code ')'}. When the parser returns from the nested call to {@code expr}, it will have call chain:</p>

<pre> stat &rarr expr &rarr atom </pre>

and it will be trying to Match the {@code ')'} at d point in the derivation:

<pre> =&gt ID '=' '(' INT ')' ('+' atom)* ” ^ </pre>

The attempt to Match {@code ')'} will fail when it sees {@code ”} and call {@link //recoverInline}. To recover, it sees that {@code LA(1)==”} is in the set of tokens that can follow the {@code ')'} token reference in rule {@code atom}. It can assume that you forgot the {@code ')'}.

func (*DefaultErrorStrategy) ReportError

func (d *DefaultErrorStrategy) ReportError(recognizer Parser, e RecognitionException)

{@inheritDoc}

<p>The default implementation returns immediately if the handler is already in error recovery mode. Otherwise, it calls {@link //beginErrorCondition} and dispatches the Reporting task based on the runtime type of {@code e} according to the following table.</p>

<ul> <li>{@link NoViableAltException}: Dispatches the call to {@link //ReportNoViableAlternative}</li> <li>{@link InputMisMatchException}: Dispatches the call to {@link //ReportInputMisMatch}</li> <li>{@link FailedPredicateException}: Dispatches the call to {@link //ReportFailedPredicate}</li> <li>All other types: calls {@link Parser//NotifyErrorListeners} to Report the exception</li> </ul>

func (*DefaultErrorStrategy) ReportFailedPredicate

func (d *DefaultErrorStrategy) ReportFailedPredicate(recognizer Parser, e *FailedPredicateException)

This is called by {@link //ReportError} when the exception is a {@link FailedPredicateException}.

@see //ReportError

@param recognizer the parser instance @param e the recognition exception

func (*DefaultErrorStrategy) ReportInputMisMatch

func (this *DefaultErrorStrategy) ReportInputMisMatch(recognizer Parser, e *InputMisMatchException)

This is called by {@link //ReportError} when the exception is an {@link InputMisMatchException}.

@see //ReportError

@param recognizer the parser instance @param e the recognition exception

func (*DefaultErrorStrategy) ReportMatch

func (d *DefaultErrorStrategy) ReportMatch(recognizer Parser)

{@inheritDoc}

<p>The default implementation simply calls {@link //endErrorCondition}.</p>

func (*DefaultErrorStrategy) ReportMissingToken

func (d *DefaultErrorStrategy) ReportMissingToken(recognizer Parser)

This method is called to Report a syntax error which requires the insertion of a missing token into the input stream. At the time d method is called, the missing token has not yet been inserted. When d method returns, {@code recognizer} is in error recovery mode.

<p>This method is called when {@link //singleTokenInsertion} identifies single-token insertion as a viable recovery strategy for a mismatched input error.</p>

<p>The default implementation simply returns if the handler is already in error recovery mode. Otherwise, it calls {@link //beginErrorCondition} to enter error recovery mode, followed by calling {@link Parser//NotifyErrorListeners}.</p>

@param recognizer the parser instance

func (*DefaultErrorStrategy) ReportNoViableAlternative

func (d *DefaultErrorStrategy) ReportNoViableAlternative(recognizer Parser, e *NoViableAltException)

This is called by {@link //ReportError} when the exception is a {@link NoViableAltException}.

@see //ReportError

@param recognizer the parser instance @param e the recognition exception

func (*DefaultErrorStrategy) ReportUnwantedToken

func (d *DefaultErrorStrategy) ReportUnwantedToken(recognizer Parser)

This method is called to Report a syntax error which requires the removal of a token from the input stream. At the time d method is called, the erroneous symbol is current {@code LT(1)} symbol and has not yet been removed from the input stream. When d method returns, {@code recognizer} is in error recovery mode.

<p>This method is called when {@link //singleTokenDeletion} identifies single-token deletion as a viable recovery strategy for a mismatched input error.</p>

<p>The default implementation simply returns if the handler is already in error recovery mode. Otherwise, it calls {@link //beginErrorCondition} to enter error recovery mode, followed by calling {@link Parser//NotifyErrorListeners}.</p>

@param recognizer the parser instance

func (*DefaultErrorStrategy) SingleTokenDeletion

func (d *DefaultErrorStrategy) SingleTokenDeletion(recognizer Parser) Token

This method implements the single-token deletion inline error recovery strategy. It is called by {@link //recoverInline} to attempt to recover from mismatched input. If this method returns nil, the parser and error handler state will not have changed. If this method returns non-nil, {@code recognizer} will <em>not</em> be in error recovery mode since the returned token was a successful Match.

<p>If the single-token deletion is successful, d method calls {@link //ReportUnwantedToken} to Report the error, followed by {@link Parser//consume} to actually "delete" the extraneous token. Then, before returning {@link //ReportMatch} is called to signal a successful Match.</p>

@param recognizer the parser instance @return the successfully Matched {@link Token} instance if single-token deletion successfully recovers from the mismatched input, otherwise {@code nil}

func (*DefaultErrorStrategy) SingleTokenInsertion

func (d *DefaultErrorStrategy) SingleTokenInsertion(recognizer Parser) bool

This method implements the single-token insertion inline error recovery strategy. It is called by {@link //recoverInline} if the single-token deletion strategy fails to recover from the mismatched input. If this method returns {@code true}, {@code recognizer} will be in error recovery mode.

<p>This method determines whether or not single-token insertion is viable by checking if the {@code LA(1)} input symbol could be successfully Matched if it were instead the {@code LA(2)} symbol. If d method returns {@code true}, the caller is responsible for creating and inserting a token with the correct type to produce d behavior.</p>

@param recognizer the parser instance @return {@code true} if single-token insertion is a viable recovery strategy for the current mismatched input, otherwise {@code false}

func (*DefaultErrorStrategy) Sync

func (d *DefaultErrorStrategy) Sync(recognizer Parser)

The default implementation of {@link ANTLRErrorStrategy//Sync} makes sure that the current lookahead symbol is consistent with what were expecting at d point in the ATN. You can call d anytime but ANTLR only generates code to check before subrules/loops and each iteration.

<p>Implements Jim Idle's magic Sync mechanism in closures and optional subrules. E.g.,</p>

<pre> a : Sync ( stuff Sync )* Sync : {consume to what can follow Sync} </pre>

At the start of a sub rule upon error, {@link //Sync} performs single token deletion, if possible. If it can't do that, it bails on the current rule and uses the default error recovery, which consumes until the reSynchronization set of the current rule.

<p>If the sub rule is optional ({@code (...)?}, {@code (...)*}, or block with an empty alternative), then the expected set includes what follows the subrule.</p>

<p>During loop iteration, it consumes until it sees a token that can start a sub rule or what follows loop. Yes, that is pretty aggressive. We opt to stay in the loop as long as possible.</p>

<p><strong>ORIGINS</strong></p>

<p>Previous versions of ANTLR did a poor job of their recovery within loops. A single mismatch token or missing token would force the parser to bail out of the entire rules surrounding the loop. So, for rule</p>

<pre> classfunc : 'class' ID '{' member* '}' </pre>

input with an extra token between members would force the parser to consume until it found the next class definition rather than the next member definition of the current class.

<p>This functionality cost a little bit of effort because the parser has to compare token set at the start of the loop and at each iteration. If for some reason speed is suffering for you, you can turn off d functionality by simply overriding d method as a blank { }.</p>

type DiagnosticErrorListener

type DiagnosticErrorListener struct {
	*DefaultErrorListener
	// contains filtered or unexported fields
}

func NewDiagnosticErrorListener

func NewDiagnosticErrorListener(exactOnly bool) *DiagnosticErrorListener

func (*DiagnosticErrorListener) ReportAmbiguity

func (d *DiagnosticErrorListener) ReportAmbiguity(recognizer Parser, dfa *DFA, startIndex, stopIndex int, exact bool, ambigAlts *BitSet, configs ATNConfigSet)

func (*DiagnosticErrorListener) ReportAttemptingFullContext

func (d *DiagnosticErrorListener) ReportAttemptingFullContext(recognizer Parser, dfa *DFA, startIndex, stopIndex int, conflictingAlts *BitSet, configs ATNConfigSet)

func (*DiagnosticErrorListener) ReportContextSensitivity

func (d *DiagnosticErrorListener) ReportContextSensitivity(recognizer Parser, dfa *DFA, startIndex, stopIndex, prediction int, configs ATNConfigSet)

type DoubleDict

type DoubleDict struct {
	// contains filtered or unexported fields
}

func NewDoubleDict

func NewDoubleDict() *DoubleDict

func (*DoubleDict) Get

func (d *DoubleDict) Get(a, b int) interface{}

type EmptyPredictionContext

type EmptyPredictionContext struct {
	*BaseSingletonPredictionContext
}

func NewEmptyPredictionContext

func NewEmptyPredictionContext() *EmptyPredictionContext

func (*EmptyPredictionContext) GetParent

func (e *EmptyPredictionContext) GetParent(index int) PredictionContext

func (*EmptyPredictionContext) String

func (e *EmptyPredictionContext) String() string

type EpsilonTransition

type EpsilonTransition struct {
	*BaseTransition
	// contains filtered or unexported fields
}

func NewEpsilonTransition

func NewEpsilonTransition(target ATNState, outermostPrecedenceReturn int) *EpsilonTransition

func (*EpsilonTransition) Matches

func (t *EpsilonTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*EpsilonTransition) String

func (t *EpsilonTransition) String() string

type ErrorListener

type ErrorListener interface {
	SyntaxError(recognizer Recognizer, offendingSymbol interface{}, line, column int, msg string, e RecognitionException)
	ReportAmbiguity(recognizer Parser, dfa *DFA, startIndex, stopIndex int, exact bool, ambigAlts *BitSet, configs ATNConfigSet)
	ReportAttemptingFullContext(recognizer Parser, dfa *DFA, startIndex, stopIndex int, conflictingAlts *BitSet, configs ATNConfigSet)
	ReportContextSensitivity(recognizer Parser, dfa *DFA, startIndex, stopIndex, prediction int, configs ATNConfigSet)
}

type ErrorNode

type ErrorNode interface {
	TerminalNode
	// contains filtered or unexported methods
}

type ErrorNodeImpl

type ErrorNodeImpl struct {
	*TerminalNodeImpl
}

func NewErrorNodeImpl

func NewErrorNodeImpl(token Token) *ErrorNodeImpl

func (*ErrorNodeImpl) Accept

func (e *ErrorNodeImpl) Accept(v ParseTreeVisitor) interface{}

type ErrorStrategy

type ErrorStrategy interface {
	RecoverInline(Parser) Token
	Recover(Parser, RecognitionException)
	Sync(Parser)
	InErrorRecoveryMode(Parser) bool
	ReportError(Parser, RecognitionException)
	ReportMatch(Parser)
	// contains filtered or unexported methods
}

type FailedPredicateException

type FailedPredicateException struct {
	*BaseRecognitionException
	// contains filtered or unexported fields
}

func NewFailedPredicateException

func NewFailedPredicateException(recognizer Parser, predicate string, message string) *FailedPredicateException

type FileStream

type FileStream struct {
	*InputStream
	// contains filtered or unexported fields
}

func NewFileStream

func NewFileStream(fileName string) (*FileStream, error)

func (*FileStream) GetSourceName

func (f *FileStream) GetSourceName() string

type IATNSimulator

type IATNSimulator interface {
	SharedContextCache() *PredictionContextCache
	ATN() *ATN
	DecisionToDFA() []*DFA
}

type ILexerATNSimulator

type ILexerATNSimulator interface {
	IATNSimulator

	Match(input CharStream, mode int) int
	GetCharPositionInLine() int
	GetLine() int
	GetText(input CharStream) string
	Consume(input CharStream)
	// contains filtered or unexported methods
}

type InputMisMatchException

type InputMisMatchException struct {
	*BaseRecognitionException
}

func NewInputMisMatchException

func NewInputMisMatchException(recognizer Parser) *InputMisMatchException

This signifies any kind of mismatched input exceptions such as when the current input does not Match the expected token.

type InputStream

type InputStream struct {
	// contains filtered or unexported fields
}

func NewInputStream

func NewInputStream(data string) *InputStream

func (*InputStream) Consume

func (is *InputStream) Consume()

func (*InputStream) GetSourceName

func (*InputStream) GetSourceName() string

func (*InputStream) GetText

func (is *InputStream) GetText(start int, stop int) string

func (*InputStream) GetTextFromInterval

func (is *InputStream) GetTextFromInterval(i *Interval) string

func (*InputStream) GetTextFromTokens

func (is *InputStream) GetTextFromTokens(start, stop Token) string

func (*InputStream) Index

func (is *InputStream) Index() int

func (*InputStream) LA

func (is *InputStream) LA(offset int) int

func (*InputStream) LT

func (is *InputStream) LT(offset int) int

func (*InputStream) Mark

func (is *InputStream) Mark() int

mark/release do nothing we have entire buffer

func (*InputStream) Release

func (is *InputStream) Release(marker int)

func (*InputStream) Seek

func (is *InputStream) Seek(index int)

func (*InputStream) Size

func (is *InputStream) Size() int

func (*InputStream) String

func (is *InputStream) String() string

type InsertAfterOp

type InsertAfterOp struct {
	BaseRewriteOperation
}

func NewInsertAfterOp

func NewInsertAfterOp(index int, text string, stream TokenStream) *InsertAfterOp

func (*InsertAfterOp) Execute

func (op *InsertAfterOp) Execute(buffer *bytes.Buffer) int

func (*InsertAfterOp) String

func (op *InsertAfterOp) String() string

type InsertBeforeOp

type InsertBeforeOp struct {
	BaseRewriteOperation
}

func NewInsertBeforeOp

func NewInsertBeforeOp(index int, text string, stream TokenStream) *InsertBeforeOp

func (*InsertBeforeOp) Execute

func (op *InsertBeforeOp) Execute(buffer *bytes.Buffer) int

func (*InsertBeforeOp) String

func (op *InsertBeforeOp) String() string

type IntStack

type IntStack []int

func (*IntStack) Pop

func (s *IntStack) Pop() (int, error)

func (*IntStack) Push

func (s *IntStack) Push(e int)

type IntStream

type IntStream interface {
	Consume()
	LA(int) int
	Mark() int
	Release(marker int)
	Index() int
	Seek(index int)
	Size() int
	GetSourceName() string
}

type InterpreterRuleContext

type InterpreterRuleContext interface {
	ParserRuleContext
}

type Interval

type Interval struct {
	Start int
	Stop  int
}

func NewInterval

func NewInterval(start, stop int) *Interval

stop is not included!

func (*Interval) Contains

func (i *Interval) Contains(item int) bool

func (*Interval) String

func (i *Interval) String() string

type IntervalSet

type IntervalSet struct {
	// contains filtered or unexported fields
}

func NewIntervalSet

func NewIntervalSet() *IntervalSet

func (*IntervalSet) String

func (i *IntervalSet) String() string

func (*IntervalSet) StringVerbose

func (i *IntervalSet) StringVerbose(literalNames []string, symbolicNames []string, elemsAreChar bool) string

type LL1Analyzer

type LL1Analyzer struct {
	// contains filtered or unexported fields
}

func NewLL1Analyzer

func NewLL1Analyzer(atn *ATN) *LL1Analyzer

func (*LL1Analyzer) Look

func (la *LL1Analyzer) Look(s, stopState ATNState, ctx RuleContext) *IntervalSet

* Compute set of tokens that can follow {@code s} in the ATN in the specified {@code ctx}.

<p>If {@code ctx} is {@code nil} and the end of the rule containing {@code s} is reached, {@link Token//EPSILON} is added to the result set. If {@code ctx} is not {@code nil} and the end of the outermost rule is reached, {@link Token//EOF} is added to the result set.</p>

@param s the ATN state @param stopState the ATN state to stop at. This can be a {@link BlockEndState} to detect epsilon paths through a closure. @param ctx the complete parser context, or {@code nil} if the context should be ignored

@return The set of tokens that can follow {@code s} in the ATN in the specified {@code ctx}. /

type Lexer

type Lexer interface {
	TokenSource
	Recognizer

	Emit() Token

	SetChannel(int)
	PushMode(int)
	PopMode() int
	SetType(int)
	SetMode(int)
}

type LexerATNConfig

type LexerATNConfig struct {
	*BaseATNConfig
	// contains filtered or unexported fields
}

func NewLexerATNConfig1

func NewLexerATNConfig1(state ATNState, alt int, context PredictionContext) *LexerATNConfig

func NewLexerATNConfig2

func NewLexerATNConfig2(c *LexerATNConfig, state ATNState, context PredictionContext) *LexerATNConfig

func NewLexerATNConfig3

func NewLexerATNConfig3(c *LexerATNConfig, state ATNState, lexerActionExecutor *LexerActionExecutor) *LexerATNConfig

func NewLexerATNConfig4

func NewLexerATNConfig4(c *LexerATNConfig, state ATNState) *LexerATNConfig

func NewLexerATNConfig5

func NewLexerATNConfig5(state ATNState, alt int, context PredictionContext, lexerActionExecutor *LexerActionExecutor) *LexerATNConfig

func NewLexerATNConfig6

func NewLexerATNConfig6(state ATNState, alt int, context PredictionContext) *LexerATNConfig

type LexerATNSimulator

type LexerATNSimulator struct {
	*BaseATNSimulator

	Line               int
	CharPositionInLine int

	MatchCalls int
	// contains filtered or unexported fields
}

func NewLexerATNSimulator

func NewLexerATNSimulator(recog Lexer, atn *ATN, decisionToDFA []*DFA, sharedContextCache *PredictionContextCache) *LexerATNSimulator

func (*LexerATNSimulator) Consume

func (l *LexerATNSimulator) Consume(input CharStream)

func (*LexerATNSimulator) GetCharPositionInLine

func (l *LexerATNSimulator) GetCharPositionInLine() int

func (*LexerATNSimulator) GetLine

func (l *LexerATNSimulator) GetLine() int

func (*LexerATNSimulator) GetText

func (l *LexerATNSimulator) GetText(input CharStream) string

Get the text Matched so far for the current token.

func (*LexerATNSimulator) GetTokenName

func (l *LexerATNSimulator) GetTokenName(tt int) string

func (*LexerATNSimulator) Match

func (l *LexerATNSimulator) Match(input CharStream, mode int) int

func (*LexerATNSimulator) MatchATN

func (l *LexerATNSimulator) MatchATN(input CharStream) int

type LexerAction

type LexerAction interface {
	// contains filtered or unexported methods
}

type LexerActionExecutor

type LexerActionExecutor struct {
	// contains filtered or unexported fields
}

func LexerActionExecutorappend

func LexerActionExecutorappend(lexerActionExecutor *LexerActionExecutor, lexerAction LexerAction) *LexerActionExecutor

Creates a {@link LexerActionExecutor} which executes the actions for the input {@code lexerActionExecutor} followed by a specified {@code lexerAction}.

@param lexerActionExecutor The executor for actions already traversed by the lexer while Matching a token within a particular {@link LexerATNConfig}. If this is {@code nil}, the method behaves as though it were an empty executor. @param lexerAction The lexer action to execute after the actions specified in {@code lexerActionExecutor}.

@return A {@link LexerActionExecutor} for executing the combine actions of {@code lexerActionExecutor} and {@code lexerAction}.

func NewLexerActionExecutor

func NewLexerActionExecutor(lexerActions []LexerAction) *LexerActionExecutor

type LexerChannelAction

type LexerChannelAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}

Implements the {@code channel} lexer action by calling {@link Lexer//setChannel} with the assigned channel. Constructs a New{@code channel} action with the specified channel value. @param channel The channel value to pass to {@link Lexer//setChannel}.

func NewLexerChannelAction

func NewLexerChannelAction(channel int) *LexerChannelAction

func (*LexerChannelAction) String

func (l *LexerChannelAction) String() string

type LexerCustomAction

type LexerCustomAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}

func NewLexerCustomAction

func NewLexerCustomAction(ruleIndex, actionIndex int) *LexerCustomAction

type LexerDFASerializer

type LexerDFASerializer struct {
	*DFASerializer
}

func NewLexerDFASerializer

func NewLexerDFASerializer(dfa *DFA) *LexerDFASerializer

func (*LexerDFASerializer) String

func (l *LexerDFASerializer) String() string

type LexerIndexedCustomAction

type LexerIndexedCustomAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}

Constructs a Newindexed custom action by associating a character offset with a {@link LexerAction}.

<p>Note: This class is only required for lexer actions for which {@link LexerAction//isPositionDependent} returns {@code true}.</p>

@param offset The offset into the input {@link CharStream}, relative to the token start index, at which the specified lexer action should be executed. @param action The lexer action to execute at a particular offset in the input {@link CharStream}.

func NewLexerIndexedCustomAction

func NewLexerIndexedCustomAction(offset int, lexerAction LexerAction) *LexerIndexedCustomAction

type LexerModeAction

type LexerModeAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}

Implements the {@code mode} lexer action by calling {@link Lexer//mode} with the assigned mode.

func NewLexerModeAction

func NewLexerModeAction(mode int) *LexerModeAction

func (*LexerModeAction) String

func (l *LexerModeAction) String() string

type LexerMoreAction

type LexerMoreAction struct {
	*BaseLexerAction
}

func NewLexerMoreAction

func NewLexerMoreAction() *LexerMoreAction

func (*LexerMoreAction) String

func (l *LexerMoreAction) String() string

type LexerNoViableAltException

type LexerNoViableAltException struct {
	*BaseRecognitionException
	// contains filtered or unexported fields
}

func NewLexerNoViableAltException

func NewLexerNoViableAltException(lexer Lexer, input CharStream, startIndex int, deadEndConfigs ATNConfigSet) *LexerNoViableAltException

func (*LexerNoViableAltException) String

func (l *LexerNoViableAltException) String() string

type LexerPopModeAction

type LexerPopModeAction struct {
	*BaseLexerAction
}

Implements the {@code popMode} lexer action by calling {@link Lexer//popMode}.

<p>The {@code popMode} command does not have any parameters, so l action is implemented as a singleton instance exposed by {@link //INSTANCE}.</p>

func NewLexerPopModeAction

func NewLexerPopModeAction() *LexerPopModeAction

func (*LexerPopModeAction) String

func (l *LexerPopModeAction) String() string

type LexerPushModeAction

type LexerPushModeAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}

Implements the {@code pushMode} lexer action by calling {@link Lexer//pushMode} with the assigned mode.

func NewLexerPushModeAction

func NewLexerPushModeAction(mode int) *LexerPushModeAction

func (*LexerPushModeAction) String

func (l *LexerPushModeAction) String() string

type LexerSkipAction

type LexerSkipAction struct {
	*BaseLexerAction
}

Implements the {@code Skip} lexer action by calling {@link Lexer//Skip}.

<p>The {@code Skip} command does not have any parameters, so l action is implemented as a singleton instance exposed by {@link //INSTANCE}.</p>

func NewLexerSkipAction

func NewLexerSkipAction() *LexerSkipAction

func (*LexerSkipAction) String

func (l *LexerSkipAction) String() string

type LexerTypeAction

type LexerTypeAction struct {
	*BaseLexerAction
	// contains filtered or unexported fields
}
Implements the {@code type} lexer action by calling {@link Lexer//setType}

with the assigned type.

func NewLexerTypeAction

func NewLexerTypeAction(thetype int) *LexerTypeAction

func (*LexerTypeAction) String

func (l *LexerTypeAction) String() string

type LoopEndState

type LoopEndState struct {
	*BaseATNState
	// contains filtered or unexported fields
}

LoopEndState marks the end of a * or + loop.

func NewLoopEndState

func NewLoopEndState() *LoopEndState

type NoViableAltException

type NoViableAltException struct {
	*BaseRecognitionException
	// contains filtered or unexported fields
}

func NewNoViableAltException

func NewNoViableAltException(recognizer Parser, input TokenStream, startToken Token, offendingToken Token, deadEndConfigs ATNConfigSet, ctx ParserRuleContext) *NoViableAltException

Indicates that the parser could not decide which of two or more paths to take based upon the remaining input. It tracks the starting token of the offending input and also knows where the parser was in the various paths when the error. Reported by ReportNoViableAlternative()

type NotSetTransition

type NotSetTransition struct {
	*SetTransition
}

func NewNotSetTransition

func NewNotSetTransition(target ATNState, set *IntervalSet) *NotSetTransition

func (*NotSetTransition) Matches

func (t *NotSetTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*NotSetTransition) String

func (t *NotSetTransition) String() string

type OR

type OR struct {
	// contains filtered or unexported fields
}

func NewOR

func NewOR(a, b SemanticContext) *OR

func (*OR) String

func (o *OR) String() string

type OrderedATNConfigSet

type OrderedATNConfigSet struct {
	*BaseATNConfigSet
}

func NewOrderedATNConfigSet

func NewOrderedATNConfigSet() *OrderedATNConfigSet

type ParseCancellationException

type ParseCancellationException struct {
}

func NewParseCancellationException

func NewParseCancellationException() *ParseCancellationException

type ParseTree

type ParseTree interface {
	SyntaxTree

	Accept(Visitor ParseTreeVisitor) interface{}
	GetText() string

	ToStringTree([]string, Recognizer) string
}

func TreesDescendants

func TreesDescendants(t ParseTree) []ParseTree

func TreesFindAllTokenNodes

func TreesFindAllTokenNodes(t ParseTree, ttype int) []ParseTree

func TreesfindAllNodes

func TreesfindAllNodes(t ParseTree, index int, findTokens bool) []ParseTree

func TreesfindAllRuleNodes

func TreesfindAllRuleNodes(t ParseTree, ruleIndex int) []ParseTree

type ParseTreeListener

type ParseTreeListener interface {
	VisitTerminal(node TerminalNode)
	VisitErrorNode(node ErrorNode)
	EnterEveryRule(ctx ParserRuleContext)
	ExitEveryRule(ctx ParserRuleContext)
}

type ParseTreeVisitor

type ParseTreeVisitor interface {
	Visit(tree ParseTree) interface{}
	VisitChildren(node RuleNode) interface{}
	VisitTerminal(node TerminalNode) interface{}
	VisitErrorNode(node ErrorNode) interface{}
}

type ParseTreeWalker

type ParseTreeWalker struct {
}

func NewParseTreeWalker

func NewParseTreeWalker() *ParseTreeWalker

func (*ParseTreeWalker) EnterRule

func (p *ParseTreeWalker) EnterRule(listener ParseTreeListener, r RuleNode)

Enters a grammar rule by first triggering the generic event {@link ParseTreeListener//EnterEveryRule} then by triggering the event specific to the given parse tree node

func (*ParseTreeWalker) ExitRule

func (p *ParseTreeWalker) ExitRule(listener ParseTreeListener, r RuleNode)

Exits a grammar rule by first triggering the event specific to the given parse tree node then by triggering the generic event {@link ParseTreeListener//ExitEveryRule}

func (*ParseTreeWalker) Walk

func (p *ParseTreeWalker) Walk(listener ParseTreeListener, t Tree)

Performs a walk on the given parse tree starting at the root and going down recursively with depth-first search. On each node, EnterRule is called before recursively walking down into child nodes, then ExitRule is called after the recursive call to wind up.

type Parser

type Parser interface {
	Recognizer

	GetInterpreter() *ParserATNSimulator

	GetTokenStream() TokenStream
	GetTokenFactory() TokenFactory
	GetParserRuleContext() ParserRuleContext
	SetParserRuleContext(ParserRuleContext)
	Consume() Token
	GetParseListeners() []ParseTreeListener

	GetErrorHandler() ErrorStrategy
	SetErrorHandler(ErrorStrategy)
	GetInputStream() IntStream
	GetCurrentToken() Token
	GetExpectedTokens() *IntervalSet
	NotifyErrorListeners(string, Token, RecognitionException)
	IsExpectedToken(int) bool
	GetPrecedence() int
	GetRuleInvocationStack(ParserRuleContext) []string
}

type ParserATNSimulator

type ParserATNSimulator struct {
	*BaseATNSimulator
	// contains filtered or unexported fields
}

func NewParserATNSimulator

func NewParserATNSimulator(parser Parser, atn *ATN, decisionToDFA []*DFA, sharedContextCache *PredictionContextCache) *ParserATNSimulator

func (*ParserATNSimulator) AdaptivePredict

func (p *ParserATNSimulator) AdaptivePredict(input TokenStream, decision int, outerContext ParserRuleContext) int

func (*ParserATNSimulator) GetAltThatFinishedDecisionEntryRule

func (p *ParserATNSimulator) GetAltThatFinishedDecisionEntryRule(configs ATNConfigSet) int

func (*ParserATNSimulator) GetPredictionMode

func (p *ParserATNSimulator) GetPredictionMode() int

func (*ParserATNSimulator) GetTokenName

func (p *ParserATNSimulator) GetTokenName(t int) string

func (*ParserATNSimulator) ReportAmbiguity

func (p *ParserATNSimulator) ReportAmbiguity(dfa *DFA, D *DFAState, startIndex, stopIndex int,
	exact bool, ambigAlts *BitSet, configs ATNConfigSet)

If context sensitive parsing, we know it's ambiguity not conflict//

func (*ParserATNSimulator) ReportAttemptingFullContext

func (p *ParserATNSimulator) ReportAttemptingFullContext(dfa *DFA, conflictingAlts *BitSet, configs ATNConfigSet, startIndex, stopIndex int)

func (*ParserATNSimulator) ReportContextSensitivity

func (p *ParserATNSimulator) ReportContextSensitivity(dfa *DFA, prediction int, configs ATNConfigSet, startIndex, stopIndex int)

func (*ParserATNSimulator) SetPredictionMode

func (p *ParserATNSimulator) SetPredictionMode(v int)

type ParserRuleContext

type ParserRuleContext interface {
	RuleContext

	SetException(RecognitionException)

	AddTokenNode(token Token) *TerminalNodeImpl
	AddErrorNode(badToken Token) *ErrorNodeImpl

	EnterRule(listener ParseTreeListener)
	ExitRule(listener ParseTreeListener)

	SetStart(Token)
	GetStart() Token

	SetStop(Token)
	GetStop() Token

	AddChild(child RuleContext) RuleContext
	RemoveLastChild()
}

type PlusBlockStartState

type PlusBlockStartState struct {
	*BaseBlockStartState
	// contains filtered or unexported fields
}

PlusBlockStartState is the start of a (A|B|...)+ loop. Technically it is a decision state; we don't use it for code generation. Somebody might need it, it is included for completeness. In reality, PlusLoopbackState is the real decision-making node for A+.

func NewPlusBlockStartState

func NewPlusBlockStartState() *PlusBlockStartState

type PlusLoopbackState

type PlusLoopbackState struct {
	*BaseDecisionState
}

PlusLoopbackState is a decision state for A+ and (A|B)+. It has two transitions: one to the loop back to start of the block, and one to exit.

func NewPlusLoopbackState

func NewPlusLoopbackState() *PlusLoopbackState

type PrecedencePredicate

type PrecedencePredicate struct {
	// contains filtered or unexported fields
}

func NewPrecedencePredicate

func NewPrecedencePredicate(precedence int) *PrecedencePredicate

func PrecedencePredicatefilterPrecedencePredicates

func PrecedencePredicatefilterPrecedencePredicates(set Set) []*PrecedencePredicate

func (*PrecedencePredicate) String

func (p *PrecedencePredicate) String() string

type PrecedencePredicateTransition

type PrecedencePredicateTransition struct {
	*BaseAbstractPredicateTransition
	// contains filtered or unexported fields
}

func NewPrecedencePredicateTransition

func NewPrecedencePredicateTransition(target ATNState, precedence int) *PrecedencePredicateTransition

func (*PrecedencePredicateTransition) Matches

func (t *PrecedencePredicateTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*PrecedencePredicateTransition) String

type PredPrediction

type PredPrediction struct {
	// contains filtered or unexported fields
}

PredPrediction maps a predicate to a predicted alternative.

func NewPredPrediction

func NewPredPrediction(pred SemanticContext, alt int) *PredPrediction

func (*PredPrediction) String

func (p *PredPrediction) String() string

type Predicate

type Predicate struct {
	// contains filtered or unexported fields
}

func NewPredicate

func NewPredicate(ruleIndex, predIndex int, isCtxDependent bool) *Predicate

func (*Predicate) String

func (p *Predicate) String() string

type PredicateTransition

type PredicateTransition struct {
	*BaseAbstractPredicateTransition
	// contains filtered or unexported fields
}

func NewPredicateTransition

func NewPredicateTransition(target ATNState, ruleIndex, predIndex int, isCtxDependent bool) *PredicateTransition

func (*PredicateTransition) Matches

func (t *PredicateTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*PredicateTransition) String

func (t *PredicateTransition) String() string

type PredictionContext

type PredictionContext interface {
	GetParent(int) PredictionContext

	String() string
	// contains filtered or unexported methods
}

func SingletonBasePredictionContextCreate

func SingletonBasePredictionContextCreate(parent PredictionContext, returnState int) PredictionContext

type PredictionContextCache

type PredictionContextCache struct {
	// contains filtered or unexported fields
}

func NewPredictionContextCache

func NewPredictionContextCache() *PredictionContextCache

func (*PredictionContextCache) Get

type ProxyErrorListener

type ProxyErrorListener struct {
	*DefaultErrorListener
	// contains filtered or unexported fields
}

func NewProxyErrorListener

func NewProxyErrorListener(delegates []ErrorListener) *ProxyErrorListener

func (*ProxyErrorListener) ReportAmbiguity

func (p *ProxyErrorListener) ReportAmbiguity(recognizer Parser, dfa *DFA, startIndex, stopIndex int, exact bool, ambigAlts *BitSet, configs ATNConfigSet)

func (*ProxyErrorListener) ReportAttemptingFullContext

func (p *ProxyErrorListener) ReportAttemptingFullContext(recognizer Parser, dfa *DFA, startIndex, stopIndex int, conflictingAlts *BitSet, configs ATNConfigSet)

func (*ProxyErrorListener) ReportContextSensitivity

func (p *ProxyErrorListener) ReportContextSensitivity(recognizer Parser, dfa *DFA, startIndex, stopIndex, prediction int, configs ATNConfigSet)

func (*ProxyErrorListener) SyntaxError

func (p *ProxyErrorListener) SyntaxError(recognizer Recognizer, offendingSymbol interface{}, line, column int, msg string, e RecognitionException)

type RangeTransition

type RangeTransition struct {
	*BaseTransition
	// contains filtered or unexported fields
}

func NewRangeTransition

func NewRangeTransition(target ATNState, start, stop int) *RangeTransition

func (*RangeTransition) Matches

func (t *RangeTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*RangeTransition) String

func (t *RangeTransition) String() string

type RecognitionException

type RecognitionException interface {
	GetOffendingToken() Token
	GetMessage() string
	GetInputStream() IntStream
}

type Recognizer

type Recognizer interface {
	GetLiteralNames() []string
	GetSymbolicNames() []string
	GetRuleNames() []string

	Sempred(RuleContext, int, int) bool
	Precpred(RuleContext, int) bool

	GetState() int
	SetState(int)
	Action(RuleContext, int, int)
	AddErrorListener(ErrorListener)
	RemoveErrorListeners()
	GetATN() *ATN
	GetErrorListenerDispatch() ErrorListener
}

type ReplaceOp

type ReplaceOp struct {
	BaseRewriteOperation
	LastIndex int
}

I'm going to try replacing range from x..y with (y-x)+1 ReplaceOp instructions.

func NewReplaceOp

func NewReplaceOp(from, to int, text string, stream TokenStream) *ReplaceOp

func (*ReplaceOp) Execute

func (op *ReplaceOp) Execute(buffer *bytes.Buffer) int

func (*ReplaceOp) String

func (op *ReplaceOp) String() string

type RewriteOperation

type RewriteOperation interface {
	// Execute the rewrite operation by possibly adding to the buffer.
	// Return the index of the next token to operate on.
	Execute(buffer *bytes.Buffer) int
	String() string
	GetInstructionIndex() int
	GetIndex() int
	GetText() string
	GetOpName() string
	GetTokens() TokenStream
	SetInstructionIndex(val int)
	SetIndex(int)
	SetText(string)
	SetOpName(string)
	SetTokens(TokenStream)
}

type RuleContext

type RuleContext interface {
	RuleNode

	GetInvokingState() int
	SetInvokingState(int)

	GetRuleIndex() int
	IsEmpty() bool

	GetAltNumber() int
	SetAltNumber(altNumber int)

	String([]string, RuleContext) string
}

type RuleNode

type RuleNode interface {
	ParseTree

	GetRuleContext() RuleContext
	GetBaseRuleContext() *BaseRuleContext
}

type RuleStartState

type RuleStartState struct {
	*BaseATNState
	// contains filtered or unexported fields
}

func NewRuleStartState

func NewRuleStartState() *RuleStartState

type RuleStopState

type RuleStopState struct {
	*BaseATNState
}

RuleStopState is the last node in the ATN for a rule, unless that rule is the start symbol. In that case, there is one transition to EOF. Later, we might encode references to all calls to this rule to compute FOLLOW sets for error handling.

func NewRuleStopState

func NewRuleStopState() *RuleStopState

type RuleTransition

type RuleTransition struct {
	*BaseTransition
	// contains filtered or unexported fields
}

func NewRuleTransition

func NewRuleTransition(ruleStart ATNState, ruleIndex, precedence int, followState ATNState) *RuleTransition

func (*RuleTransition) Matches

func (t *RuleTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

type SemanticContext

type SemanticContext interface {
	String() string
	// contains filtered or unexported methods
}
var SemanticContextNone SemanticContext = NewPredicate(-1, -1, false)

func SemanticContextandContext

func SemanticContextandContext(a, b SemanticContext) SemanticContext

func SemanticContextorContext

func SemanticContextorContext(a, b SemanticContext) SemanticContext

type Set

type Set interface {
	Add(value interface{}) (added interface{})
	Len() int
	Get(value interface{}) (found interface{})
	Contains(value interface{}) bool
	Values() []interface{}
	Each(f func(interface{}) bool)
}

type SetTransition

type SetTransition struct {
	*BaseTransition
}

func NewSetTransition

func NewSetTransition(target ATNState, set *IntervalSet) *SetTransition

func (*SetTransition) Matches

func (t *SetTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*SetTransition) String

func (t *SetTransition) String() string

type SimState

type SimState struct {
	// contains filtered or unexported fields
}

func NewSimState

func NewSimState() *SimState

type SingletonPredictionContext

type SingletonPredictionContext interface {
	PredictionContext
}

type StarBlockStartState

type StarBlockStartState struct {
	*BaseBlockStartState
}

StarBlockStartState is the block that begins a closure loop.

func NewStarBlockStartState

func NewStarBlockStartState() *StarBlockStartState

type StarLoopEntryState

type StarLoopEntryState struct {
	*BaseDecisionState
	// contains filtered or unexported fields
}

func NewStarLoopEntryState

func NewStarLoopEntryState() *StarLoopEntryState

type StarLoopbackState

type StarLoopbackState struct {
	*BaseATNState
}

func NewStarLoopbackState

func NewStarLoopbackState() *StarLoopbackState

type SyntaxTree

type SyntaxTree interface {
	Tree

	GetSourceInterval() *Interval
}

type TerminalNode

type TerminalNode interface {
	ParseTree

	GetSymbol() Token
}

type TerminalNodeImpl

type TerminalNodeImpl struct {
	// contains filtered or unexported fields
}

func NewTerminalNodeImpl

func NewTerminalNodeImpl(symbol Token) *TerminalNodeImpl

func (*TerminalNodeImpl) Accept

func (t *TerminalNodeImpl) Accept(v ParseTreeVisitor) interface{}

func (*TerminalNodeImpl) GetChild

func (t *TerminalNodeImpl) GetChild(i int) Tree

func (*TerminalNodeImpl) GetChildCount

func (t *TerminalNodeImpl) GetChildCount() int

func (*TerminalNodeImpl) GetChildren

func (t *TerminalNodeImpl) GetChildren() []Tree

func (*TerminalNodeImpl) GetParent

func (t *TerminalNodeImpl) GetParent() Tree

func (*TerminalNodeImpl) GetPayload

func (t *TerminalNodeImpl) GetPayload() interface{}

func (*TerminalNodeImpl) GetSourceInterval

func (t *TerminalNodeImpl) GetSourceInterval() *Interval

func (*TerminalNodeImpl) GetSymbol

func (t *TerminalNodeImpl) GetSymbol() Token

func (*TerminalNodeImpl) GetText

func (t *TerminalNodeImpl) GetText() string

func (*TerminalNodeImpl) SetChildren

func (t *TerminalNodeImpl) SetChildren(tree []Tree)

func (*TerminalNodeImpl) SetParent

func (t *TerminalNodeImpl) SetParent(tree Tree)

func (*TerminalNodeImpl) String

func (t *TerminalNodeImpl) String() string

func (*TerminalNodeImpl) ToStringTree

func (t *TerminalNodeImpl) ToStringTree(s []string, r Recognizer) string

type Token

type Token interface {
	GetSource() *TokenSourceCharStreamPair
	GetTokenType() int
	GetChannel() int
	GetStart() int
	GetStop() int
	GetLine() int
	GetColumn() int

	GetText() string
	SetText(s string)

	GetTokenIndex() int
	SetTokenIndex(v int)

	GetTokenSource() TokenSource
	GetInputStream() CharStream
}

type TokenFactory

type TokenFactory interface {
	Create(source *TokenSourceCharStreamPair, ttype int, text string, channel, start, stop, line, column int) Token
}

TokenFactory creates CommonToken objects.

type TokenSource

type TokenSource interface {
	NextToken() Token
	Skip()
	More()
	GetLine() int
	GetCharPositionInLine() int
	GetInputStream() CharStream
	GetSourceName() string

	GetTokenFactory() TokenFactory
	// contains filtered or unexported methods
}

type TokenSourceCharStreamPair

type TokenSourceCharStreamPair struct {
	// contains filtered or unexported fields
}

type TokenStream

type TokenStream interface {
	IntStream

	LT(k int) Token

	Get(index int) Token
	GetTokenSource() TokenSource
	SetTokenSource(TokenSource)

	GetAllText() string
	GetTextFromInterval(*Interval) string
	GetTextFromRuleContext(RuleContext) string
	GetTextFromTokens(Token, Token) string
}

type TokenStreamRewriter

type TokenStreamRewriter struct {
	// contains filtered or unexported fields
}

func NewTokenStreamRewriter

func NewTokenStreamRewriter(tokens TokenStream) *TokenStreamRewriter

func (*TokenStreamRewriter) AddToProgram

func (tsr *TokenStreamRewriter) AddToProgram(name string, op RewriteOperation)

func (*TokenStreamRewriter) Delete

func (tsr *TokenStreamRewriter) Delete(program_name string, from, to int)

func (*TokenStreamRewriter) DeleteDefault

func (tsr *TokenStreamRewriter) DeleteDefault(from, to int)

func (*TokenStreamRewriter) DeleteDefaultPos

func (tsr *TokenStreamRewriter) DeleteDefaultPos(index int)

func (*TokenStreamRewriter) DeleteProgram

func (tsr *TokenStreamRewriter) DeleteProgram(program_name string)

Reset the program so that no instructions exist

func (*TokenStreamRewriter) DeleteProgramDefault

func (tsr *TokenStreamRewriter) DeleteProgramDefault()

func (*TokenStreamRewriter) DeleteToken

func (tsr *TokenStreamRewriter) DeleteToken(program_name string, from, to Token)

func (*TokenStreamRewriter) DeleteTokenDefault

func (tsr *TokenStreamRewriter) DeleteTokenDefault(from, to Token)

func (*TokenStreamRewriter) GetLastRewriteTokenIndex

func (tsr *TokenStreamRewriter) GetLastRewriteTokenIndex(program_name string) int

func (*TokenStreamRewriter) GetLastRewriteTokenIndexDefault

func (tsr *TokenStreamRewriter) GetLastRewriteTokenIndexDefault() int

func (*TokenStreamRewriter) GetProgram

func (tsr *TokenStreamRewriter) GetProgram(name string) []RewriteOperation

func (*TokenStreamRewriter) GetText

func (tsr *TokenStreamRewriter) GetText(program_name string, interval *Interval) string

Return the text from the original tokens altered per the instructions given to this rewriter.

func (*TokenStreamRewriter) GetTextDefault

func (tsr *TokenStreamRewriter) GetTextDefault() string

Return the text from the original tokens altered per the instructions given to this rewriter.

func (*TokenStreamRewriter) GetTokenStream

func (tsr *TokenStreamRewriter) GetTokenStream() TokenStream

func (*TokenStreamRewriter) InitializeProgram

func (tsr *TokenStreamRewriter) InitializeProgram(name string) []RewriteOperation

func (*TokenStreamRewriter) InsertAfter

func (tsr *TokenStreamRewriter) InsertAfter(program_name string, index int, text string)

func (*TokenStreamRewriter) InsertAfterDefault

func (tsr *TokenStreamRewriter) InsertAfterDefault(index int, text string)

func (*TokenStreamRewriter) InsertAfterToken

func (tsr *TokenStreamRewriter) InsertAfterToken(program_name string, token Token, text string)

func (*TokenStreamRewriter) InsertBefore

func (tsr *TokenStreamRewriter) InsertBefore(program_name string, index int, text string)

func (*TokenStreamRewriter) InsertBeforeDefault

func (tsr *TokenStreamRewriter) InsertBeforeDefault(index int, text string)

func (*TokenStreamRewriter) InsertBeforeToken

func (tsr *TokenStreamRewriter) InsertBeforeToken(program_name string, token Token, text string)

func (*TokenStreamRewriter) Replace

func (tsr *TokenStreamRewriter) Replace(program_name string, from, to int, text string)

func (*TokenStreamRewriter) ReplaceDefault

func (tsr *TokenStreamRewriter) ReplaceDefault(from, to int, text string)

func (*TokenStreamRewriter) ReplaceDefaultPos

func (tsr *TokenStreamRewriter) ReplaceDefaultPos(index int, text string)

func (*TokenStreamRewriter) ReplaceToken

func (tsr *TokenStreamRewriter) ReplaceToken(program_name string, from, to Token, text string)

func (*TokenStreamRewriter) ReplaceTokenDefault

func (tsr *TokenStreamRewriter) ReplaceTokenDefault(from, to Token, text string)

func (*TokenStreamRewriter) ReplaceTokenDefaultPos

func (tsr *TokenStreamRewriter) ReplaceTokenDefaultPos(index Token, text string)

func (*TokenStreamRewriter) Rollback

func (tsr *TokenStreamRewriter) Rollback(program_name string, instruction_index int)

Rollback the instruction stream for a program so that the indicated instruction (via instructionIndex) is no longer in the stream. UNTESTED!

func (*TokenStreamRewriter) RollbackDefault

func (tsr *TokenStreamRewriter) RollbackDefault(instruction_index int)

func (*TokenStreamRewriter) SetLastRewriteTokenIndex

func (tsr *TokenStreamRewriter) SetLastRewriteTokenIndex(program_name string, i int)

type TokensStartState

type TokensStartState struct {
	*BaseDecisionState
}

TokensStartState is the Tokens rule start state linking to each lexer rule start state.

func NewTokensStartState

func NewTokensStartState() *TokensStartState

type TraceListener

type TraceListener struct {
	// contains filtered or unexported fields
}

func NewTraceListener

func NewTraceListener(parser *BaseParser) *TraceListener

func (*TraceListener) EnterEveryRule

func (t *TraceListener) EnterEveryRule(ctx ParserRuleContext)

func (*TraceListener) ExitEveryRule

func (t *TraceListener) ExitEveryRule(ctx ParserRuleContext)

func (*TraceListener) VisitErrorNode

func (t *TraceListener) VisitErrorNode(_ ErrorNode)

func (*TraceListener) VisitTerminal

func (t *TraceListener) VisitTerminal(node TerminalNode)

type Transition

type Transition interface {
	Matches(int, int, int) bool
	// contains filtered or unexported methods
}

type Tree

type Tree interface {
	GetParent() Tree
	SetParent(Tree)
	GetPayload() interface{}
	GetChild(i int) Tree
	GetChildCount() int
	GetChildren() []Tree
}

func TreesGetChildren

func TreesGetChildren(t Tree) []Tree

Return ordered list of all children of this node

func TreesgetAncestors

func TreesgetAncestors(t Tree) []Tree

Return a list of all ancestors of this node. The first node of

list is the root and the last is the parent of this node.

type WildcardTransition

type WildcardTransition struct {
	*BaseTransition
}

func NewWildcardTransition

func NewWildcardTransition(target ATNState) *WildcardTransition

func (*WildcardTransition) Matches

func (t *WildcardTransition) Matches(symbol, minVocabSymbol, maxVocabSymbol int) bool

func (*WildcardTransition) String

func (t *WildcardTransition) String() string

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