util

package
Version: v0.0.0-...-a3d2cac Latest Latest
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Published: May 10, 2017 License: MIT Imports: 6 Imported by: 0

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Types

type Timer

type Timer struct {
	// contains filtered or unexported fields
}

Timer count time and update the state accordingly.

func NewTimer

func NewTimer(s *state.State, p *painter.Painter, c string) *Timer

NewTimer create a new timer using a state, a command to execute and a painter to draw the screnn

func (*Timer) Run

func (t *Timer) Run()

run launch a timer and write the counter using the writer

func (*Timer) Stop

func (t *Timer) Stop()

Stop the timer

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