resources

package
v0.9.0 Latest Latest
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Published: Aug 10, 2020 License: Apache-2.0 Imports: 9 Imported by: 0

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Index

Constants

View Source
const (
	MEMORY = "memory"
	VCORE  = "vcore"
)

const keys

Variables

View Source
var Zero = NewResource()

Never update value of Zero

Functions

func CompUsageRatio

func CompUsageRatio(left, right, total *Resource) int

Calculate share for left of total and right of total. This returns the same value as compareShares does: 0 for equal shares 1 if the left share is larger -1 if the right share is larger

func CompUsageRatioSeparately

func CompUsageRatioSeparately(left, leftTotal, right, rightTotal *Resource) int

Calculate share for left of total and right of total separately. This returns the same value as compareShares does: 0 for equal shares 1 if the left share is larger -1 if the right share is larger

func CompUsageShares

func CompUsageShares(left, right *Resource) int

Compare two resources usage shares and assumes a nil total resource. The share is thus equivalent to the usage passed in. This returns the same value as compareShares does: 0 for equal shares 1 if the left share is larger -1 if the right share is larger

func Equals

func Equals(left, right *Resource) bool

Compare the resources equal returns the specific values for following cases: left right return nil nil true nil <set> false <set> nil false <set> <set> true/false *based on the individual Quantity values

func FairnessRatio

func FairnessRatio(left, right, total *Resource) float64

Get fairness ratio calculated by: highest share for left resource from total divided by highest share for right resource from total. If highest share for the right resource is 0 fairness is 1

func FitIn

func FitIn(larger, smaller *Resource) bool

Check if smaller fitin larger, negative values will be treated as 0 A nil resource is treated as an empty resource (zero)

func IsZero

func IsZero(zero *Resource) bool

Check that the whole resource is zero A nil resource is zero (contrary to StrictlyGreaterThanZero)

func StrictlyGreaterThan

func StrictlyGreaterThan(larger, smaller *Resource) bool

Return true if all quantities in larger > smaller Two resources that are equal are not considered strictly larger than each other.

func StrictlyGreaterThanOrEquals

func StrictlyGreaterThanOrEquals(larger, smaller *Resource) bool

Return true if all quantities in larger > smaller or if the two objects are exactly the same.

func StrictlyGreaterThanZero

func StrictlyGreaterThanZero(larger *Resource) bool

Have at least one quantity > 0, and no quantities < 0 A nil resource is not strictly greater than zero.

Types

type Quantity

type Quantity int64

No unit defined here for better performance

func MaxQuantity

func MaxQuantity(x, y Quantity) Quantity

Return the largest quantity

func MinQuantity

func MinQuantity(x, y Quantity) Quantity

Return the smallest quantity

type Resource

type Resource struct {
	Resources map[string]Quantity
}

func Add

func Add(left, right *Resource) *Resource

Add resources returning a new resource with the result A nil resource is considered an empty resource

func CalculateAbsUsedCapacity added in v0.9.0

func CalculateAbsUsedCapacity(capacity, used *Resource) *Resource

func ComponentWiseMax

func ComponentWiseMax(left, right *Resource) *Resource

Returns a new resource with the largest value for each quantity in the resources If either resource passed in is nil a zero resource is returned

func ComponentWiseMin

func ComponentWiseMin(left, right *Resource) *Resource

Returns a new resource with the smallest value for each quantity in the resources If either resource passed in is nil a zero resource is returned

func Multiply

func Multiply(base *Resource, ratio int64) *Resource

Multiply the resource by the integer ratio returning a new resource. Result is protected from overflow (positive and negative). A nil resource passed in returns a new empty resource (zero)

func MultiplyBy

func MultiplyBy(base *Resource, ratio float64) *Resource

Multiply the resource by the floating point ratio returning a new resource. The result is rounded down to the nearest integer value after the multiplication. Result is protected from overflow (positive and negative). A nil resource passed in returns a new empty resource (zero)

func NewResource

func NewResource() *Resource

func NewResourceFromConf

func NewResourceFromConf(configMap map[string]string) (*Resource, error)

Create a new resource from the config map. The config map must have been checked before being applied. The check here is just for safety so we do not crash. TODO support size modifiers

func NewResourceFromMap

func NewResourceFromMap(m map[string]Quantity) *Resource

func NewResourceFromProto

func NewResourceFromProto(proto *si.Resource) *Resource

func NewResourceFromString added in v0.9.0

func NewResourceFromString(str string) (*Resource, error)

Create a new resource from a string. The string must be a json marshalled si.Resource.

func Sub

func Sub(left, right *Resource) *Resource

Subtract resource returning a new resource with the result A nil resource is considered an empty resource This might return negative values for specific quantities

func SubEliminateNegative

func SubEliminateNegative(left, right *Resource) *Resource

Subtract resource returning a new resource with the result A nil resource is considered an empty resource This will return 0 values for negative values

func SubErrorNegative

func SubErrorNegative(left, right *Resource) (*Resource, error)

Subtract resource returning a new resource with the result. A nil resource is considered an empty resource. This will return an error if any value in the result is negative. The caller should at least log the error. The returned resource is valid and has all negative values reset to 0

func (*Resource) AddTo

func (r *Resource) AddTo(add *Resource)

Add additional resource to the base updating the base resource Should be used by temporary computation only A nil base resource is considered an empty resource A nil addition is treated as a zero valued resource and leaves base unchanged

func (*Resource) Clone

func (r *Resource) Clone() *Resource

Return a clone (copy) of the resource it is called on. This provides a deep copy of the object with the exact same member set. NOTE: this is a clone not a sparse copy of the original.

func (*Resource) DAOString added in v0.9.0

func (r *Resource) DAOString() string

func (*Resource) FitInScore

func (r *Resource) FitInScore(fit *Resource) float64

Calculate how well the receiver fits in "fit"

  • A score of 0 is a fit (similar to FitIn)
  • The score is calculated only using resource type defined in the fit resource.
  • The score has a range between 0..#fit-res (the number of resource types in fit)
  • Same score means same fit
  • The lower the score the better the fit (0 is a fit)
  • Each individual score is calculated as follows: score = (fitVal - resVal) / fitVal That calculation per type is summed up for all resource types in fit. example 1: fit memory 1000; resource 100; score = 0.9 example 2: fit memory 150; resource 15; score = 0.9 example 3: fit memory 100, cpu 1; resource memory 10; score = 1.9
  • A nil receiver gives back the maximum score (number of resources types in fit)

func (*Resource) MultiplyTo

func (r *Resource) MultiplyTo(ratio float64)

Multiply the resource by the ratio updating the resource it is called on. Should be used by temporary computation only.

func (*Resource) String

func (r *Resource) String() string

func (*Resource) SubFrom

func (r *Resource) SubFrom(sub *Resource)

Subtract from the resource the passed in resource by updating the resource it is called on. A nil passed in resource is treated as a zero valued resource and leaves the called on resource unchanged. Should be used by temporary computation only

func (*Resource) ToProto

func (r *Resource) ToProto() *si.Resource

Convert to a protobuf implementation

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