Documentation
¶
Index ¶
- Constants
- type APIResponse
- type Client
- type Match
- type MatchItem
- type Participant
- type ParticipantItem
- type Tournament
- func (t *Tournament) AddParticipant(name string, misc string) (*Participant, error)
- func (t *Tournament) GetMatch(id int) *Match
- func (t *Tournament) GetMatches() []*Match
- func (t *Tournament) GetOpenMatchForParticipant(p *Participant) *Match
- func (t *Tournament) GetOpenMatches() []*Match
- func (t *Tournament) GetParticipant(id int) *Participant
- func (t *Tournament) GetParticipantByMisc(misc string) *Participant
- func (t *Tournament) GetParticipantByName(name string) *Participant
- func (t *Tournament) GetUrl() string
- func (t *Tournament) IsCompleted() bool
- func (t *Tournament) RemoveParticipant(name string) error
- func (t *Tournament) RemoveParticipantById(id int) error
- func (t *Tournament) Start() error
- func (t *Tournament) SubmitMatch(m *Match) (*Match, error)
- func (t *Tournament) UnmarshalJSON(b []byte) (err error)
- func (t *Tournament) Update() *TournamentRequest
- type TournamentItem
- type TournamentRequest
Constants ¶
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const ( API_VERSION = "v1" STATE_OPEN = "open" STATE_ALL = "all" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type APIResponse ¶
type APIResponse struct {
Tournament *Tournament `json:"tournament"`
Participant *Participant `json:"participant"`
Match Match `json:"match"`
Errors []string `json:"errors"`
}
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
func (*Client) CreateTournament ¶
func (c *Client) CreateTournament(name string, subUrl string, domain string, open bool, tType string) (*Tournament, error)
* creates a new tournament
func (*Client) NewTournamentRequest ¶
func (c *Client) NewTournamentRequest(id string) *TournamentRequest
type Match ¶
type Match struct {
Id int `json:"id"`
Identifier string `json:"identifier"`
State string `json:"state"`
PlayerOneId int `json:"player1_id"`
PlayerTwoId int `json:"player2_id"`
PlayerOneScore int
PlayerTwoScore int
UpdatedAt *time.Time `json:"updated_at,omitempty"`
WinnerId int `json:"winner_id"`
PlayerOne *Participant
PlayerTwo *Participant
Winner *Participant
Scores string `json:"scores_csv"`
}
func DiffMatches ¶
func (*Match) ResolveParticipants ¶
func (m *Match) ResolveParticipants(t *Tournament)
type Participant ¶
type Participant struct {
Id int `json:"id"`
Name string `json:"display_name"`
Misc string `json:"misc"`
Seed int `json:"seed"`
Wins int
Losses int
TotalScore int
}
func (*Participant) Lose ¶
func (p *Participant) Lose()
func (*Participant) Win ¶
func (p *Participant) Win()
type ParticipantItem ¶
type ParticipantItem struct {
Participant Participant `json:"participant"`
}
type Tournament ¶
type Tournament struct {
Name string `json:"name"`
Id int `json:"id"`
Url string `json:"url"`
FullUrl string `json:"full_challonge_url"`
State string `json:"state"`
SubDomain string `json:"subdomain"`
ParticipantsCount int `json:"participants_count"`
StartedAt *time.Time `json:"started_at,mitempty"`
UpdatedAt *time.Time `json:"updated_at,omitempty"`
Type string `json:"tournament_type"`
Description string `json:"description"`
GameName string `json:"game_name"`
Progress int `json:"progress_meter"`
SubUrl string `json:"sub_url"`
ParticipantItems []*ParticipantItem `json:"participants,omitempty"`
MatchItems []*MatchItem `json:"matches,omitempty"`
Participants []*Participant `json:"resolved_participants"`
Matches []*Match `json:"resolved_matches"`
}
func (*Tournament) AddParticipant ¶
func (t *Tournament) AddParticipant(name string, misc string) (*Participant, error)
* adds participant to tournament
func (*Tournament) GetMatch ¶
func (t *Tournament) GetMatch(id int) *Match
* returns match with resolved participants
func (*Tournament) GetMatches ¶
func (t *Tournament) GetMatches() []*Match
* returns all matches for tournament
func (*Tournament) GetOpenMatchForParticipant ¶
func (t *Tournament) GetOpenMatchForParticipant(p *Participant) *Match
func (*Tournament) GetOpenMatches ¶
func (t *Tournament) GetOpenMatches() []*Match
* returns all open matches
func (*Tournament) GetParticipant ¶
func (t *Tournament) GetParticipant(id int) *Participant
func (*Tournament) GetParticipantByMisc ¶
func (t *Tournament) GetParticipantByMisc(misc string) *Participant
func (*Tournament) GetParticipantByName ¶
func (t *Tournament) GetParticipantByName(name string) *Participant
func (*Tournament) IsCompleted ¶
func (t *Tournament) IsCompleted() bool
func (*Tournament) RemoveParticipant ¶
func (t *Tournament) RemoveParticipant(name string) error
* removes participant from tournament
func (*Tournament) RemoveParticipantById ¶
func (t *Tournament) RemoveParticipantById(id int) error
* removes participant by id
func (*Tournament) Start ¶
func (t *Tournament) Start() error
func (*Tournament) SubmitMatch ¶
func (t *Tournament) SubmitMatch(m *Match) (*Match, error)
func (*Tournament) UnmarshalJSON ¶
func (t *Tournament) UnmarshalJSON(b []byte) (err error)
func (*Tournament) Update ¶
func (t *Tournament) Update() *TournamentRequest
type TournamentItem ¶
type TournamentItem struct {
Tournament Tournament `json:"tournament"`
}
* items to flatten json structure
type TournamentRequest ¶
type TournamentRequest struct {
Id string
Params map[string]string
// contains filtered or unexported fields
}
func (*TournamentRequest) Get ¶
func (r *TournamentRequest) Get() (*Tournament, error)
func (*TournamentRequest) WithMatches ¶
func (r *TournamentRequest) WithMatches() *TournamentRequest
func (*TournamentRequest) WithParticipants ¶
func (r *TournamentRequest) WithParticipants() *TournamentRequest
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