Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewProvisioner ¶
func NewProvisioner(disembedFunc func(string) ([]byte, error), l astikit.StdLogger) astilectron.Provisioner
NewProvisioner builds the proper disembedder provisioner
Types ¶
type Bundler ¶
type Bundler struct {
// contains filtered or unexported fields
}
Bundler represents an object capable of bundling an Astilectron app
func New ¶
func New(c *Configuration, l astikit.StdLogger) (b *Bundler, err error)
New builds a new bundler based on a configuration
func (*Bundler) ClearCache ¶
ClearCache clears the bundler cache
type Configuration ¶
type Configuration struct {
// The app name as it should be displayed everywhere
// It's also set as an ldflag and therefore accessible in a global var package_name.AppName
AppName string `json:"app_name"`
// The bind configuration
Bind ConfigurationBind `json:"bind"`
// Whether the app is a darwin agent app
DarwinAgentApp bool `json:"darwin_agent_app"`
// List of environments the bundling should be done upon.
// An environment is a combination of OS and ARCH
Environments []ConfigurationEnvironment `json:"environments"`
// The path of the go binary
// Defaults to "go"
GoBinaryPath string `json:"go_binary_path"`
// Paths to icons
IconPathDarwin string `json:"icon_path_darwin"` // .icns
IconPathLinux string `json:"icon_path_linux"`
IconPathWindows string `json:"icon_path_windows"` // .ico
// Info.plist property list
InfoPlist map[string]interface{} `json:"info_plist"`
// The path of the project.
// Defaults to the current directory
InputPath string `json:"input_path"`
// Build flags to pass into go build
BuildFlags map[string]string `json:"build_flags"`
// LDFlags to pass through to go build
LDFlags LDFlags `json:"ldflags"`
// The path used for the LD Flags
// Defaults to the `Bind.Package` value
LDFlagsPackage string `json:"ldflags_package"`
// The path to application manifest file (WINDOWS ONLY)
ManifestPath string `json:"manifest_path"`
// The path where the files will be written
// Defaults to "output"
OutputPath string `json:"output_path"`
// List of commands executed on resources
// Paths inside commands must be relative to the resources folder
ResourcesAdapters []ConfigurationResourcesAdapter `json:"resources_adapters"`
// The path where the resources are/will be created
// This path must be relative to the input path
// Defaults to "resources"
ResourcesPath string `json:"resources_path"`
// Show Windows console
ShowWindowsConsole bool `json:"show_windows_console"`
// The path where the vendor directory will be created
// This path must be relative to the output path
// Defaults to a temp directory
VendorDirPath string `json:"vendor_dir_path"`
// Version of Astilectron install
VersionAstilectron string `json:"version_astilectron"`
// Version of Electron install
VersionElectron string `json:"version_electron"`
// The path to the working directory.
// Defaults to a temp directory
WorkingDirectoryPath string `json:"working_directory_path"`
//!\\ DEBUG ONLY
AstilectronPath string `json:"astilectron_path"` // when making changes to astilectron
}
Configuration represents the bundle configuration
type ConfigurationBind ¶
type ConfigurationEnvironment ¶
type ConfigurationEnvironment struct {
Arch string `json:"arch"`
EnvironmentVariables map[string]string `json:"env"`
OS string `json:"os"`
}
ConfigurationEnvironment represents the bundle configuration environment
Click to show internal directories.
Click to hide internal directories.