Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Architecture

type Architecture string
const (
	ArchitectureX8664 Architecture = "X86_64"
	ArchitectureArm64 Architecture = "ARM64"
	ArchitectureArmhf Architecture = "ARMHF"
)

    Enum values for Architecture

    func (Architecture) Values

    func (Architecture) Values() []Architecture

      Values returns all known values for Architecture. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

      type BatchPolicy

      type BatchPolicy struct {
      
      	// The number of active simulation jobs create as part of the batch that can be in
      	// an active state at the same time. Active states include: Pending,Preparing,
      	// Running, Restarting, RunningFailed and Terminating. All other states are
      	// terminal states.
      	MaxConcurrency *int32
      
      	// The amount of time, in seconds, to wait for the batch to complete. If a batch
      	// times out, and there are pending requests that were failing due to an internal
      	// failure (like InternalServiceError), they will be moved to the failed list and
      	// the batch status will be Failed. If the pending requests were failing for any
      	// other reason, the failed pending requests will be moved to the failed list and
      	// the batch status will be TimedOut.
      	TimeoutInSeconds *int64
      }

        Information about the batch policy.

        type Compute

        type Compute struct {
        
        	// The simulation unit limit. Your simulation is allocated CPU and memory
        	// proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu
        	// and 2GB of memory. You are only billed for the SU utilization you consume up to
        	// the maximim value provided. The default is 15.
        	SimulationUnitLimit *int32
        }

          Compute information for the simulation job.

          type ComputeResponse

          type ComputeResponse struct {
          
          	// The simulation unit limit. Your simulation is allocated CPU and memory
          	// proportional to the supplied simulation unit limit. A simulation unit is 1 vcpu
          	// and 2GB of memory. You are only billed for the SU utilization you consume up to
          	// the maximim value provided. The default is 15.
          	SimulationUnitLimit *int32
          }

            Compute information for the simulation job

            type ConcurrentDeploymentException

            type ConcurrentDeploymentException struct {
            	Message *string
            }

              The failure percentage threshold percentage was met.

              func (*ConcurrentDeploymentException) Error

              func (*ConcurrentDeploymentException) ErrorCode

              func (e *ConcurrentDeploymentException) ErrorCode() string

              func (*ConcurrentDeploymentException) ErrorFault

              func (*ConcurrentDeploymentException) ErrorMessage

              func (e *ConcurrentDeploymentException) ErrorMessage() string

              type DataSource

              type DataSource struct {
              
              	// The name of the data source.
              	Name *string
              
              	// The S3 bucket where the data files are located.
              	S3Bucket *string
              
              	// The list of S3 keys identifying the data source files.
              	S3Keys []S3KeyOutput
              }

                Information about a data source.

                type DataSourceConfig

                type DataSourceConfig struct {
                
                	// The name of the data source.
                	//
                	// This member is required.
                	Name *string
                
                	// The S3 bucket where the data files are located.
                	//
                	// This member is required.
                	S3Bucket *string
                
                	// The list of S3 keys identifying the data source files.
                	//
                	// This member is required.
                	S3Keys []string
                }

                  Information about a data source.

                  type DeploymentApplicationConfig

                  type DeploymentApplicationConfig struct {
                  
                  	// The Amazon Resource Name (ARN) of the robot application.
                  	//
                  	// This member is required.
                  	Application *string
                  
                  	// The version of the application.
                  	//
                  	// This member is required.
                  	ApplicationVersion *string
                  
                  	// The launch configuration.
                  	//
                  	// This member is required.
                  	LaunchConfig *DeploymentLaunchConfig
                  }

                    Information about a deployment application configuration.

                    type DeploymentConfig

                    type DeploymentConfig struct {
                    
                    	// The percentage of robots receiving the deployment at the same time.
                    	ConcurrentDeploymentPercentage *int32
                    
                    	// The download condition file.
                    	DownloadConditionFile *S3Object
                    
                    	// The percentage of deployments that need to fail before stopping deployment.
                    	FailureThresholdPercentage *int32
                    
                    	// The amount of time, in seconds, to wait for deployment to a single robot to
                    	// complete. Choose a time between 1 minute and 7 days. The default is 5 hours.
                    	RobotDeploymentTimeoutInSeconds *int64
                    }

                      Information about a deployment configuration.

                      type DeploymentJob

                      type DeploymentJob struct {
                      
                      	// The Amazon Resource Name (ARN) of the deployment job.
                      	Arn *string
                      
                      	// The time, in milliseconds since the epoch, when the deployment job was created.
                      	CreatedAt *time.Time
                      
                      	// The deployment application configuration.
                      	DeploymentApplicationConfigs []DeploymentApplicationConfig
                      
                      	// The deployment configuration.
                      	DeploymentConfig *DeploymentConfig
                      
                      	// The deployment job failure code.
                      	FailureCode DeploymentJobErrorCode
                      
                      	// A short description of the reason why the deployment job failed.
                      	FailureReason *string
                      
                      	// The Amazon Resource Name (ARN) of the fleet.
                      	Fleet *string
                      
                      	// The status of the deployment job.
                      	Status DeploymentStatus
                      }

                        Information about a deployment job.

                        type DeploymentJobErrorCode

                        type DeploymentJobErrorCode string
                        const (
                        	DeploymentJobErrorCodeResourceNotFound                    DeploymentJobErrorCode = "ResourceNotFound"
                        	DeploymentJobErrorCodeEnvironmentSetupError               DeploymentJobErrorCode = "EnvironmentSetupError"
                        	DeploymentJobErrorCodeEtagMismatch                        DeploymentJobErrorCode = "EtagMismatch"
                        	DeploymentJobErrorCodeFailureThresholdBreached            DeploymentJobErrorCode = "FailureThresholdBreached"
                        	DeploymentJobErrorCodeRobotDeploymentAborted              DeploymentJobErrorCode = "RobotDeploymentAborted"
                        	DeploymentJobErrorCodeRobotDeploymentNoResponse           DeploymentJobErrorCode = "RobotDeploymentNoResponse"
                        	DeploymentJobErrorCodeRobotAgentConnectionTimeout         DeploymentJobErrorCode = "RobotAgentConnectionTimeout"
                        	DeploymentJobErrorCodeGreengrassDeploymentFailed          DeploymentJobErrorCode = "GreengrassDeploymentFailed"
                        	DeploymentJobErrorCodeInvalidGreengrassGroup              DeploymentJobErrorCode = "InvalidGreengrassGroup"
                        	DeploymentJobErrorCodeMissingRobotArchitecture            DeploymentJobErrorCode = "MissingRobotArchitecture"
                        	DeploymentJobErrorCodeMissingRobotApplicationArchitecture DeploymentJobErrorCode = "MissingRobotApplicationArchitecture"
                        	DeploymentJobErrorCodeMissingRobotDeploymentResource      DeploymentJobErrorCode = "MissingRobotDeploymentResource"
                        	DeploymentJobErrorCodeGreengrassGroupVersionDoesNotExist  DeploymentJobErrorCode = "GreengrassGroupVersionDoesNotExist"
                        	DeploymentJobErrorCodeLambdaDeleted                       DeploymentJobErrorCode = "LambdaDeleted"
                        	DeploymentJobErrorCodeExtractingBundleFailure             DeploymentJobErrorCode = "ExtractingBundleFailure"
                        	DeploymentJobErrorCodePreLaunchFileFailure                DeploymentJobErrorCode = "PreLaunchFileFailure"
                        	DeploymentJobErrorCodePostLaunchFileFailure               DeploymentJobErrorCode = "PostLaunchFileFailure"
                        	DeploymentJobErrorCodeBadPermissionError                  DeploymentJobErrorCode = "BadPermissionError"
                        	DeploymentJobErrorCodeDownloadConditionFailed             DeploymentJobErrorCode = "DownloadConditionFailed"
                        	DeploymentJobErrorCodeInternalServerError                 DeploymentJobErrorCode = "InternalServerError"
                        )

                          Enum values for DeploymentJobErrorCode

                          func (DeploymentJobErrorCode) Values

                            Values returns all known values for DeploymentJobErrorCode. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                            type DeploymentLaunchConfig

                            type DeploymentLaunchConfig struct {
                            
                            	// The launch file name.
                            	//
                            	// This member is required.
                            	LaunchFile *string
                            
                            	// The package name.
                            	//
                            	// This member is required.
                            	PackageName *string
                            
                            	// An array of key/value pairs specifying environment variables for the robot
                            	// application
                            	EnvironmentVariables map[string]string
                            
                            	// The deployment post-launch file. This file will be executed after the launch
                            	// file.
                            	PostLaunchFile *string
                            
                            	// The deployment pre-launch file. This file will be executed prior to the launch
                            	// file.
                            	PreLaunchFile *string
                            }

                              Configuration information for a deployment launch.

                              type DeploymentStatus

                              type DeploymentStatus string
                              const (
                              	DeploymentStatusPending    DeploymentStatus = "Pending"
                              	DeploymentStatusPreparing  DeploymentStatus = "Preparing"
                              	DeploymentStatusInProgress DeploymentStatus = "InProgress"
                              	DeploymentStatusFailed     DeploymentStatus = "Failed"
                              	DeploymentStatusSucceeded  DeploymentStatus = "Succeeded"
                              	DeploymentStatusCanceled   DeploymentStatus = "Canceled"
                              )

                                Enum values for DeploymentStatus

                                func (DeploymentStatus) Values

                                  Values returns all known values for DeploymentStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                  type FailedCreateSimulationJobRequest

                                  type FailedCreateSimulationJobRequest struct {
                                  
                                  	// The time, in milliseconds since the epoch, when the simulation job batch failed.
                                  	FailedAt *time.Time
                                  
                                  	// The failure code.
                                  	FailureCode SimulationJobErrorCode
                                  
                                  	// The failure reason of the simulation job request.
                                  	FailureReason *string
                                  
                                  	// The simulation job request.
                                  	Request *SimulationJobRequest
                                  }

                                    Information about a failed create simulation job request.

                                    type FailureBehavior

                                    type FailureBehavior string
                                    const (
                                    	FailureBehaviorFail     FailureBehavior = "Fail"
                                    	FailureBehaviorContinue FailureBehavior = "Continue"
                                    )

                                      Enum values for FailureBehavior

                                      func (FailureBehavior) Values

                                      func (FailureBehavior) Values() []FailureBehavior

                                        Values returns all known values for FailureBehavior. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                        type FailureSummary

                                        type FailureSummary struct {
                                        
                                        	// The worlds that failed.
                                        	Failures []WorldFailure
                                        
                                        	// The total number of failures.
                                        	TotalFailureCount int32
                                        }

                                          Information about worlds that failed.

                                          type Filter

                                          type Filter struct {
                                          
                                          	// The name of the filter.
                                          	Name *string
                                          
                                          	// A list of values.
                                          	Values []string
                                          }

                                            Information about a filter.

                                            type FinishedWorldsSummary

                                            type FinishedWorldsSummary struct {
                                            
                                            	// Information about worlds that failed.
                                            	FailureSummary *FailureSummary
                                            
                                            	// The total number of finished worlds.
                                            	FinishedCount int32
                                            
                                            	// A list of worlds that succeeded.
                                            	SucceededWorlds []string
                                            }

                                              Information about worlds that finished.

                                              type Fleet

                                              type Fleet struct {
                                              
                                              	// The Amazon Resource Name (ARN) of the fleet.
                                              	Arn *string
                                              
                                              	// The time, in milliseconds since the epoch, when the fleet was created.
                                              	CreatedAt *time.Time
                                              
                                              	// The Amazon Resource Name (ARN) of the last deployment job.
                                              	LastDeploymentJob *string
                                              
                                              	// The status of the last fleet deployment.
                                              	LastDeploymentStatus DeploymentStatus
                                              
                                              	// The time of the last deployment.
                                              	LastDeploymentTime *time.Time
                                              
                                              	// The name of the fleet.
                                              	Name *string
                                              }

                                                Information about a fleet.

                                                type IdempotentParameterMismatchException

                                                type IdempotentParameterMismatchException struct {
                                                	Message *string
                                                }

                                                  The request uses the same client token as a previous, but non-identical request. Do not reuse a client token with different requests, unless the requests are identical.

                                                  func (*IdempotentParameterMismatchException) Error

                                                  func (*IdempotentParameterMismatchException) ErrorCode

                                                  func (*IdempotentParameterMismatchException) ErrorFault

                                                  func (*IdempotentParameterMismatchException) ErrorMessage

                                                  func (e *IdempotentParameterMismatchException) ErrorMessage() string

                                                  type InternalServerException

                                                  type InternalServerException struct {
                                                  	Message *string
                                                  }

                                                    AWS RoboMaker experienced a service issue. Try your call again.

                                                    func (*InternalServerException) Error

                                                    func (e *InternalServerException) Error() string

                                                    func (*InternalServerException) ErrorCode

                                                    func (e *InternalServerException) ErrorCode() string

                                                    func (*InternalServerException) ErrorFault

                                                    func (e *InternalServerException) ErrorFault() smithy.ErrorFault

                                                    func (*InternalServerException) ErrorMessage

                                                    func (e *InternalServerException) ErrorMessage() string

                                                    type InvalidParameterException

                                                    type InvalidParameterException struct {
                                                    	Message *string
                                                    }

                                                      A parameter specified in a request is not valid, is unsupported, or cannot be used. The returned message provides an explanation of the error value.

                                                      func (*InvalidParameterException) Error

                                                      func (e *InvalidParameterException) Error() string

                                                      func (*InvalidParameterException) ErrorCode

                                                      func (e *InvalidParameterException) ErrorCode() string

                                                      func (*InvalidParameterException) ErrorFault

                                                      func (*InvalidParameterException) ErrorMessage

                                                      func (e *InvalidParameterException) ErrorMessage() string

                                                      type LaunchConfig

                                                      type LaunchConfig struct {
                                                      
                                                      	// The launch file name.
                                                      	//
                                                      	// This member is required.
                                                      	LaunchFile *string
                                                      
                                                      	// The package name.
                                                      	//
                                                      	// This member is required.
                                                      	PackageName *string
                                                      
                                                      	// The environment variables for the application launch.
                                                      	EnvironmentVariables map[string]string
                                                      
                                                      	// The port forwarding configuration.
                                                      	PortForwardingConfig *PortForwardingConfig
                                                      
                                                      	// Boolean indicating whether a streaming session will be configured for the
                                                      	// application. If True, AWS RoboMaker will configure a connection so you can
                                                      	// interact with your application as it is running in the simulation. You must
                                                      	// configure and luanch the component. It must have a graphical user interface.
                                                      	StreamUI bool
                                                      }

                                                        Information about a launch configuration.

                                                        type LimitExceededException

                                                        type LimitExceededException struct {
                                                        	Message *string
                                                        }

                                                          The requested resource exceeds the maximum number allowed, or the number of concurrent stream requests exceeds the maximum number allowed.

                                                          func (*LimitExceededException) Error

                                                          func (e *LimitExceededException) Error() string

                                                          func (*LimitExceededException) ErrorCode

                                                          func (e *LimitExceededException) ErrorCode() string

                                                          func (*LimitExceededException) ErrorFault

                                                          func (e *LimitExceededException) ErrorFault() smithy.ErrorFault

                                                          func (*LimitExceededException) ErrorMessage

                                                          func (e *LimitExceededException) ErrorMessage() string

                                                          type LoggingConfig

                                                          type LoggingConfig struct {
                                                          
                                                          	// A boolean indicating whether to record all ROS topics.
                                                          	//
                                                          	// This member is required.
                                                          	RecordAllRosTopics *bool
                                                          }

                                                            The logging configuration.

                                                            type NetworkInterface

                                                            type NetworkInterface struct {
                                                            
                                                            	// The ID of the network interface.
                                                            	NetworkInterfaceId *string
                                                            
                                                            	// The IPv4 address of the network interface within the subnet.
                                                            	PrivateIpAddress *string
                                                            
                                                            	// The IPv4 public address of the network interface.
                                                            	PublicIpAddress *string
                                                            }

                                                              Describes a network interface.

                                                              type OutputLocation

                                                              type OutputLocation struct {
                                                              
                                                              	// The S3 bucket for output.
                                                              	S3Bucket *string
                                                              
                                                              	// The S3 folder in the s3Bucket where output files will be placed.
                                                              	S3Prefix *string
                                                              }

                                                                The output location.

                                                                type PortForwardingConfig

                                                                type PortForwardingConfig struct {
                                                                
                                                                	// The port mappings for the configuration.
                                                                	PortMappings []PortMapping
                                                                }

                                                                  Configuration information for port forwarding.

                                                                  type PortMapping

                                                                  type PortMapping struct {
                                                                  
                                                                  	// The port number on the application.
                                                                  	//
                                                                  	// This member is required.
                                                                  	ApplicationPort int32
                                                                  
                                                                  	// The port number on the simulation job instance to use as a remote connection
                                                                  	// point.
                                                                  	//
                                                                  	// This member is required.
                                                                  	JobPort int32
                                                                  
                                                                  	// A Boolean indicating whether to enable this port mapping on public IP.
                                                                  	EnableOnPublicIp bool
                                                                  }

                                                                    An object representing a port mapping.

                                                                    type ProgressDetail

                                                                    type ProgressDetail struct {
                                                                    
                                                                    	// The current progress status. Validating Validating the deployment.
                                                                    	// DownloadingExtracting Downloading and extracting the bundle on the robot.
                                                                    	// ExecutingPreLaunch Executing pre-launch script(s) if provided. Launching
                                                                    	// Launching the robot application. ExecutingPostLaunch Executing post-launch
                                                                    	// script(s) if provided. Finished Deployment is complete.
                                                                    	CurrentProgress RobotDeploymentStep
                                                                    
                                                                    	// Estimated amount of time in seconds remaining in the step. This currently only
                                                                    	// applies to the Downloading/Extracting step of the deployment. It is empty for
                                                                    	// other steps.
                                                                    	EstimatedTimeRemainingSeconds *int32
                                                                    
                                                                    	// Precentage of the step that is done. This currently only applies to the
                                                                    	// Downloading/Extracting step of the deployment. It is empty for other steps.
                                                                    	PercentDone *float32
                                                                    
                                                                    	// The Amazon Resource Name (ARN) of the deployment job.
                                                                    	TargetResource *string
                                                                    }

                                                                      Information about the progress of a deployment job.

                                                                      type RenderingEngine

                                                                      type RenderingEngine struct {
                                                                      
                                                                      	// The name of the rendering engine.
                                                                      	Name RenderingEngineType
                                                                      
                                                                      	// The version of the rendering engine.
                                                                      	Version *string
                                                                      }

                                                                        Information about a rendering engine.

                                                                        type RenderingEngineType

                                                                        type RenderingEngineType string
                                                                        const (
                                                                        	RenderingEngineTypeOgre RenderingEngineType = "OGRE"
                                                                        )

                                                                          Enum values for RenderingEngineType

                                                                          func (RenderingEngineType) Values

                                                                            Values returns all known values for RenderingEngineType. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                            type ResourceAlreadyExistsException

                                                                            type ResourceAlreadyExistsException struct {
                                                                            	Message *string
                                                                            }

                                                                              The specified resource already exists.

                                                                              func (*ResourceAlreadyExistsException) Error

                                                                              func (*ResourceAlreadyExistsException) ErrorCode

                                                                              func (e *ResourceAlreadyExistsException) ErrorCode() string

                                                                              func (*ResourceAlreadyExistsException) ErrorFault

                                                                              func (*ResourceAlreadyExistsException) ErrorMessage

                                                                              func (e *ResourceAlreadyExistsException) ErrorMessage() string

                                                                              type ResourceNotFoundException

                                                                              type ResourceNotFoundException struct {
                                                                              	Message *string
                                                                              }

                                                                                The specified resource does not exist.

                                                                                func (*ResourceNotFoundException) Error

                                                                                func (e *ResourceNotFoundException) Error() string

                                                                                func (*ResourceNotFoundException) ErrorCode

                                                                                func (e *ResourceNotFoundException) ErrorCode() string

                                                                                func (*ResourceNotFoundException) ErrorFault

                                                                                func (*ResourceNotFoundException) ErrorMessage

                                                                                func (e *ResourceNotFoundException) ErrorMessage() string

                                                                                type Robot

                                                                                type Robot struct {
                                                                                
                                                                                	// The architecture of the robot.
                                                                                	Architecture Architecture
                                                                                
                                                                                	// The Amazon Resource Name (ARN) of the robot.
                                                                                	Arn *string
                                                                                
                                                                                	// The time, in milliseconds since the epoch, when the robot was created.
                                                                                	CreatedAt *time.Time
                                                                                
                                                                                	// The Amazon Resource Name (ARN) of the fleet.
                                                                                	FleetArn *string
                                                                                
                                                                                	// The Greengrass group associated with the robot.
                                                                                	GreenGrassGroupId *string
                                                                                
                                                                                	// The Amazon Resource Name (ARN) of the last deployment job.
                                                                                	LastDeploymentJob *string
                                                                                
                                                                                	// The time of the last deployment.
                                                                                	LastDeploymentTime *time.Time
                                                                                
                                                                                	// The name of the robot.
                                                                                	Name *string
                                                                                
                                                                                	// The status of the robot.
                                                                                	Status RobotStatus
                                                                                }

                                                                                  Information about a robot.

                                                                                  type RobotApplicationConfig

                                                                                  type RobotApplicationConfig struct {
                                                                                  
                                                                                  	// The application information for the robot application.
                                                                                  	//
                                                                                  	// This member is required.
                                                                                  	Application *string
                                                                                  
                                                                                  	// The launch configuration for the robot application.
                                                                                  	//
                                                                                  	// This member is required.
                                                                                  	LaunchConfig *LaunchConfig
                                                                                  
                                                                                  	// The version of the robot application.
                                                                                  	ApplicationVersion *string
                                                                                  }

                                                                                    Application configuration information for a robot.

                                                                                    type RobotApplicationSummary

                                                                                    type RobotApplicationSummary struct {
                                                                                    
                                                                                    	// The Amazon Resource Name (ARN) of the robot.
                                                                                    	Arn *string
                                                                                    
                                                                                    	// The time, in milliseconds since the epoch, when the robot application was last
                                                                                    	// updated.
                                                                                    	LastUpdatedAt *time.Time
                                                                                    
                                                                                    	// The name of the robot application.
                                                                                    	Name *string
                                                                                    
                                                                                    	// Information about a robot software suite (ROS distribution).
                                                                                    	RobotSoftwareSuite *RobotSoftwareSuite
                                                                                    
                                                                                    	// The version of the robot application.
                                                                                    	Version *string
                                                                                    }

                                                                                      Summary information for a robot application.

                                                                                      type RobotDeployment

                                                                                      type RobotDeployment struct {
                                                                                      
                                                                                      	// The robot deployment Amazon Resource Name (ARN).
                                                                                      	Arn *string
                                                                                      
                                                                                      	// The time, in milliseconds since the epoch, when the deployment finished.
                                                                                      	DeploymentFinishTime *time.Time
                                                                                      
                                                                                      	// The time, in milliseconds since the epoch, when the deployment was started.
                                                                                      	DeploymentStartTime *time.Time
                                                                                      
                                                                                      	// The robot deployment failure code.
                                                                                      	FailureCode DeploymentJobErrorCode
                                                                                      
                                                                                      	// A short description of the reason why the robot deployment failed.
                                                                                      	FailureReason *string
                                                                                      
                                                                                      	// Information about how the deployment is progressing.
                                                                                      	ProgressDetail *ProgressDetail
                                                                                      
                                                                                      	// The status of the robot deployment.
                                                                                      	Status RobotStatus
                                                                                      }

                                                                                        Information about a robot deployment.

                                                                                        type RobotDeploymentStep

                                                                                        type RobotDeploymentStep string
                                                                                        const (
                                                                                        	RobotDeploymentStepValidatingStep             RobotDeploymentStep = "Validating"
                                                                                        	RobotDeploymentStepDownloadingExtractingStep  RobotDeploymentStep = "DownloadingExtracting"
                                                                                        	RobotDeploymentStepExecutingDownloadCondition RobotDeploymentStep = "ExecutingDownloadCondition"
                                                                                        	RobotDeploymentStepPreLaunchStep              RobotDeploymentStep = "ExecutingPreLaunch"
                                                                                        	RobotDeploymentStepLaunchingStep              RobotDeploymentStep = "Launching"
                                                                                        	RobotDeploymentStepPostLaunchStep             RobotDeploymentStep = "ExecutingPostLaunch"
                                                                                        	RobotDeploymentStepFinishedStep               RobotDeploymentStep = "Finished"
                                                                                        )

                                                                                          Enum values for RobotDeploymentStep

                                                                                          func (RobotDeploymentStep) Values

                                                                                            Values returns all known values for RobotDeploymentStep. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                            type RobotSoftwareSuite

                                                                                            type RobotSoftwareSuite struct {
                                                                                            
                                                                                            	// The name of the robot software suite (ROS distribution).
                                                                                            	Name RobotSoftwareSuiteType
                                                                                            
                                                                                            	// The version of the robot software suite (ROS distribution).
                                                                                            	Version RobotSoftwareSuiteVersionType
                                                                                            }

                                                                                              Information about a robot software suite (ROS distribution).

                                                                                              type RobotSoftwareSuiteType

                                                                                              type RobotSoftwareSuiteType string
                                                                                              const (
                                                                                              	RobotSoftwareSuiteTypeRos  RobotSoftwareSuiteType = "ROS"
                                                                                              	RobotSoftwareSuiteTypeRos2 RobotSoftwareSuiteType = "ROS2"
                                                                                              )

                                                                                                Enum values for RobotSoftwareSuiteType

                                                                                                func (RobotSoftwareSuiteType) Values

                                                                                                  Values returns all known values for RobotSoftwareSuiteType. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                  type RobotSoftwareSuiteVersionType

                                                                                                  type RobotSoftwareSuiteVersionType string
                                                                                                  const (
                                                                                                  	RobotSoftwareSuiteVersionTypeKinetic RobotSoftwareSuiteVersionType = "Kinetic"
                                                                                                  	RobotSoftwareSuiteVersionTypeMelodic RobotSoftwareSuiteVersionType = "Melodic"
                                                                                                  	RobotSoftwareSuiteVersionTypeDashing RobotSoftwareSuiteVersionType = "Dashing"
                                                                                                  )

                                                                                                    Enum values for RobotSoftwareSuiteVersionType

                                                                                                    func (RobotSoftwareSuiteVersionType) Values

                                                                                                      Values returns all known values for RobotSoftwareSuiteVersionType. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                      type RobotStatus

                                                                                                      type RobotStatus string
                                                                                                      const (
                                                                                                      	RobotStatusAvailable            RobotStatus = "Available"
                                                                                                      	RobotStatusRegistered           RobotStatus = "Registered"
                                                                                                      	RobotStatusPendingNewDeployment RobotStatus = "PendingNewDeployment"
                                                                                                      	RobotStatusDeploying            RobotStatus = "Deploying"
                                                                                                      	RobotStatusFailed               RobotStatus = "Failed"
                                                                                                      	RobotStatusInSync               RobotStatus = "InSync"
                                                                                                      	RobotStatusNoResponse           RobotStatus = "NoResponse"
                                                                                                      )

                                                                                                        Enum values for RobotStatus

                                                                                                        func (RobotStatus) Values

                                                                                                        func (RobotStatus) Values() []RobotStatus

                                                                                                          Values returns all known values for RobotStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                          type S3KeyOutput

                                                                                                          type S3KeyOutput struct {
                                                                                                          
                                                                                                          	// The etag for the object.
                                                                                                          	Etag *string
                                                                                                          
                                                                                                          	// The S3 key.
                                                                                                          	S3Key *string
                                                                                                          }

                                                                                                            Information about S3 keys.

                                                                                                            type S3Object

                                                                                                            type S3Object struct {
                                                                                                            
                                                                                                            	// The bucket containing the object.
                                                                                                            	//
                                                                                                            	// This member is required.
                                                                                                            	Bucket *string
                                                                                                            
                                                                                                            	// The key of the object.
                                                                                                            	//
                                                                                                            	// This member is required.
                                                                                                            	Key *string
                                                                                                            
                                                                                                            	// The etag of the object.
                                                                                                            	Etag *string
                                                                                                            }

                                                                                                              Information about an S3 object.

                                                                                                              type ServiceUnavailableException

                                                                                                              type ServiceUnavailableException struct {
                                                                                                              	Message *string
                                                                                                              }

                                                                                                                The request has failed due to a temporary failure of the server.

                                                                                                                func (*ServiceUnavailableException) Error

                                                                                                                func (*ServiceUnavailableException) ErrorCode

                                                                                                                func (e *ServiceUnavailableException) ErrorCode() string

                                                                                                                func (*ServiceUnavailableException) ErrorFault

                                                                                                                func (*ServiceUnavailableException) ErrorMessage

                                                                                                                func (e *ServiceUnavailableException) ErrorMessage() string

                                                                                                                type SimulationApplicationConfig

                                                                                                                type SimulationApplicationConfig struct {
                                                                                                                
                                                                                                                	// The application information for the simulation application.
                                                                                                                	//
                                                                                                                	// This member is required.
                                                                                                                	Application *string
                                                                                                                
                                                                                                                	// The launch configuration for the simulation application.
                                                                                                                	//
                                                                                                                	// This member is required.
                                                                                                                	LaunchConfig *LaunchConfig
                                                                                                                
                                                                                                                	// The version of the simulation application.
                                                                                                                	ApplicationVersion *string
                                                                                                                
                                                                                                                	// A list of world configurations.
                                                                                                                	WorldConfigs []WorldConfig
                                                                                                                }

                                                                                                                  Information about a simulation application configuration.

                                                                                                                  type SimulationApplicationSummary

                                                                                                                  type SimulationApplicationSummary struct {
                                                                                                                  
                                                                                                                  	// The Amazon Resource Name (ARN) of the simulation application.
                                                                                                                  	Arn *string
                                                                                                                  
                                                                                                                  	// The time, in milliseconds since the epoch, when the simulation application was
                                                                                                                  	// last updated.
                                                                                                                  	LastUpdatedAt *time.Time
                                                                                                                  
                                                                                                                  	// The name of the simulation application.
                                                                                                                  	Name *string
                                                                                                                  
                                                                                                                  	// Information about a robot software suite (ROS distribution).
                                                                                                                  	RobotSoftwareSuite *RobotSoftwareSuite
                                                                                                                  
                                                                                                                  	// Information about a simulation software suite.
                                                                                                                  	SimulationSoftwareSuite *SimulationSoftwareSuite
                                                                                                                  
                                                                                                                  	// The version of the simulation application.
                                                                                                                  	Version *string
                                                                                                                  }

                                                                                                                    Summary information for a simulation application.

                                                                                                                    type SimulationJob

                                                                                                                    type SimulationJob struct {
                                                                                                                    
                                                                                                                    	// The Amazon Resource Name (ARN) of the simulation job.
                                                                                                                    	Arn *string
                                                                                                                    
                                                                                                                    	// A unique identifier for this SimulationJob request.
                                                                                                                    	ClientRequestToken *string
                                                                                                                    
                                                                                                                    	// Compute information for the simulation job
                                                                                                                    	Compute *ComputeResponse
                                                                                                                    
                                                                                                                    	// The data sources for the simulation job.
                                                                                                                    	DataSources []DataSource
                                                                                                                    
                                                                                                                    	// The failure behavior the simulation job. Continue Restart the simulation job in
                                                                                                                    	// the same host instance. Fail Stop the simulation job and terminate the instance.
                                                                                                                    	FailureBehavior FailureBehavior
                                                                                                                    
                                                                                                                    	// The failure code of the simulation job if it failed.
                                                                                                                    	FailureCode SimulationJobErrorCode
                                                                                                                    
                                                                                                                    	// The reason why the simulation job failed.
                                                                                                                    	FailureReason *string
                                                                                                                    
                                                                                                                    	// The IAM role that allows the simulation instance to call the AWS APIs that are
                                                                                                                    	// specified in its associated policies on your behalf. This is how credentials are
                                                                                                                    	// passed in to your simulation job.
                                                                                                                    	IamRole *string
                                                                                                                    
                                                                                                                    	// The time, in milliseconds since the epoch, when the simulation job was last
                                                                                                                    	// started.
                                                                                                                    	LastStartedAt *time.Time
                                                                                                                    
                                                                                                                    	// The time, in milliseconds since the epoch, when the simulation job was last
                                                                                                                    	// updated.
                                                                                                                    	LastUpdatedAt *time.Time
                                                                                                                    
                                                                                                                    	// The logging configuration.
                                                                                                                    	LoggingConfig *LoggingConfig
                                                                                                                    
                                                                                                                    	// The maximum simulation job duration in seconds. The value must be 8 days
                                                                                                                    	// (691,200 seconds) or less.
                                                                                                                    	MaxJobDurationInSeconds int64
                                                                                                                    
                                                                                                                    	// The name of the simulation job.
                                                                                                                    	Name *string
                                                                                                                    
                                                                                                                    	// Information about a network interface.
                                                                                                                    	NetworkInterface *NetworkInterface
                                                                                                                    
                                                                                                                    	// Location for output files generated by the simulation job.
                                                                                                                    	OutputLocation *OutputLocation
                                                                                                                    
                                                                                                                    	// A list of robot applications.
                                                                                                                    	RobotApplications []RobotApplicationConfig
                                                                                                                    
                                                                                                                    	// A list of simulation applications.
                                                                                                                    	SimulationApplications []SimulationApplicationConfig
                                                                                                                    
                                                                                                                    	// The simulation job execution duration in milliseconds.
                                                                                                                    	SimulationTimeMillis int64
                                                                                                                    
                                                                                                                    	// Status of the simulation job.
                                                                                                                    	Status SimulationJobStatus
                                                                                                                    
                                                                                                                    	// A map that contains tag keys and tag values that are attached to the simulation
                                                                                                                    	// job.
                                                                                                                    	Tags map[string]string
                                                                                                                    
                                                                                                                    	// VPC configuration information.
                                                                                                                    	VpcConfig *VPCConfigResponse
                                                                                                                    }

                                                                                                                      Information about a simulation job.

                                                                                                                      type SimulationJobBatchErrorCode

                                                                                                                      type SimulationJobBatchErrorCode string
                                                                                                                      const (
                                                                                                                      	SimulationJobBatchErrorCodeInternalServiceError SimulationJobBatchErrorCode = "InternalServiceError"
                                                                                                                      )

                                                                                                                        Enum values for SimulationJobBatchErrorCode

                                                                                                                        func (SimulationJobBatchErrorCode) Values

                                                                                                                          Values returns all known values for SimulationJobBatchErrorCode. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                          type SimulationJobBatchStatus

                                                                                                                          type SimulationJobBatchStatus string
                                                                                                                          const (
                                                                                                                          	SimulationJobBatchStatusPending    SimulationJobBatchStatus = "Pending"
                                                                                                                          	SimulationJobBatchStatusInProgress SimulationJobBatchStatus = "InProgress"
                                                                                                                          	SimulationJobBatchStatusFailed     SimulationJobBatchStatus = "Failed"
                                                                                                                          	SimulationJobBatchStatusCompleted  SimulationJobBatchStatus = "Completed"
                                                                                                                          	SimulationJobBatchStatusCanceled   SimulationJobBatchStatus = "Canceled"
                                                                                                                          	SimulationJobBatchStatusCanceling  SimulationJobBatchStatus = "Canceling"
                                                                                                                          	SimulationJobBatchStatusCompleting SimulationJobBatchStatus = "Completing"
                                                                                                                          	SimulationJobBatchStatusTimingOut  SimulationJobBatchStatus = "TimingOut"
                                                                                                                          	SimulationJobBatchStatusTimedOut   SimulationJobBatchStatus = "TimedOut"
                                                                                                                          )

                                                                                                                            Enum values for SimulationJobBatchStatus

                                                                                                                            func (SimulationJobBatchStatus) Values

                                                                                                                              Values returns all known values for SimulationJobBatchStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                              type SimulationJobBatchSummary

                                                                                                                              type SimulationJobBatchSummary struct {
                                                                                                                              
                                                                                                                              	// The Amazon Resource Name (ARN) of the batch.
                                                                                                                              	Arn *string
                                                                                                                              
                                                                                                                              	// The time, in milliseconds since the epoch, when the simulation job batch was
                                                                                                                              	// created.
                                                                                                                              	CreatedAt *time.Time
                                                                                                                              
                                                                                                                              	// The number of created simulation job requests.
                                                                                                                              	CreatedRequestCount int32
                                                                                                                              
                                                                                                                              	// The number of failed simulation job requests.
                                                                                                                              	FailedRequestCount int32
                                                                                                                              
                                                                                                                              	// The time, in milliseconds since the epoch, when the simulation job batch was
                                                                                                                              	// last updated.
                                                                                                                              	LastUpdatedAt *time.Time
                                                                                                                              
                                                                                                                              	// The number of pending simulation job requests.
                                                                                                                              	PendingRequestCount int32
                                                                                                                              
                                                                                                                              	// The status of the simulation job batch. Pending The simulation job batch request
                                                                                                                              	// is pending. InProgress The simulation job batch is in progress. Failed The
                                                                                                                              	// simulation job batch failed. One or more simulation job requests could not be
                                                                                                                              	// completed due to an internal failure (like InternalServiceError). See
                                                                                                                              	// failureCode and failureReason for more information. Completed The simulation
                                                                                                                              	// batch job completed. A batch is complete when (1) there are no pending
                                                                                                                              	// simulation job requests in the batch and none of the failed simulation job
                                                                                                                              	// requests are due to InternalServiceError and (2) when all created simulation
                                                                                                                              	// jobs have reached a terminal state (for example, Completed or Failed). Canceled
                                                                                                                              	// The simulation batch job was cancelled. Canceling The simulation batch job is
                                                                                                                              	// being cancelled. Completing The simulation batch job is completing. TimingOut
                                                                                                                              	// The simulation job batch is timing out. If a batch timing out, and there are
                                                                                                                              	// pending requests that were failing due to an internal failure (like
                                                                                                                              	// InternalServiceError), the batch status will be Failed. If there are no such
                                                                                                                              	// failing request, the batch status will be TimedOut. TimedOut The simulation
                                                                                                                              	// batch job timed out.
                                                                                                                              	Status SimulationJobBatchStatus
                                                                                                                              }

                                                                                                                                Information about a simulation job batch.

                                                                                                                                type SimulationJobErrorCode

                                                                                                                                type SimulationJobErrorCode string
                                                                                                                                const (
                                                                                                                                	SimulationJobErrorCodeInternalServiceError                       SimulationJobErrorCode = "InternalServiceError"
                                                                                                                                	SimulationJobErrorCodeRobotApplicationCrash                      SimulationJobErrorCode = "RobotApplicationCrash"
                                                                                                                                	SimulationJobErrorCodeSimulationApplicationCrash                 SimulationJobErrorCode = "SimulationApplicationCrash"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsRobotApplication             SimulationJobErrorCode = "BadPermissionsRobotApplication"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsSimulationApplication        SimulationJobErrorCode = "BadPermissionsSimulationApplication"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsS3Object                     SimulationJobErrorCode = "BadPermissionsS3Object"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsS3Output                     SimulationJobErrorCode = "BadPermissionsS3Output"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsCloudwatchLogs               SimulationJobErrorCode = "BadPermissionsCloudwatchLogs"
                                                                                                                                	SimulationJobErrorCodeSubnetIpLimitExceeded                      SimulationJobErrorCode = "SubnetIpLimitExceeded"
                                                                                                                                	SimulationJobErrorCodeENILimitExceeded                           SimulationJobErrorCode = "ENILimitExceeded"
                                                                                                                                	SimulationJobErrorCodeBadPermissionsUserCredentials              SimulationJobErrorCode = "BadPermissionsUserCredentials"
                                                                                                                                	SimulationJobErrorCodeInvalidBundleRobotApplication              SimulationJobErrorCode = "InvalidBundleRobotApplication"
                                                                                                                                	SimulationJobErrorCodeInvalidBundleSimulationApplication         SimulationJobErrorCode = "InvalidBundleSimulationApplication"
                                                                                                                                	SimulationJobErrorCodeInvalidS3Resource                          SimulationJobErrorCode = "InvalidS3Resource"
                                                                                                                                	SimulationJobErrorCodeLimitExceeded                              SimulationJobErrorCode = "LimitExceeded"
                                                                                                                                	SimulationJobErrorCodeMismatchedEtag                             SimulationJobErrorCode = "MismatchedEtag"
                                                                                                                                	SimulationJobErrorCodeRobotApplicationVersionMismatchedEtag      SimulationJobErrorCode = "RobotApplicationVersionMismatchedEtag"
                                                                                                                                	SimulationJobErrorCodeSimulationApplicationVersionMismatchedEtag SimulationJobErrorCode = "SimulationApplicationVersionMismatchedEtag"
                                                                                                                                	SimulationJobErrorCodeResourceNotFound                           SimulationJobErrorCode = "ResourceNotFound"
                                                                                                                                	SimulationJobErrorCodeRequestThrottled                           SimulationJobErrorCode = "RequestThrottled"
                                                                                                                                	SimulationJobErrorCodeBatchTimedOut                              SimulationJobErrorCode = "BatchTimedOut"
                                                                                                                                	SimulationJobErrorCodeBatchCanceled                              SimulationJobErrorCode = "BatchCanceled"
                                                                                                                                	SimulationJobErrorCodeInvalidInput                               SimulationJobErrorCode = "InvalidInput"
                                                                                                                                	SimulationJobErrorCodeWrongRegionS3Bucket                        SimulationJobErrorCode = "WrongRegionS3Bucket"
                                                                                                                                	SimulationJobErrorCodeWrongRegionS3Output                        SimulationJobErrorCode = "WrongRegionS3Output"
                                                                                                                                	SimulationJobErrorCodeWrongRegionRobotApplication                SimulationJobErrorCode = "WrongRegionRobotApplication"
                                                                                                                                	SimulationJobErrorCodeWrongRegionSimulationApplication           SimulationJobErrorCode = "WrongRegionSimulationApplication"
                                                                                                                                )

                                                                                                                                  Enum values for SimulationJobErrorCode

                                                                                                                                  func (SimulationJobErrorCode) Values

                                                                                                                                    Values returns all known values for SimulationJobErrorCode. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                    type SimulationJobRequest

                                                                                                                                    type SimulationJobRequest struct {
                                                                                                                                    
                                                                                                                                    	// The maximum simulation job duration in seconds. The value must be 8 days
                                                                                                                                    	// (691,200 seconds) or less.
                                                                                                                                    	//
                                                                                                                                    	// This member is required.
                                                                                                                                    	MaxJobDurationInSeconds int64
                                                                                                                                    
                                                                                                                                    	// Compute information for the simulation job
                                                                                                                                    	Compute *Compute
                                                                                                                                    
                                                                                                                                    	// Specify data sources to mount read-only files from S3 into your simulation.
                                                                                                                                    	// These files are available under /opt/robomaker/datasources/data_source_name.
                                                                                                                                    	// There is a limit of 100 files and a combined size of 25GB for all
                                                                                                                                    	// DataSourceConfig objects.
                                                                                                                                    	DataSources []DataSourceConfig
                                                                                                                                    
                                                                                                                                    	// The failure behavior the simulation job. Continue Restart the simulation job in
                                                                                                                                    	// the same host instance. Fail Stop the simulation job and terminate the instance.
                                                                                                                                    	FailureBehavior FailureBehavior
                                                                                                                                    
                                                                                                                                    	// The IAM role name that allows the simulation instance to call the AWS APIs that
                                                                                                                                    	// are specified in its associated policies on your behalf. This is how credentials
                                                                                                                                    	// are passed in to your simulation job.
                                                                                                                                    	IamRole *string
                                                                                                                                    
                                                                                                                                    	// The logging configuration.
                                                                                                                                    	LoggingConfig *LoggingConfig
                                                                                                                                    
                                                                                                                                    	// The output location.
                                                                                                                                    	OutputLocation *OutputLocation
                                                                                                                                    
                                                                                                                                    	// The robot applications to use in the simulation job.
                                                                                                                                    	RobotApplications []RobotApplicationConfig
                                                                                                                                    
                                                                                                                                    	// The simulation applications to use in the simulation job.
                                                                                                                                    	SimulationApplications []SimulationApplicationConfig
                                                                                                                                    
                                                                                                                                    	// A map that contains tag keys and tag values that are attached to the simulation
                                                                                                                                    	// job request.
                                                                                                                                    	Tags map[string]string
                                                                                                                                    
                                                                                                                                    	// Boolean indicating whether to use default simulation tool applications.
                                                                                                                                    	UseDefaultApplications *bool
                                                                                                                                    
                                                                                                                                    	// If your simulation job accesses resources in a VPC, you provide this parameter
                                                                                                                                    	// identifying the list of security group IDs and subnet IDs. These must belong to
                                                                                                                                    	// the same VPC. You must provide at least one security group and two subnet IDs.
                                                                                                                                    	VpcConfig *VPCConfig
                                                                                                                                    }

                                                                                                                                      Information about a simulation job request.

                                                                                                                                      type SimulationJobStatus

                                                                                                                                      type SimulationJobStatus string
                                                                                                                                      const (
                                                                                                                                      	SimulationJobStatusPending       SimulationJobStatus = "Pending"
                                                                                                                                      	SimulationJobStatusPreparing     SimulationJobStatus = "Preparing"
                                                                                                                                      	SimulationJobStatusRunning       SimulationJobStatus = "Running"
                                                                                                                                      	SimulationJobStatusRestarting    SimulationJobStatus = "Restarting"
                                                                                                                                      	SimulationJobStatusCompleted     SimulationJobStatus = "Completed"
                                                                                                                                      	SimulationJobStatusFailed        SimulationJobStatus = "Failed"
                                                                                                                                      	SimulationJobStatusRunningFailed SimulationJobStatus = "RunningFailed"
                                                                                                                                      	SimulationJobStatusTerminating   SimulationJobStatus = "Terminating"
                                                                                                                                      	SimulationJobStatusTerminated    SimulationJobStatus = "Terminated"
                                                                                                                                      	SimulationJobStatusCanceled      SimulationJobStatus = "Canceled"
                                                                                                                                      )

                                                                                                                                        Enum values for SimulationJobStatus

                                                                                                                                        func (SimulationJobStatus) Values

                                                                                                                                          Values returns all known values for SimulationJobStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                          type SimulationJobSummary

                                                                                                                                          type SimulationJobSummary struct {
                                                                                                                                          
                                                                                                                                          	// The Amazon Resource Name (ARN) of the simulation job.
                                                                                                                                          	Arn *string
                                                                                                                                          
                                                                                                                                          	// The names of the data sources.
                                                                                                                                          	DataSourceNames []string
                                                                                                                                          
                                                                                                                                          	// The time, in milliseconds since the epoch, when the simulation job was last
                                                                                                                                          	// updated.
                                                                                                                                          	LastUpdatedAt *time.Time
                                                                                                                                          
                                                                                                                                          	// The name of the simulation job.
                                                                                                                                          	Name *string
                                                                                                                                          
                                                                                                                                          	// A list of simulation job robot application names.
                                                                                                                                          	RobotApplicationNames []string
                                                                                                                                          
                                                                                                                                          	// A list of simulation job simulation application names.
                                                                                                                                          	SimulationApplicationNames []string
                                                                                                                                          
                                                                                                                                          	// The status of the simulation job.
                                                                                                                                          	Status SimulationJobStatus
                                                                                                                                          }

                                                                                                                                            Summary information for a simulation job.

                                                                                                                                            type SimulationSoftwareSuite

                                                                                                                                            type SimulationSoftwareSuite struct {
                                                                                                                                            
                                                                                                                                            	// The name of the simulation software suite.
                                                                                                                                            	Name SimulationSoftwareSuiteType
                                                                                                                                            
                                                                                                                                            	// The version of the simulation software suite.
                                                                                                                                            	Version *string
                                                                                                                                            }

                                                                                                                                              Information about a simulation software suite.

                                                                                                                                              type SimulationSoftwareSuiteType

                                                                                                                                              type SimulationSoftwareSuiteType string
                                                                                                                                              const (
                                                                                                                                              	SimulationSoftwareSuiteTypeGazebo     SimulationSoftwareSuiteType = "Gazebo"
                                                                                                                                              	SimulationSoftwareSuiteTypeRosbagPlay SimulationSoftwareSuiteType = "RosbagPlay"
                                                                                                                                              )

                                                                                                                                                Enum values for SimulationSoftwareSuiteType

                                                                                                                                                func (SimulationSoftwareSuiteType) Values

                                                                                                                                                  Values returns all known values for SimulationSoftwareSuiteType. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                                  type Source

                                                                                                                                                  type Source struct {
                                                                                                                                                  
                                                                                                                                                  	// The taget processor architecture for the application.
                                                                                                                                                  	Architecture Architecture
                                                                                                                                                  
                                                                                                                                                  	// A hash of the object specified by s3Bucket and s3Key.
                                                                                                                                                  	Etag *string
                                                                                                                                                  
                                                                                                                                                  	// The s3 bucket name.
                                                                                                                                                  	S3Bucket *string
                                                                                                                                                  
                                                                                                                                                  	// The s3 object key.
                                                                                                                                                  	S3Key *string
                                                                                                                                                  }

                                                                                                                                                    Information about a source.

                                                                                                                                                    type SourceConfig

                                                                                                                                                    type SourceConfig struct {
                                                                                                                                                    
                                                                                                                                                    	// The target processor architecture for the application.
                                                                                                                                                    	Architecture Architecture
                                                                                                                                                    
                                                                                                                                                    	// The Amazon S3 bucket name.
                                                                                                                                                    	S3Bucket *string
                                                                                                                                                    
                                                                                                                                                    	// The s3 object key.
                                                                                                                                                    	S3Key *string
                                                                                                                                                    }

                                                                                                                                                      Information about a source configuration.

                                                                                                                                                      type TemplateLocation

                                                                                                                                                      type TemplateLocation struct {
                                                                                                                                                      
                                                                                                                                                      	// The Amazon S3 bucket name.
                                                                                                                                                      	//
                                                                                                                                                      	// This member is required.
                                                                                                                                                      	S3Bucket *string
                                                                                                                                                      
                                                                                                                                                      	// The list of S3 keys identifying the data source files.
                                                                                                                                                      	//
                                                                                                                                                      	// This member is required.
                                                                                                                                                      	S3Key *string
                                                                                                                                                      }

                                                                                                                                                        Information about a template location.

                                                                                                                                                        type TemplateSummary

                                                                                                                                                        type TemplateSummary struct {
                                                                                                                                                        
                                                                                                                                                        	// The Amazon Resource Name (ARN) of the template.
                                                                                                                                                        	Arn *string
                                                                                                                                                        
                                                                                                                                                        	// The time, in milliseconds since the epoch, when the template was created.
                                                                                                                                                        	CreatedAt *time.Time
                                                                                                                                                        
                                                                                                                                                        	// The time, in milliseconds since the epoch, when the template was last updated.
                                                                                                                                                        	LastUpdatedAt *time.Time
                                                                                                                                                        
                                                                                                                                                        	// The name of the template.
                                                                                                                                                        	Name *string
                                                                                                                                                        }

                                                                                                                                                          Summary information for a template.

                                                                                                                                                          type ThrottlingException

                                                                                                                                                          type ThrottlingException struct {
                                                                                                                                                          	Message *string
                                                                                                                                                          }

                                                                                                                                                            AWS RoboMaker is temporarily unable to process the request. Try your call again.

                                                                                                                                                            func (*ThrottlingException) Error

                                                                                                                                                            func (e *ThrottlingException) Error() string

                                                                                                                                                            func (*ThrottlingException) ErrorCode

                                                                                                                                                            func (e *ThrottlingException) ErrorCode() string

                                                                                                                                                            func (*ThrottlingException) ErrorFault

                                                                                                                                                            func (e *ThrottlingException) ErrorFault() smithy.ErrorFault

                                                                                                                                                            func (*ThrottlingException) ErrorMessage

                                                                                                                                                            func (e *ThrottlingException) ErrorMessage() string

                                                                                                                                                            type VPCConfig

                                                                                                                                                            type VPCConfig struct {
                                                                                                                                                            
                                                                                                                                                            	// A list of one or more subnet IDs in your VPC.
                                                                                                                                                            	//
                                                                                                                                                            	// This member is required.
                                                                                                                                                            	Subnets []string
                                                                                                                                                            
                                                                                                                                                            	// A boolean indicating whether to assign a public IP address.
                                                                                                                                                            	AssignPublicIp bool
                                                                                                                                                            
                                                                                                                                                            	// A list of one or more security groups IDs in your VPC.
                                                                                                                                                            	SecurityGroups []string
                                                                                                                                                            }

                                                                                                                                                              If your simulation job accesses resources in a VPC, you provide this parameter identifying the list of security group IDs and subnet IDs. These must belong to the same VPC. You must provide at least one security group and two subnet IDs.

                                                                                                                                                              type VPCConfigResponse

                                                                                                                                                              type VPCConfigResponse struct {
                                                                                                                                                              
                                                                                                                                                              	// A boolean indicating if a public IP was assigned.
                                                                                                                                                              	AssignPublicIp bool
                                                                                                                                                              
                                                                                                                                                              	// A list of security group IDs associated with the simulation job.
                                                                                                                                                              	SecurityGroups []string
                                                                                                                                                              
                                                                                                                                                              	// A list of subnet IDs associated with the simulation job.
                                                                                                                                                              	Subnets []string
                                                                                                                                                              
                                                                                                                                                              	// The VPC ID associated with your simulation job.
                                                                                                                                                              	VpcId *string
                                                                                                                                                              }

                                                                                                                                                                VPC configuration associated with your simulation job.

                                                                                                                                                                type WorldConfig

                                                                                                                                                                type WorldConfig struct {
                                                                                                                                                                
                                                                                                                                                                	// The world generated by Simulation WorldForge.
                                                                                                                                                                	World *string
                                                                                                                                                                }

                                                                                                                                                                  Configuration information for a world.

                                                                                                                                                                  type WorldCount

                                                                                                                                                                  type WorldCount struct {
                                                                                                                                                                  
                                                                                                                                                                  	// The number of unique floorplans.
                                                                                                                                                                  	FloorplanCount *int32
                                                                                                                                                                  
                                                                                                                                                                  	// The number of unique interiors per floorplan.
                                                                                                                                                                  	InteriorCountPerFloorplan *int32
                                                                                                                                                                  }

                                                                                                                                                                    The number of worlds that will be created. You can configure the number of unique floorplans and the number of unique interiors for each floor plan. For example, if you want 1 world with 20 unique interiors, you set floorplanCount = 1 and interiorCountPerFloorplan = 20. This will result in 20 worlds (floorplanCount * interiorCountPerFloorplan). If you set floorplanCount = 4 and interiorCountPerFloorplan = 5, there will be 20 worlds with 5 unique floor plans.

                                                                                                                                                                    type WorldExportJobErrorCode

                                                                                                                                                                    type WorldExportJobErrorCode string
                                                                                                                                                                    const (
                                                                                                                                                                    	WorldExportJobErrorCodeInternalServiceError WorldExportJobErrorCode = "InternalServiceError"
                                                                                                                                                                    	WorldExportJobErrorCodeLimitExceeded        WorldExportJobErrorCode = "LimitExceeded"
                                                                                                                                                                    	WorldExportJobErrorCodeResourceNotFound     WorldExportJobErrorCode = "ResourceNotFound"
                                                                                                                                                                    	WorldExportJobErrorCodeRequestThrottled     WorldExportJobErrorCode = "RequestThrottled"
                                                                                                                                                                    	WorldExportJobErrorCodeInvalidInput         WorldExportJobErrorCode = "InvalidInput"
                                                                                                                                                                    	WorldExportJobErrorCodeAccessDenied         WorldExportJobErrorCode = "AccessDenied"
                                                                                                                                                                    )

                                                                                                                                                                      Enum values for WorldExportJobErrorCode

                                                                                                                                                                      func (WorldExportJobErrorCode) Values

                                                                                                                                                                        Values returns all known values for WorldExportJobErrorCode. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                                                        type WorldExportJobStatus

                                                                                                                                                                        type WorldExportJobStatus string
                                                                                                                                                                        const (
                                                                                                                                                                        	WorldExportJobStatusPending   WorldExportJobStatus = "Pending"
                                                                                                                                                                        	WorldExportJobStatusRunning   WorldExportJobStatus = "Running"
                                                                                                                                                                        	WorldExportJobStatusCompleted WorldExportJobStatus = "Completed"
                                                                                                                                                                        	WorldExportJobStatusFailed    WorldExportJobStatus = "Failed"
                                                                                                                                                                        	WorldExportJobStatusCanceling WorldExportJobStatus = "Canceling"
                                                                                                                                                                        	WorldExportJobStatusCanceled  WorldExportJobStatus = "Canceled"
                                                                                                                                                                        )

                                                                                                                                                                          Enum values for WorldExportJobStatus

                                                                                                                                                                          func (WorldExportJobStatus) Values

                                                                                                                                                                            Values returns all known values for WorldExportJobStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                                                            type WorldExportJobSummary

                                                                                                                                                                            type WorldExportJobSummary struct {
                                                                                                                                                                            
                                                                                                                                                                            	// The Amazon Resource Name (ARN) of the world export job.
                                                                                                                                                                            	Arn *string
                                                                                                                                                                            
                                                                                                                                                                            	// The time, in milliseconds since the epoch, when the world export job was
                                                                                                                                                                            	// created.
                                                                                                                                                                            	CreatedAt *time.Time
                                                                                                                                                                            
                                                                                                                                                                            	// The status of the world export job. Pending The world export job request is
                                                                                                                                                                            	// pending. Running The world export job is running. Completed The world export job
                                                                                                                                                                            	// completed. Failed The world export job failed. See failureCode for more
                                                                                                                                                                            	// information. Canceled The world export job was cancelled. Canceling The world
                                                                                                                                                                            	// export job is being cancelled.
                                                                                                                                                                            	Status WorldExportJobStatus
                                                                                                                                                                            
                                                                                                                                                                            	// A list of worlds.
                                                                                                                                                                            	Worlds []string
                                                                                                                                                                            }

                                                                                                                                                                              Information about a world export job.

                                                                                                                                                                              type WorldFailure

                                                                                                                                                                              type WorldFailure struct {
                                                                                                                                                                              
                                                                                                                                                                              	// The failure code of the world export job if it failed: InternalServiceError
                                                                                                                                                                              	// Internal service error. LimitExceeded The requested resource exceeds the maximum
                                                                                                                                                                              	// number allowed, or the number of concurrent stream requests exceeds the maximum
                                                                                                                                                                              	// number allowed. ResourceNotFound The specified resource could not be found.
                                                                                                                                                                              	// RequestThrottled The request was throttled. InvalidInput An input parameter in
                                                                                                                                                                              	// the request is not valid.
                                                                                                                                                                              	FailureCode WorldGenerationJobErrorCode
                                                                                                                                                                              
                                                                                                                                                                              	// The number of failed worlds.
                                                                                                                                                                              	FailureCount int32
                                                                                                                                                                              
                                                                                                                                                                              	// The sample reason why the world failed. World errors are aggregated. A sample is
                                                                                                                                                                              	// used as the sampleFailureReason.
                                                                                                                                                                              	SampleFailureReason *string
                                                                                                                                                                              }

                                                                                                                                                                                Information about a failed world.

                                                                                                                                                                                type WorldGenerationJobErrorCode

                                                                                                                                                                                type WorldGenerationJobErrorCode string
                                                                                                                                                                                const (
                                                                                                                                                                                	WorldGenerationJobErrorCodeInternalServiceError     WorldGenerationJobErrorCode = "InternalServiceError"
                                                                                                                                                                                	WorldGenerationJobErrorCodeLimitExceeded            WorldGenerationJobErrorCode = "LimitExceeded"
                                                                                                                                                                                	WorldGenerationJobErrorCodeResourceNotFound         WorldGenerationJobErrorCode = "ResourceNotFound"
                                                                                                                                                                                	WorldGenerationJobErrorCodeRequestThrottled         WorldGenerationJobErrorCode = "RequestThrottled"
                                                                                                                                                                                	WorldGenerationJobErrorCodeInvalidInput             WorldGenerationJobErrorCode = "InvalidInput"
                                                                                                                                                                                	WorldGenerationJobErrorCodeAllWorldGenerationFailed WorldGenerationJobErrorCode = "AllWorldGenerationFailed"
                                                                                                                                                                                )

                                                                                                                                                                                  Enum values for WorldGenerationJobErrorCode

                                                                                                                                                                                  func (WorldGenerationJobErrorCode) Values

                                                                                                                                                                                    Values returns all known values for WorldGenerationJobErrorCode. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                                                                    type WorldGenerationJobStatus

                                                                                                                                                                                    type WorldGenerationJobStatus string
                                                                                                                                                                                    const (
                                                                                                                                                                                    	WorldGenerationJobStatusPending       WorldGenerationJobStatus = "Pending"
                                                                                                                                                                                    	WorldGenerationJobStatusRunning       WorldGenerationJobStatus = "Running"
                                                                                                                                                                                    	WorldGenerationJobStatusCompleted     WorldGenerationJobStatus = "Completed"
                                                                                                                                                                                    	WorldGenerationJobStatusFailed        WorldGenerationJobStatus = "Failed"
                                                                                                                                                                                    	WorldGenerationJobStatusPartialFailed WorldGenerationJobStatus = "PartialFailed"
                                                                                                                                                                                    	WorldGenerationJobStatusCanceling     WorldGenerationJobStatus = "Canceling"
                                                                                                                                                                                    	WorldGenerationJobStatusCanceled      WorldGenerationJobStatus = "Canceled"
                                                                                                                                                                                    )

                                                                                                                                                                                      Enum values for WorldGenerationJobStatus

                                                                                                                                                                                      func (WorldGenerationJobStatus) Values

                                                                                                                                                                                        Values returns all known values for WorldGenerationJobStatus. Note that this can be expanded in the future, and so it is only as up to date as the client. The ordering of this slice is not guaranteed to be stable across updates.

                                                                                                                                                                                        type WorldGenerationJobSummary

                                                                                                                                                                                        type WorldGenerationJobSummary struct {
                                                                                                                                                                                        
                                                                                                                                                                                        	// The Amazon Resource Name (ARN) of the world generator job.
                                                                                                                                                                                        	Arn *string
                                                                                                                                                                                        
                                                                                                                                                                                        	// The time, in milliseconds since the epoch, when the world generator job was
                                                                                                                                                                                        	// created.
                                                                                                                                                                                        	CreatedAt *time.Time
                                                                                                                                                                                        
                                                                                                                                                                                        	// The number of worlds that failed.
                                                                                                                                                                                        	FailedWorldCount int32
                                                                                                                                                                                        
                                                                                                                                                                                        	// The status of the world generator job: Pending The world generator job request
                                                                                                                                                                                        	// is pending. Running The world generator job is running. Completed The world
                                                                                                                                                                                        	// generator job completed. Failed The world generator job failed. See failureCode
                                                                                                                                                                                        	// for more information. PartialFailed Some worlds did not generate. Canceled The
                                                                                                                                                                                        	// world generator job was cancelled. Canceling The world generator job is being
                                                                                                                                                                                        	// cancelled.
                                                                                                                                                                                        	Status WorldGenerationJobStatus
                                                                                                                                                                                        
                                                                                                                                                                                        	// The number of worlds that were generated.
                                                                                                                                                                                        	SucceededWorldCount int32
                                                                                                                                                                                        
                                                                                                                                                                                        	// The Amazon Resource Name (arn) of the world template.
                                                                                                                                                                                        	Template *string
                                                                                                                                                                                        
                                                                                                                                                                                        	// Information about the world count.
                                                                                                                                                                                        	WorldCount *WorldCount
                                                                                                                                                                                        }

                                                                                                                                                                                          Information about a world generator job.

                                                                                                                                                                                          type WorldSummary

                                                                                                                                                                                          type WorldSummary struct {
                                                                                                                                                                                          
                                                                                                                                                                                          	// The Amazon Resource Name (ARN) of the world.
                                                                                                                                                                                          	Arn *string
                                                                                                                                                                                          
                                                                                                                                                                                          	// The time, in milliseconds since the epoch, when the world was created.
                                                                                                                                                                                          	CreatedAt *time.Time
                                                                                                                                                                                          
                                                                                                                                                                                          	// The Amazon Resource Name (arn) of the world generation job.
                                                                                                                                                                                          	GenerationJob *string
                                                                                                                                                                                          
                                                                                                                                                                                          	// The Amazon Resource Name (arn) of the world template.
                                                                                                                                                                                          	Template *string
                                                                                                                                                                                          }

                                                                                                                                                                                            Information about a world.