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Constants ¶
This section is empty.
Variables ¶
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var (
Debug = false // enable debug message printing
)
Functions ¶
This section is empty.
Types ¶
type BFSTree ¶
type BFSTree struct {
// contains filtered or unexported fields
}
type Path ¶
type Path struct {
*BFSTree
}
func (*Path) IsCircular ¶
Return whether a given edge, if added, would result in a circular or recursive path
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