Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Task
- type TaskClient
- func (c *TaskClient) Create() *TaskCreate
- func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk
- func (c *TaskClient) Delete() *TaskDelete
- func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne
- func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne
- func (c *TaskClient) Get(ctx context.Context, id int) (*Task, error)
- func (c *TaskClient) GetX(ctx context.Context, id int) *Task
- func (c *TaskClient) Hooks() []Hook
- func (c *TaskClient) Query() *TaskQuery
- func (c *TaskClient) QueryOwner(t *Task) *UserQuery
- func (c *TaskClient) QueryTeams(t *Task) *TeamQuery
- func (c *TaskClient) Update() *TaskUpdate
- func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne
- func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne
- func (c *TaskClient) Use(hooks ...Hook)
- type TaskCreate
- func (tc *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate
- func (tc *TaskCreate) AddTeams(t ...*Team) *TaskCreate
- func (tc *TaskCreate) Exec(ctx context.Context) error
- func (tc *TaskCreate) ExecX(ctx context.Context)
- func (tc *TaskCreate) Mutation() *TaskMutation
- func (tc *TaskCreate) Save(ctx context.Context) (*Task, error)
- func (tc *TaskCreate) SaveX(ctx context.Context) *Task
- func (tc *TaskCreate) SetDescription(s string) *TaskCreate
- func (tc *TaskCreate) SetNillableDescription(s *string) *TaskCreate
- func (tc *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate
- func (tc *TaskCreate) SetNillableStatus(t *task.Status) *TaskCreate
- func (tc *TaskCreate) SetNillableUUID(u *uuid.UUID) *TaskCreate
- func (tc *TaskCreate) SetOwner(u *User) *TaskCreate
- func (tc *TaskCreate) SetOwnerID(id int) *TaskCreate
- func (tc *TaskCreate) SetStatus(t task.Status) *TaskCreate
- func (tc *TaskCreate) SetTitle(s string) *TaskCreate
- func (tc *TaskCreate) SetUUID(u uuid.UUID) *TaskCreate
- type TaskCreateBulk
- type TaskDelete
- type TaskDeleteOne
- type TaskEdges
- type TaskFilter
- func (f *TaskFilter) Where(p entql.P)
- func (f *TaskFilter) WhereDescription(p entql.StringP)
- func (f *TaskFilter) WhereHasOwner()
- func (f *TaskFilter) WhereHasOwnerWith(preds ...predicate.User)
- func (f *TaskFilter) WhereHasTeams()
- func (f *TaskFilter) WhereHasTeamsWith(preds ...predicate.Team)
- func (f *TaskFilter) WhereID(p entql.IntP)
- func (f *TaskFilter) WhereStatus(p entql.StringP)
- func (f *TaskFilter) WhereTitle(p entql.StringP)
- func (f *TaskFilter) WhereUUID(p entql.ValueP)
- type TaskGroupBy
- func (tgb *TaskGroupBy) Aggregate(fns ...AggregateFunc) *TaskGroupBy
- func (s *TaskGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *TaskGroupBy) BoolX(ctx context.Context) bool
- func (s *TaskGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *TaskGroupBy) BoolsX(ctx context.Context) []bool
- func (s *TaskGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *TaskGroupBy) Float64X(ctx context.Context) float64
- func (s *TaskGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *TaskGroupBy) Float64sX(ctx context.Context) []float64
- func (s *TaskGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *TaskGroupBy) IntX(ctx context.Context) int
- func (s *TaskGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *TaskGroupBy) IntsX(ctx context.Context) []int
- func (tgb *TaskGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *TaskGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *TaskGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *TaskGroupBy) StringX(ctx context.Context) string
- func (s *TaskGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *TaskGroupBy) StringsX(ctx context.Context) []string
- type TaskMutation
- func (m *TaskMutation) AddField(name string, value ent.Value) error
- func (m *TaskMutation) AddTeamIDs(ids ...int)
- func (m *TaskMutation) AddedEdges() []string
- func (m *TaskMutation) AddedField(name string) (ent.Value, bool)
- func (m *TaskMutation) AddedFields() []string
- func (m *TaskMutation) AddedIDs(name string) []ent.Value
- func (m *TaskMutation) ClearDescription()
- func (m *TaskMutation) ClearEdge(name string) error
- func (m *TaskMutation) ClearField(name string) error
- func (m *TaskMutation) ClearOwner()
- func (m *TaskMutation) ClearTeams()
- func (m *TaskMutation) ClearUUID()
- func (m *TaskMutation) ClearedEdges() []string
- func (m *TaskMutation) ClearedFields() []string
- func (m TaskMutation) Client() *Client
- func (m *TaskMutation) Description() (r string, exists bool)
- func (m *TaskMutation) DescriptionCleared() bool
- func (m *TaskMutation) EdgeCleared(name string) bool
- func (m *TaskMutation) Field(name string) (ent.Value, bool)
- func (m *TaskMutation) FieldCleared(name string) bool
- func (m *TaskMutation) Fields() []string
- func (m *TaskMutation) Filter() *TaskFilter
- func (m *TaskMutation) ID() (id int, exists bool)
- func (m *TaskMutation) IDs(ctx context.Context) ([]int, error)
- func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *TaskMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *TaskMutation) OldStatus(ctx context.Context) (v task.Status, err error)
- func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error)
- func (m *TaskMutation) OldUUID(ctx context.Context) (v uuid.UUID, err error)
- func (m *TaskMutation) Op() Op
- func (m *TaskMutation) OwnerCleared() bool
- func (m *TaskMutation) OwnerID() (id int, exists bool)
- func (m *TaskMutation) OwnerIDs() (ids []int)
- func (m *TaskMutation) RemoveTeamIDs(ids ...int)
- func (m *TaskMutation) RemovedEdges() []string
- func (m *TaskMutation) RemovedIDs(name string) []ent.Value
- func (m *TaskMutation) RemovedTeamsIDs() (ids []int)
- func (m *TaskMutation) ResetDescription()
- func (m *TaskMutation) ResetEdge(name string) error
- func (m *TaskMutation) ResetField(name string) error
- func (m *TaskMutation) ResetOwner()
- func (m *TaskMutation) ResetStatus()
- func (m *TaskMutation) ResetTeams()
- func (m *TaskMutation) ResetTitle()
- func (m *TaskMutation) ResetUUID()
- func (m *TaskMutation) SetDescription(s string)
- func (m *TaskMutation) SetField(name string, value ent.Value) error
- func (m *TaskMutation) SetOwnerID(id int)
- func (m *TaskMutation) SetStatus(t task.Status)
- func (m *TaskMutation) SetTitle(s string)
- func (m *TaskMutation) SetUUID(u uuid.UUID)
- func (m *TaskMutation) Status() (r task.Status, exists bool)
- func (m *TaskMutation) TeamsCleared() bool
- func (m *TaskMutation) TeamsIDs() (ids []int)
- func (m *TaskMutation) Title() (r string, exists bool)
- func (m TaskMutation) Tx() (*Tx, error)
- func (m *TaskMutation) Type() string
- func (m *TaskMutation) UUID() (r uuid.UUID, exists bool)
- func (m *TaskMutation) UUIDCleared() bool
- func (m *TaskMutation) Where(ps ...predicate.Task)
- type TaskQuery
- func (tq *TaskQuery) All(ctx context.Context) ([]*Task, error)
- func (tq *TaskQuery) AllX(ctx context.Context) []*Task
- func (tq *TaskQuery) Clone() *TaskQuery
- func (tq *TaskQuery) Count(ctx context.Context) (int, error)
- func (tq *TaskQuery) CountX(ctx context.Context) int
- func (tq *TaskQuery) Exist(ctx context.Context) (bool, error)
- func (tq *TaskQuery) ExistX(ctx context.Context) bool
- func (tq *TaskQuery) Filter() *TaskFilter
- func (tq *TaskQuery) First(ctx context.Context) (*Task, error)
- func (tq *TaskQuery) FirstID(ctx context.Context) (id int, err error)
- func (tq *TaskQuery) FirstIDX(ctx context.Context) int
- func (tq *TaskQuery) FirstX(ctx context.Context) *Task
- func (tq *TaskQuery) GroupBy(field string, fields ...string) *TaskGroupBy
- func (tq *TaskQuery) IDs(ctx context.Context) ([]int, error)
- func (tq *TaskQuery) IDsX(ctx context.Context) []int
- func (tq *TaskQuery) Limit(limit int) *TaskQuery
- func (tq *TaskQuery) Offset(offset int) *TaskQuery
- func (tq *TaskQuery) Only(ctx context.Context) (*Task, error)
- func (tq *TaskQuery) OnlyID(ctx context.Context) (id int, err error)
- func (tq *TaskQuery) OnlyIDX(ctx context.Context) int
- func (tq *TaskQuery) OnlyX(ctx context.Context) *Task
- func (tq *TaskQuery) Order(o ...OrderFunc) *TaskQuery
- func (tq *TaskQuery) QueryOwner() *UserQuery
- func (tq *TaskQuery) QueryTeams() *TeamQuery
- func (tq *TaskQuery) Select(fields ...string) *TaskSelect
- func (tq *TaskQuery) Unique(unique bool) *TaskQuery
- func (tq *TaskQuery) Where(ps ...predicate.Task) *TaskQuery
- func (tq *TaskQuery) WithOwner(opts ...func(*UserQuery)) *TaskQuery
- func (tq *TaskQuery) WithTeams(opts ...func(*TeamQuery)) *TaskQuery
- type TaskSelect
- func (s *TaskSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *TaskSelect) BoolX(ctx context.Context) bool
- func (s *TaskSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *TaskSelect) BoolsX(ctx context.Context) []bool
- func (s *TaskSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *TaskSelect) Float64X(ctx context.Context) float64
- func (s *TaskSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *TaskSelect) Float64sX(ctx context.Context) []float64
- func (s *TaskSelect) Int(ctx context.Context) (_ int, err error)
- func (s *TaskSelect) IntX(ctx context.Context) int
- func (s *TaskSelect) Ints(ctx context.Context) ([]int, error)
- func (s *TaskSelect) IntsX(ctx context.Context) []int
- func (ts *TaskSelect) Scan(ctx context.Context, v interface{}) error
- func (s *TaskSelect) ScanX(ctx context.Context, v interface{})
- func (s *TaskSelect) String(ctx context.Context) (_ string, err error)
- func (s *TaskSelect) StringX(ctx context.Context) string
- func (s *TaskSelect) Strings(ctx context.Context) ([]string, error)
- func (s *TaskSelect) StringsX(ctx context.Context) []string
- type TaskUpdate
- func (tu *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate
- func (tu *TaskUpdate) AddTeams(t ...*Team) *TaskUpdate
- func (tu *TaskUpdate) ClearDescription() *TaskUpdate
- func (tu *TaskUpdate) ClearOwner() *TaskUpdate
- func (tu *TaskUpdate) ClearTeams() *TaskUpdate
- func (tu *TaskUpdate) ClearUUID() *TaskUpdate
- func (tu *TaskUpdate) Exec(ctx context.Context) error
- func (tu *TaskUpdate) ExecX(ctx context.Context)
- func (tu *TaskUpdate) Mutation() *TaskMutation
- func (tu *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate
- func (tu *TaskUpdate) RemoveTeams(t ...*Team) *TaskUpdate
- func (tu *TaskUpdate) Save(ctx context.Context) (int, error)
- func (tu *TaskUpdate) SaveX(ctx context.Context) int
- func (tu *TaskUpdate) SetDescription(s string) *TaskUpdate
- func (tu *TaskUpdate) SetNillableDescription(s *string) *TaskUpdate
- func (tu *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate
- func (tu *TaskUpdate) SetNillableStatus(t *task.Status) *TaskUpdate
- func (tu *TaskUpdate) SetNillableUUID(u *uuid.UUID) *TaskUpdate
- func (tu *TaskUpdate) SetOwner(u *User) *TaskUpdate
- func (tu *TaskUpdate) SetOwnerID(id int) *TaskUpdate
- func (tu *TaskUpdate) SetStatus(t task.Status) *TaskUpdate
- func (tu *TaskUpdate) SetTitle(s string) *TaskUpdate
- func (tu *TaskUpdate) SetUUID(u uuid.UUID) *TaskUpdate
- func (tu *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate
- type TaskUpdateOne
- func (tuo *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) AddTeams(t ...*Team) *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearDescription() *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearOwner() *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearTeams() *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearUUID() *TaskUpdateOne
- func (tuo *TaskUpdateOne) Exec(ctx context.Context) error
- func (tuo *TaskUpdateOne) ExecX(ctx context.Context)
- func (tuo *TaskUpdateOne) Mutation() *TaskMutation
- func (tuo *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) RemoveTeams(t ...*Team) *TaskUpdateOne
- func (tuo *TaskUpdateOne) Save(ctx context.Context) (*Task, error)
- func (tuo *TaskUpdateOne) SaveX(ctx context.Context) *Task
- func (tuo *TaskUpdateOne) Select(field string, fields ...string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetDescription(s string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableDescription(s *string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableStatus(t *task.Status) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableUUID(u *uuid.UUID) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetOwner(u *User) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetStatus(t task.Status) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetTitle(s string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetUUID(u uuid.UUID) *TaskUpdateOne
- type Tasks
- type Team
- type TeamClient
- func (c *TeamClient) Create() *TeamCreate
- func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk
- func (c *TeamClient) Delete() *TeamDelete
- func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne
- func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne
- func (c *TeamClient) Get(ctx context.Context, id int) (*Team, error)
- func (c *TeamClient) GetX(ctx context.Context, id int) *Team
- func (c *TeamClient) Hooks() []Hook
- func (c *TeamClient) Query() *TeamQuery
- func (c *TeamClient) QueryTasks(t *Team) *TaskQuery
- func (c *TeamClient) QueryUsers(t *Team) *UserQuery
- func (c *TeamClient) Update() *TeamUpdate
- func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne
- func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne
- func (c *TeamClient) Use(hooks ...Hook)
- type TeamCreate
- func (tc *TeamCreate) AddTaskIDs(ids ...int) *TeamCreate
- func (tc *TeamCreate) AddTasks(t ...*Task) *TeamCreate
- func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate
- func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate
- func (tc *TeamCreate) Exec(ctx context.Context) error
- func (tc *TeamCreate) ExecX(ctx context.Context)
- func (tc *TeamCreate) Mutation() *TeamMutation
- func (tc *TeamCreate) Save(ctx context.Context) (*Team, error)
- func (tc *TeamCreate) SaveX(ctx context.Context) *Team
- func (tc *TeamCreate) SetName(s string) *TeamCreate
- type TeamCreateBulk
- type TeamDelete
- type TeamDeleteOne
- type TeamEdges
- type TeamFilter
- func (f *TeamFilter) Where(p entql.P)
- func (f *TeamFilter) WhereHasTasks()
- func (f *TeamFilter) WhereHasTasksWith(preds ...predicate.Task)
- func (f *TeamFilter) WhereHasUsers()
- func (f *TeamFilter) WhereHasUsersWith(preds ...predicate.User)
- func (f *TeamFilter) WhereID(p entql.IntP)
- func (f *TeamFilter) WhereName(p entql.StringP)
- type TeamGroupBy
- func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy
- func (s *TeamGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *TeamGroupBy) BoolX(ctx context.Context) bool
- func (s *TeamGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *TeamGroupBy) BoolsX(ctx context.Context) []bool
- func (s *TeamGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *TeamGroupBy) Float64X(ctx context.Context) float64
- func (s *TeamGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *TeamGroupBy) Float64sX(ctx context.Context) []float64
- func (s *TeamGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *TeamGroupBy) IntX(ctx context.Context) int
- func (s *TeamGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *TeamGroupBy) IntsX(ctx context.Context) []int
- func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *TeamGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *TeamGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *TeamGroupBy) StringX(ctx context.Context) string
- func (s *TeamGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *TeamGroupBy) StringsX(ctx context.Context) []string
- type TeamMutation
- func (m *TeamMutation) AddField(name string, value ent.Value) error
- func (m *TeamMutation) AddTaskIDs(ids ...int)
- func (m *TeamMutation) AddUserIDs(ids ...int)
- func (m *TeamMutation) AddedEdges() []string
- func (m *TeamMutation) AddedField(name string) (ent.Value, bool)
- func (m *TeamMutation) AddedFields() []string
- func (m *TeamMutation) AddedIDs(name string) []ent.Value
- func (m *TeamMutation) ClearEdge(name string) error
- func (m *TeamMutation) ClearField(name string) error
- func (m *TeamMutation) ClearTasks()
- func (m *TeamMutation) ClearUsers()
- func (m *TeamMutation) ClearedEdges() []string
- func (m *TeamMutation) ClearedFields() []string
- func (m TeamMutation) Client() *Client
- func (m *TeamMutation) EdgeCleared(name string) bool
- func (m *TeamMutation) Field(name string) (ent.Value, bool)
- func (m *TeamMutation) FieldCleared(name string) bool
- func (m *TeamMutation) Fields() []string
- func (m *TeamMutation) Filter() *TeamFilter
- func (m *TeamMutation) ID() (id int, exists bool)
- func (m *TeamMutation) IDs(ctx context.Context) ([]int, error)
- func (m *TeamMutation) Name() (r string, exists bool)
- func (m *TeamMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *TeamMutation) OldName(ctx context.Context) (v string, err error)
- func (m *TeamMutation) Op() Op
- func (m *TeamMutation) RemoveTaskIDs(ids ...int)
- func (m *TeamMutation) RemoveUserIDs(ids ...int)
- func (m *TeamMutation) RemovedEdges() []string
- func (m *TeamMutation) RemovedIDs(name string) []ent.Value
- func (m *TeamMutation) RemovedTasksIDs() (ids []int)
- func (m *TeamMutation) RemovedUsersIDs() (ids []int)
- func (m *TeamMutation) ResetEdge(name string) error
- func (m *TeamMutation) ResetField(name string) error
- func (m *TeamMutation) ResetName()
- func (m *TeamMutation) ResetTasks()
- func (m *TeamMutation) ResetUsers()
- func (m *TeamMutation) SetField(name string, value ent.Value) error
- func (m *TeamMutation) SetName(s string)
- func (m *TeamMutation) TasksCleared() bool
- func (m *TeamMutation) TasksIDs() (ids []int)
- func (m TeamMutation) Tx() (*Tx, error)
- func (m *TeamMutation) Type() string
- func (m *TeamMutation) UsersCleared() bool
- func (m *TeamMutation) UsersIDs() (ids []int)
- func (m *TeamMutation) Where(ps ...predicate.Team)
- type TeamQuery
- func (tq *TeamQuery) All(ctx context.Context) ([]*Team, error)
- func (tq *TeamQuery) AllX(ctx context.Context) []*Team
- func (tq *TeamQuery) Clone() *TeamQuery
- func (tq *TeamQuery) Count(ctx context.Context) (int, error)
- func (tq *TeamQuery) CountX(ctx context.Context) int
- func (tq *TeamQuery) Exist(ctx context.Context) (bool, error)
- func (tq *TeamQuery) ExistX(ctx context.Context) bool
- func (tq *TeamQuery) Filter() *TeamFilter
- func (tq *TeamQuery) First(ctx context.Context) (*Team, error)
- func (tq *TeamQuery) FirstID(ctx context.Context) (id int, err error)
- func (tq *TeamQuery) FirstIDX(ctx context.Context) int
- func (tq *TeamQuery) FirstX(ctx context.Context) *Team
- func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy
- func (tq *TeamQuery) IDs(ctx context.Context) ([]int, error)
- func (tq *TeamQuery) IDsX(ctx context.Context) []int
- func (tq *TeamQuery) Limit(limit int) *TeamQuery
- func (tq *TeamQuery) Offset(offset int) *TeamQuery
- func (tq *TeamQuery) Only(ctx context.Context) (*Team, error)
- func (tq *TeamQuery) OnlyID(ctx context.Context) (id int, err error)
- func (tq *TeamQuery) OnlyIDX(ctx context.Context) int
- func (tq *TeamQuery) OnlyX(ctx context.Context) *Team
- func (tq *TeamQuery) Order(o ...OrderFunc) *TeamQuery
- func (tq *TeamQuery) QueryTasks() *TaskQuery
- func (tq *TeamQuery) QueryUsers() *UserQuery
- func (tq *TeamQuery) Select(fields ...string) *TeamSelect
- func (tq *TeamQuery) Unique(unique bool) *TeamQuery
- func (tq *TeamQuery) Where(ps ...predicate.Team) *TeamQuery
- func (tq *TeamQuery) WithTasks(opts ...func(*TaskQuery)) *TeamQuery
- func (tq *TeamQuery) WithUsers(opts ...func(*UserQuery)) *TeamQuery
- type TeamSelect
- func (s *TeamSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *TeamSelect) BoolX(ctx context.Context) bool
- func (s *TeamSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *TeamSelect) BoolsX(ctx context.Context) []bool
- func (s *TeamSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *TeamSelect) Float64X(ctx context.Context) float64
- func (s *TeamSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *TeamSelect) Float64sX(ctx context.Context) []float64
- func (s *TeamSelect) Int(ctx context.Context) (_ int, err error)
- func (s *TeamSelect) IntX(ctx context.Context) int
- func (s *TeamSelect) Ints(ctx context.Context) ([]int, error)
- func (s *TeamSelect) IntsX(ctx context.Context) []int
- func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error
- func (s *TeamSelect) ScanX(ctx context.Context, v interface{})
- func (s *TeamSelect) String(ctx context.Context) (_ string, err error)
- func (s *TeamSelect) StringX(ctx context.Context) string
- func (s *TeamSelect) Strings(ctx context.Context) ([]string, error)
- func (s *TeamSelect) StringsX(ctx context.Context) []string
- type TeamUpdate
- func (tu *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) AddTasks(t ...*Task) *TeamUpdate
- func (tu *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) AddUsers(u ...*User) *TeamUpdate
- func (tu *TeamUpdate) ClearTasks() *TeamUpdate
- func (tu *TeamUpdate) ClearUsers() *TeamUpdate
- func (tu *TeamUpdate) Exec(ctx context.Context) error
- func (tu *TeamUpdate) ExecX(ctx context.Context)
- func (tu *TeamUpdate) Mutation() *TeamMutation
- func (tu *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) RemoveTasks(t ...*Task) *TeamUpdate
- func (tu *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) RemoveUsers(u ...*User) *TeamUpdate
- func (tu *TeamUpdate) Save(ctx context.Context) (int, error)
- func (tu *TeamUpdate) SaveX(ctx context.Context) int
- func (tu *TeamUpdate) SetName(s string) *TeamUpdate
- func (tu *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate
- type TeamUpdateOne
- func (tuo *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddTasks(t ...*Task) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddUsers(u ...*User) *TeamUpdateOne
- func (tuo *TeamUpdateOne) ClearTasks() *TeamUpdateOne
- func (tuo *TeamUpdateOne) ClearUsers() *TeamUpdateOne
- func (tuo *TeamUpdateOne) Exec(ctx context.Context) error
- func (tuo *TeamUpdateOne) ExecX(ctx context.Context)
- func (tuo *TeamUpdateOne) Mutation() *TeamMutation
- func (tuo *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveTasks(t ...*Task) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveUsers(u ...*User) *TeamUpdateOne
- func (tuo *TeamUpdateOne) Save(ctx context.Context) (*Team, error)
- func (tuo *TeamUpdateOne) SaveX(ctx context.Context) *Team
- func (tuo *TeamUpdateOne) Select(field string, fields ...string) *TeamUpdateOne
- func (tuo *TeamUpdateOne) SetName(s string) *TeamUpdateOne
- type Teams
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryTasks(u *User) *TaskQuery
- func (c *UserClient) QueryTeams(u *User) *TeamQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddTaskIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddTasks(t ...*Task) *UserCreate
- func (uc *UserCreate) AddTeamIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddTeams(t ...*Team) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAge(u uint) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNillableAge(u *uint) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserFilter
- func (f *UserFilter) Where(p entql.P)
- func (f *UserFilter) WhereAge(p entql.UintP)
- func (f *UserFilter) WhereHasTasks()
- func (f *UserFilter) WhereHasTasksWith(preds ...predicate.Task)
- func (f *UserFilter) WhereHasTeams()
- func (f *UserFilter) WhereHasTeamsWith(preds ...predicate.Team)
- func (f *UserFilter) WhereID(p entql.IntP)
- func (f *UserFilter) WhereName(p entql.StringP)
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(u int)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddTaskIDs(ids ...int)
- func (m *UserMutation) AddTeamIDs(ids ...int)
- func (m *UserMutation) AddedAge() (r int, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Age() (r uint, exists bool)
- func (m *UserMutation) AgeCleared() bool
- func (m *UserMutation) ClearAge()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearTasks()
- func (m *UserMutation) ClearTeams()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) Filter() *UserFilter
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) RemoveTaskIDs(ids ...int)
- func (m *UserMutation) RemoveTeamIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedTasksIDs() (ids []int)
- func (m *UserMutation) RemovedTeamsIDs() (ids []int)
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetTasks()
- func (m *UserMutation) ResetTeams()
- func (m *UserMutation) SetAge(u uint)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) TasksCleared() bool
- func (m *UserMutation) TasksIDs() (ids []int)
- func (m *UserMutation) TeamsCleared() bool
- func (m *UserMutation) TeamsIDs() (ids []int)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Where(ps ...predicate.User)
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) Filter() *UserFilter
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryTasks() *TaskQuery
- func (uq *UserQuery) QueryTeams() *TeamQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithTasks(opts ...func(*TaskQuery)) *UserQuery
- func (uq *UserQuery) WithTeams(opts ...func(*TeamQuery)) *UserQuery
- type UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (s *UserSelect) ScanX(ctx context.Context, v interface{})
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(u int) *UserUpdate
- func (uu *UserUpdate) AddTaskIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddTasks(t ...*Task) *UserUpdate
- func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate
- func (uu *UserUpdate) ClearAge() *UserUpdate
- func (uu *UserUpdate) ClearTasks() *UserUpdate
- func (uu *UserUpdate) ClearTeams() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveTaskIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveTasks(t ...*Task) *UserUpdate
- func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAge(u uint) *UserUpdate
- func (uu *UserUpdate) SetNillableAge(u *uint) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(u int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTaskIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTasks(t ...*Task) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearAge() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearTasks() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveTaskIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTasks(t ...*Task) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAge(u uint) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAge(u *uint) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeTask = "Task" TypeTeam = "Team" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Task is the client for interacting with the Task builders. Task *TaskClient // Team is the client for interacting with the Team builders. Team *TeamClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Task. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type Task ¶
type Task struct { // ID of the ent. ID int `json:"id,omitempty"` // Title holds the value of the "title" field. Title string `json:"title,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // Status holds the value of the "status" field. Status task.Status `json:"status,omitempty"` // UUID holds the value of the "uuid" field. UUID uuid.UUID `json:"uuid,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the TaskQuery when eager-loading is set. Edges TaskEdges `json:"edges"` // contains filtered or unexported fields }
Task is the model entity for the Task schema.
func (*Task) QueryOwner ¶
QueryOwner queries the "owner" edge of the Task entity.
func (*Task) QueryTeams ¶
QueryTeams queries the "teams" edge of the Task entity.
func (*Task) Unwrap ¶
Unwrap unwraps the Task entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Task) Update ¶
func (t *Task) Update() *TaskUpdateOne
Update returns a builder for updating this Task. Note that you need to call Task.Unwrap() before calling this method if this Task was returned from a transaction, and the transaction was committed or rolled back.
type TaskClient ¶
type TaskClient struct {
// contains filtered or unexported fields
}
TaskClient is a client for the Task schema.
func NewTaskClient ¶
func NewTaskClient(c config) *TaskClient
NewTaskClient returns a client for the Task from the given config.
func (*TaskClient) Create ¶
func (c *TaskClient) Create() *TaskCreate
Create returns a create builder for Task.
func (*TaskClient) CreateBulk ¶
func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk
CreateBulk returns a builder for creating a bulk of Task entities.
func (*TaskClient) Delete ¶
func (c *TaskClient) Delete() *TaskDelete
Delete returns a delete builder for Task.
func (*TaskClient) DeleteOne ¶
func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*TaskClient) DeleteOneID ¶
func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*TaskClient) GetX ¶
func (c *TaskClient) GetX(ctx context.Context, id int) *Task
GetX is like Get, but panics if an error occurs.
func (*TaskClient) Query ¶
func (c *TaskClient) Query() *TaskQuery
Query returns a query builder for Task.
func (*TaskClient) QueryOwner ¶
func (c *TaskClient) QueryOwner(t *Task) *UserQuery
QueryOwner queries the owner edge of a Task.
func (*TaskClient) QueryTeams ¶
func (c *TaskClient) QueryTeams(t *Task) *TeamQuery
QueryTeams queries the teams edge of a Task.
func (*TaskClient) Update ¶
func (c *TaskClient) Update() *TaskUpdate
Update returns an update builder for Task.
func (*TaskClient) UpdateOne ¶
func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne
UpdateOne returns an update builder for the given entity.
func (*TaskClient) UpdateOneID ¶
func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne
UpdateOneID returns an update builder for the given id.
func (*TaskClient) Use ¶
func (c *TaskClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `task.Hooks(f(g(h())))`.
type TaskCreate ¶
type TaskCreate struct {
// contains filtered or unexported fields
}
TaskCreate is the builder for creating a Task entity.
func (*TaskCreate) AddTeamIDs ¶
func (tc *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*TaskCreate) AddTeams ¶
func (tc *TaskCreate) AddTeams(t ...*Team) *TaskCreate
AddTeams adds the "teams" edges to the Team entity.
func (*TaskCreate) Exec ¶
func (tc *TaskCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*TaskCreate) ExecX ¶
func (tc *TaskCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TaskCreate) Mutation ¶
func (tc *TaskCreate) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskCreate) Save ¶
func (tc *TaskCreate) Save(ctx context.Context) (*Task, error)
Save creates the Task in the database.
func (*TaskCreate) SaveX ¶
func (tc *TaskCreate) SaveX(ctx context.Context) *Task
SaveX calls Save and panics if Save returns an error.
func (*TaskCreate) SetDescription ¶
func (tc *TaskCreate) SetDescription(s string) *TaskCreate
SetDescription sets the "description" field.
func (*TaskCreate) SetNillableDescription ¶
func (tc *TaskCreate) SetNillableDescription(s *string) *TaskCreate
SetNillableDescription sets the "description" field if the given value is not nil.
func (*TaskCreate) SetNillableOwnerID ¶
func (tc *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*TaskCreate) SetNillableStatus ¶
func (tc *TaskCreate) SetNillableStatus(t *task.Status) *TaskCreate
SetNillableStatus sets the "status" field if the given value is not nil.
func (*TaskCreate) SetNillableUUID ¶
func (tc *TaskCreate) SetNillableUUID(u *uuid.UUID) *TaskCreate
SetNillableUUID sets the "uuid" field if the given value is not nil.
func (*TaskCreate) SetOwner ¶
func (tc *TaskCreate) SetOwner(u *User) *TaskCreate
SetOwner sets the "owner" edge to the User entity.
func (*TaskCreate) SetOwnerID ¶
func (tc *TaskCreate) SetOwnerID(id int) *TaskCreate
SetOwnerID sets the "owner" edge to the User entity by ID.
func (*TaskCreate) SetStatus ¶
func (tc *TaskCreate) SetStatus(t task.Status) *TaskCreate
SetStatus sets the "status" field.
func (*TaskCreate) SetTitle ¶
func (tc *TaskCreate) SetTitle(s string) *TaskCreate
SetTitle sets the "title" field.
func (*TaskCreate) SetUUID ¶
func (tc *TaskCreate) SetUUID(u uuid.UUID) *TaskCreate
SetUUID sets the "uuid" field.
type TaskCreateBulk ¶
type TaskCreateBulk struct {
// contains filtered or unexported fields
}
TaskCreateBulk is the builder for creating many Task entities in bulk.
func (*TaskCreateBulk) Exec ¶
func (tcb *TaskCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*TaskCreateBulk) ExecX ¶
func (tcb *TaskCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TaskDelete ¶
type TaskDelete struct {
// contains filtered or unexported fields
}
TaskDelete is the builder for deleting a Task entity.
func (*TaskDelete) Exec ¶
func (td *TaskDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*TaskDelete) ExecX ¶
func (td *TaskDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*TaskDelete) Where ¶
func (td *TaskDelete) Where(ps ...predicate.Task) *TaskDelete
Where appends a list predicates to the TaskDelete builder.
type TaskDeleteOne ¶
type TaskDeleteOne struct {
// contains filtered or unexported fields
}
TaskDeleteOne is the builder for deleting a single Task entity.
func (*TaskDeleteOne) Exec ¶
func (tdo *TaskDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*TaskDeleteOne) ExecX ¶
func (tdo *TaskDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TaskEdges ¶
type TaskEdges struct { // Teams holds the value of the teams edge. Teams []*Team `json:"teams,omitempty"` // Owner holds the value of the owner edge. Owner *User `json:"owner,omitempty"` // contains filtered or unexported fields }
TaskEdges holds the relations/edges for other nodes in the graph.
func (TaskEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (TaskEdges) TeamsOrErr ¶
TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.
type TaskFilter ¶
type TaskFilter struct {
// contains filtered or unexported fields
}
TaskFilter provides a generic filtering capability at runtime for TaskQuery.
func (*TaskFilter) Where ¶
func (f *TaskFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*TaskFilter) WhereDescription ¶
func (f *TaskFilter) WhereDescription(p entql.StringP)
WhereDescription applies the entql string predicate on the description field.
func (*TaskFilter) WhereHasOwner ¶
func (f *TaskFilter) WhereHasOwner()
WhereHasOwner applies a predicate to check if query has an edge owner.
func (*TaskFilter) WhereHasOwnerWith ¶
func (f *TaskFilter) WhereHasOwnerWith(preds ...predicate.User)
WhereHasOwnerWith applies a predicate to check if query has an edge owner with a given conditions (other predicates).
func (*TaskFilter) WhereHasTeams ¶
func (f *TaskFilter) WhereHasTeams()
WhereHasTeams applies a predicate to check if query has an edge teams.
func (*TaskFilter) WhereHasTeamsWith ¶
func (f *TaskFilter) WhereHasTeamsWith(preds ...predicate.Team)
WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).
func (*TaskFilter) WhereID ¶
func (f *TaskFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*TaskFilter) WhereStatus ¶
func (f *TaskFilter) WhereStatus(p entql.StringP)
WhereStatus applies the entql string predicate on the status field.
func (*TaskFilter) WhereTitle ¶
func (f *TaskFilter) WhereTitle(p entql.StringP)
WhereTitle applies the entql string predicate on the title field.
func (*TaskFilter) WhereUUID ¶
func (f *TaskFilter) WhereUUID(p entql.ValueP)
WhereUUID applies the entql [16]byte predicate on the uuid field.
type TaskGroupBy ¶
type TaskGroupBy struct {
// contains filtered or unexported fields
}
TaskGroupBy is the group-by builder for Task entities.
func (*TaskGroupBy) Aggregate ¶
func (tgb *TaskGroupBy) Aggregate(fns ...AggregateFunc) *TaskGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*TaskGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*TaskGroupBy) Scan ¶
func (tgb *TaskGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*TaskGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type TaskMutation ¶
type TaskMutation struct {
// contains filtered or unexported fields
}
TaskMutation represents an operation that mutates the Task nodes in the graph.
func (*TaskMutation) AddField ¶
func (m *TaskMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*TaskMutation) AddTeamIDs ¶
func (m *TaskMutation) AddTeamIDs(ids ...int)
AddTeamIDs adds the "teams" edge to the Team entity by ids.
func (*TaskMutation) AddedEdges ¶
func (m *TaskMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*TaskMutation) AddedField ¶
func (m *TaskMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*TaskMutation) AddedFields ¶
func (m *TaskMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*TaskMutation) AddedIDs ¶
func (m *TaskMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*TaskMutation) ClearDescription ¶
func (m *TaskMutation) ClearDescription()
ClearDescription clears the value of the "description" field.
func (*TaskMutation) ClearEdge ¶
func (m *TaskMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*TaskMutation) ClearField ¶
func (m *TaskMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*TaskMutation) ClearOwner ¶
func (m *TaskMutation) ClearOwner()
ClearOwner clears the "owner" edge to the User entity.
func (*TaskMutation) ClearTeams ¶
func (m *TaskMutation) ClearTeams()
ClearTeams clears the "teams" edge to the Team entity.
func (*TaskMutation) ClearUUID ¶
func (m *TaskMutation) ClearUUID()
ClearUUID clears the value of the "uuid" field.
func (*TaskMutation) ClearedEdges ¶
func (m *TaskMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*TaskMutation) ClearedFields ¶
func (m *TaskMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (TaskMutation) Client ¶
func (m TaskMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*TaskMutation) Description ¶
func (m *TaskMutation) Description() (r string, exists bool)
Description returns the value of the "description" field in the mutation.
func (*TaskMutation) DescriptionCleared ¶
func (m *TaskMutation) DescriptionCleared() bool
DescriptionCleared returns if the "description" field was cleared in this mutation.
func (*TaskMutation) EdgeCleared ¶
func (m *TaskMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*TaskMutation) Field ¶
func (m *TaskMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*TaskMutation) FieldCleared ¶
func (m *TaskMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*TaskMutation) Fields ¶
func (m *TaskMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*TaskMutation) Filter ¶
func (m *TaskMutation) Filter() *TaskFilter
Filter returns an entql.Where implementation to apply filters on the TaskMutation builder.
func (*TaskMutation) ID ¶
func (m *TaskMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*TaskMutation) IDs ¶
func (m *TaskMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*TaskMutation) OldDescription ¶
func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old "description" field's value of the Task entity. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*TaskMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*TaskMutation) OldStatus ¶
OldStatus returns the old "status" field's value of the Task entity. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*TaskMutation) OldTitle ¶
func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error)
OldTitle returns the old "title" field's value of the Task entity. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*TaskMutation) OldUUID ¶
OldUUID returns the old "uuid" field's value of the Task entity. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*TaskMutation) OwnerCleared ¶
func (m *TaskMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the User entity was cleared.
func (*TaskMutation) OwnerID ¶
func (m *TaskMutation) OwnerID() (id int, exists bool)
OwnerID returns the "owner" edge ID in the mutation.
func (*TaskMutation) OwnerIDs ¶
func (m *TaskMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*TaskMutation) RemoveTeamIDs ¶
func (m *TaskMutation) RemoveTeamIDs(ids ...int)
RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
func (*TaskMutation) RemovedEdges ¶
func (m *TaskMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*TaskMutation) RemovedIDs ¶
func (m *TaskMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*TaskMutation) RemovedTeamsIDs ¶
func (m *TaskMutation) RemovedTeamsIDs() (ids []int)
RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
func (*TaskMutation) ResetDescription ¶
func (m *TaskMutation) ResetDescription()
ResetDescription resets all changes to the "description" field.
func (*TaskMutation) ResetEdge ¶
func (m *TaskMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*TaskMutation) ResetField ¶
func (m *TaskMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*TaskMutation) ResetOwner ¶
func (m *TaskMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*TaskMutation) ResetStatus ¶
func (m *TaskMutation) ResetStatus()
ResetStatus resets all changes to the "status" field.
func (*TaskMutation) ResetTeams ¶
func (m *TaskMutation) ResetTeams()
ResetTeams resets all changes to the "teams" edge.
func (*TaskMutation) ResetTitle ¶
func (m *TaskMutation) ResetTitle()
ResetTitle resets all changes to the "title" field.
func (*TaskMutation) ResetUUID ¶
func (m *TaskMutation) ResetUUID()
ResetUUID resets all changes to the "uuid" field.
func (*TaskMutation) SetDescription ¶
func (m *TaskMutation) SetDescription(s string)
SetDescription sets the "description" field.
func (*TaskMutation) SetField ¶
func (m *TaskMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*TaskMutation) SetOwnerID ¶
func (m *TaskMutation) SetOwnerID(id int)
SetOwnerID sets the "owner" edge to the User entity by id.
func (*TaskMutation) SetStatus ¶
func (m *TaskMutation) SetStatus(t task.Status)
SetStatus sets the "status" field.
func (*TaskMutation) SetTitle ¶
func (m *TaskMutation) SetTitle(s string)
SetTitle sets the "title" field.
func (*TaskMutation) SetUUID ¶
func (m *TaskMutation) SetUUID(u uuid.UUID)
SetUUID sets the "uuid" field.
func (*TaskMutation) Status ¶
func (m *TaskMutation) Status() (r task.Status, exists bool)
Status returns the value of the "status" field in the mutation.
func (*TaskMutation) TeamsCleared ¶
func (m *TaskMutation) TeamsCleared() bool
TeamsCleared reports if the "teams" edge to the Team entity was cleared.
func (*TaskMutation) TeamsIDs ¶
func (m *TaskMutation) TeamsIDs() (ids []int)
TeamsIDs returns the "teams" edge IDs in the mutation.
func (*TaskMutation) Title ¶
func (m *TaskMutation) Title() (r string, exists bool)
Title returns the value of the "title" field in the mutation.
func (TaskMutation) Tx ¶
func (m TaskMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*TaskMutation) Type ¶
func (m *TaskMutation) Type() string
Type returns the node type of this mutation (Task).
func (*TaskMutation) UUID ¶
func (m *TaskMutation) UUID() (r uuid.UUID, exists bool)
UUID returns the value of the "uuid" field in the mutation.
func (*TaskMutation) UUIDCleared ¶
func (m *TaskMutation) UUIDCleared() bool
UUIDCleared returns if the "uuid" field was cleared in this mutation.
func (*TaskMutation) Where ¶
func (m *TaskMutation) Where(ps ...predicate.Task)
Where appends a list predicates to the TaskMutation builder.
type TaskQuery ¶
type TaskQuery struct {
// contains filtered or unexported fields
}
TaskQuery is the builder for querying Task entities.
func (*TaskQuery) Clone ¶
Clone returns a duplicate of the TaskQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*TaskQuery) Filter ¶
func (tq *TaskQuery) Filter() *TaskFilter
Filter returns a Filter implementation to apply filters on the TaskQuery builder.
func (*TaskQuery) First ¶
First returns the first Task entity from the query. Returns a *NotFoundError when no Task was found.
func (*TaskQuery) FirstID ¶
FirstID returns the first Task ID from the query. Returns a *NotFoundError when no Task ID was found.
func (*TaskQuery) GroupBy ¶
func (tq *TaskQuery) GroupBy(field string, fields ...string) *TaskGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Title string `json:"title,omitempty"` Count int `json:"count,omitempty"` } client.Task.Query(). GroupBy(task.FieldTitle). Aggregate(ent.Count()). Scan(ctx, &v)
func (*TaskQuery) Only ¶
Only returns a single Task entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Task entity is found. Returns a *NotFoundError when no Task entities are found.
func (*TaskQuery) OnlyID ¶
OnlyID is like Only, but returns the only Task ID in the query. Returns a *NotSingularError when more than one Task ID is found. Returns a *NotFoundError when no entities are found.
func (*TaskQuery) QueryOwner ¶
QueryOwner chains the current query on the "owner" edge.
func (*TaskQuery) QueryTeams ¶
QueryTeams chains the current query on the "teams" edge.
func (*TaskQuery) Select ¶
func (tq *TaskQuery) Select(fields ...string) *TaskSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Title string `json:"title,omitempty"` } client.Task.Query(). Select(task.FieldTitle). Scan(ctx, &v)
func (*TaskQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type TaskSelect ¶
type TaskSelect struct { *TaskQuery // contains filtered or unexported fields }
TaskSelect is the builder for selecting fields of Task entities.
func (*TaskSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*TaskSelect) Scan ¶
func (ts *TaskSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*TaskSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type TaskUpdate ¶
type TaskUpdate struct {
// contains filtered or unexported fields
}
TaskUpdate is the builder for updating Task entities.
func (*TaskUpdate) AddTeamIDs ¶
func (tu *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*TaskUpdate) AddTeams ¶
func (tu *TaskUpdate) AddTeams(t ...*Team) *TaskUpdate
AddTeams adds the "teams" edges to the Team entity.
func (*TaskUpdate) ClearDescription ¶
func (tu *TaskUpdate) ClearDescription() *TaskUpdate
ClearDescription clears the value of the "description" field.
func (*TaskUpdate) ClearOwner ¶
func (tu *TaskUpdate) ClearOwner() *TaskUpdate
ClearOwner clears the "owner" edge to the User entity.
func (*TaskUpdate) ClearTeams ¶
func (tu *TaskUpdate) ClearTeams() *TaskUpdate
ClearTeams clears all "teams" edges to the Team entity.
func (*TaskUpdate) ClearUUID ¶
func (tu *TaskUpdate) ClearUUID() *TaskUpdate
ClearUUID clears the value of the "uuid" field.
func (*TaskUpdate) Exec ¶
func (tu *TaskUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*TaskUpdate) ExecX ¶
func (tu *TaskUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TaskUpdate) Mutation ¶
func (tu *TaskUpdate) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskUpdate) RemoveTeamIDs ¶
func (tu *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate
RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
func (*TaskUpdate) RemoveTeams ¶
func (tu *TaskUpdate) RemoveTeams(t ...*Team) *TaskUpdate
RemoveTeams removes "teams" edges to Team entities.
func (*TaskUpdate) Save ¶
func (tu *TaskUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*TaskUpdate) SaveX ¶
func (tu *TaskUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*TaskUpdate) SetDescription ¶
func (tu *TaskUpdate) SetDescription(s string) *TaskUpdate
SetDescription sets the "description" field.
func (*TaskUpdate) SetNillableDescription ¶
func (tu *TaskUpdate) SetNillableDescription(s *string) *TaskUpdate
SetNillableDescription sets the "description" field if the given value is not nil.
func (*TaskUpdate) SetNillableOwnerID ¶
func (tu *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*TaskUpdate) SetNillableStatus ¶
func (tu *TaskUpdate) SetNillableStatus(t *task.Status) *TaskUpdate
SetNillableStatus sets the "status" field if the given value is not nil.
func (*TaskUpdate) SetNillableUUID ¶
func (tu *TaskUpdate) SetNillableUUID(u *uuid.UUID) *TaskUpdate
SetNillableUUID sets the "uuid" field if the given value is not nil.
func (*TaskUpdate) SetOwner ¶
func (tu *TaskUpdate) SetOwner(u *User) *TaskUpdate
SetOwner sets the "owner" edge to the User entity.
func (*TaskUpdate) SetOwnerID ¶
func (tu *TaskUpdate) SetOwnerID(id int) *TaskUpdate
SetOwnerID sets the "owner" edge to the User entity by ID.
func (*TaskUpdate) SetStatus ¶
func (tu *TaskUpdate) SetStatus(t task.Status) *TaskUpdate
SetStatus sets the "status" field.
func (*TaskUpdate) SetTitle ¶
func (tu *TaskUpdate) SetTitle(s string) *TaskUpdate
SetTitle sets the "title" field.
func (*TaskUpdate) SetUUID ¶
func (tu *TaskUpdate) SetUUID(u uuid.UUID) *TaskUpdate
SetUUID sets the "uuid" field.
func (*TaskUpdate) Where ¶
func (tu *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate
Where appends a list predicates to the TaskUpdate builder.
type TaskUpdateOne ¶
type TaskUpdateOne struct {
// contains filtered or unexported fields
}
TaskUpdateOne is the builder for updating a single Task entity.
func (*TaskUpdateOne) AddTeamIDs ¶
func (tuo *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*TaskUpdateOne) AddTeams ¶
func (tuo *TaskUpdateOne) AddTeams(t ...*Team) *TaskUpdateOne
AddTeams adds the "teams" edges to the Team entity.
func (*TaskUpdateOne) ClearDescription ¶
func (tuo *TaskUpdateOne) ClearDescription() *TaskUpdateOne
ClearDescription clears the value of the "description" field.
func (*TaskUpdateOne) ClearOwner ¶
func (tuo *TaskUpdateOne) ClearOwner() *TaskUpdateOne
ClearOwner clears the "owner" edge to the User entity.
func (*TaskUpdateOne) ClearTeams ¶
func (tuo *TaskUpdateOne) ClearTeams() *TaskUpdateOne
ClearTeams clears all "teams" edges to the Team entity.
func (*TaskUpdateOne) ClearUUID ¶
func (tuo *TaskUpdateOne) ClearUUID() *TaskUpdateOne
ClearUUID clears the value of the "uuid" field.
func (*TaskUpdateOne) Exec ¶
func (tuo *TaskUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*TaskUpdateOne) ExecX ¶
func (tuo *TaskUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TaskUpdateOne) Mutation ¶
func (tuo *TaskUpdateOne) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskUpdateOne) RemoveTeamIDs ¶
func (tuo *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne
RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
func (*TaskUpdateOne) RemoveTeams ¶
func (tuo *TaskUpdateOne) RemoveTeams(t ...*Team) *TaskUpdateOne
RemoveTeams removes "teams" edges to Team entities.
func (*TaskUpdateOne) Save ¶
func (tuo *TaskUpdateOne) Save(ctx context.Context) (*Task, error)
Save executes the query and returns the updated Task entity.
func (*TaskUpdateOne) SaveX ¶
func (tuo *TaskUpdateOne) SaveX(ctx context.Context) *Task
SaveX is like Save, but panics if an error occurs.
func (*TaskUpdateOne) Select ¶
func (tuo *TaskUpdateOne) Select(field string, fields ...string) *TaskUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*TaskUpdateOne) SetDescription ¶
func (tuo *TaskUpdateOne) SetDescription(s string) *TaskUpdateOne
SetDescription sets the "description" field.
func (*TaskUpdateOne) SetNillableDescription ¶
func (tuo *TaskUpdateOne) SetNillableDescription(s *string) *TaskUpdateOne
SetNillableDescription sets the "description" field if the given value is not nil.
func (*TaskUpdateOne) SetNillableOwnerID ¶
func (tuo *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne
SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (*TaskUpdateOne) SetNillableStatus ¶
func (tuo *TaskUpdateOne) SetNillableStatus(t *task.Status) *TaskUpdateOne
SetNillableStatus sets the "status" field if the given value is not nil.
func (*TaskUpdateOne) SetNillableUUID ¶
func (tuo *TaskUpdateOne) SetNillableUUID(u *uuid.UUID) *TaskUpdateOne
SetNillableUUID sets the "uuid" field if the given value is not nil.
func (*TaskUpdateOne) SetOwner ¶
func (tuo *TaskUpdateOne) SetOwner(u *User) *TaskUpdateOne
SetOwner sets the "owner" edge to the User entity.
func (*TaskUpdateOne) SetOwnerID ¶
func (tuo *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne
SetOwnerID sets the "owner" edge to the User entity by ID.
func (*TaskUpdateOne) SetStatus ¶
func (tuo *TaskUpdateOne) SetStatus(t task.Status) *TaskUpdateOne
SetStatus sets the "status" field.
func (*TaskUpdateOne) SetTitle ¶
func (tuo *TaskUpdateOne) SetTitle(s string) *TaskUpdateOne
SetTitle sets the "title" field.
func (*TaskUpdateOne) SetUUID ¶
func (tuo *TaskUpdateOne) SetUUID(u uuid.UUID) *TaskUpdateOne
SetUUID sets the "uuid" field.
type Team ¶
type Team struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the TeamQuery when eager-loading is set. Edges TeamEdges `json:"edges"` // contains filtered or unexported fields }
Team is the model entity for the Team schema.
func (*Team) QueryTasks ¶
QueryTasks queries the "tasks" edge of the Team entity.
func (*Team) QueryUsers ¶
QueryUsers queries the "users" edge of the Team entity.
func (*Team) Unwrap ¶
Unwrap unwraps the Team entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Team) Update ¶
func (t *Team) Update() *TeamUpdateOne
Update returns a builder for updating this Team. Note that you need to call Team.Unwrap() before calling this method if this Team was returned from a transaction, and the transaction was committed or rolled back.
type TeamClient ¶
type TeamClient struct {
// contains filtered or unexported fields
}
TeamClient is a client for the Team schema.
func NewTeamClient ¶
func NewTeamClient(c config) *TeamClient
NewTeamClient returns a client for the Team from the given config.
func (*TeamClient) Create ¶
func (c *TeamClient) Create() *TeamCreate
Create returns a create builder for Team.
func (*TeamClient) CreateBulk ¶
func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk
CreateBulk returns a builder for creating a bulk of Team entities.
func (*TeamClient) Delete ¶
func (c *TeamClient) Delete() *TeamDelete
Delete returns a delete builder for Team.
func (*TeamClient) DeleteOne ¶
func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*TeamClient) DeleteOneID ¶
func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*TeamClient) GetX ¶
func (c *TeamClient) GetX(ctx context.Context, id int) *Team
GetX is like Get, but panics if an error occurs.
func (*TeamClient) Query ¶
func (c *TeamClient) Query() *TeamQuery
Query returns a query builder for Team.
func (*TeamClient) QueryTasks ¶
func (c *TeamClient) QueryTasks(t *Team) *TaskQuery
QueryTasks queries the tasks edge of a Team.
func (*TeamClient) QueryUsers ¶
func (c *TeamClient) QueryUsers(t *Team) *UserQuery
QueryUsers queries the users edge of a Team.
func (*TeamClient) Update ¶
func (c *TeamClient) Update() *TeamUpdate
Update returns an update builder for Team.
func (*TeamClient) UpdateOne ¶
func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne
UpdateOne returns an update builder for the given entity.
func (*TeamClient) UpdateOneID ¶
func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne
UpdateOneID returns an update builder for the given id.
func (*TeamClient) Use ¶
func (c *TeamClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `team.Hooks(f(g(h())))`.
type TeamCreate ¶
type TeamCreate struct {
// contains filtered or unexported fields
}
TeamCreate is the builder for creating a Team entity.
func (*TeamCreate) AddTaskIDs ¶
func (tc *TeamCreate) AddTaskIDs(ids ...int) *TeamCreate
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*TeamCreate) AddTasks ¶
func (tc *TeamCreate) AddTasks(t ...*Task) *TeamCreate
AddTasks adds the "tasks" edges to the Task entity.
func (*TeamCreate) AddUserIDs ¶
func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*TeamCreate) AddUsers ¶
func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate
AddUsers adds the "users" edges to the User entity.
func (*TeamCreate) Exec ¶
func (tc *TeamCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*TeamCreate) ExecX ¶
func (tc *TeamCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TeamCreate) Mutation ¶
func (tc *TeamCreate) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamCreate) Save ¶
func (tc *TeamCreate) Save(ctx context.Context) (*Team, error)
Save creates the Team in the database.
func (*TeamCreate) SaveX ¶
func (tc *TeamCreate) SaveX(ctx context.Context) *Team
SaveX calls Save and panics if Save returns an error.
func (*TeamCreate) SetName ¶
func (tc *TeamCreate) SetName(s string) *TeamCreate
SetName sets the "name" field.
type TeamCreateBulk ¶
type TeamCreateBulk struct {
// contains filtered or unexported fields
}
TeamCreateBulk is the builder for creating many Team entities in bulk.
func (*TeamCreateBulk) Exec ¶
func (tcb *TeamCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*TeamCreateBulk) ExecX ¶
func (tcb *TeamCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TeamDelete ¶
type TeamDelete struct {
// contains filtered or unexported fields
}
TeamDelete is the builder for deleting a Team entity.
func (*TeamDelete) Exec ¶
func (td *TeamDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*TeamDelete) ExecX ¶
func (td *TeamDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*TeamDelete) Where ¶
func (td *TeamDelete) Where(ps ...predicate.Team) *TeamDelete
Where appends a list predicates to the TeamDelete builder.
type TeamDeleteOne ¶
type TeamDeleteOne struct {
// contains filtered or unexported fields
}
TeamDeleteOne is the builder for deleting a single Team entity.
func (*TeamDeleteOne) Exec ¶
func (tdo *TeamDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*TeamDeleteOne) ExecX ¶
func (tdo *TeamDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TeamEdges ¶
type TeamEdges struct { // Tasks holds the value of the tasks edge. Tasks []*Task `json:"tasks,omitempty"` // Users holds the value of the users edge. Users []*User `json:"users,omitempty"` // contains filtered or unexported fields }
TeamEdges holds the relations/edges for other nodes in the graph.
func (TeamEdges) TasksOrErr ¶
TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.
func (TeamEdges) UsersOrErr ¶
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type TeamFilter ¶
type TeamFilter struct {
// contains filtered or unexported fields
}
TeamFilter provides a generic filtering capability at runtime for TeamQuery.
func (*TeamFilter) Where ¶
func (f *TeamFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*TeamFilter) WhereHasTasks ¶
func (f *TeamFilter) WhereHasTasks()
WhereHasTasks applies a predicate to check if query has an edge tasks.
func (*TeamFilter) WhereHasTasksWith ¶
func (f *TeamFilter) WhereHasTasksWith(preds ...predicate.Task)
WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).
func (*TeamFilter) WhereHasUsers ¶
func (f *TeamFilter) WhereHasUsers()
WhereHasUsers applies a predicate to check if query has an edge users.
func (*TeamFilter) WhereHasUsersWith ¶
func (f *TeamFilter) WhereHasUsersWith(preds ...predicate.User)
WhereHasUsersWith applies a predicate to check if query has an edge users with a given conditions (other predicates).
func (*TeamFilter) WhereID ¶
func (f *TeamFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*TeamFilter) WhereName ¶
func (f *TeamFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
type TeamGroupBy ¶
type TeamGroupBy struct {
// contains filtered or unexported fields
}
TeamGroupBy is the group-by builder for Team entities.
func (*TeamGroupBy) Aggregate ¶
func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*TeamGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*TeamGroupBy) Scan ¶
func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*TeamGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type TeamMutation ¶
type TeamMutation struct {
// contains filtered or unexported fields
}
TeamMutation represents an operation that mutates the Team nodes in the graph.
func (*TeamMutation) AddField ¶
func (m *TeamMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*TeamMutation) AddTaskIDs ¶
func (m *TeamMutation) AddTaskIDs(ids ...int)
AddTaskIDs adds the "tasks" edge to the Task entity by ids.
func (*TeamMutation) AddUserIDs ¶
func (m *TeamMutation) AddUserIDs(ids ...int)
AddUserIDs adds the "users" edge to the User entity by ids.
func (*TeamMutation) AddedEdges ¶
func (m *TeamMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*TeamMutation) AddedField ¶
func (m *TeamMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*TeamMutation) AddedFields ¶
func (m *TeamMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*TeamMutation) AddedIDs ¶
func (m *TeamMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*TeamMutation) ClearEdge ¶
func (m *TeamMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*TeamMutation) ClearField ¶
func (m *TeamMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*TeamMutation) ClearTasks ¶
func (m *TeamMutation) ClearTasks()
ClearTasks clears the "tasks" edge to the Task entity.
func (*TeamMutation) ClearUsers ¶
func (m *TeamMutation) ClearUsers()
ClearUsers clears the "users" edge to the User entity.
func (*TeamMutation) ClearedEdges ¶
func (m *TeamMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*TeamMutation) ClearedFields ¶
func (m *TeamMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (TeamMutation) Client ¶
func (m TeamMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*TeamMutation) EdgeCleared ¶
func (m *TeamMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*TeamMutation) Field ¶
func (m *TeamMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*TeamMutation) FieldCleared ¶
func (m *TeamMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*TeamMutation) Fields ¶
func (m *TeamMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*TeamMutation) Filter ¶
func (m *TeamMutation) Filter() *TeamFilter
Filter returns an entql.Where implementation to apply filters on the TeamMutation builder.
func (*TeamMutation) ID ¶
func (m *TeamMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*TeamMutation) IDs ¶
func (m *TeamMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*TeamMutation) Name ¶
func (m *TeamMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*TeamMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*TeamMutation) OldName ¶
func (m *TeamMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Team entity. If the Team object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*TeamMutation) RemoveTaskIDs ¶
func (m *TeamMutation) RemoveTaskIDs(ids ...int)
RemoveTaskIDs removes the "tasks" edge to the Task entity by IDs.
func (*TeamMutation) RemoveUserIDs ¶
func (m *TeamMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the "users" edge to the User entity by IDs.
func (*TeamMutation) RemovedEdges ¶
func (m *TeamMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*TeamMutation) RemovedIDs ¶
func (m *TeamMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*TeamMutation) RemovedTasksIDs ¶
func (m *TeamMutation) RemovedTasksIDs() (ids []int)
RemovedTasks returns the removed IDs of the "tasks" edge to the Task entity.
func (*TeamMutation) RemovedUsersIDs ¶
func (m *TeamMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed IDs of the "users" edge to the User entity.
func (*TeamMutation) ResetEdge ¶
func (m *TeamMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*TeamMutation) ResetField ¶
func (m *TeamMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*TeamMutation) ResetName ¶
func (m *TeamMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*TeamMutation) ResetTasks ¶
func (m *TeamMutation) ResetTasks()
ResetTasks resets all changes to the "tasks" edge.
func (*TeamMutation) ResetUsers ¶
func (m *TeamMutation) ResetUsers()
ResetUsers resets all changes to the "users" edge.
func (*TeamMutation) SetField ¶
func (m *TeamMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*TeamMutation) SetName ¶
func (m *TeamMutation) SetName(s string)
SetName sets the "name" field.
func (*TeamMutation) TasksCleared ¶
func (m *TeamMutation) TasksCleared() bool
TasksCleared reports if the "tasks" edge to the Task entity was cleared.
func (*TeamMutation) TasksIDs ¶
func (m *TeamMutation) TasksIDs() (ids []int)
TasksIDs returns the "tasks" edge IDs in the mutation.
func (TeamMutation) Tx ¶
func (m TeamMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*TeamMutation) Type ¶
func (m *TeamMutation) Type() string
Type returns the node type of this mutation (Team).
func (*TeamMutation) UsersCleared ¶
func (m *TeamMutation) UsersCleared() bool
UsersCleared reports if the "users" edge to the User entity was cleared.
func (*TeamMutation) UsersIDs ¶
func (m *TeamMutation) UsersIDs() (ids []int)
UsersIDs returns the "users" edge IDs in the mutation.
func (*TeamMutation) Where ¶
func (m *TeamMutation) Where(ps ...predicate.Team)
Where appends a list predicates to the TeamMutation builder.
type TeamQuery ¶
type TeamQuery struct {
// contains filtered or unexported fields
}
TeamQuery is the builder for querying Team entities.
func (*TeamQuery) Clone ¶
Clone returns a duplicate of the TeamQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*TeamQuery) Filter ¶
func (tq *TeamQuery) Filter() *TeamFilter
Filter returns a Filter implementation to apply filters on the TeamQuery builder.
func (*TeamQuery) First ¶
First returns the first Team entity from the query. Returns a *NotFoundError when no Team was found.
func (*TeamQuery) FirstID ¶
FirstID returns the first Team ID from the query. Returns a *NotFoundError when no Team ID was found.
func (*TeamQuery) GroupBy ¶
func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Team.Query(). GroupBy(team.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*TeamQuery) Only ¶
Only returns a single Team entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Team entity is found. Returns a *NotFoundError when no Team entities are found.
func (*TeamQuery) OnlyID ¶
OnlyID is like Only, but returns the only Team ID in the query. Returns a *NotSingularError when more than one Team ID is found. Returns a *NotFoundError when no entities are found.
func (*TeamQuery) QueryTasks ¶
QueryTasks chains the current query on the "tasks" edge.
func (*TeamQuery) QueryUsers ¶
QueryUsers chains the current query on the "users" edge.
func (*TeamQuery) Select ¶
func (tq *TeamQuery) Select(fields ...string) *TeamSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Team.Query(). Select(team.FieldName). Scan(ctx, &v)
func (*TeamQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type TeamSelect ¶
type TeamSelect struct { *TeamQuery // contains filtered or unexported fields }
TeamSelect is the builder for selecting fields of Team entities.
func (*TeamSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*TeamSelect) Scan ¶
func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*TeamSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type TeamUpdate ¶
type TeamUpdate struct {
// contains filtered or unexported fields
}
TeamUpdate is the builder for updating Team entities.
func (*TeamUpdate) AddTaskIDs ¶
func (tu *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*TeamUpdate) AddTasks ¶
func (tu *TeamUpdate) AddTasks(t ...*Task) *TeamUpdate
AddTasks adds the "tasks" edges to the Task entity.
func (*TeamUpdate) AddUserIDs ¶
func (tu *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*TeamUpdate) AddUsers ¶
func (tu *TeamUpdate) AddUsers(u ...*User) *TeamUpdate
AddUsers adds the "users" edges to the User entity.
func (*TeamUpdate) ClearTasks ¶
func (tu *TeamUpdate) ClearTasks() *TeamUpdate
ClearTasks clears all "tasks" edges to the Task entity.
func (*TeamUpdate) ClearUsers ¶
func (tu *TeamUpdate) ClearUsers() *TeamUpdate
ClearUsers clears all "users" edges to the User entity.
func (*TeamUpdate) Exec ¶
func (tu *TeamUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*TeamUpdate) ExecX ¶
func (tu *TeamUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TeamUpdate) Mutation ¶
func (tu *TeamUpdate) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamUpdate) RemoveTaskIDs ¶
func (tu *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate
RemoveTaskIDs removes the "tasks" edge to Task entities by IDs.
func (*TeamUpdate) RemoveTasks ¶
func (tu *TeamUpdate) RemoveTasks(t ...*Task) *TeamUpdate
RemoveTasks removes "tasks" edges to Task entities.
func (*TeamUpdate) RemoveUserIDs ¶
func (tu *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*TeamUpdate) RemoveUsers ¶
func (tu *TeamUpdate) RemoveUsers(u ...*User) *TeamUpdate
RemoveUsers removes "users" edges to User entities.
func (*TeamUpdate) Save ¶
func (tu *TeamUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*TeamUpdate) SaveX ¶
func (tu *TeamUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*TeamUpdate) SetName ¶
func (tu *TeamUpdate) SetName(s string) *TeamUpdate
SetName sets the "name" field.
func (*TeamUpdate) Where ¶
func (tu *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate
Where appends a list predicates to the TeamUpdate builder.
type TeamUpdateOne ¶
type TeamUpdateOne struct {
// contains filtered or unexported fields
}
TeamUpdateOne is the builder for updating a single Team entity.
func (*TeamUpdateOne) AddTaskIDs ¶
func (tuo *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*TeamUpdateOne) AddTasks ¶
func (tuo *TeamUpdateOne) AddTasks(t ...*Task) *TeamUpdateOne
AddTasks adds the "tasks" edges to the Task entity.
func (*TeamUpdateOne) AddUserIDs ¶
func (tuo *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne
AddUserIDs adds the "users" edge to the User entity by IDs.
func (*TeamUpdateOne) AddUsers ¶
func (tuo *TeamUpdateOne) AddUsers(u ...*User) *TeamUpdateOne
AddUsers adds the "users" edges to the User entity.
func (*TeamUpdateOne) ClearTasks ¶
func (tuo *TeamUpdateOne) ClearTasks() *TeamUpdateOne
ClearTasks clears all "tasks" edges to the Task entity.
func (*TeamUpdateOne) ClearUsers ¶
func (tuo *TeamUpdateOne) ClearUsers() *TeamUpdateOne
ClearUsers clears all "users" edges to the User entity.
func (*TeamUpdateOne) Exec ¶
func (tuo *TeamUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*TeamUpdateOne) ExecX ¶
func (tuo *TeamUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TeamUpdateOne) Mutation ¶
func (tuo *TeamUpdateOne) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamUpdateOne) RemoveTaskIDs ¶
func (tuo *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne
RemoveTaskIDs removes the "tasks" edge to Task entities by IDs.
func (*TeamUpdateOne) RemoveTasks ¶
func (tuo *TeamUpdateOne) RemoveTasks(t ...*Task) *TeamUpdateOne
RemoveTasks removes "tasks" edges to Task entities.
func (*TeamUpdateOne) RemoveUserIDs ¶
func (tuo *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne
RemoveUserIDs removes the "users" edge to User entities by IDs.
func (*TeamUpdateOne) RemoveUsers ¶
func (tuo *TeamUpdateOne) RemoveUsers(u ...*User) *TeamUpdateOne
RemoveUsers removes "users" edges to User entities.
func (*TeamUpdateOne) Save ¶
func (tuo *TeamUpdateOne) Save(ctx context.Context) (*Team, error)
Save executes the query and returns the updated Team entity.
func (*TeamUpdateOne) SaveX ¶
func (tuo *TeamUpdateOne) SaveX(ctx context.Context) *Team
SaveX is like Save, but panics if an error occurs.
func (*TeamUpdateOne) Select ¶
func (tuo *TeamUpdateOne) Select(field string, fields ...string) *TeamUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*TeamUpdateOne) SetName ¶
func (tuo *TeamUpdateOne) SetName(s string) *TeamUpdateOne
SetName sets the "name" field.
type Tx ¶
type Tx struct { // Task is the client for interacting with the Task builders. Task *TaskClient // Team is the client for interacting with the Team builders. Team *TeamClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Age holds the value of the "age" field. Age uint `json:"age,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryTasks ¶
QueryTasks queries the "tasks" edge of the User entity.
func (*User) QueryTeams ¶
QueryTeams queries the "teams" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryTasks ¶
func (c *UserClient) QueryTasks(u *User) *TaskQuery
QueryTasks queries the tasks edge of a User.
func (*UserClient) QueryTeams ¶
func (c *UserClient) QueryTeams(u *User) *TeamQuery
QueryTeams queries the teams edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddTaskIDs ¶
func (uc *UserCreate) AddTaskIDs(ids ...int) *UserCreate
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*UserCreate) AddTasks ¶
func (uc *UserCreate) AddTasks(t ...*Task) *UserCreate
AddTasks adds the "tasks" edges to the Task entity.
func (*UserCreate) AddTeamIDs ¶
func (uc *UserCreate) AddTeamIDs(ids ...int) *UserCreate
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*UserCreate) AddTeams ¶
func (uc *UserCreate) AddTeams(t ...*Team) *UserCreate
AddTeams adds the "teams" edges to the Team entity.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(u uint) *UserCreate
SetAge sets the "age" field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNillableAge ¶
func (uc *UserCreate) SetNillableAge(u *uint) *UserCreate
SetNillableAge sets the "age" field if the given value is not nil.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Teams holds the value of the teams edge. Teams []*Team `json:"teams,omitempty"` // Tasks holds the value of the tasks edge. Tasks []*Task `json:"tasks,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) TasksOrErr ¶
TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.
func (UserEdges) TeamsOrErr ¶
TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.
type UserFilter ¶
type UserFilter struct {
// contains filtered or unexported fields
}
UserFilter provides a generic filtering capability at runtime for UserQuery.
func (*UserFilter) Where ¶
func (f *UserFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*UserFilter) WhereAge ¶
func (f *UserFilter) WhereAge(p entql.UintP)
WhereAge applies the entql uint predicate on the age field.
func (*UserFilter) WhereHasTasks ¶
func (f *UserFilter) WhereHasTasks()
WhereHasTasks applies a predicate to check if query has an edge tasks.
func (*UserFilter) WhereHasTasksWith ¶
func (f *UserFilter) WhereHasTasksWith(preds ...predicate.Task)
WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).
func (*UserFilter) WhereHasTeams ¶
func (f *UserFilter) WhereHasTeams()
WhereHasTeams applies a predicate to check if query has an edge teams.
func (*UserFilter) WhereHasTeamsWith ¶
func (f *UserFilter) WhereHasTeamsWith(preds ...predicate.Team)
WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).
func (*UserFilter) WhereID ¶
func (f *UserFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*UserFilter) WhereName ¶
func (f *UserFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddAge ¶
func (m *UserMutation) AddAge(u int)
AddAge adds u to the "age" field.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddTaskIDs ¶
func (m *UserMutation) AddTaskIDs(ids ...int)
AddTaskIDs adds the "tasks" edge to the Task entity by ids.
func (*UserMutation) AddTeamIDs ¶
func (m *UserMutation) AddTeamIDs(ids ...int)
AddTeamIDs adds the "teams" edge to the Team entity by ids.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r int, exists bool)
AddedAge returns the value that was added to the "age" field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r uint, exists bool)
Age returns the value of the "age" field in the mutation.
func (*UserMutation) AgeCleared ¶
func (m *UserMutation) AgeCleared() bool
AgeCleared returns if the "age" field was cleared in this mutation.
func (*UserMutation) ClearAge ¶
func (m *UserMutation) ClearAge()
ClearAge clears the value of the "age" field.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearTasks ¶
func (m *UserMutation) ClearTasks()
ClearTasks clears the "tasks" edge to the Task entity.
func (*UserMutation) ClearTeams ¶
func (m *UserMutation) ClearTeams()
ClearTeams clears the "teams" edge to the Team entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) Filter ¶
func (m *UserMutation) Filter() *UserFilter
Filter returns an entql.Where implementation to apply filters on the UserMutation builder.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldAge ¶
func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error)
OldAge returns the old "age" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) RemoveTaskIDs ¶
func (m *UserMutation) RemoveTaskIDs(ids ...int)
RemoveTaskIDs removes the "tasks" edge to the Task entity by IDs.
func (*UserMutation) RemoveTeamIDs ¶
func (m *UserMutation) RemoveTeamIDs(ids ...int)
RemoveTeamIDs removes the "teams" edge to the Team entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedTasksIDs ¶
func (m *UserMutation) RemovedTasksIDs() (ids []int)
RemovedTasks returns the removed IDs of the "tasks" edge to the Task entity.
func (*UserMutation) RemovedTeamsIDs ¶
func (m *UserMutation) RemovedTeamsIDs() (ids []int)
RemovedTeams returns the removed IDs of the "teams" edge to the Team entity.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge resets all changes to the "age" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetTasks ¶
func (m *UserMutation) ResetTasks()
ResetTasks resets all changes to the "tasks" edge.
func (*UserMutation) ResetTeams ¶
func (m *UserMutation) ResetTeams()
ResetTeams resets all changes to the "teams" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) TasksCleared ¶
func (m *UserMutation) TasksCleared() bool
TasksCleared reports if the "tasks" edge to the Task entity was cleared.
func (*UserMutation) TasksIDs ¶
func (m *UserMutation) TasksIDs() (ids []int)
TasksIDs returns the "tasks" edge IDs in the mutation.
func (*UserMutation) TeamsCleared ¶
func (m *UserMutation) TeamsCleared() bool
TeamsCleared reports if the "teams" edge to the Team entity was cleared.
func (*UserMutation) TeamsIDs ¶
func (m *UserMutation) TeamsIDs() (ids []int)
TeamsIDs returns the "teams" edge IDs in the mutation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) Filter ¶
func (uq *UserQuery) Filter() *UserFilter
Filter returns a Filter implementation to apply filters on the UserQuery builder.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) QueryTasks ¶
QueryTasks chains the current query on the "tasks" edge.
func (*UserQuery) QueryTeams ¶
QueryTeams chains the current query on the "teams" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.User.Query(). Select(user.FieldName). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddAge ¶
func (uu *UserUpdate) AddAge(u int) *UserUpdate
AddAge adds u to the "age" field.
func (*UserUpdate) AddTaskIDs ¶
func (uu *UserUpdate) AddTaskIDs(ids ...int) *UserUpdate
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*UserUpdate) AddTasks ¶
func (uu *UserUpdate) AddTasks(t ...*Task) *UserUpdate
AddTasks adds the "tasks" edges to the Task entity.
func (*UserUpdate) AddTeamIDs ¶
func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*UserUpdate) AddTeams ¶
func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate
AddTeams adds the "teams" edges to the Team entity.
func (*UserUpdate) ClearAge ¶
func (uu *UserUpdate) ClearAge() *UserUpdate
ClearAge clears the value of the "age" field.
func (*UserUpdate) ClearTasks ¶
func (uu *UserUpdate) ClearTasks() *UserUpdate
ClearTasks clears all "tasks" edges to the Task entity.
func (*UserUpdate) ClearTeams ¶
func (uu *UserUpdate) ClearTeams() *UserUpdate
ClearTeams clears all "teams" edges to the Team entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveTaskIDs ¶
func (uu *UserUpdate) RemoveTaskIDs(ids ...int) *UserUpdate
RemoveTaskIDs removes the "tasks" edge to Task entities by IDs.
func (*UserUpdate) RemoveTasks ¶
func (uu *UserUpdate) RemoveTasks(t ...*Task) *UserUpdate
RemoveTasks removes "tasks" edges to Task entities.
func (*UserUpdate) RemoveTeamIDs ¶
func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate
RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
func (*UserUpdate) RemoveTeams ¶
func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate
RemoveTeams removes "teams" edges to Team entities.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(u uint) *UserUpdate
SetAge sets the "age" field.
func (*UserUpdate) SetNillableAge ¶
func (uu *UserUpdate) SetNillableAge(u *uint) *UserUpdate
SetNillableAge sets the "age" field if the given value is not nil.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(u int) *UserUpdateOne
AddAge adds u to the "age" field.
func (*UserUpdateOne) AddTaskIDs ¶
func (uuo *UserUpdateOne) AddTaskIDs(ids ...int) *UserUpdateOne
AddTaskIDs adds the "tasks" edge to the Task entity by IDs.
func (*UserUpdateOne) AddTasks ¶
func (uuo *UserUpdateOne) AddTasks(t ...*Task) *UserUpdateOne
AddTasks adds the "tasks" edges to the Task entity.
func (*UserUpdateOne) AddTeamIDs ¶
func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne
AddTeamIDs adds the "teams" edge to the Team entity by IDs.
func (*UserUpdateOne) AddTeams ¶
func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne
AddTeams adds the "teams" edges to the Team entity.
func (*UserUpdateOne) ClearAge ¶
func (uuo *UserUpdateOne) ClearAge() *UserUpdateOne
ClearAge clears the value of the "age" field.
func (*UserUpdateOne) ClearTasks ¶
func (uuo *UserUpdateOne) ClearTasks() *UserUpdateOne
ClearTasks clears all "tasks" edges to the Task entity.
func (*UserUpdateOne) ClearTeams ¶
func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne
ClearTeams clears all "teams" edges to the Team entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveTaskIDs ¶
func (uuo *UserUpdateOne) RemoveTaskIDs(ids ...int) *UserUpdateOne
RemoveTaskIDs removes the "tasks" edge to Task entities by IDs.
func (*UserUpdateOne) RemoveTasks ¶
func (uuo *UserUpdateOne) RemoveTasks(t ...*Task) *UserUpdateOne
RemoveTasks removes "tasks" edges to Task entities.
func (*UserUpdateOne) RemoveTeamIDs ¶
func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne
RemoveTeamIDs removes the "teams" edge to Team entities by IDs.
func (*UserUpdateOne) RemoveTeams ¶
func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne
RemoveTeams removes "teams" edges to Team entities.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(u uint) *UserUpdateOne
SetAge sets the "age" field.
func (*UserUpdateOne) SetNillableAge ¶
func (uuo *UserUpdateOne) SetNillableAge(u *uint) *UserUpdateOne
SetNillableAge sets the "age" field if the given value is not nil.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.