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const (
//PlatformWindows const for windows
PlatformWindows = "windows"
)
Variables ¶
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Functions ¶
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Types ¶
type CfgBuild ¶ added in v1.29.0
type CfgBuild struct { Cmd string `toml:"cmd"` Bin string `toml:"bin"` FullBin string `toml:"full_bin"` Log string `toml:"log"` IncludeExt []string `toml:"include_ext"` ExcludeDir []string `toml:"exclude_dir"` IncludeDir []string `toml:"include_dir"` ExcludeFile []string `toml:"exclude_file"` ExcludeRegex []string `toml:"exclude_regex"` ExcludeUnchanged bool `toml:"exclude_unchanged"` FollowSymlink bool `toml:"follow_symlink"` Delay int `toml:"delay"` StopOnError bool `toml:"stop_on_error"` SendInterrupt bool `toml:"send_interrupt"` KillDelay time.Duration `toml:"kill_delay"` // contains filtered or unexported fields }
type Config ¶ added in v1.28.0
type Config struct { Root string `toml:"root"` TmpDir string `toml:"tmp_dir"` TestDataDir string `toml:"testdata_dir"` Build CfgBuild `toml:"build"` Color CfgColor `toml:"color"` Log CfgLog `toml:"log"` Misc CfgMisc `toml:"misc"` }
func (*Config) TestDataPath ¶ added in v1.28.0
type Engine ¶
type Engine struct { Config *Config // contains filtered or unexported fields }
Engine ...
func NewEngineFromConfig ¶ added in v1.28.0
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