agent contains jujud's machine agent.



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    var ProductionMongoWriteConcern = true

      Variable to override in tests, default is true


      func MachineAgentFactoryFn

      func MachineAgentFactoryFn(
      	agentConfWriter AgentConfigWriter,
      	bufferedLogs logsender.LogRecordCh,
      	loopDeviceManager looputil.LoopDeviceManager,
      ) func(string) *MachineAgent

        MachineAgentFactoryFn returns a function which instantiates a MachineAgent given a machineId.

        func NewEnvironmentStorageDataSource

        func NewEnvironmentStorageDataSource(stor storage.Storage) simplestreams.DataSource

          NewEnvironmentStorageDataSource returns a new datasource that retrieves metadata from environment storage.

          func NewMachineAgentCmd

          func NewMachineAgentCmd(
          	ctx *cmd.Context,
          	machineAgentFactory func(string) *MachineAgent,
          	agentInitializer AgentInitializer,
          	configFetcher AgentConfigWriter,
          ) cmd.Command

            NewMachineAgentCmd creates a Command which handles parsing command-line arguments and instantiating and running a MachineAgent.

            func NewUpgradeWorkerContext

            func NewUpgradeWorkerContext() *upgradeWorkerContext


            type AgentConf

            type AgentConf interface {
            	// AddFlags injects common agent flags into f.
            	AddFlags(f *gnuflag.FlagSet)
            	// CheckArgs reports whether the given args are valid for this agent.
            	CheckArgs(args []string) error
            	// DataDir returns the directory where this agent should store its data.
            	DataDir() string
            	// ReadConfig reads the agent's config from its config file.
            	ReadConfig(tag string) error
            	// CurrentConfig returns the agent config for this agent.
            	CurrentConfig() agent.Config
            	// ChangeConfig modifies this configuration using the given mutator.
            	ChangeConfig(change agent.ConfigMutator) error

              AgentConf is a terribly confused interface.

              Parts of it are a mixin for cmd.Command implementations; others are a mixin for agent.Agent implementations; others bridge the two. We should be aiming to separate the cmd responsibilities from the agent responsibilities.

              func NewAgentConf

              func NewAgentConf(dataDir string) AgentConf

                NewAgentConf returns a new value that satisfies AgentConf

                type AgentConfigWriter

                type AgentConfigWriter interface {
                	// ReadConfig reads the config for the given tag from disk.
                	ReadConfig(tag string) error
                	// ChangeConfig executes the given agent.ConfigMutator in a
                	// thread-safe context.
                	ChangeConfig(agent.ConfigMutator) error
                	// CurrentConfig returns a copy of the in-memory agent config.
                	CurrentConfig() agent.Config

                  AgentConfigWriter encapsulates disk I/O operations with the agent config.

                  type AgentInitializer

                  type AgentInitializer interface {
                  	CheckArgs([]string) error

                    AgentInitializer handles initializing a type for use as a Jujud agent.

                    type MachineAgent

                    type MachineAgent struct {
                    	// contains filtered or unexported fields

                      MachineAgent is responsible for tying together all functionality needed to orchestrate a Jujud instance which controls a machine.

                      func NewMachineAgent

                      func NewMachineAgent(
                      	machineId string,
                      	agentConfWriter AgentConfigWriter,
                      	bufferedLogs logsender.LogRecordCh,
                      	upgradeWorkerContext *upgradeWorkerContext,
                      	runner worker.Runner,
                      	loopDeviceManager looputil.LoopDeviceManager,
                      ) *MachineAgent

                        NewMachineAgent instantiates a new MachineAgent.

                        func (*MachineAgent) APIWorker

                        func (a *MachineAgent) APIWorker() (_ worker.Worker, err error)

                          APIWorker returns a Worker that connects to the API and starts any workers that need an API connection.

                          func (*MachineAgent) BeginRestore

                          func (a *MachineAgent) BeginRestore() error

                            BeginRestore will flag the agent to disallow all commands since restore should be running and therefore making changes that would override anything done.

                            func (*MachineAgent) ChangeConfig

                            func (a *MachineAgent) ChangeConfig(mutate agent.ConfigMutator) error

                            func (*MachineAgent) Dying

                            func (a *MachineAgent) Dying() <-chan struct{}

                              Dying returns the channel that can be used to see if the machine agent is terminating.

                              func (*MachineAgent) EndRestore

                              func (a *MachineAgent) EndRestore()

                                EndRestore will flag the agent to allow all commands This being invoked means that restore process failed since success restarts the agent.

                                func (*MachineAgent) IsRestorePreparing

                                func (a *MachineAgent) IsRestorePreparing() bool

                                  IsRestorePreparing returns bool representing if we are in restore mode but not running restore.

                                  func (*MachineAgent) IsRestoreRunning

                                  func (a *MachineAgent) IsRestoreRunning() bool

                                    IsRestoreRunning returns bool representing if we are in restore mode and running the actual restore process.

                                    func (*MachineAgent) PrepareRestore

                                    func (a *MachineAgent) PrepareRestore() error

                                      PrepareRestore will flag the agent to allow only a limited set of commands defined in "".allowedMethodsAboutToRestore the most noteworthy is: Backups.Restore: this will ensure that we can do all the file movements required for restore and no one will do changes while we do that. it will return error if the machine is already in this state.

                                      func (*MachineAgent) Restart

                                      func (a *MachineAgent) Restart() error

                                        Restart restarts the agent's service.

                                        func (*MachineAgent) Run

                                        func (a *MachineAgent) Run(*cmd.Context) error

                                          Run runs a machine agent.

                                          func (*MachineAgent) StateWorker

                                          func (a *MachineAgent) StateWorker() (worker.Worker, error)

                                            StateWorker returns a worker running all the workers that require a *state.State connection.

                                            func (*MachineAgent) Stop

                                            func (a *MachineAgent) Stop() error

                                              Stop stops the machine agent.

                                              func (*MachineAgent) Tag

                                              func (a *MachineAgent) Tag() names.Tag

                                              func (*MachineAgent) Wait

                                              func (a *MachineAgent) Wait() error

                                                Wait waits for the machine agent to finish.

                                                func (*MachineAgent) WorkersStarted

                                                func (a *MachineAgent) WorkersStarted() <-chan struct{}

                                                  WorkersStarted returns a channel that's closed once all top level workers have been started. This is provided for testing purposes.

                                                  type MongoSessioner

                                                  type MongoSessioner interface {
                                                  	MongoSession() *mgo.Session

                                                  type UnitAgent

                                                  type UnitAgent struct {
                                                  	UnitName string
                                                  	// contains filtered or unexported fields

                                                    UnitAgent is a cmd.Command responsible for running a unit agent.

                                                    func NewUnitAgent

                                                    func NewUnitAgent(ctx *cmd.Context, bufferedLogs logsender.LogRecordCh) *UnitAgent

                                                      NewUnitAgent creates a new UnitAgent value properly initialized.

                                                      func (*UnitAgent) APIWorkers

                                                      func (a *UnitAgent) APIWorkers() (worker.Worker, error)

                                                        APIWorkers returns a dependency.Engine running the unit agent's responsibilities.

                                                        func (*UnitAgent) Info

                                                        func (a *UnitAgent) Info() *cmd.Info

                                                          Info returns usage information for the command.

                                                          func (*UnitAgent) Init

                                                          func (a *UnitAgent) Init(args []string) error

                                                            Init initializes the command for running.

                                                            func (*UnitAgent) Run

                                                            func (a *UnitAgent) Run(ctx *cmd.Context) error

                                                              Run runs a unit agent.

                                                              func (*UnitAgent) SetFlags

                                                              func (a *UnitAgent) SetFlags(f *gnuflag.FlagSet)

                                                              func (*UnitAgent) Stop

                                                              func (a *UnitAgent) Stop() error

                                                                Stop stops the unit agent.

                                                                func (*UnitAgent) Tag

                                                                func (a *UnitAgent) Tag() names.Tag


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