testservers

package
v0.0.0-...-3ce1eab Latest Latest
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Published: Sep 18, 2019 License: Apache-2.0, BSD-3-Clause, MIT Imports: 20 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func BuildRLPConfig

func BuildRLPConfig(grpcPort, agentGRPCPort int, routerAddrs []string) app.Config

func BuildRLPGatewayConfig

func BuildRLPGatewayConfig(
	gatewayPort int,
	logProviderAddr string,
	logAccessAddr string,
	logAccessExternalAddr string,
	logAdminAddr string,
) app.Config

func BuildRouterConfig

func BuildRouterConfig(agentUDPPort, agentGRPCPort int) app.Config

func BuildTrafficControllerConf

func BuildTrafficControllerConf(routerAddr string, agentPort int, logCacheAddr string) tcConf.Config

func BuildTrafficControllerConfWithoutLogCache

func BuildTrafficControllerConfWithoutLogCache(routerAddr string, agentPort int) tcConf.Config

func Cert

func Cert(filename string) string

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type RLPGatewayPorts

type RLPGatewayPorts struct {
	HTTP int
}

func StartRLPGateway

func StartRLPGateway(conf app.Config) (cleanup func(), rgp RLPGatewayPorts)

type RLPPorts

type RLPPorts struct {
	GRPC   int
	PProf  int
	Health int
}

func StartRLP

func StartRLP(conf app.Config) (cleanup func(), rp RLPPorts)

type RouterPorts

type RouterPorts struct {
	GRPC   int
	PProf  int
	Health int
}

func StartRouter

func StartRouter(conf app.Config) (cleanup func(), rp RouterPorts)

type TrafficControllerPorts

type TrafficControllerPorts struct {
	WS     int
	Health int
	PProf  int
}

func StartTrafficController

func StartTrafficController(conf tcConf.Config) (cleanup func(), tp TrafficControllerPorts)

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