README

peer

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Package peer provides a common base for creating and managing Decred network peers.

This package has intentionally been designed so it can be used as a standalone package for any projects needing a full featured Decred peer base to build on.

Overview

This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc.

A quick overview of the major features peer provides are as follows:

  • Provides a basic concurrent safe Decred peer for handling Decred communications via the peer-to-peer protocol
  • Full duplex reading and writing of Decred protocol messages
  • Automatic handling of the initial handshake process including protocol version negotiation
  • Asynchronous message queueing of outbound messages with optional channel for notification when the message is actually sent
  • Flexible peer configuration
    • Caller is responsible for creating outgoing connections and listening for incoming connections so they have flexibility to establish connections as they see fit (proxies, etc)
    • User agent name and version
    • Decred network
    • Service support signalling (full nodes, etc)
    • Maximum supported protocol version
    • Ability to register callbacks for handling Decred protocol messages
  • Inventory message batching and send trickling with known inventory detection and avoidance
  • Automatic periodic keep-alive pinging and pong responses
  • Random nonce generation and self connection detection
  • Snapshottable peer statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version
  • Helper functions pushing addresses, getblocks, getheaders, and reject messages
    • These could all be sent manually via the standard message output function, but the helpers provide additional nice functionality such as duplicate filtering and address randomization
  • Ability to wait for shutdown/disconnect
  • Comprehensive test coverage

Installation and Updating

$ go get -u github.com/decred/dcrd/peer

Examples

  • New Outbound Peer Example Demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for the version message is attached to the peer.

License

Package peer is licensed under the copyfree ISC License.

Documentation

Overview

Package peer provides a common base for creating and managing Decred network peers.

This package builds upon the wire package, which provides the fundamental primitives necessary to speak the Decred wire protocol, in order to simplify the process of creating fully functional peers. In essence, it provides a common base for creating concurrent safe fully validating nodes, Simplified Payment Verification (SPV) nodes, proxies, etc.

A quick overview of the major features peer provides are as follows:

- Provides a basic concurrent safe Decred peer for handling decred
  communications via the peer-to-peer protocol
- Full duplex reading and writing of Decred protocol messages
- Automatic handling of the initial handshake process including protocol
  version negotiation
- Asynchronous message queuing of outbound messages with optional channel for
  notification when the message is actually sent
- Flexible peer configuration
  - Caller is responsible for creating outgoing connections and listening for
    incoming connections so they have flexibility to establish connections as
    they see fit (proxies, etc)
  - User agent name and version
  - Decred network
  - Service support signalling (full nodes, etc)
  - Maximum supported protocol version
  - Ability to register callbacks for handling Decred protocol messages
- Inventory message batching and send trickling with known inventory detection
  and avoidance
- Automatic periodic keep-alive pinging and pong responses
- Random nonce generation and self connection detection
- Snapshottable peer statistics such as the total number of bytes read and
  written, the remote address, user agent, and negotiated protocol version
- Helper functions pushing addresses, getblocks, getheaders, and reject
  messages
  - These could all be sent manually via the standard message output function,
    but the helpers provide additional nice functionality such as duplicate
    filtering and address randomization
- Ability to wait for shutdown/disconnect
- Comprehensive test coverage

Peer Configuration

All peer configuration is handled with the Config struct. This allows the caller to specify things such as the user agent name and version, the decred network to use, which services it supports, and callbacks to invoke when decred messages are received. See the documentation for each field of the Config struct for more details.

Inbound and Outbound Peers

A peer can either be inbound or outbound. The caller is responsible for establishing the connection to remote peers and listening for incoming peers. This provides high flexibility for things such as connecting via proxies, acting as a proxy, creating bridge peers, choosing whether to listen for inbound peers, etc.

NewOutboundPeer and NewInboundPeer functions must be followed by calling Connect with a net.Conn instance to the peer. This will start all async I/O goroutines and initiate the protocol negotiation process. Once finished with the peer call Disconnect to disconnect from the peer and clean up all resources. WaitForDisconnect can be used to block until peer disconnection and resource cleanup has completed.

Callbacks

In order to do anything useful with a peer, it is necessary to react to decred messages. This is accomplished by creating an instance of the MessageListeners struct with the callbacks to be invoke specified and setting the Listeners field of the Config struct specified when creating a peer to it.

For convenience, a callback hook for all of the currently supported decred messages is exposed which receives the peer instance and the concrete message type. In addition, a hook for OnRead is provided so even custom messages types for which this package does not directly provide a hook, as long as they implement the wire.Message interface, can be used. Finally, the OnWrite hook is provided, which in conjunction with OnRead, can be used to track server-wide byte counts.

It is often useful to use closures which encapsulate state when specifying the callback handlers. This provides a clean method for accessing that state when callbacks are invoked.

Queuing Messages and Inventory

The QueueMessage function provides the fundamental means to send messages to the remote peer. As the name implies, this employs a non-blocking queue. A done channel which will be notified when the message is actually sent can optionally be specified. There are certain message types which are better sent using other functions which provide additional functionality.

Of special interest are inventory messages. Rather than manually sending MsgInv messages via Queuemessage, the inventory vectors should be queued using the QueueInventory function. It employs batching and trickling along with intelligent known remote peer inventory detection and avoidance through the use of a most-recently used algorithm.

Message Sending Helper Functions

In addition to the bare QueueMessage function previously described, the PushAddrMsg, PushGetBlocksMsg, PushGetHeadersMsg, and PushRejectMsg functions are provided as a convenience. While it is of course possible to create and send these message manually via QueueMessage, these helper functions provided additional useful functionality that is typically desired.

For example, the PushAddrMsg function automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. This allows the caller to simply provide a slice of known addresses, such as that returned by the addrmgr package, without having to worry about the details.

Next, the PushGetBlocksMsg and PushGetHeadersMsg functions will construct proper messages using a block locator and ignore back to back duplicate requests.

Finally, the PushRejectMsg function can be used to easily create and send an appropriate reject message based on the provided parameters as well as optionally provides a flag to cause it to block until the message is actually sent.

Peer Statistics

A snapshot of the current peer statistics can be obtained with the StatsSnapshot function. This includes statistics such as the total number of bytes read and written, the remote address, user agent, and negotiated protocol version.

Logging

This package provides extensive logging capabilities through the UseLogger function which allows a slog.Logger to be specified. For example, logging at the debug level provides summaries of every message sent and received, and logging at the trace level provides full dumps of parsed messages as well as the raw message bytes using a format similar to hexdump -C.

Improvement Proposals

This package supports all improvement proposals supported by the wire package.

Example (NewOutboundPeer)

This example demonstrates the basic process for initializing and creating an outbound peer. Peers negotiate by exchanging version and verack messages. For demonstration, a simple handler for version message is attached to the peer.

package main

import (
	"fmt"
	"net"
	"time"

	"github.com/decred/dcrd/peer/v2"
	"github.com/decred/dcrd/wire"
)

// mockRemotePeer creates a basic inbound peer listening on the simnet port for
// use with Example_peerConnection.  It does not return until the listener is
// active.
func mockRemotePeer() error {
	// Configure peer to act as a simnet node that offers no services.
	peerCfg := &peer.Config{
		UserAgentName:    "peer",  // User agent name to advertise.
		UserAgentVersion: "1.0.0", // User agent version to advertise.
		Net:              wire.SimNet,
		IdleTimeout:      time.Second * 120,
	}

	// Accept connections on the simnet port.
	listener, err := net.Listen("tcp", "127.0.0.1:18555")
	if err != nil {
		return err
	}
	go func() {
		conn, err := listener.Accept()
		if err != nil {
			fmt.Printf("Accept: error %v\n", err)
			return
		}

		// Create and start the inbound peer.
		p := peer.NewInboundPeer(peerCfg)
		p.AssociateConnection(conn)
	}()

	return nil
}

// This example demonstrates the basic process for initializing and creating an
// outbound peer.  Peers negotiate by exchanging version and verack messages.
// For demonstration, a simple handler for version message is attached to the
// peer.
func main() {
	// Ordinarily this will not be needed since the outbound peer will be
	// connecting to a remote peer, however, since this example is executed
	// and tested, a mock remote peer is needed to listen for the outbound
	// peer.
	if err := mockRemotePeer(); err != nil {
		fmt.Printf("mockRemotePeer: unexpected error %v\n", err)
		return
	}

	// Create an outbound peer that is configured to act as a simnet node
	// that offers no services and has listeners for the version and verack
	// messages.  The verack listener is used here to signal the code below
	// when the handshake has been finished by signalling a channel.
	verack := make(chan struct{})
	peerCfg := &peer.Config{
		UserAgentName:    "peer",  // User agent name to advertise.
		UserAgentVersion: "1.0.0", // User agent version to advertise.
		Net:              wire.SimNet,
		Services:         0,
		Listeners: peer.MessageListeners{
			OnVersion: func(p *peer.Peer, msg *wire.MsgVersion) *wire.MsgReject {
				fmt.Println("outbound: received version")
				return nil
			},
			OnVerAck: func(p *peer.Peer, msg *wire.MsgVerAck) {
				verack <- struct{}{}
			},
		},
		IdleTimeout: time.Second * 120,
	}
	p, err := peer.NewOutboundPeer(peerCfg, "127.0.0.1:18555")
	if err != nil {
		fmt.Printf("NewOutboundPeer: error %v\n", err)
		return
	}

	// Establish the connection to the peer address and mark it connected.
	conn, err := net.Dial("tcp", p.Addr())
	if err != nil {
		fmt.Printf("net.Dial: error %v\n", err)
		return
	}
	p.AssociateConnection(conn)

	// Wait for the verack message or timeout in case of failure.
	select {
	case <-verack:
	case <-time.After(time.Second * 1):
		fmt.Printf("Example_peerConnection: verack timeout")
	}

	// Disconnect the peer.
	p.Disconnect()
	p.WaitForDisconnect()

}
Output:

outbound: received version

Index

Examples

Constants

View Source
const (
	// MaxProtocolVersion is the max protocol version the peer supports.
	MaxProtocolVersion = wire.InitStateVersion
)

Variables

This section is empty.

Functions

func DisableLog

func DisableLog()

DisableLog disables all library log output. Logging output is disabled by default until UseLogger is called.

Deprecated: Use UseLogger(slog.Disabled) instead.

func UseLogger

func UseLogger(logger slog.Logger)

UseLogger uses a specified Logger to output package logging info.

Types

type AddrFunc

type AddrFunc func(remoteAddr *wire.NetAddress) *wire.NetAddress

AddrFunc is a func which takes an address and returns a related address.

type Config

type Config struct {
	// NewestBlock specifies a callback which provides the newest block
	// details to the peer as needed.  This can be nil in which case the
	// peer will report a block height of 0, however it is good practice for
	// peers to specify this so their currently best known is accurately
	// reported.
	NewestBlock HashFunc

	// HostToNetAddress returns the netaddress for the given host. This can be
	// nil in which case the host will be parsed as an IP address.
	HostToNetAddress HostToNetAddrFunc

	// Proxy indicates a proxy is being used for connections.  The only
	// effect this has is to prevent leaking the tor proxy address, so it
	// only needs to be specified if using a tor proxy.
	Proxy string

	// UserAgentName specifies the user agent name to advertise.  It is
	// highly recommended to specify this value.
	UserAgentName string

	// UserAgentVersion specifies the user agent version to advertise.  It
	// is highly recommended to specify this value and that it follows the
	// form "major.minor.revision" e.g. "2.6.41".
	UserAgentVersion string

	// UserAgentComments specifies any additional comments to include the in
	// user agent to advertise.  This is optional, so it may be nil.  If
	// specified, the comments should only exist of characters from the
	// semantic alphabet [a-zA-Z0-9-].
	UserAgentComments []string

	// Net identifies the network the peer is associated with.  It is
	// highly recommended to specify this field, but it can be omitted in
	// which case the test network will be used.
	Net wire.CurrencyNet

	// Services specifies which services to advertise as supported by the
	// local peer.  This field can be omitted in which case it will be 0
	// and therefore advertise no supported services.
	Services wire.ServiceFlag

	// ProtocolVersion specifies the maximum protocol version to use and
	// advertise.  This field can be omitted in which case
	// peer.MaxProtocolVersion will be used.
	ProtocolVersion uint32

	// DisableRelayTx specifies if the remote peer should be informed to
	// not send inv messages for transactions.
	DisableRelayTx bool

	// Listeners houses callback functions to be invoked on receiving peer
	// messages.
	Listeners MessageListeners

	// IdleTimeout is the duration of inactivity before a peer is timed
	// out in seconds.
	IdleTimeout time.Duration
}

Config is the struct to hold configuration options useful to Peer.

type HashFunc

type HashFunc func() (hash *chainhash.Hash, height int64, err error)

HashFunc is a function which returns a block hash, height and error It is used as a callback to get newest block details.

type HostToNetAddrFunc

type HostToNetAddrFunc func(host string, port uint16,
	services wire.ServiceFlag) (*wire.NetAddress, error)

HostToNetAddrFunc is a func which takes a host, port, services and returns the netaddress.

type MessageListeners

type MessageListeners struct {
	// OnGetAddr is invoked when a peer receives a getaddr wire message.
	OnGetAddr func(p *Peer, msg *wire.MsgGetAddr)

	// OnAddr is invoked when a peer receives an addr wire message.
	OnAddr func(p *Peer, msg *wire.MsgAddr)

	// OnPing is invoked when a peer receives a ping wire message.
	OnPing func(p *Peer, msg *wire.MsgPing)

	// OnPong is invoked when a peer receives a pong wire message.
	OnPong func(p *Peer, msg *wire.MsgPong)

	// OnMemPool is invoked when a peer receives a mempool wire message.
	OnMemPool func(p *Peer, msg *wire.MsgMemPool)

	// OnGetMiningState is invoked when a peer receives a getminings wire
	// message.
	OnGetMiningState func(p *Peer, msg *wire.MsgGetMiningState)

	// OnMiningState is invoked when a peer receives a miningstate wire
	// message.
	OnMiningState func(p *Peer, msg *wire.MsgMiningState)

	// OnTx is invoked when a peer receives a tx wire message.
	OnTx func(p *Peer, msg *wire.MsgTx)

	// OnBlock is invoked when a peer receives a block wire message.
	OnBlock func(p *Peer, msg *wire.MsgBlock, buf []byte)

	// OnCFilter is invoked when a peer receives a cfilter wire message.
	OnCFilter func(p *Peer, msg *wire.MsgCFilter)

	// OnCFilterV2 is invoked when a peer receives a cfilterv2 wire message.
	OnCFilterV2 func(p *Peer, msg *wire.MsgCFilterV2)

	// OnCFHeaders is invoked when a peer receives a cfheaders wire
	// message.
	OnCFHeaders func(p *Peer, msg *wire.MsgCFHeaders)

	// OnCFTypes is invoked when a peer receives a cftypes wire message.
	OnCFTypes func(p *Peer, msg *wire.MsgCFTypes)

	// OnInv is invoked when a peer receives an inv wire message.
	OnInv func(p *Peer, msg *wire.MsgInv)

	// OnHeaders is invoked when a peer receives a headers wire message.
	OnHeaders func(p *Peer, msg *wire.MsgHeaders)

	// OnNotFound is invoked when a peer receives a notfound wire message.
	OnNotFound func(p *Peer, msg *wire.MsgNotFound)

	// OnGetData is invoked when a peer receives a getdata wire message.
	OnGetData func(p *Peer, msg *wire.MsgGetData)

	// OnGetBlocks is invoked when a peer receives a getblocks wire message.
	OnGetBlocks func(p *Peer, msg *wire.MsgGetBlocks)

	// OnGetHeaders is invoked when a peer receives a getheaders wire
	// message.
	OnGetHeaders func(p *Peer, msg *wire.MsgGetHeaders)

	// OnGetCFilter is invoked when a peer receives a getcfilter wire
	// message.
	OnGetCFilter func(p *Peer, msg *wire.MsgGetCFilter)

	// OnGetCFilterV2 is invoked when a peer receives a getcfilterv2 wire
	// message.
	OnGetCFilterV2 func(p *Peer, msg *wire.MsgGetCFilterV2)

	// OnGetCFHeaders is invoked when a peer receives a getcfheaders
	// wire message.
	OnGetCFHeaders func(p *Peer, msg *wire.MsgGetCFHeaders)

	// OnGetCFTypes is invoked when a peer receives a getcftypes wire
	// message.
	OnGetCFTypes func(p *Peer, msg *wire.MsgGetCFTypes)

	// OnFeeFilter is invoked when a peer receives a feefilter wire message.
	OnFeeFilter func(p *Peer, msg *wire.MsgFeeFilter)

	// OnVersion is invoked when a peer receives a version wire message.
	// The caller may return a reject message in which case the message will
	// be sent to the peer and the peer will be disconnected.
	OnVersion func(p *Peer, msg *wire.MsgVersion) *wire.MsgReject

	// OnVerAck is invoked when a peer receives a verack wire message.
	OnVerAck func(p *Peer, msg *wire.MsgVerAck)

	// OnReject is invoked when a peer receives a reject wire message.
	OnReject func(p *Peer, msg *wire.MsgReject)

	// OnSendHeaders is invoked when a peer receives a sendheaders wire
	// message.
	OnSendHeaders func(p *Peer, msg *wire.MsgSendHeaders)

	// OnGetInitState is invoked when a peer receives a getinitstate wire
	// message.
	OnGetInitState func(p *Peer, msg *wire.MsgGetInitState)

	// OnInitState is invoked when a peer receives an initstate message.
	OnInitState func(p *Peer, msg *wire.MsgInitState)

	// OnRead is invoked when a peer receives a wire message.  It consists
	// of the number of bytes read, the message, and whether or not an error
	// in the read occurred.  Typically, callers will opt to use the
	// callbacks for the specific message types, however this can be useful
	// for circumstances such as keeping track of server-wide byte counts or
	// working with custom message types for which the peer does not
	// directly provide a callback.
	OnRead func(p *Peer, bytesRead int, msg wire.Message, err error)

	// OnWrite is invoked when we write a wire message to a peer.  It
	// consists of the number of bytes written, the message, and whether or
	// not an error in the write occurred.  This can be useful for
	// circumstances such as keeping track of server-wide byte counts.
	OnWrite func(p *Peer, bytesWritten int, msg wire.Message, err error)
}

MessageListeners defines callback function pointers to invoke with message listeners for a peer. Any listener which is not set to a concrete callback during peer initialization is ignored. Execution of multiple message listeners occurs serially, so one callback blocks the execution of the next.

NOTE: Unless otherwise documented, these listeners must NOT directly call any blocking calls (such as WaitForShutdown) on the peer instance since the input handler goroutine blocks until the callback has completed. Doing so will result in a deadlock.

type Peer

type Peer struct {
	// contains filtered or unexported fields
}

Peer provides a basic concurrent safe Decred peer for handling decred communications via the peer-to-peer protocol. It provides full duplex reading and writing, automatic handling of the initial handshake process, querying of usage statistics and other information about the remote peer such as its address, user agent, and protocol version, output message queuing, inventory trickling, and the ability to dynamically register and unregister callbacks for handling Decred protocol messages.

Outbound messages are typically queued via QueueMessage or QueueInventory. QueueMessage is intended for all messages, including responses to data such as blocks and transactions. QueueInventory, on the other hand, is only intended for relaying inventory as it employs a trickling mechanism to batch the inventory together. However, some helper functions for pushing messages of specific types that typically require common special handling are provided as a convenience.

func NewInboundPeer

func NewInboundPeer(cfg *Config) *Peer

NewInboundPeer returns a new inbound Decred peer. Use Start to begin processing incoming and outgoing messages.

func NewOutboundPeer

func NewOutboundPeer(cfg *Config, addr string) (*Peer, error)

NewOutboundPeer returns a new outbound Decred peer.

func (*Peer) AddKnownInventory

func (p *Peer) AddKnownInventory(invVect *wire.InvVect)

AddKnownInventory adds the passed inventory to the cache of known inventory for the peer.

This function is safe for concurrent access.

func (*Peer) Addr

func (p *Peer) Addr() string

Addr returns the peer address.

This function is safe for concurrent access.

func (*Peer) AssociateConnection

func (p *Peer) AssociateConnection(conn net.Conn)

AssociateConnection associates the given conn to the peer. Calling this function when the peer is already connected will have no effect.

func (*Peer) BytesReceived

func (p *Peer) BytesReceived() uint64

BytesReceived returns the total number of bytes received by the peer.

This function is safe for concurrent access.

func (*Peer) BytesSent

func (p *Peer) BytesSent() uint64

BytesSent returns the total number of bytes sent by the peer.

This function is safe for concurrent access.

func (*Peer) Connected

func (p *Peer) Connected() bool

Connected returns whether or not the peer is currently connected.

This function is safe for concurrent access.

func (*Peer) Disconnect

func (p *Peer) Disconnect()

Disconnect disconnects the peer by closing the connection. Calling this function when the peer is already disconnected or in the process of disconnecting will have no effect.

func (*Peer) ID

func (p *Peer) ID() int32

ID returns the peer id.

This function is safe for concurrent access.

func (*Peer) Inbound

func (p *Peer) Inbound() bool

Inbound returns whether the peer is inbound.

This function is safe for concurrent access.

func (*Peer) IsKnownInventory

func (p *Peer) IsKnownInventory(invVect *wire.InvVect) bool

IsKnownInventory returns whether the passed inventory already exists in the known inventory for the peer.

This function is safe for concurrent access.

func (*Peer) LastAnnouncedBlock

func (p *Peer) LastAnnouncedBlock() *chainhash.Hash

LastAnnouncedBlock returns the last announced block of the remote peer.

This function is safe for concurrent access.

func (*Peer) LastBlock

func (p *Peer) LastBlock() int64

LastBlock returns the last block of the peer.

This function is safe for concurrent access.

func (*Peer) LastPingMicros

func (p *Peer) LastPingMicros() int64

LastPingMicros returns the last ping micros of the remote peer.

This function is safe for concurrent access.

func (*Peer) LastPingNonce

func (p *Peer) LastPingNonce() uint64

LastPingNonce returns the last ping nonce of the remote peer.

This function is safe for concurrent access.

func (*Peer) LastPingTime

func (p *Peer) LastPingTime() time.Time

LastPingTime returns the last ping time of the remote peer.

This function is safe for concurrent access.

func (*Peer) LastRecv

func (p *Peer) LastRecv() time.Time

LastRecv returns the last recv time of the peer.

This function is safe for concurrent access.

func (*Peer) LastSend

func (p *Peer) LastSend() time.Time

LastSend returns the last send time of the peer.

This function is safe for concurrent access.

func (*Peer) LocalAddr

func (p *Peer) LocalAddr() net.Addr

LocalAddr returns the local address of the connection.

This function is safe for concurrent access.

func (*Peer) NA

func (p *Peer) NA() *wire.NetAddress

NA returns the peer network address.

This function is safe for concurrent access.

func (*Peer) ProtocolVersion

func (p *Peer) ProtocolVersion() uint32

ProtocolVersion returns the negotiated peer protocol version.

This function is safe for concurrent access.

func (*Peer) PushAddrMsg

func (p *Peer) PushAddrMsg(addresses []*wire.NetAddress) ([]*wire.NetAddress, error)

PushAddrMsg sends an addr message to the connected peer using the provided addresses. This function is useful over manually sending the message via QueueMessage since it automatically limits the addresses to the maximum number allowed by the message and randomizes the chosen addresses when there are too many. It returns the addresses that were actually sent and no message will be sent if there are no entries in the provided addresses slice.

This function is safe for concurrent access.

func (*Peer) PushGetBlocksMsg

func (p *Peer) PushGetBlocksMsg(locator []chainhash.Hash, stopHash *chainhash.Hash) error

PushGetBlocksMsg sends a getblocks message for the provided block locator and stop hash. It will ignore back-to-back duplicate requests.

This function is safe for concurrent access.

func (*Peer) PushGetHeadersMsg

func (p *Peer) PushGetHeadersMsg(locator []chainhash.Hash, stopHash *chainhash.Hash) error

PushGetHeadersMsg sends a getblocks message for the provided block locator and stop hash. It will ignore back-to-back duplicate requests.

This function is safe for concurrent access.

func (*Peer) PushRejectMsg

func (p *Peer) PushRejectMsg(command string, code wire.RejectCode, reason string, hash *chainhash.Hash, wait bool)

PushRejectMsg sends a reject message for the provided command, reject code, reject reason, and hash. The hash will only be used when the command is a tx or block and should be nil in other cases. The wait parameter will cause the function to block until the reject message has actually been sent.

This function is safe for concurrent access.

func (*Peer) QueueInventory

func (p *Peer) QueueInventory(invVect *wire.InvVect)

QueueInventory adds the passed inventory to the inventory send queue which might not be sent right away, rather it is trickled to the peer in batches. Inventory that the peer is already known to have is ignored.

This function is safe for concurrent access.

func (*Peer) QueueInventoryImmediate

func (p *Peer) QueueInventoryImmediate(invVect *wire.InvVect)

QueueInventoryImmediate adds the passed inventory to the send queue to be sent immediately. This should typically only be used for inventory that is time sensitive such as new tip blocks or votes. Normal inventory should be announced via QueueInventory which instead trickles it to the peer in batches. Inventory that the peer is already known to have is ignored.

This function is safe for concurrent access.

func (*Peer) QueueMessage

func (p *Peer) QueueMessage(msg wire.Message, doneChan chan<- struct{})

QueueMessage adds the passed wire message to the peer send queue.

This function is safe for concurrent access.

func (*Peer) Services

func (p *Peer) Services() wire.ServiceFlag

Services returns the services flag of the remote peer.

This function is safe for concurrent access.

func (*Peer) StartingHeight

func (p *Peer) StartingHeight() int64

StartingHeight returns the last known height the peer reported during the initial negotiation phase.

This function is safe for concurrent access.

func (*Peer) StatsSnapshot

func (p *Peer) StatsSnapshot() *StatsSnap

StatsSnapshot returns a snapshot of the current peer flags and statistics.

This function is safe for concurrent access.

func (*Peer) String

func (p *Peer) String() string

String returns the peer's address and directionality as a human-readable string.

This function is safe for concurrent access.

func (*Peer) TimeConnected

func (p *Peer) TimeConnected() time.Time

TimeConnected returns the time at which the peer connected.

This function is safe for concurrent access.

func (*Peer) TimeOffset

func (p *Peer) TimeOffset() int64

TimeOffset returns the number of seconds the local time was offset from the time the peer reported during the initial negotiation phase. Negative values indicate the remote peer's time is before the local time.

This function is safe for concurrent access.

func (*Peer) UpdateLastAnnouncedBlock

func (p *Peer) UpdateLastAnnouncedBlock(blkHash *chainhash.Hash)

UpdateLastAnnouncedBlock updates meta-data about the last block hash this peer is known to have announced.

This function is safe for concurrent access.

func (*Peer) UpdateLastBlockHeight

func (p *Peer) UpdateLastBlockHeight(newHeight int64)

UpdateLastBlockHeight updates the last known block for the peer.

This function is safe for concurrent access.

func (*Peer) UserAgent

func (p *Peer) UserAgent() string

UserAgent returns the user agent of the remote peer.

This function is safe for concurrent access.

func (*Peer) VerAckReceived

func (p *Peer) VerAckReceived() bool

VerAckReceived returns whether or not a verack message was received by the peer.

This function is safe for concurrent access.

func (*Peer) VersionKnown

func (p *Peer) VersionKnown() bool

VersionKnown returns the whether or not the version of a peer is known locally.

This function is safe for concurrent access.

func (*Peer) WaitForDisconnect

func (p *Peer) WaitForDisconnect()

WaitForDisconnect waits until the peer has completely disconnected and all resources are cleaned up. This will happen if either the local or remote side has been disconnected or the peer is forcibly disconnected via Disconnect.

func (*Peer) WantsHeaders

func (p *Peer) WantsHeaders() bool

WantsHeaders returns if the peer wants header messages instead of inventory vectors for blocks.

This function is safe for concurrent access.

type StatsSnap

type StatsSnap struct {
	ID             int32
	Addr           string
	Services       wire.ServiceFlag
	LastSend       time.Time
	LastRecv       time.Time
	BytesSent      uint64
	BytesRecv      uint64
	ConnTime       time.Time
	TimeOffset     int64
	Version        uint32
	UserAgent      string
	Inbound        bool
	StartingHeight int64
	LastBlock      int64
	LastPingNonce  uint64
	LastPingTime   time.Time
	LastPingMicros int64
}

StatsSnap is a snapshot of peer stats at a point in time.