bolt

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Published: Apr 1, 2016 License: MIT, Apache-2.0 Imports: 15 Imported by: 0

README

Bolt Build Status Coverage Status GoDoc Version

Bolt is a pure Go key/value store inspired by Howard Chu's LMDB project. The goal of the project is to provide a simple, fast, and reliable database for projects that don't require a full database server such as Postgres or MySQL.

Since Bolt is meant to be used as such a low-level piece of functionality, simplicity is key. The API will be small and only focus on getting values and setting values. That's it.

Project Status

Bolt is stable and the API is fixed. Full unit test coverage and randomized black box testing are used to ensure database consistency and thread safety. Bolt is currently in high-load production environments serving databases as large as 1TB. Many companies such as Shopify and Heroku use Bolt-backed services every day.

Table of Contents

Getting Started

Installing

To start using Bolt, install Go and run go get:

$ go get github.com/boltdb/bolt/...

This will retrieve the library and install the bolt command line utility into your $GOBIN path.

Opening a database

The top-level object in Bolt is a DB. It is represented as a single file on your disk and represents a consistent snapshot of your data.

To open your database, simply use the bolt.Open() function:

package main

import (
	"log"

	"github.com/boltdb/bolt"
)

func main() {
	// Open the my.db data file in your current directory.
	// It will be created if it doesn't exist.
	db, err := bolt.Open("my.db", 0600, nil)
	if err != nil {
		log.Fatal(err)
	}
	defer db.Close()

	...
}

Please note that Bolt obtains a file lock on the data file so multiple processes cannot open the same database at the same time. Opening an already open Bolt database will cause it to hang until the other process closes it. To prevent an indefinite wait you can pass a timeout option to the Open() function:

db, err := bolt.Open("my.db", 0600, &bolt.Options{Timeout: 1 * time.Second})
Transactions

Bolt allows only one read-write transaction at a time but allows as many read-only transactions as you want at a time. Each transaction has a consistent view of the data as it existed when the transaction started.

Individual transactions and all objects created from them (e.g. buckets, keys) are not thread safe. To work with data in multiple goroutines you must start a transaction for each one or use locking to ensure only one goroutine accesses a transaction at a time. Creating transaction from the DB is thread safe.

Read-only transactions and read-write transactions should not depend on one another and generally shouldn't be opened simultaneously in the same goroutine. This can cause a deadlock as the read-write transaction needs to periodically re-map the data file but it cannot do so while a read-only transaction is open.

Read-write transactions

To start a read-write transaction, you can use the DB.Update() function:

err := db.Update(func(tx *bolt.Tx) error {
	...
	return nil
})

Inside the closure, you have a consistent view of the database. You commit the transaction by returning nil at the end. You can also rollback the transaction at any point by returning an error. All database operations are allowed inside a read-write transaction.

Always check the return error as it will report any disk failures that can cause your transaction to not complete. If you return an error within your closure it will be passed through.

Read-only transactions

To start a read-only transaction, you can use the DB.View() function:

err := db.View(func(tx *bolt.Tx) error {
	...
	return nil
})

You also get a consistent view of the database within this closure, however, no mutating operations are allowed within a read-only transaction. You can only retrieve buckets, retrieve values, and copy the database within a read-only transaction.

Batch read-write transactions

Each DB.Update() waits for disk to commit the writes. This overhead can be minimized by combining multiple updates with the DB.Batch() function:

err := db.Batch(func(tx *bolt.Tx) error {
	...
	return nil
})

Concurrent Batch calls are opportunistically combined into larger transactions. Batch is only useful when there are multiple goroutines calling it.

The trade-off is that Batch can call the given function multiple times, if parts of the transaction fail. The function must be idempotent and side effects must take effect only after a successful return from DB.Batch().

For example: don't display messages from inside the function, instead set variables in the enclosing scope:

var id uint64
err := db.Batch(func(tx *bolt.Tx) error {
	// Find last key in bucket, decode as bigendian uint64, increment
	// by one, encode back to []byte, and add new key.
	...
	id = newValue
	return nil
})
if err != nil {
	return ...
}
fmt.Println("Allocated ID %d", id)
Managing transactions manually

The DB.View() and DB.Update() functions are wrappers around the DB.Begin() function. These helper functions will start the transaction, execute a function, and then safely close your transaction if an error is returned. This is the recommended way to use Bolt transactions.

However, sometimes you may want to manually start and end your transactions. You can use the Tx.Begin() function directly but please be sure to close the transaction.

// Start a writable transaction.
tx, err := db.Begin(true)
if err != nil {
    return err
}
defer tx.Rollback()

// Use the transaction...
_, err := tx.CreateBucket([]byte("MyBucket"))
if err != nil {
    return err
}

// Commit the transaction and check for error.
if err := tx.Commit(); err != nil {
    return err
}

The first argument to DB.Begin() is a boolean stating if the transaction should be writable.

Using buckets

Buckets are collections of key/value pairs within the database. All keys in a bucket must be unique. You can create a bucket using the DB.CreateBucket() function:

db.Update(func(tx *bolt.Tx) error {
	b, err := tx.CreateBucket([]byte("MyBucket"))
	if err != nil {
		return fmt.Errorf("create bucket: %s", err)
	}
	return nil
})

You can also create a bucket only if it doesn't exist by using the Tx.CreateBucketIfNotExists() function. It's a common pattern to call this function for all your top-level buckets after you open your database so you can guarantee that they exist for future transactions.

To delete a bucket, simply call the Tx.DeleteBucket() function.

Using key/value pairs

To save a key/value pair to a bucket, use the Bucket.Put() function:

db.Update(func(tx *bolt.Tx) error {
	b := tx.Bucket([]byte("MyBucket"))
	err := b.Put([]byte("answer"), []byte("42"))
	return err
})

This will set the value of the "answer" key to "42" in the MyBucket bucket. To retrieve this value, we can use the Bucket.Get() function:

db.View(func(tx *bolt.Tx) error {
	b := tx.Bucket([]byte("MyBucket"))
	v := b.Get([]byte("answer"))
	fmt.Printf("The answer is: %s\n", v)
	return nil
})

The Get() function does not return an error because its operation is guaranteed to work (unless there is some kind of system failure). If the key exists then it will return its byte slice value. If it doesn't exist then it will return nil. It's important to note that you can have a zero-length value set to a key which is different than the key not existing.

Use the Bucket.Delete() function to delete a key from the bucket.

Please note that values returned from Get() are only valid while the transaction is open. If you need to use a value outside of the transaction then you must use copy() to copy it to another byte slice.

Autoincrementing integer for the bucket

By using the NextSequence() function, you can let Bolt determine a sequence which can be used as the unique identifier for your key/value pairs. See the example below.

// CreateUser saves u to the store. The new user ID is set on u once the data is persisted.
func (s *Store) CreateUser(u *User) error {
    return s.db.Update(func(tx *bolt.Tx) error {
        // Retrieve the users bucket.
        // This should be created when the DB is first opened.
        b := tx.Bucket([]byte("users"))

        // Generate ID for the user.
        // This returns an error only if the Tx is closed or not writeable.
        // That can't happen in an Update() call so I ignore the error check.
        id, _ = b.NextSequence()
        u.ID = int(id)

        // Marshal user data into bytes.
        buf, err := json.Marshal(u)
        if err != nil {
            return err
        }

        // Persist bytes to users bucket.
        return b.Put(itob(u.ID), buf)
    })
}

// itob returns an 8-byte big endian representation of v.
func itob(v int) []byte {
    b := make([]byte, 8)
    binary.BigEndian.PutUint64(b, uint64(v))
    return b
}

type User struct {
    ID int
    ...
}
Iterating over keys

Bolt stores its keys in byte-sorted order within a bucket. This makes sequential iteration over these keys extremely fast. To iterate over keys we'll use a Cursor:

db.View(func(tx *bolt.Tx) error {
	// Assume bucket exists and has keys
	b := tx.Bucket([]byte("MyBucket"))

	c := b.Cursor()

	for k, v := c.First(); k != nil; k, v = c.Next() {
		fmt.Printf("key=%s, value=%s\n", k, v)
	}

	return nil
})

The cursor allows you to move to a specific point in the list of keys and move forward or backward through the keys one at a time.

The following functions are available on the cursor:

First()  Move to the first key.
Last()   Move to the last key.
Seek()   Move to a specific key.
Next()   Move to the next key.
Prev()   Move to the previous key.

Each of those functions has a return signature of (key []byte, value []byte). When you have iterated to the end of the cursor then Next() will return a nil key. You must seek to a position using First(), Last(), or Seek() before calling Next() or Prev(). If you do not seek to a position then these functions will return a nil key.

During iteration, if the key is non-nil but the value is nil, that means the key refers to a bucket rather than a value. Use Bucket.Bucket() to access the sub-bucket.

Prefix scans

To iterate over a key prefix, you can combine Seek() and bytes.HasPrefix():

db.View(func(tx *bolt.Tx) error {
	// Assume bucket exists and has keys
	c := tx.Bucket([]byte("MyBucket")).Cursor()

	prefix := []byte("1234")
	for k, v := c.Seek(prefix); bytes.HasPrefix(k, prefix); k, v = c.Next() {
		fmt.Printf("key=%s, value=%s\n", k, v)
	}

	return nil
})
Range scans

Another common use case is scanning over a range such as a time range. If you use a sortable time encoding such as RFC3339 then you can query a specific date range like this:

db.View(func(tx *bolt.Tx) error {
	// Assume our events bucket exists and has RFC3339 encoded time keys.
	c := tx.Bucket([]byte("Events")).Cursor()

	// Our time range spans the 90's decade.
	min := []byte("1990-01-01T00:00:00Z")
	max := []byte("2000-01-01T00:00:00Z")

	// Iterate over the 90's.
	for k, v := c.Seek(min); k != nil && bytes.Compare(k, max) <= 0; k, v = c.Next() {
		fmt.Printf("%s: %s\n", k, v)
	}

	return nil
})
ForEach()

You can also use the function ForEach() if you know you'll be iterating over all the keys in a bucket:

db.View(func(tx *bolt.Tx) error {
	// Assume bucket exists and has keys
	b := tx.Bucket([]byte("MyBucket"))
	
	b.ForEach(func(k, v []byte) error {
		fmt.Printf("key=%s, value=%s\n", k, v)
		return nil
	})
	return nil
})
Nested buckets

You can also store a bucket in a key to create nested buckets. The API is the same as the bucket management API on the DB object:

func (*Bucket) CreateBucket(key []byte) (*Bucket, error)
func (*Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error)
func (*Bucket) DeleteBucket(key []byte) error
Database backups

Bolt is a single file so it's easy to backup. You can use the Tx.WriteTo() function to write a consistent view of the database to a writer. If you call this from a read-only transaction, it will perform a hot backup and not block your other database reads and writes.

By default, it will use a regular file handle which will utilize the operating system's page cache. See the Tx documentation for information about optimizing for larger-than-RAM datasets.

One common use case is to backup over HTTP so you can use tools like cURL to do database backups:

func BackupHandleFunc(w http.ResponseWriter, req *http.Request) {
	err := db.View(func(tx *bolt.Tx) error {
		w.Header().Set("Content-Type", "application/octet-stream")
		w.Header().Set("Content-Disposition", `attachment; filename="my.db"`)
		w.Header().Set("Content-Length", strconv.Itoa(int(tx.Size())))
		_, err := tx.WriteTo(w)
		return err
	})
	if err != nil {
		http.Error(w, err.Error(), http.StatusInternalServerError)
	}
}

Then you can backup using this command:

$ curl http://localhost/backup > my.db

Or you can open your browser to http://localhost/backup and it will download automatically.

If you want to backup to another file you can use the Tx.CopyFile() helper function.

Statistics

The database keeps a running count of many of the internal operations it performs so you can better understand what's going on. By grabbing a snapshot of these stats at two points in time we can see what operations were performed in that time range.

For example, we could start a goroutine to log stats every 10 seconds:

go func() {
	// Grab the initial stats.
	prev := db.Stats()

	for {
		// Wait for 10s.
		time.Sleep(10 * time.Second)

		// Grab the current stats and diff them.
		stats := db.Stats()
		diff := stats.Sub(&prev)

		// Encode stats to JSON and print to STDERR.
		json.NewEncoder(os.Stderr).Encode(diff)

		// Save stats for the next loop.
		prev = stats
	}
}()

It's also useful to pipe these stats to a service such as statsd for monitoring or to provide an HTTP endpoint that will perform a fixed-length sample.

Read-Only Mode

Sometimes it is useful to create a shared, read-only Bolt database. To this, set the Options.ReadOnly flag when opening your database. Read-only mode uses a shared lock to allow multiple processes to read from the database but it will block any processes from opening the database in read-write mode.

db, err := bolt.Open("my.db", 0666, &bolt.Options{ReadOnly: true})
if err != nil {
	log.Fatal(err)
}
Mobile Use (iOS/Android)

Bolt is able to run on mobile devices by leveraging the binding feature of the gomobile tool. Create a struct that will contain your database logic and a reference to a *bolt.DB with a initializing contstructor that takes in a filepath where the database file will be stored. Neither Android nor iOS require extra permissions or cleanup from using this method.

func NewBoltDB(filepath string) *BoltDB {
	db, err := bolt.Open(filepath+"/demo.db", 0600, nil)
	if err != nil {
		log.Fatal(err)
	}

	return &BoltDB{db}
}

type BoltDB struct {
	db *bolt.DB
	...
}

func (b *BoltDB) Path() string {
	return b.db.Path()
}

func (b *BoltDB) Close() {
	b.db.Close()
}

Database logic should be defined as methods on this wrapper struct.

To initialize this struct from the native language (both platforms now sync their local storage to the cloud. These snippets disable that functionality for the database file):

Android
String path;
if (android.os.Build.VERSION.SDK_INT >=android.os.Build.VERSION_CODES.LOLLIPOP){
    path = getNoBackupFilesDir().getAbsolutePath();
} else{
    path = getFilesDir().getAbsolutePath();
}
Boltmobiledemo.BoltDB boltDB = Boltmobiledemo.NewBoltDB(path)
iOS
- (void)demo {
    NSString* path = [NSSearchPathForDirectoriesInDomains(NSLibraryDirectory,
                                                          NSUserDomainMask,
                                                          YES) objectAtIndex:0];
	GoBoltmobiledemoBoltDB * demo = GoBoltmobiledemoNewBoltDB(path);
	[self addSkipBackupAttributeToItemAtPath:demo.path];
	//Some DB Logic would go here
	[demo close];
}

- (BOOL)addSkipBackupAttributeToItemAtPath:(NSString *) filePathString
{
    NSURL* URL= [NSURL fileURLWithPath: filePathString];
    assert([[NSFileManager defaultManager] fileExistsAtPath: [URL path]]);
    
    NSError *error = nil;
    BOOL success = [URL setResourceValue: [NSNumber numberWithBool: YES]
                                  forKey: NSURLIsExcludedFromBackupKey error: &error];
    if(!success){
        NSLog(@"Error excluding %@ from backup %@", [URL lastPathComponent], error);
    }
    return success;
}

Resources

For more information on getting started with Bolt, check out the following articles:

Comparison with other databases

Postgres, MySQL, & other relational databases

Relational databases structure data into rows and are only accessible through the use of SQL. This approach provides flexibility in how you store and query your data but also incurs overhead in parsing and planning SQL statements. Bolt accesses all data by a byte slice key. This makes Bolt fast to read and write data by key but provides no built-in support for joining values together.

Most relational databases (with the exception of SQLite) are standalone servers that run separately from your application. This gives your systems flexibility to connect multiple application servers to a single database server but also adds overhead in serializing and transporting data over the network. Bolt runs as a library included in your application so all data access has to go through your application's process. This brings data closer to your application but limits multi-process access to the data.

LevelDB, RocksDB

LevelDB and its derivatives (RocksDB, HyperLevelDB) are similar to Bolt in that they are libraries bundled into the application, however, their underlying structure is a log-structured merge-tree (LSM tree). An LSM tree optimizes random writes by using a write ahead log and multi-tiered, sorted files called SSTables. Bolt uses a B+tree internally and only a single file. Both approaches have trade-offs.

If you require a high random write throughput (>10,000 w/sec) or you need to use spinning disks then LevelDB could be a good choice. If your application is read-heavy or does a lot of range scans then Bolt could be a good choice.

One other important consideration is that LevelDB does not have transactions. It supports batch writing of key/values pairs and it supports read snapshots but it will not give you the ability to do a compare-and-swap operation safely. Bolt supports fully serializable ACID transactions.

LMDB

Bolt was originally a port of LMDB so it is architecturally similar. Both use a B+tree, have ACID semantics with fully serializable transactions, and support lock-free MVCC using a single writer and multiple readers.

The two projects have somewhat diverged. LMDB heavily focuses on raw performance while Bolt has focused on simplicity and ease of use. For example, LMDB allows several unsafe actions such as direct writes for the sake of performance. Bolt opts to disallow actions which can leave the database in a corrupted state. The only exception to this in Bolt is DB.NoSync.

There are also a few differences in API. LMDB requires a maximum mmap size when opening an mdb_env whereas Bolt will handle incremental mmap resizing automatically. LMDB overloads the getter and setter functions with multiple flags whereas Bolt splits these specialized cases into their own functions.

Caveats & Limitations

It's important to pick the right tool for the job and Bolt is no exception. Here are a few things to note when evaluating and using Bolt:

  • Bolt is good for read intensive workloads. Sequential write performance is also fast but random writes can be slow. You can use DB.Batch() or add a write-ahead log to help mitigate this issue.

  • Bolt uses a B+tree internally so there can be a lot of random page access. SSDs provide a significant performance boost over spinning disks.

  • Try to avoid long running read transactions. Bolt uses copy-on-write so old pages cannot be reclaimed while an old transaction is using them.

  • Byte slices returned from Bolt are only valid during a transaction. Once the transaction has been committed or rolled back then the memory they point to can be reused by a new page or can be unmapped from virtual memory and you'll see an unexpected fault address panic when accessing it.

  • Be careful when using Bucket.FillPercent. Setting a high fill percent for buckets that have random inserts will cause your database to have very poor page utilization.

  • Use larger buckets in general. Smaller buckets causes poor page utilization once they become larger than the page size (typically 4KB).

  • Bulk loading a lot of random writes into a new bucket can be slow as the page will not split until the transaction is committed. Randomly inserting more than 100,000 key/value pairs into a single new bucket in a single transaction is not advised.

  • Bolt uses a memory-mapped file so the underlying operating system handles the caching of the data. Typically, the OS will cache as much of the file as it can in memory and will release memory as needed to other processes. This means that Bolt can show very high memory usage when working with large databases. However, this is expected and the OS will release memory as needed. Bolt can handle databases much larger than the available physical RAM, provided its memory-map fits in the process virtual address space. It may be problematic on 32-bits systems.

  • The data structures in the Bolt database are memory mapped so the data file will be endian specific. This means that you cannot copy a Bolt file from a little endian machine to a big endian machine and have it work. For most users this is not a concern since most modern CPUs are little endian.

  • Because of the way pages are laid out on disk, Bolt cannot truncate data files and return free pages back to the disk. Instead, Bolt maintains a free list of unused pages within its data file. These free pages can be reused by later transactions. This works well for many use cases as databases generally tend to grow. However, it's important to note that deleting large chunks of data will not allow you to reclaim that space on disk.

    For more information on page allocation, see this comment.

Reading the Source

Bolt is a relatively small code base (<3KLOC) for an embedded, serializable, transactional key/value database so it can be a good starting point for people interested in how databases work.

The best places to start are the main entry points into Bolt:

  • Open() - Initializes the reference to the database. It's responsible for creating the database if it doesn't exist, obtaining an exclusive lock on the file, reading the meta pages, & memory-mapping the file.

  • DB.Begin() - Starts a read-only or read-write transaction depending on the value of the writable argument. This requires briefly obtaining the "meta" lock to keep track of open transactions. Only one read-write transaction can exist at a time so the "rwlock" is acquired during the life of a read-write transaction.

  • Bucket.Put() - Writes a key/value pair into a bucket. After validating the arguments, a cursor is used to traverse the B+tree to the page and position where they key & value will be written. Once the position is found, the bucket materializes the underlying page and the page's parent pages into memory as "nodes". These nodes are where mutations occur during read-write transactions. These changes get flushed to disk during commit.

  • Bucket.Get() - Retrieves a key/value pair from a bucket. This uses a cursor to move to the page & position of a key/value pair. During a read-only transaction, the key and value data is returned as a direct reference to the underlying mmap file so there's no allocation overhead. For read-write transactions, this data may reference the mmap file or one of the in-memory node values.

  • Cursor - This object is simply for traversing the B+tree of on-disk pages or in-memory nodes. It can seek to a specific key, move to the first or last value, or it can move forward or backward. The cursor handles the movement up and down the B+tree transparently to the end user.

  • Tx.Commit() - Converts the in-memory dirty nodes and the list of free pages into pages to be written to disk. Writing to disk then occurs in two phases. First, the dirty pages are written to disk and an fsync() occurs. Second, a new meta page with an incremented transaction ID is written and another fsync() occurs. This two phase write ensures that partially written data pages are ignored in the event of a crash since the meta page pointing to them is never written. Partially written meta pages are invalidated because they are written with a checksum.

If you have additional notes that could be helpful for others, please submit them via pull request.

Other Projects Using Bolt

Below is a list of public, open source projects that use Bolt:

  • Operation Go: A Routine Mission - An online programming game for Golang using Bolt for user accounts and a leaderboard.
  • Bazil - A file system that lets your data reside where it is most convenient for it to reside.
  • DVID - Added Bolt as optional storage engine and testing it against Basho-tuned leveldb.
  • Skybox Analytics - A standalone funnel analysis tool for web analytics.
  • Scuttlebutt - Uses Bolt to store and process all Twitter mentions of GitHub projects.
  • Wiki - A tiny wiki using Goji, BoltDB and Blackfriday.
  • ChainStore - Simple key-value interface to a variety of storage engines organized as a chain of operations.
  • MetricBase - Single-binary version of Graphite.
  • Gitchain - Decentralized, peer-to-peer Git repositories aka "Git meets Bitcoin".
  • event-shuttle - A Unix system service to collect and reliably deliver messages to Kafka.
  • ipxed - Web interface and api for ipxed.
  • BoltStore - Session store using Bolt.
  • photosite/session - Sessions for a photo viewing site.
  • LedisDB - A high performance NoSQL, using Bolt as optional storage.
  • ipLocator - A fast ip-geo-location-server using bolt with bloom filters.
  • cayley - Cayley is an open-source graph database using Bolt as optional backend.
  • bleve - A pure Go search engine similar to ElasticSearch that uses Bolt as the default storage backend.
  • tentacool - REST api server to manage system stuff (IP, DNS, Gateway...) on a linux server.
  • SkyDB - Behavioral analytics database.
  • Seaweed File System - Highly scalable distributed key~file system with O(1) disk read.
  • InfluxDB - Scalable datastore for metrics, events, and real-time analytics.
  • Freehold - An open, secure, and lightweight platform for your files and data.
  • Prometheus Annotation Server - Annotation server for PromDash & Prometheus service monitoring system.
  • Consul - Consul is service discovery and configuration made easy. Distributed, highly available, and datacenter-aware.
  • Kala - Kala is a modern job scheduler optimized to run on a single node. It is persistent, JSON over HTTP API, ISO 8601 duration notation, and dependent jobs.
  • drive - drive is an unofficial Google Drive command line client for *NIX operating systems.
  • stow - a persistence manager for objects backed by boltdb.
  • buckets - a bolt wrapper streamlining simple tx and key scans.
  • mbuckets - A Bolt wrapper that allows easy operations on multi level (nested) buckets.
  • Request Baskets - A web service to collect arbitrary HTTP requests and inspect them via REST API or simple web UI, similar to RequestBin service
  • Go Report Card - Go code quality report cards as a (free and open source) service.
  • Boltdb Boilerplate - Boilerplate wrapper around bolt aiming to make simple calls one-liners.

If you are using Bolt in a project please send a pull request to add it to the list.

Documentation

Overview

Package bolt implements a low-level key/value store in pure Go. It supports fully serializable transactions, ACID semantics, and lock-free MVCC with multiple readers and a single writer. Bolt can be used for projects that want a simple data store without the need to add large dependencies such as Postgres or MySQL.

Bolt is a single-level, zero-copy, B+tree data store. This means that Bolt is optimized for fast read access and does not require recovery in the event of a system crash. Transactions which have not finished committing will simply be rolled back in the event of a crash.

The design of Bolt is based on Howard Chu's LMDB database project.

Bolt currently works on Windows, Mac OS X, and Linux.

Basics

There are only a few types in Bolt: DB, Bucket, Tx, and Cursor. The DB is a collection of buckets and is represented by a single file on disk. A bucket is a collection of unique keys that are associated with values.

Transactions provide either read-only or read-write access to the database. Read-only transactions can retrieve key/value pairs and can use Cursors to iterate over the dataset sequentially. Read-write transactions can create and delete buckets and can insert and remove keys. Only one read-write transaction is allowed at a time.

Caveats

The database uses a read-only, memory-mapped data file to ensure that applications cannot corrupt the database, however, this means that keys and values returned from Bolt cannot be changed. Writing to a read-only byte slice will cause Go to panic.

Keys and values retrieved from the database are only valid for the life of the transaction. When used outside the transaction, these byte slices can point to different data or can point to invalid memory which will cause a panic.

Index

Constants

View Source
const (
	// MaxKeySize is the maximum length of a key, in bytes.
	MaxKeySize = 32768

	// MaxValueSize is the maximum length of a value, in bytes.
	MaxValueSize = (1 << 31) - 2
)
View Source
const (
	DefaultMaxBatchSize  int = 1000
	DefaultMaxBatchDelay     = 10 * time.Millisecond
	DefaultAllocSize         = 16 * 1024 * 1024
)

Default values if not set in a DB instance.

View Source
const DefaultFillPercent = 0.5

DefaultFillPercent is the percentage that split pages are filled. This value can be changed by setting Bucket.FillPercent.

View Source
const IgnoreNoSync = runtime.GOOS == "openbsd"

IgnoreNoSync specifies whether the NoSync field of a DB is ignored when syncing changes to a file. This is required as some operating systems, such as OpenBSD, do not have a unified buffer cache (UBC) and writes must be synchronized using the msync(2) syscall.

Variables

View Source
var (
	// ErrDatabaseNotOpen is returned when a DB instance is accessed before it
	// is opened or after it is closed.
	ErrDatabaseNotOpen = errors.New("database not open")

	// ErrDatabaseOpen is returned when opening a database that is
	// already open.
	ErrDatabaseOpen = errors.New("database already open")

	// ErrInvalid is returned when a data file is not a Bolt-formatted database.
	ErrInvalid = errors.New("invalid database")

	// ErrVersionMismatch is returned when the data file was created with a
	// different version of Bolt.
	ErrVersionMismatch = errors.New("version mismatch")

	// ErrChecksum is returned when either meta page checksum does not match.
	ErrChecksum = errors.New("checksum error")

	// ErrTimeout is returned when a database cannot obtain an exclusive lock
	// on the data file after the timeout passed to Open().
	ErrTimeout = errors.New("timeout")
)

These errors can be returned when opening or calling methods on a DB.

View Source
var (
	// ErrTxNotWritable is returned when performing a write operation on a
	// read-only transaction.
	ErrTxNotWritable = errors.New("tx not writable")

	// ErrTxClosed is returned when committing or rolling back a transaction
	// that has already been committed or rolled back.
	ErrTxClosed = errors.New("tx closed")

	// ErrDatabaseReadOnly is returned when a mutating transaction is started on a
	// read-only database.
	ErrDatabaseReadOnly = errors.New("database is in read-only mode")
)

These errors can occur when beginning or committing a Tx.

View Source
var (
	// ErrBucketNotFound is returned when trying to access a bucket that has
	// not been created yet.
	ErrBucketNotFound = errors.New("bucket not found")

	// ErrBucketExists is returned when creating a bucket that already exists.
	ErrBucketExists = errors.New("bucket already exists")

	// ErrBucketNameRequired is returned when creating a bucket with a blank name.
	ErrBucketNameRequired = errors.New("bucket name required")

	// ErrKeyRequired is returned when inserting a zero-length key.
	ErrKeyRequired = errors.New("key required")

	// ErrKeyTooLarge is returned when inserting a key that is larger than MaxKeySize.
	ErrKeyTooLarge = errors.New("key too large")

	// ErrValueTooLarge is returned when inserting a value that is larger than MaxValueSize.
	ErrValueTooLarge = errors.New("value too large")

	// ErrIncompatibleValue is returned when trying create or delete a bucket
	// on an existing non-bucket key or when trying to create or delete a
	// non-bucket key on an existing bucket key.
	ErrIncompatibleValue = errors.New("incompatible value")
)

These errors can occur when putting or deleting a value or a bucket.

View Source
var DefaultOptions = &Options{
	Timeout:    0,
	NoGrowSync: false,
}

DefaultOptions represent the options used if nil options are passed into Open(). No timeout is used which will cause Bolt to wait indefinitely for a lock.

Functions

This section is empty.

Types

type Bucket

type Bucket struct {

	// Sets the threshold for filling nodes when they split. By default,
	// the bucket will fill to 50% but it can be useful to increase this
	// amount if you know that your write workloads are mostly append-only.
	//
	// This is non-persisted across transactions so it must be set in every Tx.
	FillPercent float64
	// contains filtered or unexported fields
}

Bucket represents a collection of key/value pairs inside the database.

func (*Bucket) Bucket

func (b *Bucket) Bucket(name []byte) *Bucket

Bucket retrieves a nested bucket by name. Returns nil if the bucket does not exist. The bucket instance is only valid for the lifetime of the transaction.

func (*Bucket) CreateBucket

func (b *Bucket) CreateBucket(key []byte) (*Bucket, error)

CreateBucket creates a new bucket at the given key and returns the new bucket. Returns an error if the key already exists, if the bucket name is blank, or if the bucket name is too long. The bucket instance is only valid for the lifetime of the transaction.

func (*Bucket) CreateBucketIfNotExists

func (b *Bucket) CreateBucketIfNotExists(key []byte) (*Bucket, error)

CreateBucketIfNotExists creates a new bucket if it doesn't already exist and returns a reference to it. Returns an error if the bucket name is blank, or if the bucket name is too long. The bucket instance is only valid for the lifetime of the transaction.

func (*Bucket) Cursor

func (b *Bucket) Cursor() *Cursor

Cursor creates a cursor associated with the bucket. The cursor is only valid as long as the transaction is open. Do not use a cursor after the transaction is closed.

func (*Bucket) Delete

func (b *Bucket) Delete(key []byte) error

Delete removes a key from the bucket. If the key does not exist then nothing is done and a nil error is returned. Returns an error if the bucket was created from a read-only transaction.

func (*Bucket) DeleteBucket

func (b *Bucket) DeleteBucket(key []byte) error

DeleteBucket deletes a bucket at the given key. Returns an error if the bucket does not exists, or if the key represents a non-bucket value.

func (*Bucket) ForEach

func (b *Bucket) ForEach(fn func(k, v []byte) error) error

ForEach executes a function for each key/value pair in a bucket. If the provided function returns an error then the iteration is stopped and the error is returned to the caller. The provided function must not modify the bucket; this will result in undefined behavior.

func (*Bucket) Get

func (b *Bucket) Get(key []byte) []byte

Get retrieves the value for a key in the bucket. Returns a nil value if the key does not exist or if the key is a nested bucket. The returned value is only valid for the life of the transaction.

func (*Bucket) NextSequence

func (b *Bucket) NextSequence() (uint64, error)

NextSequence returns an autoincrementing integer for the bucket.

func (*Bucket) Put

func (b *Bucket) Put(key []byte, value []byte) error

Put sets the value for a key in the bucket. If the key exist then its previous value will be overwritten. Supplied value must remain valid for the life of the transaction. Returns an error if the bucket was created from a read-only transaction, if the key is blank, if the key is too large, or if the value is too large.

func (*Bucket) Root

func (b *Bucket) Root() pgid

Root returns the root of the bucket.

func (*Bucket) Stats

func (b *Bucket) Stats() BucketStats

Stat returns stats on a bucket.

func (*Bucket) Tx

func (b *Bucket) Tx() *Tx

Tx returns the tx of the bucket.

func (*Bucket) Writable

func (b *Bucket) Writable() bool

Writable returns whether the bucket is writable.

type BucketStats

type BucketStats struct {
	// Page count statistics.
	BranchPageN     int // number of logical branch pages
	BranchOverflowN int // number of physical branch overflow pages
	LeafPageN       int // number of logical leaf pages
	LeafOverflowN   int // number of physical leaf overflow pages

	// Tree statistics.
	KeyN  int // number of keys/value pairs
	Depth int // number of levels in B+tree

	// Page size utilization.
	BranchAlloc int // bytes allocated for physical branch pages
	BranchInuse int // bytes actually used for branch data
	LeafAlloc   int // bytes allocated for physical leaf pages
	LeafInuse   int // bytes actually used for leaf data

	// Bucket statistics
	BucketN           int // total number of buckets including the top bucket
	InlineBucketN     int // total number on inlined buckets
	InlineBucketInuse int // bytes used for inlined buckets (also accounted for in LeafInuse)
}

BucketStats records statistics about resources used by a bucket.

func (*BucketStats) Add

func (s *BucketStats) Add(other BucketStats)

type Cursor

type Cursor struct {
	// contains filtered or unexported fields
}

Cursor represents an iterator that can traverse over all key/value pairs in a bucket in sorted order. Cursors see nested buckets with value == nil. Cursors can be obtained from a transaction and are valid as long as the transaction is open.

Keys and values returned from the cursor are only valid for the life of the transaction.

Changing data while traversing with a cursor may cause it to be invalidated and return unexpected keys and/or values. You must reposition your cursor after mutating data.

func (*Cursor) Bucket

func (c *Cursor) Bucket() *Bucket

Bucket returns the bucket that this cursor was created from.

func (*Cursor) Delete

func (c *Cursor) Delete() error

Delete removes the current key/value under the cursor from the bucket. Delete fails if current key/value is a bucket or if the transaction is not writable.

func (*Cursor) First

func (c *Cursor) First() (key []byte, value []byte)

First moves the cursor to the first item in the bucket and returns its key and value. If the bucket is empty then a nil key and value are returned. The returned key and value are only valid for the life of the transaction.

func (*Cursor) Last

func (c *Cursor) Last() (key []byte, value []byte)

Last moves the cursor to the last item in the bucket and returns its key and value. If the bucket is empty then a nil key and value are returned. The returned key and value are only valid for the life of the transaction.

func (*Cursor) Next

func (c *Cursor) Next() (key []byte, value []byte)

Next moves the cursor to the next item in the bucket and returns its key and value. If the cursor is at the end of the bucket then a nil key and value are returned. The returned key and value are only valid for the life of the transaction.

func (*Cursor) Prev

func (c *Cursor) Prev() (key []byte, value []byte)

Prev moves the cursor to the previous item in the bucket and returns its key and value. If the cursor is at the beginning of the bucket then a nil key and value are returned. The returned key and value are only valid for the life of the transaction.

func (*Cursor) Seek

func (c *Cursor) Seek(seek []byte) (key []byte, value []byte)

Seek moves the cursor to a given key and returns it. If the key does not exist then the next key is used. If no keys follow, a nil key is returned. The returned key and value are only valid for the life of the transaction.

type DB

type DB struct {
	// When enabled, the database will perform a Check() after every commit.
	// A panic is issued if the database is in an inconsistent state. This
	// flag has a large performance impact so it should only be used for
	// debugging purposes.
	StrictMode bool

	// Setting the NoSync flag will cause the database to skip fsync()
	// calls after each commit. This can be useful when bulk loading data
	// into a database and you can restart the bulk load in the event of
	// a system failure or database corruption. Do not set this flag for
	// normal use.
	//
	// If the package global IgnoreNoSync constant is true, this value is
	// ignored.  See the comment on that constant for more details.
	//
	// THIS IS UNSAFE. PLEASE USE WITH CAUTION.
	NoSync bool

	// When true, skips the truncate call when growing the database.
	// Setting this to true is only safe on non-ext3/ext4 systems.
	// Skipping truncation avoids preallocation of hard drive space and
	// bypasses a truncate() and fsync() syscall on remapping.
	//
	// https://github.com/boltdb/bolt/issues/284
	NoGrowSync bool

	// If you want to read the entire database fast, you can set MmapFlag to
	// syscall.MAP_POPULATE on Linux 2.6.23+ for sequential read-ahead.
	MmapFlags int

	// MaxBatchSize is the maximum size of a batch. Default value is
	// copied from DefaultMaxBatchSize in Open.
	//
	// If <=0, disables batching.
	//
	// Do not change concurrently with calls to Batch.
	MaxBatchSize int

	// MaxBatchDelay is the maximum delay before a batch starts.
	// Default value is copied from DefaultMaxBatchDelay in Open.
	//
	// If <=0, effectively disables batching.
	//
	// Do not change concurrently with calls to Batch.
	MaxBatchDelay time.Duration

	// AllocSize is the amount of space allocated when the database
	// needs to create new pages. This is done to amortize the cost
	// of truncate() and fsync() when growing the data file.
	AllocSize int
	// contains filtered or unexported fields
}

DB represents a collection of buckets persisted to a file on disk. All data access is performed through transactions which can be obtained through the DB. All the functions on DB will return a ErrDatabaseNotOpen if accessed before Open() is called.

func Open

func Open(path string, mode os.FileMode, options *Options) (*DB, error)

Open creates and opens a database at the given path. If the file does not exist then it will be created automatically. Passing in nil options will cause Bolt to open the database with the default options.

func (*DB) Batch

func (db *DB) Batch(fn func(*Tx) error) error

Batch calls fn as part of a batch. It behaves similar to Update, except:

1. concurrent Batch calls can be combined into a single Bolt transaction.

2. the function passed to Batch may be called multiple times, regardless of whether it returns error or not.

This means that Batch function side effects must be idempotent and take permanent effect only after a successful return is seen in caller.

The maximum batch size and delay can be adjusted with DB.MaxBatchSize and DB.MaxBatchDelay, respectively.

Batch is only useful when there are multiple goroutines calling it.

func (*DB) Begin

func (db *DB) Begin(writable bool) (*Tx, error)

Begin starts a new transaction. Multiple read-only transactions can be used concurrently but only one write transaction can be used at a time. Starting multiple write transactions will cause the calls to block and be serialized until the current write transaction finishes.

Transactions should not be dependent on one another. Opening a read transaction and a write transaction in the same goroutine can cause the writer to deadlock because the database periodically needs to re-mmap itself as it grows and it cannot do that while a read transaction is open.

If a long running read transaction (for example, a snapshot transaction) is needed, you might want to set DB.InitialMmapSize to a large enough value to avoid potential blocking of write transaction.

IMPORTANT: You must close read-only transactions after you are finished or else the database will not reclaim old pages.

func (*DB) Close

func (db *DB) Close() error

Close releases all database resources. All transactions must be closed before closing the database.

func (*DB) GoString

func (db *DB) GoString() string

GoString returns the Go string representation of the database.

func (*DB) Info

func (db *DB) Info() *Info

This is for internal access to the raw data bytes from the C cursor, use carefully, or not at all.

func (*DB) IsReadOnly

func (db *DB) IsReadOnly() bool

func (*DB) Path

func (db *DB) Path() string

Path returns the path to currently open database file.

func (*DB) Stats

func (db *DB) Stats() Stats

Stats retrieves ongoing performance stats for the database. This is only updated when a transaction closes.

func (*DB) String

func (db *DB) String() string

String returns the string representation of the database.

func (*DB) Sync

func (db *DB) Sync() error

Sync executes fdatasync() against the database file handle.

This is not necessary under normal operation, however, if you use NoSync then it allows you to force the database file to sync against the disk.

func (*DB) Update

func (db *DB) Update(fn func(*Tx) error) error

Update executes a function within the context of a read-write managed transaction. If no error is returned from the function then the transaction is committed. If an error is returned then the entire transaction is rolled back. Any error that is returned from the function or returned from the commit is returned from the Update() method.

Attempting to manually commit or rollback within the function will cause a panic.

func (*DB) View

func (db *DB) View(fn func(*Tx) error) error

View executes a function within the context of a managed read-only transaction. Any error that is returned from the function is returned from the View() method.

Attempting to manually rollback within the function will cause a panic.

type Info

type Info struct {
	Data     uintptr
	PageSize int
}

type Options

type Options struct {
	// Timeout is the amount of time to wait to obtain a file lock.
	// When set to zero it will wait indefinitely. This option is only
	// available on Darwin and Linux.
	Timeout time.Duration

	// Sets the DB.NoGrowSync flag before memory mapping the file.
	NoGrowSync bool

	// Open database in read-only mode. Uses flock(..., LOCK_SH |LOCK_NB) to
	// grab a shared lock (UNIX).
	ReadOnly bool

	// Sets the DB.MmapFlags flag before memory mapping the file.
	MmapFlags int

	// InitialMmapSize is the initial mmap size of the database
	// in bytes. Read transactions won't block write transaction
	// if the InitialMmapSize is large enough to hold database mmap
	// size. (See DB.Begin for more information)
	//
	// If <=0, the initial map size is 0.
	// If initialMmapSize is smaller than the previous database size,
	// it takes no effect.
	InitialMmapSize int
}

Options represents the options that can be set when opening a database.

type PageInfo

type PageInfo struct {
	ID            int
	Type          string
	Count         int
	OverflowCount int
}

PageInfo represents human readable information about a page.

type Stats

type Stats struct {
	// Freelist stats
	FreePageN     int // total number of free pages on the freelist
	PendingPageN  int // total number of pending pages on the freelist
	FreeAlloc     int // total bytes allocated in free pages
	FreelistInuse int // total bytes used by the freelist

	// Transaction stats
	TxN     int // total number of started read transactions
	OpenTxN int // number of currently open read transactions

	TxStats TxStats // global, ongoing stats.
}

Stats represents statistics about the database.

func (*Stats) Sub

func (s *Stats) Sub(other *Stats) Stats

Sub calculates and returns the difference between two sets of database stats. This is useful when obtaining stats at two different points and time and you need the performance counters that occurred within that time span.

type Tx

type Tx struct {

	// WriteFlag specifies the flag for write-related methods like WriteTo().
	// Tx opens the database file with the specified flag to copy the data.
	//
	// By default, the flag is unset, which works well for mostly in-memory
	// workloads. For databases that are much larger than available RAM,
	// set the flag to syscall.O_DIRECT to avoid trashing the page cache.
	WriteFlag int
	// contains filtered or unexported fields
}

Tx represents a read-only or read/write transaction on the database. Read-only transactions can be used for retrieving values for keys and creating cursors. Read/write transactions can create and remove buckets and create and remove keys.

IMPORTANT: You must commit or rollback transactions when you are done with them. Pages can not be reclaimed by the writer until no more transactions are using them. A long running read transaction can cause the database to quickly grow.

func (*Tx) Bucket

func (tx *Tx) Bucket(name []byte) *Bucket

Bucket retrieves a bucket by name. Returns nil if the bucket does not exist. The bucket instance is only valid for the lifetime of the transaction.

func (*Tx) Check

func (tx *Tx) Check() <-chan error

Check performs several consistency checks on the database for this transaction. An error is returned if any inconsistency is found.

It can be safely run concurrently on a writable transaction. However, this incurs a high cost for large databases and databases with a lot of subbuckets because of caching. This overhead can be removed if running on a read-only transaction, however, it is not safe to execute other writer transactions at the same time.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit writes all changes to disk and updates the meta page. Returns an error if a disk write error occurs, or if Commit is called on a read-only transaction.

func (*Tx) Copy

func (tx *Tx) Copy(w io.Writer) error

Copy writes the entire database to a writer. This function exists for backwards compatibility. Use WriteTo() instead.

func (*Tx) CopyFile

func (tx *Tx) CopyFile(path string, mode os.FileMode) error

CopyFile copies the entire database to file at the given path. A reader transaction is maintained during the copy so it is safe to continue using the database while a copy is in progress.

func (*Tx) CreateBucket

func (tx *Tx) CreateBucket(name []byte) (*Bucket, error)

CreateBucket creates a new bucket. Returns an error if the bucket already exists, if the bucket name is blank, or if the bucket name is too long. The bucket instance is only valid for the lifetime of the transaction.

func (*Tx) CreateBucketIfNotExists

func (tx *Tx) CreateBucketIfNotExists(name []byte) (*Bucket, error)

CreateBucketIfNotExists creates a new bucket if it doesn't already exist. Returns an error if the bucket name is blank, or if the bucket name is too long. The bucket instance is only valid for the lifetime of the transaction.

func (*Tx) Cursor

func (tx *Tx) Cursor() *Cursor

Cursor creates a cursor associated with the root bucket. All items in the cursor will return a nil value because all root bucket keys point to buckets. The cursor is only valid as long as the transaction is open. Do not use a cursor after the transaction is closed.

func (*Tx) DB

func (tx *Tx) DB() *DB

DB returns a reference to the database that created the transaction.

func (*Tx) DeleteBucket

func (tx *Tx) DeleteBucket(name []byte) error

DeleteBucket deletes a bucket. Returns an error if the bucket cannot be found or if the key represents a non-bucket value.

func (*Tx) ForEach

func (tx *Tx) ForEach(fn func(name []byte, b *Bucket) error) error

ForEach executes a function for each bucket in the root. If the provided function returns an error then the iteration is stopped and the error is returned to the caller.

func (*Tx) ID

func (tx *Tx) ID() int

ID returns the transaction id.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(fn func())

OnCommit adds a handler function to be executed after the transaction successfully commits.

func (*Tx) Page

func (tx *Tx) Page(id int) (*PageInfo, error)

Page returns page information for a given page number. This is only safe for concurrent use when used by a writable transaction.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback closes the transaction and ignores all previous updates. Read-only transactions must be rolled back and not committed.

func (*Tx) Size

func (tx *Tx) Size() int64

Size returns current database size in bytes as seen by this transaction.

func (*Tx) Stats

func (tx *Tx) Stats() TxStats

Stats retrieves a copy of the current transaction statistics.

func (*Tx) Writable

func (tx *Tx) Writable() bool

Writable returns whether the transaction can perform write operations.

func (*Tx) WriteTo

func (tx *Tx) WriteTo(w io.Writer) (n int64, err error)

WriteTo writes the entire database to a writer. If err == nil then exactly tx.Size() bytes will be written into the writer.

type TxStats

type TxStats struct {
	// Page statistics.
	PageCount int // number of page allocations
	PageAlloc int // total bytes allocated

	// Cursor statistics.
	CursorCount int // number of cursors created

	// Node statistics
	NodeCount int // number of node allocations
	NodeDeref int // number of node dereferences

	// Rebalance statistics.
	Rebalance     int           // number of node rebalances
	RebalanceTime time.Duration // total time spent rebalancing

	// Split/Spill statistics.
	Split     int           // number of nodes split
	Spill     int           // number of nodes spilled
	SpillTime time.Duration // total time spent spilling

	// Write statistics.
	Write     int           // number of writes performed
	WriteTime time.Duration // total time spent writing to disk
}

TxStats represents statistics about the actions performed by the transaction.

func (*TxStats) Sub

func (s *TxStats) Sub(other *TxStats) TxStats

Sub calculates and returns the difference between two sets of transaction stats. This is useful when obtaining stats at two different points and time and you need the performance counters that occurred within that time span.

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