Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type PlayerQuest ¶
type PlayerQuest struct { QuestId string `json:"questId"` Goal int `json:"goal"` LocKey string `json:"locKey"` TileResourceId string `json:"tileResourceId"` TreasureResourceId string `json:"treasureResourceId"` QuestTrack string `json:"questTrack"` IsNewQuest bool `json:"isNewQuest"` EndingProgress int `json:"endingProgress"` StartingProgress int `json:"startingProgress"` CanSwap bool `json:"canSwap"` InventoryUpdate string `json:"inventoryUpdate"` ChestDescription incoming.Description `json:"chestDescription"` HoursWaitAfterComplete int `json:"hoursWaitAfterComplete"` }
type TrackDetail ¶
type TrackDetail struct { ActiveQuestDetails []string `json:"ActiveQuestDetails"` CompletedQuestDetails []struct { LocName string `json:"LocName"` ChainName string `json:"ChainName"` ChainIndex int `json:"ChainIndex"` ChainMax int `json:"ChainMax"` } `json:"CompletedQuestDetails"` DontReplenishBeforeTime string `json:"DontReplenishBeforeTime"` }
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