Versions in this module Expand all Collapse all v0 v0.1.3 Feb 15, 2023 v0.1.2 Mar 6, 2023 Changes in this version + type GameObject interface + HandleCollision func(object *GameObject) + IsCollidable func() bool + IsRenderable func() bool + IsUpdateable func() bool + Render func(renderer *sdl.Renderer) + Update func(context *context.GameplayContext)