scripts

package
v0.1.3 Latest Latest
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Published: Mar 12, 2020 License: GPL-3.0 Imports: 18 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var (
	ErrorProgramNotFound = errors.New("program not found")
)

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type Engine

type Engine struct {
	IsRun bool
	// contains filtered or unexported fields
}

func NewEngine added in v0.0.26

func NewEngine(s *m.Script, functions, structures *Pull) (engine *Engine, err error)

func (*Engine) AssertFunction added in v0.0.26

func (s *Engine) AssertFunction(f string) (result string, err error)

func (*Engine) Close

func (s *Engine) Close()

func (*Engine) Compile

func (s *Engine) Compile() error

func (*Engine) Do

func (s *Engine) Do() (string, error)

func (*Engine) DoFull

func (s *Engine) DoFull() (res string, err error)

func (*Engine) EvalScript added in v0.0.26

func (s *Engine) EvalScript(script *m.Script) (result string, err error)

func (*Engine) EvalString

func (s *Engine) EvalString(str string) (result string, err error)

func (*Engine) File

func (s *Engine) File(path string) ([]byte, error)

func (*Engine) Get

func (s *Engine) Get() IScript

func (*Engine) Print

func (s *Engine) Print(v ...interface{})

func (*Engine) PushFunction

func (s *Engine) PushFunction(name string, i interface{})

func (*Engine) PushStruct

func (s *Engine) PushStruct(name string, i interface{})

type IScript added in v0.0.26

type IScript interface {
	Init() error
	Do() (string, error)
	AssertFunction(string) (string, error)
	Compile() error
	PushStruct(string, interface{})
	PushFunction(string, interface{})
	EvalString(string) (string, error)
	Close()
	CreateProgram(name, source string) (err error)
	RunProgram(name string) (result string, err error)
}

type Javascript

type Javascript struct {
	// contains filtered or unexported fields
}

func NewJavascript added in v0.0.26

func NewJavascript(engine *Engine) *Javascript

func (*Javascript) AssertFunction added in v0.0.26

func (j *Javascript) AssertFunction(f string) (result string, err error)

func (*Javascript) Close

func (j *Javascript) Close()

func (*Javascript) Compile

func (j *Javascript) Compile() (err error)

func (*Javascript) CreateProgram added in v0.0.26

func (j *Javascript) CreateProgram(name, source string) (err error)

func (*Javascript) Do

func (j *Javascript) Do() (result string, err error)

func (*Javascript) EvalString

func (j *Javascript) EvalString(src string) (result string, err error)

func (*Javascript) GetCompiler

func (j *Javascript) GetCompiler() error

func (*Javascript) Init

func (j *Javascript) Init() (err error)

func (*Javascript) PushFunction

func (j *Javascript) PushFunction(name string, s interface{})

func (*Javascript) PushStruct

func (j *Javascript) PushStruct(name string, s interface{})

func (*Javascript) RunProgram added in v0.0.26

func (j *Javascript) RunProgram(name string) (result string, err error)

type Pull

type Pull struct {
	sync.Mutex
	// contains filtered or unexported fields
}

func NewPull added in v0.0.26

func NewPull() *Pull

func (*Pull) Add added in v0.0.26

func (p *Pull) Add(name string, s interface{})

func (*Pull) Get added in v0.0.26

func (p *Pull) Get(name string) (value interface{}, ok bool)

type ScriptService

type ScriptService struct {
	// contains filtered or unexported fields
}

func NewScriptService

func NewScriptService(cfg *config.AppConfig) (service *ScriptService)

func (ScriptService) NewEngine

func (service ScriptService) NewEngine(s *m.Script) (*Engine, error)

func (*ScriptService) PushFunctions

func (service *ScriptService) PushFunctions(name string, s interface{})

func (*ScriptService) PushStruct

func (service *ScriptService) PushStruct(name string, s interface{})

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