scene

package
v0.5.5 Latest Latest
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Published: Feb 7, 2022 License: GPL-3.0 Imports: 11 Imported by: 0

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Constants

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const (
	// Name ...
	Name = "scene"
	// EntityScene ...
	EntityScene = string("scene")
)
View Source
const (
	// FuncSceneEvent ...
	FuncSceneEvent = "sceneEvent"
)

Variables

This section is empty.

Functions

func New

func New() plugins.Plugable

New ...

Types

type Actor

type Actor struct {
	entity_manager.BaseActor
	// contains filtered or unexported fields
}

Actor ...

func NewActor

func NewActor(entity *m.Entity,
	params map[string]interface{},
	adaptors *adaptors.Adaptors,
	scriptService scripts.ScriptService,
	entityManager entity_manager.EntityManager) (actor *Actor, err error)

NewActor ...

func (*Actor) Spawn

func (e *Actor) Spawn() entity_manager.PluginActor

Spawn ...

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