Versions in this module Expand all Collapse all v0 v0.1.0 Mar 26, 2026 Changes in this version + const H + const W + type Launcher interface + AllFireworks func() iter.Seq[*fw.Firework] + Init func(state0 []*fw.Firework, looping bool) + Len func() int + Render func(screen []sym.Symbol, h, w int) string + Reset func() + Trigger func(now time.Time) + Update func(now time.Time, dt time.Duration) + type Model struct + func NewModel(show Launcher) *Model + func (f Model) FPS() float64 + func (m *Model) H() int + func (m *Model) Init() tea.Cmd + func (m *Model) Render() string + func (m *Model) SetDemo() + func (m *Model) Size() int + func (m *Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) + func (m *Model) View() tea.View + func (m *Model) W() int