Versions in this module Expand all Collapse all v1 v1.0.0 Aug 13, 2019 Changes in this version + func StartUI() + type ImageInfo struct + ImagePtr *rt.BaseImage + ImageTagInfo *widgets.List + Rows *[]rt.Tag + SelectedRow int + SelectedRowStyle Style + TextStyle Style + WrapText bool + func NewImageInfo() *ImageInfo + func (ii *ImageInfo) DeleteSignature() + func (ii *ImageInfo) Draw(buf *Buffer) + func (ii *ImageInfo) ScrollAmount(amount int) + func (ii *ImageInfo) ScrollBottom() + func (ii *ImageInfo) ScrollDown() + func (ii *ImageInfo) ScrollHalfPageDown() + func (ii *ImageInfo) ScrollHalfPageUp() + func (ii *ImageInfo) ScrollPageDown() + func (ii *ImageInfo) ScrollPageUp() + func (ii *ImageInfo) ScrollTop() + func (ii *ImageInfo) ScrollUp() + type Tree struct + SelectedRow int + SelectedRowStyle Style + TextStyle Style + WrapText bool + func NewTree() *Tree + func (self *Tree) Collapse() + func (self *Tree) CollapseAll() + func (self *Tree) Draw(buf *Buffer) + func (self *Tree) Expand() + func (self *Tree) ExpandAll() + func (self *Tree) ScrollAmount(amount int) + func (self *Tree) ScrollBottom() + func (self *Tree) ScrollDown() + func (self *Tree) ScrollHalfPageDown() + func (self *Tree) ScrollHalfPageUp() + func (self *Tree) ScrollPageDown() + func (self *Tree) ScrollPageUp() + func (self *Tree) ScrollTop() + func (self *Tree) ScrollUp() + func (self *Tree) SelectedNode() *TreeNode + func (self *Tree) SetNodes(nodes []*TreeNode) + func (self *Tree) ToggleExpand() + func (self *Tree) Walk(fn TreeWalkFn) + type TreeNode struct + Expanded bool + Image registry.Image + Nodes []*TreeNode + Value fmt.Stringer + type TreeWalkFn func(*TreeNode) bool