Documentation
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Task
- type TaskClient
- func (c *TaskClient) Create() *TaskCreate
- func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk
- func (c *TaskClient) Delete() *TaskDelete
- func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne
- func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne
- func (c *TaskClient) Get(ctx context.Context, id int) (*Task, error)
- func (c *TaskClient) GetX(ctx context.Context, id int) *Task
- func (c *TaskClient) Hooks() []Hook
- func (c *TaskClient) Query() *TaskQuery
- func (c *TaskClient) QueryOwner(t *Task) *UserQuery
- func (c *TaskClient) QueryTeams(t *Task) *TeamQuery
- func (c *TaskClient) Update() *TaskUpdate
- func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne
- func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne
- func (c *TaskClient) Use(hooks ...Hook)
- type TaskCreate
- func (tc *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate
- func (tc *TaskCreate) AddTeams(t ...*Team) *TaskCreate
- func (tc *TaskCreate) Mutation() *TaskMutation
- func (tc *TaskCreate) Save(ctx context.Context) (*Task, error)
- func (tc *TaskCreate) SaveX(ctx context.Context) *Task
- func (tc *TaskCreate) SetDescription(s string) *TaskCreate
- func (tc *TaskCreate) SetNillableDescription(s *string) *TaskCreate
- func (tc *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate
- func (tc *TaskCreate) SetNillableStatus(t *task.Status) *TaskCreate
- func (tc *TaskCreate) SetOwner(u *User) *TaskCreate
- func (tc *TaskCreate) SetOwnerID(id int) *TaskCreate
- func (tc *TaskCreate) SetStatus(t task.Status) *TaskCreate
- func (tc *TaskCreate) SetTitle(s string) *TaskCreate
- type TaskCreateBulk
- type TaskDelete
- type TaskDeleteOne
- type TaskEdges
- type TaskFilter
- func (f *TaskFilter) Where(p entql.P)
- func (f *TaskFilter) WhereDescription(p entql.StringP)
- func (f *TaskFilter) WhereHasOwner()
- func (f *TaskFilter) WhereHasOwnerWith(preds ...predicate.User)
- func (f *TaskFilter) WhereHasTeams()
- func (f *TaskFilter) WhereHasTeamsWith(preds ...predicate.Team)
- func (f *TaskFilter) WhereID(p entql.IntP)
- func (f *TaskFilter) WhereStatus(p entql.StringP)
- func (f *TaskFilter) WhereTitle(p entql.StringP)
- type TaskGroupBy
- func (tgb *TaskGroupBy) Aggregate(fns ...AggregateFunc) *TaskGroupBy
- func (tgb *TaskGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (tgb *TaskGroupBy) BoolX(ctx context.Context) bool
- func (tgb *TaskGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (tgb *TaskGroupBy) BoolsX(ctx context.Context) []bool
- func (tgb *TaskGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (tgb *TaskGroupBy) Float64X(ctx context.Context) float64
- func (tgb *TaskGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (tgb *TaskGroupBy) Float64sX(ctx context.Context) []float64
- func (tgb *TaskGroupBy) Int(ctx context.Context) (_ int, err error)
- func (tgb *TaskGroupBy) IntX(ctx context.Context) int
- func (tgb *TaskGroupBy) Ints(ctx context.Context) ([]int, error)
- func (tgb *TaskGroupBy) IntsX(ctx context.Context) []int
- func (tgb *TaskGroupBy) Scan(ctx context.Context, v interface{}) error
- func (tgb *TaskGroupBy) ScanX(ctx context.Context, v interface{})
- func (tgb *TaskGroupBy) String(ctx context.Context) (_ string, err error)
- func (tgb *TaskGroupBy) StringX(ctx context.Context) string
- func (tgb *TaskGroupBy) Strings(ctx context.Context) ([]string, error)
- func (tgb *TaskGroupBy) StringsX(ctx context.Context) []string
- type TaskMutation
- func (m *TaskMutation) AddField(name string, value ent.Value) error
- func (m *TaskMutation) AddTeamIDs(ids ...int)
- func (m *TaskMutation) AddedEdges() []string
- func (m *TaskMutation) AddedField(name string) (ent.Value, bool)
- func (m *TaskMutation) AddedFields() []string
- func (m *TaskMutation) AddedIDs(name string) []ent.Value
- func (m *TaskMutation) ClearDescription()
- func (m *TaskMutation) ClearEdge(name string) error
- func (m *TaskMutation) ClearField(name string) error
- func (m *TaskMutation) ClearOwner()
- func (m *TaskMutation) ClearTeams()
- func (m *TaskMutation) ClearedEdges() []string
- func (m *TaskMutation) ClearedFields() []string
- func (m TaskMutation) Client() *Client
- func (m *TaskMutation) Description() (r string, exists bool)
- func (m *TaskMutation) DescriptionCleared() bool
- func (m *TaskMutation) EdgeCleared(name string) bool
- func (m *TaskMutation) Field(name string) (ent.Value, bool)
- func (m *TaskMutation) FieldCleared(name string) bool
- func (m *TaskMutation) Fields() []string
- func (m *TaskMutation) Filter() *TaskFilter
- func (m *TaskMutation) ID() (id int, exists bool)
- func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *TaskMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *TaskMutation) OldStatus(ctx context.Context) (v task.Status, err error)
- func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error)
- func (m *TaskMutation) Op() Op
- func (m *TaskMutation) OwnerCleared() bool
- func (m *TaskMutation) OwnerID() (id int, exists bool)
- func (m *TaskMutation) OwnerIDs() (ids []int)
- func (m *TaskMutation) RemoveTeamIDs(ids ...int)
- func (m *TaskMutation) RemovedEdges() []string
- func (m *TaskMutation) RemovedIDs(name string) []ent.Value
- func (m *TaskMutation) RemovedTeamsIDs() (ids []int)
- func (m *TaskMutation) ResetDescription()
- func (m *TaskMutation) ResetEdge(name string) error
- func (m *TaskMutation) ResetField(name string) error
- func (m *TaskMutation) ResetOwner()
- func (m *TaskMutation) ResetStatus()
- func (m *TaskMutation) ResetTeams()
- func (m *TaskMutation) ResetTitle()
- func (m *TaskMutation) SetDescription(s string)
- func (m *TaskMutation) SetField(name string, value ent.Value) error
- func (m *TaskMutation) SetOwnerID(id int)
- func (m *TaskMutation) SetStatus(t task.Status)
- func (m *TaskMutation) SetTitle(s string)
- func (m *TaskMutation) Status() (r task.Status, exists bool)
- func (m *TaskMutation) TeamsCleared() bool
- func (m *TaskMutation) TeamsIDs() (ids []int)
- func (m *TaskMutation) Title() (r string, exists bool)
- func (m TaskMutation) Tx() (*Tx, error)
- func (m *TaskMutation) Type() string
- type TaskQuery
- func (tq *TaskQuery) All(ctx context.Context) ([]*Task, error)
- func (tq *TaskQuery) AllX(ctx context.Context) []*Task
- func (tq *TaskQuery) Clone() *TaskQuery
- func (tq *TaskQuery) Count(ctx context.Context) (int, error)
- func (tq *TaskQuery) CountX(ctx context.Context) int
- func (tq *TaskQuery) Exist(ctx context.Context) (bool, error)
- func (tq *TaskQuery) ExistX(ctx context.Context) bool
- func (tq *TaskQuery) Filter() *TaskFilter
- func (tq *TaskQuery) First(ctx context.Context) (*Task, error)
- func (tq *TaskQuery) FirstID(ctx context.Context) (id int, err error)
- func (tq *TaskQuery) FirstIDX(ctx context.Context) int
- func (tq *TaskQuery) FirstX(ctx context.Context) *Task
- func (tq *TaskQuery) GroupBy(field string, fields ...string) *TaskGroupBy
- func (tq *TaskQuery) IDs(ctx context.Context) ([]int, error)
- func (tq *TaskQuery) IDsX(ctx context.Context) []int
- func (tq *TaskQuery) Limit(limit int) *TaskQuery
- func (tq *TaskQuery) Offset(offset int) *TaskQuery
- func (tq *TaskQuery) Only(ctx context.Context) (*Task, error)
- func (tq *TaskQuery) OnlyID(ctx context.Context) (id int, err error)
- func (tq *TaskQuery) OnlyIDX(ctx context.Context) int
- func (tq *TaskQuery) OnlyX(ctx context.Context) *Task
- func (tq *TaskQuery) Order(o ...OrderFunc) *TaskQuery
- func (tq *TaskQuery) QueryOwner() *UserQuery
- func (tq *TaskQuery) QueryTeams() *TeamQuery
- func (tq *TaskQuery) Select(field string, fields ...string) *TaskSelect
- func (tq *TaskQuery) Where(ps ...predicate.Task) *TaskQuery
- func (tq *TaskQuery) WithOwner(opts ...func(*UserQuery)) *TaskQuery
- func (tq *TaskQuery) WithTeams(opts ...func(*TeamQuery)) *TaskQuery
- type TaskSelect
- func (ts *TaskSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ts *TaskSelect) BoolX(ctx context.Context) bool
- func (ts *TaskSelect) Bools(ctx context.Context) ([]bool, error)
- func (ts *TaskSelect) BoolsX(ctx context.Context) []bool
- func (ts *TaskSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ts *TaskSelect) Float64X(ctx context.Context) float64
- func (ts *TaskSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ts *TaskSelect) Float64sX(ctx context.Context) []float64
- func (ts *TaskSelect) Int(ctx context.Context) (_ int, err error)
- func (ts *TaskSelect) IntX(ctx context.Context) int
- func (ts *TaskSelect) Ints(ctx context.Context) ([]int, error)
- func (ts *TaskSelect) IntsX(ctx context.Context) []int
- func (ts *TaskSelect) Scan(ctx context.Context, v interface{}) error
- func (ts *TaskSelect) ScanX(ctx context.Context, v interface{})
- func (ts *TaskSelect) String(ctx context.Context) (_ string, err error)
- func (ts *TaskSelect) StringX(ctx context.Context) string
- func (ts *TaskSelect) Strings(ctx context.Context) ([]string, error)
- func (ts *TaskSelect) StringsX(ctx context.Context) []string
- type TaskUpdate
- func (tu *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate
- func (tu *TaskUpdate) AddTeams(t ...*Team) *TaskUpdate
- func (tu *TaskUpdate) ClearDescription() *TaskUpdate
- func (tu *TaskUpdate) ClearOwner() *TaskUpdate
- func (tu *TaskUpdate) ClearTeams() *TaskUpdate
- func (tu *TaskUpdate) Exec(ctx context.Context) error
- func (tu *TaskUpdate) ExecX(ctx context.Context)
- func (tu *TaskUpdate) Mutation() *TaskMutation
- func (tu *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate
- func (tu *TaskUpdate) RemoveTeams(t ...*Team) *TaskUpdate
- func (tu *TaskUpdate) Save(ctx context.Context) (int, error)
- func (tu *TaskUpdate) SaveX(ctx context.Context) int
- func (tu *TaskUpdate) SetDescription(s string) *TaskUpdate
- func (tu *TaskUpdate) SetNillableDescription(s *string) *TaskUpdate
- func (tu *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate
- func (tu *TaskUpdate) SetNillableStatus(t *task.Status) *TaskUpdate
- func (tu *TaskUpdate) SetOwner(u *User) *TaskUpdate
- func (tu *TaskUpdate) SetOwnerID(id int) *TaskUpdate
- func (tu *TaskUpdate) SetStatus(t task.Status) *TaskUpdate
- func (tu *TaskUpdate) SetTitle(s string) *TaskUpdate
- func (tu *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate
- type TaskUpdateOne
- func (tuo *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) AddTeams(t ...*Team) *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearDescription() *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearOwner() *TaskUpdateOne
- func (tuo *TaskUpdateOne) ClearTeams() *TaskUpdateOne
- func (tuo *TaskUpdateOne) Exec(ctx context.Context) error
- func (tuo *TaskUpdateOne) ExecX(ctx context.Context)
- func (tuo *TaskUpdateOne) Mutation() *TaskMutation
- func (tuo *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) RemoveTeams(t ...*Team) *TaskUpdateOne
- func (tuo *TaskUpdateOne) Save(ctx context.Context) (*Task, error)
- func (tuo *TaskUpdateOne) SaveX(ctx context.Context) *Task
- func (tuo *TaskUpdateOne) SetDescription(s string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableDescription(s *string) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetNillableStatus(t *task.Status) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetOwner(u *User) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetStatus(t task.Status) *TaskUpdateOne
- func (tuo *TaskUpdateOne) SetTitle(s string) *TaskUpdateOne
- type Tasks
- type Team
- type TeamClient
- func (c *TeamClient) Create() *TeamCreate
- func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk
- func (c *TeamClient) Delete() *TeamDelete
- func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne
- func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne
- func (c *TeamClient) Get(ctx context.Context, id int) (*Team, error)
- func (c *TeamClient) GetX(ctx context.Context, id int) *Team
- func (c *TeamClient) Hooks() []Hook
- func (c *TeamClient) Query() *TeamQuery
- func (c *TeamClient) QueryTasks(t *Team) *TaskQuery
- func (c *TeamClient) QueryUsers(t *Team) *UserQuery
- func (c *TeamClient) Update() *TeamUpdate
- func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne
- func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne
- func (c *TeamClient) Use(hooks ...Hook)
- type TeamCreate
- func (tc *TeamCreate) AddTaskIDs(ids ...int) *TeamCreate
- func (tc *TeamCreate) AddTasks(t ...*Task) *TeamCreate
- func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate
- func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate
- func (tc *TeamCreate) Mutation() *TeamMutation
- func (tc *TeamCreate) Save(ctx context.Context) (*Team, error)
- func (tc *TeamCreate) SaveX(ctx context.Context) *Team
- func (tc *TeamCreate) SetName(s string) *TeamCreate
- type TeamCreateBulk
- type TeamDelete
- type TeamDeleteOne
- type TeamEdges
- type TeamFilter
- func (f *TeamFilter) Where(p entql.P)
- func (f *TeamFilter) WhereHasTasks()
- func (f *TeamFilter) WhereHasTasksWith(preds ...predicate.Task)
- func (f *TeamFilter) WhereHasUsers()
- func (f *TeamFilter) WhereHasUsersWith(preds ...predicate.User)
- func (f *TeamFilter) WhereID(p entql.IntP)
- func (f *TeamFilter) WhereName(p entql.StringP)
- type TeamGroupBy
- func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy
- func (tgb *TeamGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (tgb *TeamGroupBy) BoolX(ctx context.Context) bool
- func (tgb *TeamGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (tgb *TeamGroupBy) BoolsX(ctx context.Context) []bool
- func (tgb *TeamGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (tgb *TeamGroupBy) Float64X(ctx context.Context) float64
- func (tgb *TeamGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (tgb *TeamGroupBy) Float64sX(ctx context.Context) []float64
- func (tgb *TeamGroupBy) Int(ctx context.Context) (_ int, err error)
- func (tgb *TeamGroupBy) IntX(ctx context.Context) int
- func (tgb *TeamGroupBy) Ints(ctx context.Context) ([]int, error)
- func (tgb *TeamGroupBy) IntsX(ctx context.Context) []int
- func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error
- func (tgb *TeamGroupBy) ScanX(ctx context.Context, v interface{})
- func (tgb *TeamGroupBy) String(ctx context.Context) (_ string, err error)
- func (tgb *TeamGroupBy) StringX(ctx context.Context) string
- func (tgb *TeamGroupBy) Strings(ctx context.Context) ([]string, error)
- func (tgb *TeamGroupBy) StringsX(ctx context.Context) []string
- type TeamMutation
- func (m *TeamMutation) AddField(name string, value ent.Value) error
- func (m *TeamMutation) AddTaskIDs(ids ...int)
- func (m *TeamMutation) AddUserIDs(ids ...int)
- func (m *TeamMutation) AddedEdges() []string
- func (m *TeamMutation) AddedField(name string) (ent.Value, bool)
- func (m *TeamMutation) AddedFields() []string
- func (m *TeamMutation) AddedIDs(name string) []ent.Value
- func (m *TeamMutation) ClearEdge(name string) error
- func (m *TeamMutation) ClearField(name string) error
- func (m *TeamMutation) ClearTasks()
- func (m *TeamMutation) ClearUsers()
- func (m *TeamMutation) ClearedEdges() []string
- func (m *TeamMutation) ClearedFields() []string
- func (m TeamMutation) Client() *Client
- func (m *TeamMutation) EdgeCleared(name string) bool
- func (m *TeamMutation) Field(name string) (ent.Value, bool)
- func (m *TeamMutation) FieldCleared(name string) bool
- func (m *TeamMutation) Fields() []string
- func (m *TeamMutation) Filter() *TeamFilter
- func (m *TeamMutation) ID() (id int, exists bool)
- func (m *TeamMutation) Name() (r string, exists bool)
- func (m *TeamMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *TeamMutation) OldName(ctx context.Context) (v string, err error)
- func (m *TeamMutation) Op() Op
- func (m *TeamMutation) RemoveTaskIDs(ids ...int)
- func (m *TeamMutation) RemoveUserIDs(ids ...int)
- func (m *TeamMutation) RemovedEdges() []string
- func (m *TeamMutation) RemovedIDs(name string) []ent.Value
- func (m *TeamMutation) RemovedTasksIDs() (ids []int)
- func (m *TeamMutation) RemovedUsersIDs() (ids []int)
- func (m *TeamMutation) ResetEdge(name string) error
- func (m *TeamMutation) ResetField(name string) error
- func (m *TeamMutation) ResetName()
- func (m *TeamMutation) ResetTasks()
- func (m *TeamMutation) ResetUsers()
- func (m *TeamMutation) SetField(name string, value ent.Value) error
- func (m *TeamMutation) SetName(s string)
- func (m *TeamMutation) TasksCleared() bool
- func (m *TeamMutation) TasksIDs() (ids []int)
- func (m TeamMutation) Tx() (*Tx, error)
- func (m *TeamMutation) Type() string
- func (m *TeamMutation) UsersCleared() bool
- func (m *TeamMutation) UsersIDs() (ids []int)
- type TeamQuery
- func (tq *TeamQuery) All(ctx context.Context) ([]*Team, error)
- func (tq *TeamQuery) AllX(ctx context.Context) []*Team
- func (tq *TeamQuery) Clone() *TeamQuery
- func (tq *TeamQuery) Count(ctx context.Context) (int, error)
- func (tq *TeamQuery) CountX(ctx context.Context) int
- func (tq *TeamQuery) Exist(ctx context.Context) (bool, error)
- func (tq *TeamQuery) ExistX(ctx context.Context) bool
- func (tq *TeamQuery) Filter() *TeamFilter
- func (tq *TeamQuery) First(ctx context.Context) (*Team, error)
- func (tq *TeamQuery) FirstID(ctx context.Context) (id int, err error)
- func (tq *TeamQuery) FirstIDX(ctx context.Context) int
- func (tq *TeamQuery) FirstX(ctx context.Context) *Team
- func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy
- func (tq *TeamQuery) IDs(ctx context.Context) ([]int, error)
- func (tq *TeamQuery) IDsX(ctx context.Context) []int
- func (tq *TeamQuery) Limit(limit int) *TeamQuery
- func (tq *TeamQuery) Offset(offset int) *TeamQuery
- func (tq *TeamQuery) Only(ctx context.Context) (*Team, error)
- func (tq *TeamQuery) OnlyID(ctx context.Context) (id int, err error)
- func (tq *TeamQuery) OnlyIDX(ctx context.Context) int
- func (tq *TeamQuery) OnlyX(ctx context.Context) *Team
- func (tq *TeamQuery) Order(o ...OrderFunc) *TeamQuery
- func (tq *TeamQuery) QueryTasks() *TaskQuery
- func (tq *TeamQuery) QueryUsers() *UserQuery
- func (tq *TeamQuery) Select(field string, fields ...string) *TeamSelect
- func (tq *TeamQuery) Where(ps ...predicate.Team) *TeamQuery
- func (tq *TeamQuery) WithTasks(opts ...func(*TaskQuery)) *TeamQuery
- func (tq *TeamQuery) WithUsers(opts ...func(*UserQuery)) *TeamQuery
- type TeamSelect
- func (ts *TeamSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ts *TeamSelect) BoolX(ctx context.Context) bool
- func (ts *TeamSelect) Bools(ctx context.Context) ([]bool, error)
- func (ts *TeamSelect) BoolsX(ctx context.Context) []bool
- func (ts *TeamSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ts *TeamSelect) Float64X(ctx context.Context) float64
- func (ts *TeamSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ts *TeamSelect) Float64sX(ctx context.Context) []float64
- func (ts *TeamSelect) Int(ctx context.Context) (_ int, err error)
- func (ts *TeamSelect) IntX(ctx context.Context) int
- func (ts *TeamSelect) Ints(ctx context.Context) ([]int, error)
- func (ts *TeamSelect) IntsX(ctx context.Context) []int
- func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error
- func (ts *TeamSelect) ScanX(ctx context.Context, v interface{})
- func (ts *TeamSelect) String(ctx context.Context) (_ string, err error)
- func (ts *TeamSelect) StringX(ctx context.Context) string
- func (ts *TeamSelect) Strings(ctx context.Context) ([]string, error)
- func (ts *TeamSelect) StringsX(ctx context.Context) []string
- type TeamUpdate
- func (tu *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) AddTasks(t ...*Task) *TeamUpdate
- func (tu *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) AddUsers(u ...*User) *TeamUpdate
- func (tu *TeamUpdate) ClearTasks() *TeamUpdate
- func (tu *TeamUpdate) ClearUsers() *TeamUpdate
- func (tu *TeamUpdate) Exec(ctx context.Context) error
- func (tu *TeamUpdate) ExecX(ctx context.Context)
- func (tu *TeamUpdate) Mutation() *TeamMutation
- func (tu *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) RemoveTasks(t ...*Task) *TeamUpdate
- func (tu *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate
- func (tu *TeamUpdate) RemoveUsers(u ...*User) *TeamUpdate
- func (tu *TeamUpdate) Save(ctx context.Context) (int, error)
- func (tu *TeamUpdate) SaveX(ctx context.Context) int
- func (tu *TeamUpdate) SetName(s string) *TeamUpdate
- func (tu *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate
- type TeamUpdateOne
- func (tuo *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddTasks(t ...*Task) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) AddUsers(u ...*User) *TeamUpdateOne
- func (tuo *TeamUpdateOne) ClearTasks() *TeamUpdateOne
- func (tuo *TeamUpdateOne) ClearUsers() *TeamUpdateOne
- func (tuo *TeamUpdateOne) Exec(ctx context.Context) error
- func (tuo *TeamUpdateOne) ExecX(ctx context.Context)
- func (tuo *TeamUpdateOne) Mutation() *TeamMutation
- func (tuo *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveTasks(t ...*Task) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne
- func (tuo *TeamUpdateOne) RemoveUsers(u ...*User) *TeamUpdateOne
- func (tuo *TeamUpdateOne) Save(ctx context.Context) (*Team, error)
- func (tuo *TeamUpdateOne) SaveX(ctx context.Context) *Team
- func (tuo *TeamUpdateOne) SetName(s string) *TeamUpdateOne
- type Teams
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryTasks(u *User) *TaskQuery
- func (c *UserClient) QueryTeams(u *User) *TeamQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddTaskIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddTasks(t ...*Task) *UserCreate
- func (uc *UserCreate) AddTeamIDs(ids ...int) *UserCreate
- func (uc *UserCreate) AddTeams(t ...*Team) *UserCreate
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAge(u uint) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNillableAge(u *uint) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserFilter
- func (f *UserFilter) Where(p entql.P)
- func (f *UserFilter) WhereAge(p entql.UintP)
- func (f *UserFilter) WhereHasTasks()
- func (f *UserFilter) WhereHasTasksWith(preds ...predicate.Task)
- func (f *UserFilter) WhereHasTeams()
- func (f *UserFilter) WhereHasTeamsWith(preds ...predicate.Team)
- func (f *UserFilter) WhereID(p entql.IntP)
- func (f *UserFilter) WhereName(p entql.StringP)
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
- func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
- func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (ugb *UserGroupBy) IntX(ctx context.Context) int
- func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
- func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
- func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (ugb *UserGroupBy) StringX(ctx context.Context) string
- func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (ugb *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddAge(u uint)
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddTaskIDs(ids ...int)
- func (m *UserMutation) AddTeamIDs(ids ...int)
- func (m *UserMutation) AddedAge() (r uint, exists bool)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Age() (r uint, exists bool)
- func (m *UserMutation) AgeCleared() bool
- func (m *UserMutation) ClearAge()
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearTasks()
- func (m *UserMutation) ClearTeams()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) Filter() *UserFilter
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) RemoveTaskIDs(ids ...int)
- func (m *UserMutation) RemoveTeamIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedTasksIDs() (ids []int)
- func (m *UserMutation) RemovedTeamsIDs() (ids []int)
- func (m *UserMutation) ResetAge()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetTasks()
- func (m *UserMutation) ResetTeams()
- func (m *UserMutation) SetAge(u uint)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) TasksCleared() bool
- func (m *UserMutation) TasksIDs() (ids []int)
- func (m *UserMutation) TeamsCleared() bool
- func (m *UserMutation) TeamsIDs() (ids []int)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- type UserQuery
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) Filter() *UserFilter
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery
- func (uq *UserQuery) QueryTasks() *TaskQuery
- func (uq *UserQuery) QueryTeams() *TeamQuery
- func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithTasks(opts ...func(*TaskQuery)) *UserQuery
- func (uq *UserQuery) WithTeams(opts ...func(*TeamQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (us *UserSelect) BoolX(ctx context.Context) bool
- func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (us *UserSelect) BoolsX(ctx context.Context) []bool
- func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (us *UserSelect) Float64X(ctx context.Context) float64
- func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (us *UserSelect) Float64sX(ctx context.Context) []float64
- func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (us *UserSelect) IntX(ctx context.Context) int
- func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (us *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
- func (us *UserSelect) ScanX(ctx context.Context, v interface{})
- func (us *UserSelect) String(ctx context.Context) (_ string, err error)
- func (us *UserSelect) StringX(ctx context.Context) string
- func (us *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (us *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddAge(u uint) *UserUpdate
- func (uu *UserUpdate) AddTaskIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddTasks(t ...*Task) *UserUpdate
- func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate
- func (uu *UserUpdate) ClearAge() *UserUpdate
- func (uu *UserUpdate) ClearTasks() *UserUpdate
- func (uu *UserUpdate) ClearTeams() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveTaskIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveTasks(t ...*Task) *UserUpdate
- func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAge(u uint) *UserUpdate
- func (uu *UserUpdate) SetNillableAge(u *uint) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddAge(u uint) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTaskIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTasks(t ...*Task) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearAge() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearTasks() *UserUpdateOne
- func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveTaskIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTasks(t ...*Task) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) SetAge(u uint) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAge(u *uint) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeTask = "Task" TypeTeam = "Team" TypeUser = "User" )
Variables ¶
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validaton error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Task is the client for interacting with the Task builders. Task *TaskClient // Team is the client for interacting with the Team builders. Team *TeamClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns the Client stored in a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Task. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflict in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollbacker method.
type Task ¶
type Task struct { // ID of the ent. ID int `json:"id,omitempty"` // Title holds the value of the "title" field. Title string `json:"title,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // Status holds the value of the "status" field. Status task.Status `json:"status,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the TaskQuery when eager-loading is set. Edges TaskEdges `json:"edges"` // contains filtered or unexported fields }
Task is the model entity for the Task schema.
func (*Task) QueryOwner ¶
QueryOwner queries the owner edge of the Task.
func (*Task) QueryTeams ¶
QueryTeams queries the teams edge of the Task.
func (*Task) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Task) Update ¶
func (t *Task) Update() *TaskUpdateOne
Update returns a builder for updating this Task. Note that, you need to call Task.Unwrap() before calling this method, if this Task was returned from a transaction, and the transaction was committed or rolled back.
type TaskClient ¶
type TaskClient struct {
// contains filtered or unexported fields
}
TaskClient is a client for the Task schema.
func NewTaskClient ¶
func NewTaskClient(c config) *TaskClient
NewTaskClient returns a client for the Task from the given config.
func (*TaskClient) Create ¶
func (c *TaskClient) Create() *TaskCreate
Create returns a create builder for Task.
func (*TaskClient) CreateBulk ¶
func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk
BulkCreate returns a builder for creating a bulk of Task entities.
func (*TaskClient) Delete ¶
func (c *TaskClient) Delete() *TaskDelete
Delete returns a delete builder for Task.
func (*TaskClient) DeleteOne ¶
func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*TaskClient) DeleteOneID ¶
func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*TaskClient) GetX ¶
func (c *TaskClient) GetX(ctx context.Context, id int) *Task
GetX is like Get, but panics if an error occurs.
func (*TaskClient) Query ¶
func (c *TaskClient) Query() *TaskQuery
Query returns a query builder for Task.
func (*TaskClient) QueryOwner ¶
func (c *TaskClient) QueryOwner(t *Task) *UserQuery
QueryOwner queries the owner edge of a Task.
func (*TaskClient) QueryTeams ¶
func (c *TaskClient) QueryTeams(t *Task) *TeamQuery
QueryTeams queries the teams edge of a Task.
func (*TaskClient) Update ¶
func (c *TaskClient) Update() *TaskUpdate
Update returns an update builder for Task.
func (*TaskClient) UpdateOne ¶
func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne
UpdateOne returns an update builder for the given entity.
func (*TaskClient) UpdateOneID ¶
func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne
UpdateOneID returns an update builder for the given id.
func (*TaskClient) Use ¶
func (c *TaskClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `task.Hooks(f(g(h())))`.
type TaskCreate ¶
type TaskCreate struct {
// contains filtered or unexported fields
}
TaskCreate is the builder for creating a Task entity.
func (*TaskCreate) AddTeamIDs ¶
func (tc *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate
AddTeamIDs adds the teams edge to Team by ids.
func (*TaskCreate) AddTeams ¶
func (tc *TaskCreate) AddTeams(t ...*Team) *TaskCreate
AddTeams adds the teams edges to Team.
func (*TaskCreate) Mutation ¶
func (tc *TaskCreate) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskCreate) Save ¶
func (tc *TaskCreate) Save(ctx context.Context) (*Task, error)
Save creates the Task in the database.
func (*TaskCreate) SaveX ¶
func (tc *TaskCreate) SaveX(ctx context.Context) *Task
SaveX calls Save and panics if Save returns an error.
func (*TaskCreate) SetDescription ¶
func (tc *TaskCreate) SetDescription(s string) *TaskCreate
SetDescription sets the description field.
func (*TaskCreate) SetNillableDescription ¶
func (tc *TaskCreate) SetNillableDescription(s *string) *TaskCreate
SetNillableDescription sets the description field if the given value is not nil.
func (*TaskCreate) SetNillableOwnerID ¶
func (tc *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*TaskCreate) SetNillableStatus ¶
func (tc *TaskCreate) SetNillableStatus(t *task.Status) *TaskCreate
SetNillableStatus sets the status field if the given value is not nil.
func (*TaskCreate) SetOwner ¶
func (tc *TaskCreate) SetOwner(u *User) *TaskCreate
SetOwner sets the owner edge to User.
func (*TaskCreate) SetOwnerID ¶
func (tc *TaskCreate) SetOwnerID(id int) *TaskCreate
SetOwnerID sets the owner edge to User by id.
func (*TaskCreate) SetStatus ¶
func (tc *TaskCreate) SetStatus(t task.Status) *TaskCreate
SetStatus sets the status field.
func (*TaskCreate) SetTitle ¶
func (tc *TaskCreate) SetTitle(s string) *TaskCreate
SetTitle sets the title field.
type TaskCreateBulk ¶
type TaskCreateBulk struct {
// contains filtered or unexported fields
}
TaskCreateBulk is the builder for creating a bulk of Task entities.
type TaskDelete ¶
type TaskDelete struct {
// contains filtered or unexported fields
}
TaskDelete is the builder for deleting a Task entity.
func (*TaskDelete) Exec ¶
func (td *TaskDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*TaskDelete) ExecX ¶
func (td *TaskDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*TaskDelete) Where ¶
func (td *TaskDelete) Where(ps ...predicate.Task) *TaskDelete
Where adds a new predicate to the delete builder.
type TaskDeleteOne ¶
type TaskDeleteOne struct {
// contains filtered or unexported fields
}
TaskDeleteOne is the builder for deleting a single Task entity.
func (*TaskDeleteOne) Exec ¶
func (tdo *TaskDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*TaskDeleteOne) ExecX ¶
func (tdo *TaskDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TaskEdges ¶
type TaskEdges struct { // Teams holds the value of the teams edge. Teams []*Team // Owner holds the value of the owner edge. Owner *User // contains filtered or unexported fields }
TaskEdges holds the relations/edges for other nodes in the graph.
func (TaskEdges) OwnerOrErr ¶
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (TaskEdges) TeamsOrErr ¶
TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.
type TaskFilter ¶
type TaskFilter struct {
// contains filtered or unexported fields
}
TaskFilter provides a generic filtering capability at runtime for TaskQuery.
func (*TaskFilter) Where ¶
func (f *TaskFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*TaskFilter) WhereDescription ¶
func (f *TaskFilter) WhereDescription(p entql.StringP)
WhereDescription applies the entql string predicate on the description field.
func (*TaskFilter) WhereHasOwner ¶
func (f *TaskFilter) WhereHasOwner()
WhereHasOwner applies a predicate to check if query has an edge owner.
func (*TaskFilter) WhereHasOwnerWith ¶
func (f *TaskFilter) WhereHasOwnerWith(preds ...predicate.User)
WhereHasOwnerWith applies a predicate to check if query has an edge owner with a given conditions (other predicates).
func (*TaskFilter) WhereHasTeams ¶
func (f *TaskFilter) WhereHasTeams()
WhereHasTeams applies a predicate to check if query has an edge teams.
func (*TaskFilter) WhereHasTeamsWith ¶
func (f *TaskFilter) WhereHasTeamsWith(preds ...predicate.Team)
WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).
func (*TaskFilter) WhereID ¶
func (f *TaskFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*TaskFilter) WhereStatus ¶
func (f *TaskFilter) WhereStatus(p entql.StringP)
WhereStatus applies the entql string predicate on the status field.
func (*TaskFilter) WhereTitle ¶
func (f *TaskFilter) WhereTitle(p entql.StringP)
WhereTitle applies the entql string predicate on the title field.
type TaskGroupBy ¶
type TaskGroupBy struct {
// contains filtered or unexported fields
}
TaskGroupBy is the builder for group-by Task entities.
func (*TaskGroupBy) Aggregate ¶
func (tgb *TaskGroupBy) Aggregate(fns ...AggregateFunc) *TaskGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*TaskGroupBy) Bool ¶
func (tgb *TaskGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) BoolX ¶
func (tgb *TaskGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*TaskGroupBy) Bools ¶
func (tgb *TaskGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) BoolsX ¶
func (tgb *TaskGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*TaskGroupBy) Float64 ¶
func (tgb *TaskGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) Float64X ¶
func (tgb *TaskGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*TaskGroupBy) Float64s ¶
func (tgb *TaskGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) Float64sX ¶
func (tgb *TaskGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*TaskGroupBy) Int ¶
func (tgb *TaskGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) IntX ¶
func (tgb *TaskGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*TaskGroupBy) Ints ¶
func (tgb *TaskGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) IntsX ¶
func (tgb *TaskGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*TaskGroupBy) Scan ¶
func (tgb *TaskGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*TaskGroupBy) ScanX ¶
func (tgb *TaskGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*TaskGroupBy) String ¶
func (tgb *TaskGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*TaskGroupBy) StringX ¶
func (tgb *TaskGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type TaskMutation ¶
type TaskMutation struct {
// contains filtered or unexported fields
}
TaskMutation represents an operation that mutate the Tasks nodes in the graph.
func (*TaskMutation) AddField ¶
func (m *TaskMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*TaskMutation) AddTeamIDs ¶
func (m *TaskMutation) AddTeamIDs(ids ...int)
AddTeamIDs adds the teams edge to Team by ids.
func (*TaskMutation) AddedEdges ¶
func (m *TaskMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*TaskMutation) AddedField ¶
func (m *TaskMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*TaskMutation) AddedFields ¶
func (m *TaskMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*TaskMutation) AddedIDs ¶
func (m *TaskMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*TaskMutation) ClearDescription ¶
func (m *TaskMutation) ClearDescription()
ClearDescription clears the value of description.
func (*TaskMutation) ClearEdge ¶
func (m *TaskMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*TaskMutation) ClearField ¶
func (m *TaskMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*TaskMutation) ClearOwner ¶
func (m *TaskMutation) ClearOwner()
ClearOwner clears the owner edge to User.
func (*TaskMutation) ClearTeams ¶
func (m *TaskMutation) ClearTeams()
ClearTeams clears the teams edge to Team.
func (*TaskMutation) ClearedEdges ¶
func (m *TaskMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*TaskMutation) ClearedFields ¶
func (m *TaskMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (TaskMutation) Client ¶
func (m TaskMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*TaskMutation) Description ¶
func (m *TaskMutation) Description() (r string, exists bool)
Description returns the description value in the mutation.
func (*TaskMutation) DescriptionCleared ¶
func (m *TaskMutation) DescriptionCleared() bool
DescriptionCleared returns if the field description was cleared in this mutation.
func (*TaskMutation) EdgeCleared ¶
func (m *TaskMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*TaskMutation) Field ¶
func (m *TaskMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*TaskMutation) FieldCleared ¶
func (m *TaskMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*TaskMutation) Fields ¶
func (m *TaskMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*TaskMutation) Filter ¶
func (m *TaskMutation) Filter() *TaskFilter
Filter returns an entql.Where implementation to apply filters on the TaskMutation builder.
func (*TaskMutation) ID ¶
func (m *TaskMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*TaskMutation) OldDescription ¶
func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old description value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*TaskMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*TaskMutation) OldStatus ¶
OldStatus returns the old status value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*TaskMutation) OldTitle ¶
func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error)
OldTitle returns the old title value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*TaskMutation) OwnerCleared ¶
func (m *TaskMutation) OwnerCleared() bool
OwnerCleared returns if the edge owner was cleared.
func (*TaskMutation) OwnerID ¶
func (m *TaskMutation) OwnerID() (id int, exists bool)
OwnerID returns the owner id in the mutation.
func (*TaskMutation) OwnerIDs ¶
func (m *TaskMutation) OwnerIDs() (ids []int)
OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.
func (*TaskMutation) RemoveTeamIDs ¶
func (m *TaskMutation) RemoveTeamIDs(ids ...int)
RemoveTeamIDs removes the teams edge to Team by ids.
func (*TaskMutation) RemovedEdges ¶
func (m *TaskMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*TaskMutation) RemovedIDs ¶
func (m *TaskMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*TaskMutation) RemovedTeamsIDs ¶
func (m *TaskMutation) RemovedTeamsIDs() (ids []int)
RemovedTeams returns the removed ids of teams.
func (*TaskMutation) ResetDescription ¶
func (m *TaskMutation) ResetDescription()
ResetDescription reset all changes of the "description" field.
func (*TaskMutation) ResetEdge ¶
func (m *TaskMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*TaskMutation) ResetField ¶
func (m *TaskMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*TaskMutation) ResetOwner ¶
func (m *TaskMutation) ResetOwner()
ResetOwner reset all changes of the "owner" edge.
func (*TaskMutation) ResetStatus ¶
func (m *TaskMutation) ResetStatus()
ResetStatus reset all changes of the "status" field.
func (*TaskMutation) ResetTeams ¶
func (m *TaskMutation) ResetTeams()
ResetTeams reset all changes of the "teams" edge.
func (*TaskMutation) ResetTitle ¶
func (m *TaskMutation) ResetTitle()
ResetTitle reset all changes of the "title" field.
func (*TaskMutation) SetDescription ¶
func (m *TaskMutation) SetDescription(s string)
SetDescription sets the description field.
func (*TaskMutation) SetField ¶
func (m *TaskMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*TaskMutation) SetOwnerID ¶
func (m *TaskMutation) SetOwnerID(id int)
SetOwnerID sets the owner edge to User by id.
func (*TaskMutation) SetStatus ¶
func (m *TaskMutation) SetStatus(t task.Status)
SetStatus sets the status field.
func (*TaskMutation) SetTitle ¶
func (m *TaskMutation) SetTitle(s string)
SetTitle sets the title field.
func (*TaskMutation) Status ¶
func (m *TaskMutation) Status() (r task.Status, exists bool)
Status returns the status value in the mutation.
func (*TaskMutation) TeamsCleared ¶
func (m *TaskMutation) TeamsCleared() bool
TeamsCleared returns if the edge teams was cleared.
func (*TaskMutation) TeamsIDs ¶
func (m *TaskMutation) TeamsIDs() (ids []int)
TeamsIDs returns the teams ids in the mutation.
func (*TaskMutation) Title ¶
func (m *TaskMutation) Title() (r string, exists bool)
Title returns the title value in the mutation.
func (TaskMutation) Tx ¶
func (m TaskMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*TaskMutation) Type ¶
func (m *TaskMutation) Type() string
Type returns the node type of this mutation (Task).
type TaskQuery ¶
type TaskQuery struct {
// contains filtered or unexported fields
}
TaskQuery is the builder for querying Task entities.
func (*TaskQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*TaskQuery) Filter ¶
func (tq *TaskQuery) Filter() *TaskFilter
Filter returns a Filter implementation to apply filters on the TaskQuery builder.
func (*TaskQuery) First ¶
First returns the first Task entity in the query. Returns *NotFoundError when no task was found.
func (*TaskQuery) FirstID ¶
FirstID returns the first Task id in the query. Returns *NotFoundError when no id was found.
func (*TaskQuery) GroupBy ¶
func (tq *TaskQuery) GroupBy(field string, fields ...string) *TaskGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Title string `json:"title,omitempty"` Count int `json:"count,omitempty"` } client.Task.Query(). GroupBy(task.FieldTitle). Aggregate(ent.Count()). Scan(ctx, &v)
func (*TaskQuery) Only ¶
Only returns the only Task entity in the query, returns an error if not exactly one entity was returned.
func (*TaskQuery) OnlyID ¶
OnlyID returns the only Task id in the query, returns an error if not exactly one id was returned.
func (*TaskQuery) QueryOwner ¶
QueryOwner chains the current query on the owner edge.
func (*TaskQuery) QueryTeams ¶
QueryTeams chains the current query on the teams edge.
func (*TaskQuery) Select ¶
func (tq *TaskQuery) Select(field string, fields ...string) *TaskSelect
Select one or more fields from the given query.
Example:
var v []struct { Title string `json:"title,omitempty"` } client.Task.Query(). Select(task.FieldTitle). Scan(ctx, &v)
type TaskSelect ¶
type TaskSelect struct {
// contains filtered or unexported fields
}
TaskSelect is the builder for select fields of Task entities.
func (*TaskSelect) Bool ¶
func (ts *TaskSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*TaskSelect) BoolX ¶
func (ts *TaskSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*TaskSelect) Bools ¶
func (ts *TaskSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*TaskSelect) BoolsX ¶
func (ts *TaskSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*TaskSelect) Float64 ¶
func (ts *TaskSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*TaskSelect) Float64X ¶
func (ts *TaskSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*TaskSelect) Float64s ¶
func (ts *TaskSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*TaskSelect) Float64sX ¶
func (ts *TaskSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*TaskSelect) Int ¶
func (ts *TaskSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*TaskSelect) IntX ¶
func (ts *TaskSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*TaskSelect) Ints ¶
func (ts *TaskSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*TaskSelect) IntsX ¶
func (ts *TaskSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*TaskSelect) Scan ¶
func (ts *TaskSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*TaskSelect) ScanX ¶
func (ts *TaskSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*TaskSelect) String ¶
func (ts *TaskSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*TaskSelect) StringX ¶
func (ts *TaskSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type TaskUpdate ¶
type TaskUpdate struct {
// contains filtered or unexported fields
}
TaskUpdate is the builder for updating Task entities.
func (*TaskUpdate) AddTeamIDs ¶
func (tu *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate
AddTeamIDs adds the teams edge to Team by ids.
func (*TaskUpdate) AddTeams ¶
func (tu *TaskUpdate) AddTeams(t ...*Team) *TaskUpdate
AddTeams adds the teams edges to Team.
func (*TaskUpdate) ClearDescription ¶
func (tu *TaskUpdate) ClearDescription() *TaskUpdate
ClearDescription clears the value of description.
func (*TaskUpdate) ClearOwner ¶
func (tu *TaskUpdate) ClearOwner() *TaskUpdate
ClearOwner clears the "owner" edge to type User.
func (*TaskUpdate) ClearTeams ¶
func (tu *TaskUpdate) ClearTeams() *TaskUpdate
ClearTeams clears all "teams" edges to type Team.
func (*TaskUpdate) Exec ¶
func (tu *TaskUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*TaskUpdate) ExecX ¶
func (tu *TaskUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TaskUpdate) Mutation ¶
func (tu *TaskUpdate) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskUpdate) RemoveTeamIDs ¶
func (tu *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate
RemoveTeamIDs removes the teams edge to Team by ids.
func (*TaskUpdate) RemoveTeams ¶
func (tu *TaskUpdate) RemoveTeams(t ...*Team) *TaskUpdate
RemoveTeams removes teams edges to Team.
func (*TaskUpdate) Save ¶
func (tu *TaskUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*TaskUpdate) SaveX ¶
func (tu *TaskUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*TaskUpdate) SetDescription ¶
func (tu *TaskUpdate) SetDescription(s string) *TaskUpdate
SetDescription sets the description field.
func (*TaskUpdate) SetNillableDescription ¶
func (tu *TaskUpdate) SetNillableDescription(s *string) *TaskUpdate
SetNillableDescription sets the description field if the given value is not nil.
func (*TaskUpdate) SetNillableOwnerID ¶
func (tu *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*TaskUpdate) SetNillableStatus ¶
func (tu *TaskUpdate) SetNillableStatus(t *task.Status) *TaskUpdate
SetNillableStatus sets the status field if the given value is not nil.
func (*TaskUpdate) SetOwner ¶
func (tu *TaskUpdate) SetOwner(u *User) *TaskUpdate
SetOwner sets the owner edge to User.
func (*TaskUpdate) SetOwnerID ¶
func (tu *TaskUpdate) SetOwnerID(id int) *TaskUpdate
SetOwnerID sets the owner edge to User by id.
func (*TaskUpdate) SetStatus ¶
func (tu *TaskUpdate) SetStatus(t task.Status) *TaskUpdate
SetStatus sets the status field.
func (*TaskUpdate) SetTitle ¶
func (tu *TaskUpdate) SetTitle(s string) *TaskUpdate
SetTitle sets the title field.
func (*TaskUpdate) Where ¶
func (tu *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate
Where adds a new predicate for the builder.
type TaskUpdateOne ¶
type TaskUpdateOne struct {
// contains filtered or unexported fields
}
TaskUpdateOne is the builder for updating a single Task entity.
func (*TaskUpdateOne) AddTeamIDs ¶
func (tuo *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne
AddTeamIDs adds the teams edge to Team by ids.
func (*TaskUpdateOne) AddTeams ¶
func (tuo *TaskUpdateOne) AddTeams(t ...*Team) *TaskUpdateOne
AddTeams adds the teams edges to Team.
func (*TaskUpdateOne) ClearDescription ¶
func (tuo *TaskUpdateOne) ClearDescription() *TaskUpdateOne
ClearDescription clears the value of description.
func (*TaskUpdateOne) ClearOwner ¶
func (tuo *TaskUpdateOne) ClearOwner() *TaskUpdateOne
ClearOwner clears the "owner" edge to type User.
func (*TaskUpdateOne) ClearTeams ¶
func (tuo *TaskUpdateOne) ClearTeams() *TaskUpdateOne
ClearTeams clears all "teams" edges to type Team.
func (*TaskUpdateOne) Exec ¶
func (tuo *TaskUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*TaskUpdateOne) ExecX ¶
func (tuo *TaskUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TaskUpdateOne) Mutation ¶
func (tuo *TaskUpdateOne) Mutation() *TaskMutation
Mutation returns the TaskMutation object of the builder.
func (*TaskUpdateOne) RemoveTeamIDs ¶
func (tuo *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne
RemoveTeamIDs removes the teams edge to Team by ids.
func (*TaskUpdateOne) RemoveTeams ¶
func (tuo *TaskUpdateOne) RemoveTeams(t ...*Team) *TaskUpdateOne
RemoveTeams removes teams edges to Team.
func (*TaskUpdateOne) Save ¶
func (tuo *TaskUpdateOne) Save(ctx context.Context) (*Task, error)
Save executes the query and returns the updated entity.
func (*TaskUpdateOne) SaveX ¶
func (tuo *TaskUpdateOne) SaveX(ctx context.Context) *Task
SaveX is like Save, but panics if an error occurs.
func (*TaskUpdateOne) SetDescription ¶
func (tuo *TaskUpdateOne) SetDescription(s string) *TaskUpdateOne
SetDescription sets the description field.
func (*TaskUpdateOne) SetNillableDescription ¶
func (tuo *TaskUpdateOne) SetNillableDescription(s *string) *TaskUpdateOne
SetNillableDescription sets the description field if the given value is not nil.
func (*TaskUpdateOne) SetNillableOwnerID ¶
func (tuo *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne
SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.
func (*TaskUpdateOne) SetNillableStatus ¶
func (tuo *TaskUpdateOne) SetNillableStatus(t *task.Status) *TaskUpdateOne
SetNillableStatus sets the status field if the given value is not nil.
func (*TaskUpdateOne) SetOwner ¶
func (tuo *TaskUpdateOne) SetOwner(u *User) *TaskUpdateOne
SetOwner sets the owner edge to User.
func (*TaskUpdateOne) SetOwnerID ¶
func (tuo *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne
SetOwnerID sets the owner edge to User by id.
func (*TaskUpdateOne) SetStatus ¶
func (tuo *TaskUpdateOne) SetStatus(t task.Status) *TaskUpdateOne
SetStatus sets the status field.
func (*TaskUpdateOne) SetTitle ¶
func (tuo *TaskUpdateOne) SetTitle(s string) *TaskUpdateOne
SetTitle sets the title field.
type Team ¶
type Team struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the TeamQuery when eager-loading is set. Edges TeamEdges `json:"edges"` // contains filtered or unexported fields }
Team is the model entity for the Team schema.
func (*Team) QueryTasks ¶
QueryTasks queries the tasks edge of the Team.
func (*Team) QueryUsers ¶
QueryUsers queries the users edge of the Team.
func (*Team) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*Team) Update ¶
func (t *Team) Update() *TeamUpdateOne
Update returns a builder for updating this Team. Note that, you need to call Team.Unwrap() before calling this method, if this Team was returned from a transaction, and the transaction was committed or rolled back.
type TeamClient ¶
type TeamClient struct {
// contains filtered or unexported fields
}
TeamClient is a client for the Team schema.
func NewTeamClient ¶
func NewTeamClient(c config) *TeamClient
NewTeamClient returns a client for the Team from the given config.
func (*TeamClient) Create ¶
func (c *TeamClient) Create() *TeamCreate
Create returns a create builder for Team.
func (*TeamClient) CreateBulk ¶
func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk
BulkCreate returns a builder for creating a bulk of Team entities.
func (*TeamClient) Delete ¶
func (c *TeamClient) Delete() *TeamDelete
Delete returns a delete builder for Team.
func (*TeamClient) DeleteOne ¶
func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*TeamClient) DeleteOneID ¶
func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*TeamClient) GetX ¶
func (c *TeamClient) GetX(ctx context.Context, id int) *Team
GetX is like Get, but panics if an error occurs.
func (*TeamClient) Query ¶
func (c *TeamClient) Query() *TeamQuery
Query returns a query builder for Team.
func (*TeamClient) QueryTasks ¶
func (c *TeamClient) QueryTasks(t *Team) *TaskQuery
QueryTasks queries the tasks edge of a Team.
func (*TeamClient) QueryUsers ¶
func (c *TeamClient) QueryUsers(t *Team) *UserQuery
QueryUsers queries the users edge of a Team.
func (*TeamClient) Update ¶
func (c *TeamClient) Update() *TeamUpdate
Update returns an update builder for Team.
func (*TeamClient) UpdateOne ¶
func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne
UpdateOne returns an update builder for the given entity.
func (*TeamClient) UpdateOneID ¶
func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne
UpdateOneID returns an update builder for the given id.
func (*TeamClient) Use ¶
func (c *TeamClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `team.Hooks(f(g(h())))`.
type TeamCreate ¶
type TeamCreate struct {
// contains filtered or unexported fields
}
TeamCreate is the builder for creating a Team entity.
func (*TeamCreate) AddTaskIDs ¶
func (tc *TeamCreate) AddTaskIDs(ids ...int) *TeamCreate
AddTaskIDs adds the tasks edge to Task by ids.
func (*TeamCreate) AddTasks ¶
func (tc *TeamCreate) AddTasks(t ...*Task) *TeamCreate
AddTasks adds the tasks edges to Task.
func (*TeamCreate) AddUserIDs ¶
func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate
AddUserIDs adds the users edge to User by ids.
func (*TeamCreate) AddUsers ¶
func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate
AddUsers adds the users edges to User.
func (*TeamCreate) Mutation ¶
func (tc *TeamCreate) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamCreate) Save ¶
func (tc *TeamCreate) Save(ctx context.Context) (*Team, error)
Save creates the Team in the database.
func (*TeamCreate) SaveX ¶
func (tc *TeamCreate) SaveX(ctx context.Context) *Team
SaveX calls Save and panics if Save returns an error.
func (*TeamCreate) SetName ¶
func (tc *TeamCreate) SetName(s string) *TeamCreate
SetName sets the name field.
type TeamCreateBulk ¶
type TeamCreateBulk struct {
// contains filtered or unexported fields
}
TeamCreateBulk is the builder for creating a bulk of Team entities.
type TeamDelete ¶
type TeamDelete struct {
// contains filtered or unexported fields
}
TeamDelete is the builder for deleting a Team entity.
func (*TeamDelete) Exec ¶
func (td *TeamDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*TeamDelete) ExecX ¶
func (td *TeamDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*TeamDelete) Where ¶
func (td *TeamDelete) Where(ps ...predicate.Team) *TeamDelete
Where adds a new predicate to the delete builder.
type TeamDeleteOne ¶
type TeamDeleteOne struct {
// contains filtered or unexported fields
}
TeamDeleteOne is the builder for deleting a single Team entity.
func (*TeamDeleteOne) Exec ¶
func (tdo *TeamDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*TeamDeleteOne) ExecX ¶
func (tdo *TeamDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type TeamEdges ¶
type TeamEdges struct { // Tasks holds the value of the tasks edge. Tasks []*Task // Users holds the value of the users edge. Users []*User // contains filtered or unexported fields }
TeamEdges holds the relations/edges for other nodes in the graph.
func (TeamEdges) TasksOrErr ¶
TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.
func (TeamEdges) UsersOrErr ¶
UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.
type TeamFilter ¶
type TeamFilter struct {
// contains filtered or unexported fields
}
TeamFilter provides a generic filtering capability at runtime for TeamQuery.
func (*TeamFilter) Where ¶
func (f *TeamFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*TeamFilter) WhereHasTasks ¶
func (f *TeamFilter) WhereHasTasks()
WhereHasTasks applies a predicate to check if query has an edge tasks.
func (*TeamFilter) WhereHasTasksWith ¶
func (f *TeamFilter) WhereHasTasksWith(preds ...predicate.Task)
WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).
func (*TeamFilter) WhereHasUsers ¶
func (f *TeamFilter) WhereHasUsers()
WhereHasUsers applies a predicate to check if query has an edge users.
func (*TeamFilter) WhereHasUsersWith ¶
func (f *TeamFilter) WhereHasUsersWith(preds ...predicate.User)
WhereHasUsersWith applies a predicate to check if query has an edge users with a given conditions (other predicates).
func (*TeamFilter) WhereID ¶
func (f *TeamFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*TeamFilter) WhereName ¶
func (f *TeamFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
type TeamGroupBy ¶
type TeamGroupBy struct {
// contains filtered or unexported fields
}
TeamGroupBy is the builder for group-by Team entities.
func (*TeamGroupBy) Aggregate ¶
func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*TeamGroupBy) Bool ¶
func (tgb *TeamGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) BoolX ¶
func (tgb *TeamGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*TeamGroupBy) Bools ¶
func (tgb *TeamGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) BoolsX ¶
func (tgb *TeamGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*TeamGroupBy) Float64 ¶
func (tgb *TeamGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) Float64X ¶
func (tgb *TeamGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*TeamGroupBy) Float64s ¶
func (tgb *TeamGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) Float64sX ¶
func (tgb *TeamGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*TeamGroupBy) Int ¶
func (tgb *TeamGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) IntX ¶
func (tgb *TeamGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*TeamGroupBy) Ints ¶
func (tgb *TeamGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) IntsX ¶
func (tgb *TeamGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*TeamGroupBy) Scan ¶
func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*TeamGroupBy) ScanX ¶
func (tgb *TeamGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*TeamGroupBy) String ¶
func (tgb *TeamGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*TeamGroupBy) StringX ¶
func (tgb *TeamGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type TeamMutation ¶
type TeamMutation struct {
// contains filtered or unexported fields
}
TeamMutation represents an operation that mutate the Teams nodes in the graph.
func (*TeamMutation) AddField ¶
func (m *TeamMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*TeamMutation) AddTaskIDs ¶
func (m *TeamMutation) AddTaskIDs(ids ...int)
AddTaskIDs adds the tasks edge to Task by ids.
func (*TeamMutation) AddUserIDs ¶
func (m *TeamMutation) AddUserIDs(ids ...int)
AddUserIDs adds the users edge to User by ids.
func (*TeamMutation) AddedEdges ¶
func (m *TeamMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*TeamMutation) AddedField ¶
func (m *TeamMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*TeamMutation) AddedFields ¶
func (m *TeamMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*TeamMutation) AddedIDs ¶
func (m *TeamMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*TeamMutation) ClearEdge ¶
func (m *TeamMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*TeamMutation) ClearField ¶
func (m *TeamMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*TeamMutation) ClearTasks ¶
func (m *TeamMutation) ClearTasks()
ClearTasks clears the tasks edge to Task.
func (*TeamMutation) ClearUsers ¶
func (m *TeamMutation) ClearUsers()
ClearUsers clears the users edge to User.
func (*TeamMutation) ClearedEdges ¶
func (m *TeamMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*TeamMutation) ClearedFields ¶
func (m *TeamMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (TeamMutation) Client ¶
func (m TeamMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*TeamMutation) EdgeCleared ¶
func (m *TeamMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*TeamMutation) Field ¶
func (m *TeamMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*TeamMutation) FieldCleared ¶
func (m *TeamMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*TeamMutation) Fields ¶
func (m *TeamMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*TeamMutation) Filter ¶
func (m *TeamMutation) Filter() *TeamFilter
Filter returns an entql.Where implementation to apply filters on the TeamMutation builder.
func (*TeamMutation) ID ¶
func (m *TeamMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*TeamMutation) Name ¶
func (m *TeamMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*TeamMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*TeamMutation) OldName ¶
func (m *TeamMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old name value of the Team. If the Team object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*TeamMutation) RemoveTaskIDs ¶
func (m *TeamMutation) RemoveTaskIDs(ids ...int)
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*TeamMutation) RemoveUserIDs ¶
func (m *TeamMutation) RemoveUserIDs(ids ...int)
RemoveUserIDs removes the users edge to User by ids.
func (*TeamMutation) RemovedEdges ¶
func (m *TeamMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*TeamMutation) RemovedIDs ¶
func (m *TeamMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*TeamMutation) RemovedTasksIDs ¶
func (m *TeamMutation) RemovedTasksIDs() (ids []int)
RemovedTasks returns the removed ids of tasks.
func (*TeamMutation) RemovedUsersIDs ¶
func (m *TeamMutation) RemovedUsersIDs() (ids []int)
RemovedUsers returns the removed ids of users.
func (*TeamMutation) ResetEdge ¶
func (m *TeamMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*TeamMutation) ResetField ¶
func (m *TeamMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*TeamMutation) ResetName ¶
func (m *TeamMutation) ResetName()
ResetName reset all changes of the "name" field.
func (*TeamMutation) ResetTasks ¶
func (m *TeamMutation) ResetTasks()
ResetTasks reset all changes of the "tasks" edge.
func (*TeamMutation) ResetUsers ¶
func (m *TeamMutation) ResetUsers()
ResetUsers reset all changes of the "users" edge.
func (*TeamMutation) SetField ¶
func (m *TeamMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*TeamMutation) SetName ¶
func (m *TeamMutation) SetName(s string)
SetName sets the name field.
func (*TeamMutation) TasksCleared ¶
func (m *TeamMutation) TasksCleared() bool
TasksCleared returns if the edge tasks was cleared.
func (*TeamMutation) TasksIDs ¶
func (m *TeamMutation) TasksIDs() (ids []int)
TasksIDs returns the tasks ids in the mutation.
func (TeamMutation) Tx ¶
func (m TeamMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*TeamMutation) Type ¶
func (m *TeamMutation) Type() string
Type returns the node type of this mutation (Team).
func (*TeamMutation) UsersCleared ¶
func (m *TeamMutation) UsersCleared() bool
UsersCleared returns if the edge users was cleared.
func (*TeamMutation) UsersIDs ¶
func (m *TeamMutation) UsersIDs() (ids []int)
UsersIDs returns the users ids in the mutation.
type TeamQuery ¶
type TeamQuery struct {
// contains filtered or unexported fields
}
TeamQuery is the builder for querying Team entities.
func (*TeamQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*TeamQuery) Filter ¶
func (tq *TeamQuery) Filter() *TeamFilter
Filter returns a Filter implementation to apply filters on the TeamQuery builder.
func (*TeamQuery) First ¶
First returns the first Team entity in the query. Returns *NotFoundError when no team was found.
func (*TeamQuery) FirstID ¶
FirstID returns the first Team id in the query. Returns *NotFoundError when no id was found.
func (*TeamQuery) GroupBy ¶
func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Team.Query(). GroupBy(team.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*TeamQuery) Only ¶
Only returns the only Team entity in the query, returns an error if not exactly one entity was returned.
func (*TeamQuery) OnlyID ¶
OnlyID returns the only Team id in the query, returns an error if not exactly one id was returned.
func (*TeamQuery) QueryTasks ¶
QueryTasks chains the current query on the tasks edge.
func (*TeamQuery) QueryUsers ¶
QueryUsers chains the current query on the users edge.
func (*TeamQuery) Select ¶
func (tq *TeamQuery) Select(field string, fields ...string) *TeamSelect
Select one or more fields from the given query.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Team.Query(). Select(team.FieldName). Scan(ctx, &v)
type TeamSelect ¶
type TeamSelect struct {
// contains filtered or unexported fields
}
TeamSelect is the builder for select fields of Team entities.
func (*TeamSelect) Bool ¶
func (ts *TeamSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*TeamSelect) BoolX ¶
func (ts *TeamSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*TeamSelect) Bools ¶
func (ts *TeamSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*TeamSelect) BoolsX ¶
func (ts *TeamSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*TeamSelect) Float64 ¶
func (ts *TeamSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*TeamSelect) Float64X ¶
func (ts *TeamSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*TeamSelect) Float64s ¶
func (ts *TeamSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*TeamSelect) Float64sX ¶
func (ts *TeamSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*TeamSelect) Int ¶
func (ts *TeamSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*TeamSelect) IntX ¶
func (ts *TeamSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*TeamSelect) Ints ¶
func (ts *TeamSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*TeamSelect) IntsX ¶
func (ts *TeamSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*TeamSelect) Scan ¶
func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*TeamSelect) ScanX ¶
func (ts *TeamSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*TeamSelect) String ¶
func (ts *TeamSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*TeamSelect) StringX ¶
func (ts *TeamSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type TeamUpdate ¶
type TeamUpdate struct {
// contains filtered or unexported fields
}
TeamUpdate is the builder for updating Team entities.
func (*TeamUpdate) AddTaskIDs ¶
func (tu *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate
AddTaskIDs adds the tasks edge to Task by ids.
func (*TeamUpdate) AddTasks ¶
func (tu *TeamUpdate) AddTasks(t ...*Task) *TeamUpdate
AddTasks adds the tasks edges to Task.
func (*TeamUpdate) AddUserIDs ¶
func (tu *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate
AddUserIDs adds the users edge to User by ids.
func (*TeamUpdate) AddUsers ¶
func (tu *TeamUpdate) AddUsers(u ...*User) *TeamUpdate
AddUsers adds the users edges to User.
func (*TeamUpdate) ClearTasks ¶
func (tu *TeamUpdate) ClearTasks() *TeamUpdate
ClearTasks clears all "tasks" edges to type Task.
func (*TeamUpdate) ClearUsers ¶
func (tu *TeamUpdate) ClearUsers() *TeamUpdate
ClearUsers clears all "users" edges to type User.
func (*TeamUpdate) Exec ¶
func (tu *TeamUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*TeamUpdate) ExecX ¶
func (tu *TeamUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TeamUpdate) Mutation ¶
func (tu *TeamUpdate) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamUpdate) RemoveTaskIDs ¶
func (tu *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*TeamUpdate) RemoveTasks ¶
func (tu *TeamUpdate) RemoveTasks(t ...*Task) *TeamUpdate
RemoveTasks removes tasks edges to Task.
func (*TeamUpdate) RemoveUserIDs ¶
func (tu *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate
RemoveUserIDs removes the users edge to User by ids.
func (*TeamUpdate) RemoveUsers ¶
func (tu *TeamUpdate) RemoveUsers(u ...*User) *TeamUpdate
RemoveUsers removes users edges to User.
func (*TeamUpdate) Save ¶
func (tu *TeamUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*TeamUpdate) SaveX ¶
func (tu *TeamUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*TeamUpdate) SetName ¶
func (tu *TeamUpdate) SetName(s string) *TeamUpdate
SetName sets the name field.
func (*TeamUpdate) Where ¶
func (tu *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate
Where adds a new predicate for the builder.
type TeamUpdateOne ¶
type TeamUpdateOne struct {
// contains filtered or unexported fields
}
TeamUpdateOne is the builder for updating a single Team entity.
func (*TeamUpdateOne) AddTaskIDs ¶
func (tuo *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne
AddTaskIDs adds the tasks edge to Task by ids.
func (*TeamUpdateOne) AddTasks ¶
func (tuo *TeamUpdateOne) AddTasks(t ...*Task) *TeamUpdateOne
AddTasks adds the tasks edges to Task.
func (*TeamUpdateOne) AddUserIDs ¶
func (tuo *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne
AddUserIDs adds the users edge to User by ids.
func (*TeamUpdateOne) AddUsers ¶
func (tuo *TeamUpdateOne) AddUsers(u ...*User) *TeamUpdateOne
AddUsers adds the users edges to User.
func (*TeamUpdateOne) ClearTasks ¶
func (tuo *TeamUpdateOne) ClearTasks() *TeamUpdateOne
ClearTasks clears all "tasks" edges to type Task.
func (*TeamUpdateOne) ClearUsers ¶
func (tuo *TeamUpdateOne) ClearUsers() *TeamUpdateOne
ClearUsers clears all "users" edges to type User.
func (*TeamUpdateOne) Exec ¶
func (tuo *TeamUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*TeamUpdateOne) ExecX ¶
func (tuo *TeamUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*TeamUpdateOne) Mutation ¶
func (tuo *TeamUpdateOne) Mutation() *TeamMutation
Mutation returns the TeamMutation object of the builder.
func (*TeamUpdateOne) RemoveTaskIDs ¶
func (tuo *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*TeamUpdateOne) RemoveTasks ¶
func (tuo *TeamUpdateOne) RemoveTasks(t ...*Task) *TeamUpdateOne
RemoveTasks removes tasks edges to Task.
func (*TeamUpdateOne) RemoveUserIDs ¶
func (tuo *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne
RemoveUserIDs removes the users edge to User by ids.
func (*TeamUpdateOne) RemoveUsers ¶
func (tuo *TeamUpdateOne) RemoveUsers(u ...*User) *TeamUpdateOne
RemoveUsers removes users edges to User.
func (*TeamUpdateOne) Save ¶
func (tuo *TeamUpdateOne) Save(ctx context.Context) (*Team, error)
Save executes the query and returns the updated entity.
func (*TeamUpdateOne) SaveX ¶
func (tuo *TeamUpdateOne) SaveX(ctx context.Context) *Team
SaveX is like Save, but panics if an error occurs.
func (*TeamUpdateOne) SetName ¶
func (tuo *TeamUpdateOne) SetName(s string) *TeamUpdateOne
SetName sets the name field.
type Tx ¶
type Tx struct { // Task is the client for interacting with the Task builders. Task *TaskClient // Team is the client for interacting with the Team builders. Team *TeamClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns the Tx stored in a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Age holds the value of the "age" field. Age uint `json:"age,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryTasks ¶
QueryTasks queries the tasks edge of the User.
func (*User) QueryTeams ¶
QueryTeams queries the teams edge of the User.
func (*User) Unwrap ¶
Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a create builder for User.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
BulkCreate returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryTasks ¶
func (c *UserClient) QueryTasks(u *User) *TaskQuery
QueryTasks queries the tasks edge of a User.
func (*UserClient) QueryTeams ¶
func (c *UserClient) QueryTeams(u *User) *TeamQuery
QueryTeams queries the teams edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddTaskIDs ¶
func (uc *UserCreate) AddTaskIDs(ids ...int) *UserCreate
AddTaskIDs adds the tasks edge to Task by ids.
func (*UserCreate) AddTasks ¶
func (uc *UserCreate) AddTasks(t ...*Task) *UserCreate
AddTasks adds the tasks edges to Task.
func (*UserCreate) AddTeamIDs ¶
func (uc *UserCreate) AddTeamIDs(ids ...int) *UserCreate
AddTeamIDs adds the teams edge to Team by ids.
func (*UserCreate) AddTeams ¶
func (uc *UserCreate) AddTeams(t ...*Team) *UserCreate
AddTeams adds the teams edges to Team.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAge ¶
func (uc *UserCreate) SetAge(u uint) *UserCreate
SetAge sets the age field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the name field.
func (*UserCreate) SetNillableAge ¶
func (uc *UserCreate) SetNillableAge(u *uint) *UserCreate
SetNillableAge sets the age field if the given value is not nil.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating a bulk of User entities.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where adds a new predicate to the delete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserEdges ¶
type UserEdges struct { // Teams holds the value of the teams edge. Teams []*Team // Tasks holds the value of the tasks edge. Tasks []*Task // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) TasksOrErr ¶
TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.
func (UserEdges) TeamsOrErr ¶
TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.
type UserFilter ¶
type UserFilter struct {
// contains filtered or unexported fields
}
UserFilter provides a generic filtering capability at runtime for UserQuery.
func (*UserFilter) Where ¶
func (f *UserFilter) Where(p entql.P)
Where applies the entql predicate on the query filter.
func (*UserFilter) WhereAge ¶
func (f *UserFilter) WhereAge(p entql.UintP)
WhereAge applies the entql uint predicate on the age field.
func (*UserFilter) WhereHasTasks ¶
func (f *UserFilter) WhereHasTasks()
WhereHasTasks applies a predicate to check if query has an edge tasks.
func (*UserFilter) WhereHasTasksWith ¶
func (f *UserFilter) WhereHasTasksWith(preds ...predicate.Task)
WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).
func (*UserFilter) WhereHasTeams ¶
func (f *UserFilter) WhereHasTeams()
WhereHasTeams applies a predicate to check if query has an edge teams.
func (*UserFilter) WhereHasTeamsWith ¶
func (f *UserFilter) WhereHasTeamsWith(preds ...predicate.Team)
WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).
func (*UserFilter) WhereID ¶
func (f *UserFilter) WhereID(p entql.IntP)
WhereID applies the entql int predicate on the id field.
func (*UserFilter) WhereName ¶
func (f *UserFilter) WhereName(p entql.StringP)
WhereName applies the entql string predicate on the name field.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the builder for group-by User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolX ¶
func (ugb *UserGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserGroupBy) Bools ¶
func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) BoolsX ¶
func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserGroupBy) Float64 ¶
func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64X ¶
func (ugb *UserGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserGroupBy) Float64s ¶
func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) Float64sX ¶
func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserGroupBy) Int ¶
func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntX ¶
func (ugb *UserGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserGroupBy) Ints ¶
func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) IntsX ¶
func (ugb *UserGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scan the result into the given value.
func (*UserGroupBy) ScanX ¶
func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserGroupBy) String ¶
func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from group-by. It is only allowed when querying group-by with one field.
func (*UserGroupBy) StringX ¶
func (ugb *UserGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutate the Users nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) AddTaskIDs ¶
func (m *UserMutation) AddTaskIDs(ids ...int)
AddTaskIDs adds the tasks edge to Task by ids.
func (*UserMutation) AddTeamIDs ¶
func (m *UserMutation) AddTeamIDs(ids ...int)
AddTeamIDs adds the teams edge to Team by ids.
func (*UserMutation) AddedAge ¶
func (m *UserMutation) AddedAge() (r uint, exists bool)
AddedAge returns the value that was added to the age field in this mutation.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented or decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all ids (to other nodes) that were added for the given edge name.
func (*UserMutation) Age ¶
func (m *UserMutation) Age() (r uint, exists bool)
Age returns the age value in the mutation.
func (*UserMutation) AgeCleared ¶
func (m *UserMutation) AgeCleared() bool
AgeCleared returns if the field age was cleared in this mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearTasks ¶
func (m *UserMutation) ClearTasks()
ClearTasks clears the tasks edge to Task.
func (*UserMutation) ClearTeams ¶
func (m *UserMutation) ClearTeams()
ClearTeams clears the teams edge to Team.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicates if this field was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().
func (*UserMutation) Filter ¶
func (m *UserMutation) Filter() *UserFilter
Filter returns an entql.Where implementation to apply filters on the UserMutation builder.
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the name value in the mutation.
func (*UserMutation) OldAge ¶
func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error)
OldAge returns the old age value of the User. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old name value of the User. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.
func (*UserMutation) RemoveTaskIDs ¶
func (m *UserMutation) RemoveTaskIDs(ids ...int)
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*UserMutation) RemoveTeamIDs ¶
func (m *UserMutation) RemoveTeamIDs(ids ...int)
RemoveTeamIDs removes the teams edge to Team by ids.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.
func (*UserMutation) RemovedTasksIDs ¶
func (m *UserMutation) RemovedTasksIDs() (ids []int)
RemovedTasks returns the removed ids of tasks.
func (*UserMutation) RemovedTeamsIDs ¶
func (m *UserMutation) RemovedTeamsIDs() (ids []int)
RemovedTeams returns the removed ids of teams.
func (*UserMutation) ResetAge ¶
func (m *UserMutation) ResetAge()
ResetAge reset all changes of the "age" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName reset all changes of the "name" field.
func (*UserMutation) ResetTasks ¶
func (m *UserMutation) ResetTasks()
ResetTasks reset all changes of the "tasks" edge.
func (*UserMutation) ResetTeams ¶
func (m *UserMutation) ResetTeams()
ResetTeams reset all changes of the "teams" edge.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the name field.
func (*UserMutation) TasksCleared ¶
func (m *UserMutation) TasksCleared() bool
TasksCleared returns if the edge tasks was cleared.
func (*UserMutation) TasksIDs ¶
func (m *UserMutation) TasksIDs() (ids []int)
TasksIDs returns the tasks ids in the mutation.
func (*UserMutation) TeamsCleared ¶
func (m *UserMutation) TeamsCleared() bool
TeamsCleared returns if the edge teams was cleared.
func (*UserMutation) TeamsIDs ¶
func (m *UserMutation) TeamsIDs() (ids []int)
TeamsIDs returns the teams ids in the mutation.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) Filter ¶
func (uq *UserQuery) Filter() *UserFilter
Filter returns a Filter implementation to apply filters on the UserQuery builder.
func (*UserQuery) First ¶
First returns the first User entity in the query. Returns *NotFoundError when no user was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns the only User entity in the query, returns an error if not exactly one entity was returned.
func (*UserQuery) OnlyID ¶
OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.
func (*UserQuery) QueryTasks ¶
QueryTasks chains the current query on the tasks edge.
func (*UserQuery) QueryTeams ¶
QueryTeams chains the current query on the teams edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(field string, fields ...string) *UserSelect
Select one or more fields from the given query.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.User.Query(). Select(user.FieldName). Scan(ctx, &v)
type UserSelect ¶
type UserSelect struct {
// contains filtered or unexported fields
}
UserSelect is the builder for select fields of User entities.
func (*UserSelect) Bool ¶
func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolX ¶
func (us *UserSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*UserSelect) Bools ¶
func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from selector. It is only allowed when selecting one field.
func (*UserSelect) BoolsX ¶
func (us *UserSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*UserSelect) Float64 ¶
func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64X ¶
func (us *UserSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*UserSelect) Float64s ¶
func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from selector. It is only allowed when selecting one field.
func (*UserSelect) Float64sX ¶
func (us *UserSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*UserSelect) Int ¶
func (us *UserSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from selector. It is only allowed when selecting one field.
func (*UserSelect) IntX ¶
func (us *UserSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*UserSelect) Ints ¶
func (us *UserSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from selector. It is only allowed when selecting one field.
func (*UserSelect) IntsX ¶
func (us *UserSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scan the result into the given value.
func (*UserSelect) ScanX ¶
func (us *UserSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*UserSelect) String ¶
func (us *UserSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from selector. It is only allowed when selecting one field.
func (*UserSelect) StringX ¶
func (us *UserSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddTaskIDs ¶
func (uu *UserUpdate) AddTaskIDs(ids ...int) *UserUpdate
AddTaskIDs adds the tasks edge to Task by ids.
func (*UserUpdate) AddTasks ¶
func (uu *UserUpdate) AddTasks(t ...*Task) *UserUpdate
AddTasks adds the tasks edges to Task.
func (*UserUpdate) AddTeamIDs ¶
func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate
AddTeamIDs adds the teams edge to Team by ids.
func (*UserUpdate) AddTeams ¶
func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate
AddTeams adds the teams edges to Team.
func (*UserUpdate) ClearAge ¶
func (uu *UserUpdate) ClearAge() *UserUpdate
ClearAge clears the value of age.
func (*UserUpdate) ClearTasks ¶
func (uu *UserUpdate) ClearTasks() *UserUpdate
ClearTasks clears all "tasks" edges to type Task.
func (*UserUpdate) ClearTeams ¶
func (uu *UserUpdate) ClearTeams() *UserUpdate
ClearTeams clears all "teams" edges to type Team.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveTaskIDs ¶
func (uu *UserUpdate) RemoveTaskIDs(ids ...int) *UserUpdate
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*UserUpdate) RemoveTasks ¶
func (uu *UserUpdate) RemoveTasks(t ...*Task) *UserUpdate
RemoveTasks removes tasks edges to Task.
func (*UserUpdate) RemoveTeamIDs ¶
func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate
RemoveTeamIDs removes the teams edge to Team by ids.
func (*UserUpdate) RemoveTeams ¶
func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate
RemoveTeams removes teams edges to Team.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of rows/vertices matched by this operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAge ¶
func (uu *UserUpdate) SetAge(u uint) *UserUpdate
SetAge sets the age field.
func (*UserUpdate) SetNillableAge ¶
func (uu *UserUpdate) SetNillableAge(u *uint) *UserUpdate
SetNillableAge sets the age field if the given value is not nil.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where adds a new predicate for the builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddAge ¶
func (uuo *UserUpdateOne) AddAge(u uint) *UserUpdateOne
AddAge adds u to age.
func (*UserUpdateOne) AddTaskIDs ¶
func (uuo *UserUpdateOne) AddTaskIDs(ids ...int) *UserUpdateOne
AddTaskIDs adds the tasks edge to Task by ids.
func (*UserUpdateOne) AddTasks ¶
func (uuo *UserUpdateOne) AddTasks(t ...*Task) *UserUpdateOne
AddTasks adds the tasks edges to Task.
func (*UserUpdateOne) AddTeamIDs ¶
func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne
AddTeamIDs adds the teams edge to Team by ids.
func (*UserUpdateOne) AddTeams ¶
func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne
AddTeams adds the teams edges to Team.
func (*UserUpdateOne) ClearAge ¶
func (uuo *UserUpdateOne) ClearAge() *UserUpdateOne
ClearAge clears the value of age.
func (*UserUpdateOne) ClearTasks ¶
func (uuo *UserUpdateOne) ClearTasks() *UserUpdateOne
ClearTasks clears all "tasks" edges to type Task.
func (*UserUpdateOne) ClearTeams ¶
func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne
ClearTeams clears all "teams" edges to type Team.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveTaskIDs ¶
func (uuo *UserUpdateOne) RemoveTaskIDs(ids ...int) *UserUpdateOne
RemoveTaskIDs removes the tasks edge to Task by ids.
func (*UserUpdateOne) RemoveTasks ¶
func (uuo *UserUpdateOne) RemoveTasks(t ...*Task) *UserUpdateOne
RemoveTasks removes tasks edges to Task.
func (*UserUpdateOne) RemoveTeamIDs ¶
func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne
RemoveTeamIDs removes the teams edge to Team by ids.
func (*UserUpdateOne) RemoveTeams ¶
func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne
RemoveTeams removes teams edges to Team.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) SetAge ¶
func (uuo *UserUpdateOne) SetAge(u uint) *UserUpdateOne
SetAge sets the age field.
func (*UserUpdateOne) SetNillableAge ¶
func (uuo *UserUpdateOne) SetNillableAge(u *uint) *UserUpdateOne
SetNillableAge sets the age field if the given value is not nil.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.