Documentation

Index

Constants

const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeTask = "Task"
	TypeTeam = "Team"
	TypeUser = "User"
)

Variables

This section is empty.

Functions

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validaton error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Client attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector, func(string) bool) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

func As(fn AggregateFunc, end string) AggregateFunc

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Task is the client for interacting with the Task builders.
	Task *TaskClient
	// Team is the client for interacting with the Team builders.
	Team *TeamClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns the Client stored in a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Task.
	Query().
	Count(ctx)

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Committer method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflict in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflict in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflict in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflict in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflict in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...interface{})) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector, func(string) bool)

OrderFunc applies an ordering on the sql selector.

func Asc

func Asc(fields ...string) OrderFunc

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) OrderFunc

Desc applies the given fields in DESC order.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflict in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflict in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollbacker method.

type Task

type Task struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Title holds the value of the "title" field.
	Title string `json:"title,omitempty"`
	// Description holds the value of the "description" field.
	Description string `json:"description,omitempty"`
	// Status holds the value of the "status" field.
	Status task.Status `json:"status,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the TaskQuery when eager-loading is set.
	Edges TaskEdges `json:"edges"`
	// contains filtered or unexported fields
}

Task is the model entity for the Task schema.

func (*Task) QueryOwner

func (t *Task) QueryOwner() *UserQuery

QueryOwner queries the owner edge of the Task.

func (*Task) QueryTeams

func (t *Task) QueryTeams() *TeamQuery

QueryTeams queries the teams edge of the Task.

func (*Task) String

func (t *Task) String() string

String implements the fmt.Stringer.

func (*Task) Unwrap

func (t *Task) Unwrap() *Task

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Task) Update

func (t *Task) Update() *TaskUpdateOne

Update returns a builder for updating this Task. Note that, you need to call Task.Unwrap() before calling this method, if this Task was returned from a transaction, and the transaction was committed or rolled back.

type TaskClient

type TaskClient struct {
	// contains filtered or unexported fields
}

TaskClient is a client for the Task schema.

func NewTaskClient

func NewTaskClient(c config) *TaskClient

NewTaskClient returns a client for the Task from the given config.

func (*TaskClient) Create

func (c *TaskClient) Create() *TaskCreate

Create returns a create builder for Task.

func (*TaskClient) CreateBulk

func (c *TaskClient) CreateBulk(builders ...*TaskCreate) *TaskCreateBulk

BulkCreate returns a builder for creating a bulk of Task entities.

func (*TaskClient) Delete

func (c *TaskClient) Delete() *TaskDelete

Delete returns a delete builder for Task.

func (*TaskClient) DeleteOne

func (c *TaskClient) DeleteOne(t *Task) *TaskDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*TaskClient) DeleteOneID

func (c *TaskClient) DeleteOneID(id int) *TaskDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*TaskClient) Get

func (c *TaskClient) Get(ctx context.Context, id int) (*Task, error)

Get returns a Task entity by its id.

func (*TaskClient) GetX

func (c *TaskClient) GetX(ctx context.Context, id int) *Task

GetX is like Get, but panics if an error occurs.

func (*TaskClient) Hooks

func (c *TaskClient) Hooks() []Hook

Hooks returns the client hooks.

func (*TaskClient) Query

func (c *TaskClient) Query() *TaskQuery

Query returns a query builder for Task.

func (*TaskClient) QueryOwner

func (c *TaskClient) QueryOwner(t *Task) *UserQuery

QueryOwner queries the owner edge of a Task.

func (*TaskClient) QueryTeams

func (c *TaskClient) QueryTeams(t *Task) *TeamQuery

QueryTeams queries the teams edge of a Task.

func (*TaskClient) Update

func (c *TaskClient) Update() *TaskUpdate

Update returns an update builder for Task.

func (*TaskClient) UpdateOne

func (c *TaskClient) UpdateOne(t *Task) *TaskUpdateOne

UpdateOne returns an update builder for the given entity.

func (*TaskClient) UpdateOneID

func (c *TaskClient) UpdateOneID(id int) *TaskUpdateOne

UpdateOneID returns an update builder for the given id.

func (*TaskClient) Use

func (c *TaskClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `task.Hooks(f(g(h())))`.

type TaskCreate

type TaskCreate struct {
	// contains filtered or unexported fields
}

TaskCreate is the builder for creating a Task entity.

func (*TaskCreate) AddTeamIDs

func (tc *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate

AddTeamIDs adds the teams edge to Team by ids.

func (*TaskCreate) AddTeams

func (tc *TaskCreate) AddTeams(t ...*Team) *TaskCreate

AddTeams adds the teams edges to Team.

func (*TaskCreate) Mutation

func (tc *TaskCreate) Mutation() *TaskMutation

Mutation returns the TaskMutation object of the builder.

func (*TaskCreate) Save

func (tc *TaskCreate) Save(ctx context.Context) (*Task, error)

Save creates the Task in the database.

func (*TaskCreate) SaveX

func (tc *TaskCreate) SaveX(ctx context.Context) *Task

SaveX calls Save and panics if Save returns an error.

func (*TaskCreate) SetDescription

func (tc *TaskCreate) SetDescription(s string) *TaskCreate

SetDescription sets the description field.

func (*TaskCreate) SetNillableDescription

func (tc *TaskCreate) SetNillableDescription(s *string) *TaskCreate

SetNillableDescription sets the description field if the given value is not nil.

func (*TaskCreate) SetNillableOwnerID

func (tc *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*TaskCreate) SetNillableStatus

func (tc *TaskCreate) SetNillableStatus(t *task.Status) *TaskCreate

SetNillableStatus sets the status field if the given value is not nil.

func (*TaskCreate) SetOwner

func (tc *TaskCreate) SetOwner(u *User) *TaskCreate

SetOwner sets the owner edge to User.

func (*TaskCreate) SetOwnerID

func (tc *TaskCreate) SetOwnerID(id int) *TaskCreate

SetOwnerID sets the owner edge to User by id.

func (*TaskCreate) SetStatus

func (tc *TaskCreate) SetStatus(t task.Status) *TaskCreate

SetStatus sets the status field.

func (*TaskCreate) SetTitle

func (tc *TaskCreate) SetTitle(s string) *TaskCreate

SetTitle sets the title field.

type TaskCreateBulk

type TaskCreateBulk struct {
	// contains filtered or unexported fields
}

TaskCreateBulk is the builder for creating a bulk of Task entities.

func (*TaskCreateBulk) Save

func (tcb *TaskCreateBulk) Save(ctx context.Context) ([]*Task, error)

Save creates the Task entities in the database.

func (*TaskCreateBulk) SaveX

func (tcb *TaskCreateBulk) SaveX(ctx context.Context) []*Task

SaveX calls Save and panics if Save returns an error.

type TaskDelete

type TaskDelete struct {
	// contains filtered or unexported fields
}

TaskDelete is the builder for deleting a Task entity.

func (*TaskDelete) Exec

func (td *TaskDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*TaskDelete) ExecX

func (td *TaskDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*TaskDelete) Where

func (td *TaskDelete) Where(ps ...predicate.Task) *TaskDelete

Where adds a new predicate to the delete builder.

type TaskDeleteOne

type TaskDeleteOne struct {
	// contains filtered or unexported fields
}

TaskDeleteOne is the builder for deleting a single Task entity.

func (*TaskDeleteOne) Exec

func (tdo *TaskDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*TaskDeleteOne) ExecX

func (tdo *TaskDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type TaskEdges

type TaskEdges struct {
	// Teams holds the value of the teams edge.
	Teams []*Team
	// Owner holds the value of the owner edge.
	Owner *User
	// contains filtered or unexported fields
}

TaskEdges holds the relations/edges for other nodes in the graph.

func (TaskEdges) OwnerOrErr

func (e TaskEdges) OwnerOrErr() (*User, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (TaskEdges) TeamsOrErr

func (e TaskEdges) TeamsOrErr() ([]*Team, error)

TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.

type TaskFilter

type TaskFilter struct {
	// contains filtered or unexported fields
}

TaskFilter provides a generic filtering capability at runtime for TaskQuery.

func (*TaskFilter) Where

func (f *TaskFilter) Where(p entql.P)

Where applies the entql predicate on the query filter.

func (*TaskFilter) WhereDescription

func (f *TaskFilter) WhereDescription(p entql.StringP)

WhereDescription applies the entql string predicate on the description field.

func (*TaskFilter) WhereHasOwner

func (f *TaskFilter) WhereHasOwner()

WhereHasOwner applies a predicate to check if query has an edge owner.

func (*TaskFilter) WhereHasOwnerWith

func (f *TaskFilter) WhereHasOwnerWith(preds ...predicate.User)

WhereHasOwnerWith applies a predicate to check if query has an edge owner with a given conditions (other predicates).

func (*TaskFilter) WhereHasTeams

func (f *TaskFilter) WhereHasTeams()

WhereHasTeams applies a predicate to check if query has an edge teams.

func (*TaskFilter) WhereHasTeamsWith

func (f *TaskFilter) WhereHasTeamsWith(preds ...predicate.Team)

WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).

func (*TaskFilter) WhereID

func (f *TaskFilter) WhereID(p entql.IntP)

WhereID applies the entql int predicate on the id field.

func (*TaskFilter) WhereStatus

func (f *TaskFilter) WhereStatus(p entql.StringP)

WhereStatus applies the entql string predicate on the status field.

func (*TaskFilter) WhereTitle

func (f *TaskFilter) WhereTitle(p entql.StringP)

WhereTitle applies the entql string predicate on the title field.

type TaskGroupBy

type TaskGroupBy struct {
	// contains filtered or unexported fields
}

TaskGroupBy is the builder for group-by Task entities.

func (*TaskGroupBy) Aggregate

func (tgb *TaskGroupBy) Aggregate(fns ...AggregateFunc) *TaskGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*TaskGroupBy) Bool

func (tgb *TaskGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) BoolX

func (tgb *TaskGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TaskGroupBy) Bools

func (tgb *TaskGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) BoolsX

func (tgb *TaskGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TaskGroupBy) Float64

func (tgb *TaskGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) Float64X

func (tgb *TaskGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TaskGroupBy) Float64s

func (tgb *TaskGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) Float64sX

func (tgb *TaskGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TaskGroupBy) Int

func (tgb *TaskGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) IntX

func (tgb *TaskGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TaskGroupBy) Ints

func (tgb *TaskGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) IntsX

func (tgb *TaskGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TaskGroupBy) Scan

func (tgb *TaskGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*TaskGroupBy) ScanX

func (tgb *TaskGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TaskGroupBy) String

func (tgb *TaskGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) StringX

func (tgb *TaskGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TaskGroupBy) Strings

func (tgb *TaskGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*TaskGroupBy) StringsX

func (tgb *TaskGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TaskMutation

type TaskMutation struct {
	// contains filtered or unexported fields
}

TaskMutation represents an operation that mutate the Tasks nodes in the graph.

func (*TaskMutation) AddField

func (m *TaskMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*TaskMutation) AddTeamIDs

func (m *TaskMutation) AddTeamIDs(ids ...int)

AddTeamIDs adds the teams edge to Team by ids.

func (*TaskMutation) AddedEdges

func (m *TaskMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*TaskMutation) AddedField

func (m *TaskMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*TaskMutation) AddedFields

func (m *TaskMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*TaskMutation) AddedIDs

func (m *TaskMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*TaskMutation) ClearDescription

func (m *TaskMutation) ClearDescription()

ClearDescription clears the value of description.

func (*TaskMutation) ClearEdge

func (m *TaskMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*TaskMutation) ClearField

func (m *TaskMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*TaskMutation) ClearOwner

func (m *TaskMutation) ClearOwner()

ClearOwner clears the owner edge to User.

func (*TaskMutation) ClearTeams

func (m *TaskMutation) ClearTeams()

ClearTeams clears the teams edge to Team.

func (*TaskMutation) ClearedEdges

func (m *TaskMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*TaskMutation) ClearedFields

func (m *TaskMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (TaskMutation) Client

func (m TaskMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*TaskMutation) Description

func (m *TaskMutation) Description() (r string, exists bool)

Description returns the description value in the mutation.

func (*TaskMutation) DescriptionCleared

func (m *TaskMutation) DescriptionCleared() bool

DescriptionCleared returns if the field description was cleared in this mutation.

func (*TaskMutation) EdgeCleared

func (m *TaskMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*TaskMutation) Field

func (m *TaskMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*TaskMutation) FieldCleared

func (m *TaskMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*TaskMutation) Fields

func (m *TaskMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*TaskMutation) Filter

func (m *TaskMutation) Filter() *TaskFilter

Filter returns an entql.Where implementation to apply filters on the TaskMutation builder.

func (*TaskMutation) ID

func (m *TaskMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*TaskMutation) OldDescription

func (m *TaskMutation) OldDescription(ctx context.Context) (v string, err error)

OldDescription returns the old description value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*TaskMutation) OldField

func (m *TaskMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*TaskMutation) OldStatus

func (m *TaskMutation) OldStatus(ctx context.Context) (v task.Status, err error)

OldStatus returns the old status value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*TaskMutation) OldTitle

func (m *TaskMutation) OldTitle(ctx context.Context) (v string, err error)

OldTitle returns the old title value of the Task. If the Task object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*TaskMutation) Op

func (m *TaskMutation) Op() Op

Op returns the operation name.

func (*TaskMutation) OwnerCleared

func (m *TaskMutation) OwnerCleared() bool

OwnerCleared returns if the edge owner was cleared.

func (*TaskMutation) OwnerID

func (m *TaskMutation) OwnerID() (id int, exists bool)

OwnerID returns the owner id in the mutation.

func (*TaskMutation) OwnerIDs

func (m *TaskMutation) OwnerIDs() (ids []int)

OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.

func (*TaskMutation) RemoveTeamIDs

func (m *TaskMutation) RemoveTeamIDs(ids ...int)

RemoveTeamIDs removes the teams edge to Team by ids.

func (*TaskMutation) RemovedEdges

func (m *TaskMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*TaskMutation) RemovedIDs

func (m *TaskMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*TaskMutation) RemovedTeamsIDs

func (m *TaskMutation) RemovedTeamsIDs() (ids []int)

RemovedTeams returns the removed ids of teams.

func (*TaskMutation) ResetDescription

func (m *TaskMutation) ResetDescription()

ResetDescription reset all changes of the "description" field.

func (*TaskMutation) ResetEdge

func (m *TaskMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*TaskMutation) ResetField

func (m *TaskMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*TaskMutation) ResetOwner

func (m *TaskMutation) ResetOwner()

ResetOwner reset all changes of the "owner" edge.

func (*TaskMutation) ResetStatus

func (m *TaskMutation) ResetStatus()

ResetStatus reset all changes of the "status" field.

func (*TaskMutation) ResetTeams

func (m *TaskMutation) ResetTeams()

ResetTeams reset all changes of the "teams" edge.

func (*TaskMutation) ResetTitle

func (m *TaskMutation) ResetTitle()

ResetTitle reset all changes of the "title" field.

func (*TaskMutation) SetDescription

func (m *TaskMutation) SetDescription(s string)

SetDescription sets the description field.

func (*TaskMutation) SetField

func (m *TaskMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*TaskMutation) SetOwnerID

func (m *TaskMutation) SetOwnerID(id int)

SetOwnerID sets the owner edge to User by id.

func (*TaskMutation) SetStatus

func (m *TaskMutation) SetStatus(t task.Status)

SetStatus sets the status field.

func (*TaskMutation) SetTitle

func (m *TaskMutation) SetTitle(s string)

SetTitle sets the title field.

func (*TaskMutation) Status

func (m *TaskMutation) Status() (r task.Status, exists bool)

Status returns the status value in the mutation.

func (*TaskMutation) TeamsCleared

func (m *TaskMutation) TeamsCleared() bool

TeamsCleared returns if the edge teams was cleared.

func (*TaskMutation) TeamsIDs

func (m *TaskMutation) TeamsIDs() (ids []int)

TeamsIDs returns the teams ids in the mutation.

func (*TaskMutation) Title

func (m *TaskMutation) Title() (r string, exists bool)

Title returns the title value in the mutation.

func (TaskMutation) Tx

func (m TaskMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*TaskMutation) Type

func (m *TaskMutation) Type() string

Type returns the node type of this mutation (Task).

type TaskQuery

type TaskQuery struct {
	// contains filtered or unexported fields
}

TaskQuery is the builder for querying Task entities.

func (*TaskQuery) All

func (tq *TaskQuery) All(ctx context.Context) ([]*Task, error)

All executes the query and returns a list of Tasks.

func (*TaskQuery) AllX

func (tq *TaskQuery) AllX(ctx context.Context) []*Task

AllX is like All, but panics if an error occurs.

func (*TaskQuery) Clone

func (tq *TaskQuery) Clone() *TaskQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*TaskQuery) Count

func (tq *TaskQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*TaskQuery) CountX

func (tq *TaskQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*TaskQuery) Exist

func (tq *TaskQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*TaskQuery) ExistX

func (tq *TaskQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*TaskQuery) Filter

func (tq *TaskQuery) Filter() *TaskFilter

Filter returns a Filter implementation to apply filters on the TaskQuery builder.

func (*TaskQuery) First

func (tq *TaskQuery) First(ctx context.Context) (*Task, error)

First returns the first Task entity in the query. Returns *NotFoundError when no task was found.

func (*TaskQuery) FirstID

func (tq *TaskQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Task id in the query. Returns *NotFoundError when no id was found.

func (*TaskQuery) FirstIDX

func (tq *TaskQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*TaskQuery) FirstX

func (tq *TaskQuery) FirstX(ctx context.Context) *Task

FirstX is like First, but panics if an error occurs.

func (*TaskQuery) GroupBy

func (tq *TaskQuery) GroupBy(field string, fields ...string) *TaskGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Title string `json:"title,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Task.Query().
	GroupBy(task.FieldTitle).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*TaskQuery) IDs

func (tq *TaskQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of Task ids.

func (*TaskQuery) IDsX

func (tq *TaskQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*TaskQuery) Limit

func (tq *TaskQuery) Limit(limit int) *TaskQuery

Limit adds a limit step to the query.

func (*TaskQuery) Offset

func (tq *TaskQuery) Offset(offset int) *TaskQuery

Offset adds an offset step to the query.

func (*TaskQuery) Only

func (tq *TaskQuery) Only(ctx context.Context) (*Task, error)

Only returns the only Task entity in the query, returns an error if not exactly one entity was returned.

func (*TaskQuery) OnlyID

func (tq *TaskQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only Task id in the query, returns an error if not exactly one id was returned.

func (*TaskQuery) OnlyIDX

func (tq *TaskQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*TaskQuery) OnlyX

func (tq *TaskQuery) OnlyX(ctx context.Context) *Task

OnlyX is like Only, but panics if an error occurs.

func (*TaskQuery) Order

func (tq *TaskQuery) Order(o ...OrderFunc) *TaskQuery

Order adds an order step to the query.

func (*TaskQuery) QueryOwner

func (tq *TaskQuery) QueryOwner() *UserQuery

QueryOwner chains the current query on the owner edge.

func (*TaskQuery) QueryTeams

func (tq *TaskQuery) QueryTeams() *TeamQuery

QueryTeams chains the current query on the teams edge.

func (*TaskQuery) Select

func (tq *TaskQuery) Select(field string, fields ...string) *TaskSelect

Select one or more fields from the given query.

Example:

var v []struct {
	Title string `json:"title,omitempty"`
}

client.Task.Query().
	Select(task.FieldTitle).
	Scan(ctx, &v)

func (*TaskQuery) Where

func (tq *TaskQuery) Where(ps ...predicate.Task) *TaskQuery

Where adds a new predicate for the builder.

func (*TaskQuery) WithOwner

func (tq *TaskQuery) WithOwner(opts ...func(*UserQuery)) *TaskQuery
WithOwner tells the query-builder to eager-loads the nodes that are connected to

the "owner" edge. The optional arguments used to configure the query builder of the edge.

func (*TaskQuery) WithTeams

func (tq *TaskQuery) WithTeams(opts ...func(*TeamQuery)) *TaskQuery
WithTeams tells the query-builder to eager-loads the nodes that are connected to

the "teams" edge. The optional arguments used to configure the query builder of the edge.

type TaskSelect

type TaskSelect struct {
	// contains filtered or unexported fields
}

TaskSelect is the builder for select fields of Task entities.

func (*TaskSelect) Bool

func (ts *TaskSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*TaskSelect) BoolX

func (ts *TaskSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TaskSelect) Bools

func (ts *TaskSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*TaskSelect) BoolsX

func (ts *TaskSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TaskSelect) Float64

func (ts *TaskSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*TaskSelect) Float64X

func (ts *TaskSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TaskSelect) Float64s

func (ts *TaskSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*TaskSelect) Float64sX

func (ts *TaskSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TaskSelect) Int

func (ts *TaskSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*TaskSelect) IntX

func (ts *TaskSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TaskSelect) Ints

func (ts *TaskSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*TaskSelect) IntsX

func (ts *TaskSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TaskSelect) Scan

func (ts *TaskSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*TaskSelect) ScanX

func (ts *TaskSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TaskSelect) String

func (ts *TaskSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*TaskSelect) StringX

func (ts *TaskSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TaskSelect) Strings

func (ts *TaskSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*TaskSelect) StringsX

func (ts *TaskSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TaskUpdate

type TaskUpdate struct {
	// contains filtered or unexported fields
}

TaskUpdate is the builder for updating Task entities.

func (*TaskUpdate) AddTeamIDs

func (tu *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate

AddTeamIDs adds the teams edge to Team by ids.

func (*TaskUpdate) AddTeams

func (tu *TaskUpdate) AddTeams(t ...*Team) *TaskUpdate

AddTeams adds the teams edges to Team.

func (*TaskUpdate) ClearDescription

func (tu *TaskUpdate) ClearDescription() *TaskUpdate

ClearDescription clears the value of description.

func (*TaskUpdate) ClearOwner

func (tu *TaskUpdate) ClearOwner() *TaskUpdate

ClearOwner clears the "owner" edge to type User.

func (*TaskUpdate) ClearTeams

func (tu *TaskUpdate) ClearTeams() *TaskUpdate

ClearTeams clears all "teams" edges to type Team.

func (*TaskUpdate) Exec

func (tu *TaskUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*TaskUpdate) ExecX

func (tu *TaskUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TaskUpdate) Mutation

func (tu *TaskUpdate) Mutation() *TaskMutation

Mutation returns the TaskMutation object of the builder.

func (*TaskUpdate) RemoveTeamIDs

func (tu *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate

RemoveTeamIDs removes the teams edge to Team by ids.

func (*TaskUpdate) RemoveTeams

func (tu *TaskUpdate) RemoveTeams(t ...*Team) *TaskUpdate

RemoveTeams removes teams edges to Team.

func (*TaskUpdate) Save

func (tu *TaskUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of rows/vertices matched by this operation.

func (*TaskUpdate) SaveX

func (tu *TaskUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*TaskUpdate) SetDescription

func (tu *TaskUpdate) SetDescription(s string) *TaskUpdate

SetDescription sets the description field.

func (*TaskUpdate) SetNillableDescription

func (tu *TaskUpdate) SetNillableDescription(s *string) *TaskUpdate

SetNillableDescription sets the description field if the given value is not nil.

func (*TaskUpdate) SetNillableOwnerID

func (tu *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*TaskUpdate) SetNillableStatus

func (tu *TaskUpdate) SetNillableStatus(t *task.Status) *TaskUpdate

SetNillableStatus sets the status field if the given value is not nil.

func (*TaskUpdate) SetOwner

func (tu *TaskUpdate) SetOwner(u *User) *TaskUpdate

SetOwner sets the owner edge to User.

func (*TaskUpdate) SetOwnerID

func (tu *TaskUpdate) SetOwnerID(id int) *TaskUpdate

SetOwnerID sets the owner edge to User by id.

func (*TaskUpdate) SetStatus

func (tu *TaskUpdate) SetStatus(t task.Status) *TaskUpdate

SetStatus sets the status field.

func (*TaskUpdate) SetTitle

func (tu *TaskUpdate) SetTitle(s string) *TaskUpdate

SetTitle sets the title field.

func (*TaskUpdate) Where

func (tu *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate

Where adds a new predicate for the builder.

type TaskUpdateOne

type TaskUpdateOne struct {
	// contains filtered or unexported fields
}

TaskUpdateOne is the builder for updating a single Task entity.

func (*TaskUpdateOne) AddTeamIDs

func (tuo *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne

AddTeamIDs adds the teams edge to Team by ids.

func (*TaskUpdateOne) AddTeams

func (tuo *TaskUpdateOne) AddTeams(t ...*Team) *TaskUpdateOne

AddTeams adds the teams edges to Team.

func (*TaskUpdateOne) ClearDescription

func (tuo *TaskUpdateOne) ClearDescription() *TaskUpdateOne

ClearDescription clears the value of description.

func (*TaskUpdateOne) ClearOwner

func (tuo *TaskUpdateOne) ClearOwner() *TaskUpdateOne

ClearOwner clears the "owner" edge to type User.

func (*TaskUpdateOne) ClearTeams

func (tuo *TaskUpdateOne) ClearTeams() *TaskUpdateOne

ClearTeams clears all "teams" edges to type Team.

func (*TaskUpdateOne) Exec

func (tuo *TaskUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*TaskUpdateOne) ExecX

func (tuo *TaskUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TaskUpdateOne) Mutation

func (tuo *TaskUpdateOne) Mutation() *TaskMutation

Mutation returns the TaskMutation object of the builder.

func (*TaskUpdateOne) RemoveTeamIDs

func (tuo *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne

RemoveTeamIDs removes the teams edge to Team by ids.

func (*TaskUpdateOne) RemoveTeams

func (tuo *TaskUpdateOne) RemoveTeams(t ...*Team) *TaskUpdateOne

RemoveTeams removes teams edges to Team.

func (*TaskUpdateOne) Save

func (tuo *TaskUpdateOne) Save(ctx context.Context) (*Task, error)

Save executes the query and returns the updated entity.

func (*TaskUpdateOne) SaveX

func (tuo *TaskUpdateOne) SaveX(ctx context.Context) *Task

SaveX is like Save, but panics if an error occurs.

func (*TaskUpdateOne) SetDescription

func (tuo *TaskUpdateOne) SetDescription(s string) *TaskUpdateOne

SetDescription sets the description field.

func (*TaskUpdateOne) SetNillableDescription

func (tuo *TaskUpdateOne) SetNillableDescription(s *string) *TaskUpdateOne

SetNillableDescription sets the description field if the given value is not nil.

func (*TaskUpdateOne) SetNillableOwnerID

func (tuo *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*TaskUpdateOne) SetNillableStatus

func (tuo *TaskUpdateOne) SetNillableStatus(t *task.Status) *TaskUpdateOne

SetNillableStatus sets the status field if the given value is not nil.

func (*TaskUpdateOne) SetOwner

func (tuo *TaskUpdateOne) SetOwner(u *User) *TaskUpdateOne

SetOwner sets the owner edge to User.

func (*TaskUpdateOne) SetOwnerID

func (tuo *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne

SetOwnerID sets the owner edge to User by id.

func (*TaskUpdateOne) SetStatus

func (tuo *TaskUpdateOne) SetStatus(t task.Status) *TaskUpdateOne

SetStatus sets the status field.

func (*TaskUpdateOne) SetTitle

func (tuo *TaskUpdateOne) SetTitle(s string) *TaskUpdateOne

SetTitle sets the title field.

type Tasks

type Tasks []*Task

Tasks is a parsable slice of Task.

type Team

type Team struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the TeamQuery when eager-loading is set.
	Edges TeamEdges `json:"edges"`
	// contains filtered or unexported fields
}

Team is the model entity for the Team schema.

func (*Team) QueryTasks

func (t *Team) QueryTasks() *TaskQuery

QueryTasks queries the tasks edge of the Team.

func (*Team) QueryUsers

func (t *Team) QueryUsers() *UserQuery

QueryUsers queries the users edge of the Team.

func (*Team) String

func (t *Team) String() string

String implements the fmt.Stringer.

func (*Team) Unwrap

func (t *Team) Unwrap() *Team

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Team) Update

func (t *Team) Update() *TeamUpdateOne

Update returns a builder for updating this Team. Note that, you need to call Team.Unwrap() before calling this method, if this Team was returned from a transaction, and the transaction was committed or rolled back.

type TeamClient

type TeamClient struct {
	// contains filtered or unexported fields
}

TeamClient is a client for the Team schema.

func NewTeamClient

func NewTeamClient(c config) *TeamClient

NewTeamClient returns a client for the Team from the given config.

func (*TeamClient) Create

func (c *TeamClient) Create() *TeamCreate

Create returns a create builder for Team.

func (*TeamClient) CreateBulk

func (c *TeamClient) CreateBulk(builders ...*TeamCreate) *TeamCreateBulk

BulkCreate returns a builder for creating a bulk of Team entities.

func (*TeamClient) Delete

func (c *TeamClient) Delete() *TeamDelete

Delete returns a delete builder for Team.

func (*TeamClient) DeleteOne

func (c *TeamClient) DeleteOne(t *Team) *TeamDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*TeamClient) DeleteOneID

func (c *TeamClient) DeleteOneID(id int) *TeamDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*TeamClient) Get

func (c *TeamClient) Get(ctx context.Context, id int) (*Team, error)

Get returns a Team entity by its id.

func (*TeamClient) GetX

func (c *TeamClient) GetX(ctx context.Context, id int) *Team

GetX is like Get, but panics if an error occurs.

func (*TeamClient) Hooks

func (c *TeamClient) Hooks() []Hook

Hooks returns the client hooks.

func (*TeamClient) Query

func (c *TeamClient) Query() *TeamQuery

Query returns a query builder for Team.

func (*TeamClient) QueryTasks

func (c *TeamClient) QueryTasks(t *Team) *TaskQuery

QueryTasks queries the tasks edge of a Team.

func (*TeamClient) QueryUsers

func (c *TeamClient) QueryUsers(t *Team) *UserQuery

QueryUsers queries the users edge of a Team.

func (*TeamClient) Update

func (c *TeamClient) Update() *TeamUpdate

Update returns an update builder for Team.

func (*TeamClient) UpdateOne

func (c *TeamClient) UpdateOne(t *Team) *TeamUpdateOne

UpdateOne returns an update builder for the given entity.

func (*TeamClient) UpdateOneID

func (c *TeamClient) UpdateOneID(id int) *TeamUpdateOne

UpdateOneID returns an update builder for the given id.

func (*TeamClient) Use

func (c *TeamClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `team.Hooks(f(g(h())))`.

type TeamCreate

type TeamCreate struct {
	// contains filtered or unexported fields
}

TeamCreate is the builder for creating a Team entity.

func (*TeamCreate) AddTaskIDs

func (tc *TeamCreate) AddTaskIDs(ids ...int) *TeamCreate

AddTaskIDs adds the tasks edge to Task by ids.

func (*TeamCreate) AddTasks

func (tc *TeamCreate) AddTasks(t ...*Task) *TeamCreate

AddTasks adds the tasks edges to Task.

func (*TeamCreate) AddUserIDs

func (tc *TeamCreate) AddUserIDs(ids ...int) *TeamCreate

AddUserIDs adds the users edge to User by ids.

func (*TeamCreate) AddUsers

func (tc *TeamCreate) AddUsers(u ...*User) *TeamCreate

AddUsers adds the users edges to User.

func (*TeamCreate) Mutation

func (tc *TeamCreate) Mutation() *TeamMutation

Mutation returns the TeamMutation object of the builder.

func (*TeamCreate) Save

func (tc *TeamCreate) Save(ctx context.Context) (*Team, error)

Save creates the Team in the database.

func (*TeamCreate) SaveX

func (tc *TeamCreate) SaveX(ctx context.Context) *Team

SaveX calls Save and panics if Save returns an error.

func (*TeamCreate) SetName

func (tc *TeamCreate) SetName(s string) *TeamCreate

SetName sets the name field.

type TeamCreateBulk

type TeamCreateBulk struct {
	// contains filtered or unexported fields
}

TeamCreateBulk is the builder for creating a bulk of Team entities.

func (*TeamCreateBulk) Save

func (tcb *TeamCreateBulk) Save(ctx context.Context) ([]*Team, error)

Save creates the Team entities in the database.

func (*TeamCreateBulk) SaveX

func (tcb *TeamCreateBulk) SaveX(ctx context.Context) []*Team

SaveX calls Save and panics if Save returns an error.

type TeamDelete

type TeamDelete struct {
	// contains filtered or unexported fields
}

TeamDelete is the builder for deleting a Team entity.

func (*TeamDelete) Exec

func (td *TeamDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*TeamDelete) ExecX

func (td *TeamDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*TeamDelete) Where

func (td *TeamDelete) Where(ps ...predicate.Team) *TeamDelete

Where adds a new predicate to the delete builder.

type TeamDeleteOne

type TeamDeleteOne struct {
	// contains filtered or unexported fields
}

TeamDeleteOne is the builder for deleting a single Team entity.

func (*TeamDeleteOne) Exec

func (tdo *TeamDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*TeamDeleteOne) ExecX

func (tdo *TeamDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type TeamEdges

type TeamEdges struct {
	// Tasks holds the value of the tasks edge.
	Tasks []*Task
	// Users holds the value of the users edge.
	Users []*User
	// contains filtered or unexported fields
}

TeamEdges holds the relations/edges for other nodes in the graph.

func (TeamEdges) TasksOrErr

func (e TeamEdges) TasksOrErr() ([]*Task, error)

TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.

func (TeamEdges) UsersOrErr

func (e TeamEdges) UsersOrErr() ([]*User, error)

UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.

type TeamFilter

type TeamFilter struct {
	// contains filtered or unexported fields
}

TeamFilter provides a generic filtering capability at runtime for TeamQuery.

func (*TeamFilter) Where

func (f *TeamFilter) Where(p entql.P)

Where applies the entql predicate on the query filter.

func (*TeamFilter) WhereHasTasks

func (f *TeamFilter) WhereHasTasks()

WhereHasTasks applies a predicate to check if query has an edge tasks.

func (*TeamFilter) WhereHasTasksWith

func (f *TeamFilter) WhereHasTasksWith(preds ...predicate.Task)

WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).

func (*TeamFilter) WhereHasUsers

func (f *TeamFilter) WhereHasUsers()

WhereHasUsers applies a predicate to check if query has an edge users.

func (*TeamFilter) WhereHasUsersWith

func (f *TeamFilter) WhereHasUsersWith(preds ...predicate.User)

WhereHasUsersWith applies a predicate to check if query has an edge users with a given conditions (other predicates).

func (*TeamFilter) WhereID

func (f *TeamFilter) WhereID(p entql.IntP)

WhereID applies the entql int predicate on the id field.

func (*TeamFilter) WhereName

func (f *TeamFilter) WhereName(p entql.StringP)

WhereName applies the entql string predicate on the name field.

type TeamGroupBy

type TeamGroupBy struct {
	// contains filtered or unexported fields
}

TeamGroupBy is the builder for group-by Team entities.

func (*TeamGroupBy) Aggregate

func (tgb *TeamGroupBy) Aggregate(fns ...AggregateFunc) *TeamGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*TeamGroupBy) Bool

func (tgb *TeamGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) BoolX

func (tgb *TeamGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TeamGroupBy) Bools

func (tgb *TeamGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) BoolsX

func (tgb *TeamGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TeamGroupBy) Float64

func (tgb *TeamGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) Float64X

func (tgb *TeamGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TeamGroupBy) Float64s

func (tgb *TeamGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) Float64sX

func (tgb *TeamGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TeamGroupBy) Int

func (tgb *TeamGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) IntX

func (tgb *TeamGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TeamGroupBy) Ints

func (tgb *TeamGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) IntsX

func (tgb *TeamGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TeamGroupBy) Scan

func (tgb *TeamGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*TeamGroupBy) ScanX

func (tgb *TeamGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TeamGroupBy) String

func (tgb *TeamGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) StringX

func (tgb *TeamGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TeamGroupBy) Strings

func (tgb *TeamGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*TeamGroupBy) StringsX

func (tgb *TeamGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TeamMutation

type TeamMutation struct {
	// contains filtered or unexported fields
}

TeamMutation represents an operation that mutate the Teams nodes in the graph.

func (*TeamMutation) AddField

func (m *TeamMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*TeamMutation) AddTaskIDs

func (m *TeamMutation) AddTaskIDs(ids ...int)

AddTaskIDs adds the tasks edge to Task by ids.

func (*TeamMutation) AddUserIDs

func (m *TeamMutation) AddUserIDs(ids ...int)

AddUserIDs adds the users edge to User by ids.

func (*TeamMutation) AddedEdges

func (m *TeamMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*TeamMutation) AddedField

func (m *TeamMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*TeamMutation) AddedFields

func (m *TeamMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*TeamMutation) AddedIDs

func (m *TeamMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*TeamMutation) ClearEdge

func (m *TeamMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*TeamMutation) ClearField

func (m *TeamMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*TeamMutation) ClearTasks

func (m *TeamMutation) ClearTasks()

ClearTasks clears the tasks edge to Task.

func (*TeamMutation) ClearUsers

func (m *TeamMutation) ClearUsers()

ClearUsers clears the users edge to User.

func (*TeamMutation) ClearedEdges

func (m *TeamMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*TeamMutation) ClearedFields

func (m *TeamMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (TeamMutation) Client

func (m TeamMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*TeamMutation) EdgeCleared

func (m *TeamMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*TeamMutation) Field

func (m *TeamMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*TeamMutation) FieldCleared

func (m *TeamMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*TeamMutation) Fields

func (m *TeamMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*TeamMutation) Filter

func (m *TeamMutation) Filter() *TeamFilter

Filter returns an entql.Where implementation to apply filters on the TeamMutation builder.

func (*TeamMutation) ID

func (m *TeamMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*TeamMutation) Name

func (m *TeamMutation) Name() (r string, exists bool)

Name returns the name value in the mutation.

func (*TeamMutation) OldField

func (m *TeamMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*TeamMutation) OldName

func (m *TeamMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old name value of the Team. If the Team object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*TeamMutation) Op

func (m *TeamMutation) Op() Op

Op returns the operation name.

func (*TeamMutation) RemoveTaskIDs

func (m *TeamMutation) RemoveTaskIDs(ids ...int)

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*TeamMutation) RemoveUserIDs

func (m *TeamMutation) RemoveUserIDs(ids ...int)

RemoveUserIDs removes the users edge to User by ids.

func (*TeamMutation) RemovedEdges

func (m *TeamMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*TeamMutation) RemovedIDs

func (m *TeamMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*TeamMutation) RemovedTasksIDs

func (m *TeamMutation) RemovedTasksIDs() (ids []int)

RemovedTasks returns the removed ids of tasks.

func (*TeamMutation) RemovedUsersIDs

func (m *TeamMutation) RemovedUsersIDs() (ids []int)

RemovedUsers returns the removed ids of users.

func (*TeamMutation) ResetEdge

func (m *TeamMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*TeamMutation) ResetField

func (m *TeamMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*TeamMutation) ResetName

func (m *TeamMutation) ResetName()

ResetName reset all changes of the "name" field.

func (*TeamMutation) ResetTasks

func (m *TeamMutation) ResetTasks()

ResetTasks reset all changes of the "tasks" edge.

func (*TeamMutation) ResetUsers

func (m *TeamMutation) ResetUsers()

ResetUsers reset all changes of the "users" edge.

func (*TeamMutation) SetField

func (m *TeamMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*TeamMutation) SetName

func (m *TeamMutation) SetName(s string)

SetName sets the name field.

func (*TeamMutation) TasksCleared

func (m *TeamMutation) TasksCleared() bool

TasksCleared returns if the edge tasks was cleared.

func (*TeamMutation) TasksIDs

func (m *TeamMutation) TasksIDs() (ids []int)

TasksIDs returns the tasks ids in the mutation.

func (TeamMutation) Tx

func (m TeamMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*TeamMutation) Type

func (m *TeamMutation) Type() string

Type returns the node type of this mutation (Team).

func (*TeamMutation) UsersCleared

func (m *TeamMutation) UsersCleared() bool

UsersCleared returns if the edge users was cleared.

func (*TeamMutation) UsersIDs

func (m *TeamMutation) UsersIDs() (ids []int)

UsersIDs returns the users ids in the mutation.

type TeamQuery

type TeamQuery struct {
	// contains filtered or unexported fields
}

TeamQuery is the builder for querying Team entities.

func (*TeamQuery) All

func (tq *TeamQuery) All(ctx context.Context) ([]*Team, error)

All executes the query and returns a list of Teams.

func (*TeamQuery) AllX

func (tq *TeamQuery) AllX(ctx context.Context) []*Team

AllX is like All, but panics if an error occurs.

func (*TeamQuery) Clone

func (tq *TeamQuery) Clone() *TeamQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*TeamQuery) Count

func (tq *TeamQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*TeamQuery) CountX

func (tq *TeamQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*TeamQuery) Exist

func (tq *TeamQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*TeamQuery) ExistX

func (tq *TeamQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*TeamQuery) Filter

func (tq *TeamQuery) Filter() *TeamFilter

Filter returns a Filter implementation to apply filters on the TeamQuery builder.

func (*TeamQuery) First

func (tq *TeamQuery) First(ctx context.Context) (*Team, error)

First returns the first Team entity in the query. Returns *NotFoundError when no team was found.

func (*TeamQuery) FirstID

func (tq *TeamQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Team id in the query. Returns *NotFoundError when no id was found.

func (*TeamQuery) FirstIDX

func (tq *TeamQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*TeamQuery) FirstX

func (tq *TeamQuery) FirstX(ctx context.Context) *Team

FirstX is like First, but panics if an error occurs.

func (*TeamQuery) GroupBy

func (tq *TeamQuery) GroupBy(field string, fields ...string) *TeamGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Team.Query().
	GroupBy(team.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*TeamQuery) IDs

func (tq *TeamQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of Team ids.

func (*TeamQuery) IDsX

func (tq *TeamQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*TeamQuery) Limit

func (tq *TeamQuery) Limit(limit int) *TeamQuery

Limit adds a limit step to the query.

func (*TeamQuery) Offset

func (tq *TeamQuery) Offset(offset int) *TeamQuery

Offset adds an offset step to the query.

func (*TeamQuery) Only

func (tq *TeamQuery) Only(ctx context.Context) (*Team, error)

Only returns the only Team entity in the query, returns an error if not exactly one entity was returned.

func (*TeamQuery) OnlyID

func (tq *TeamQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only Team id in the query, returns an error if not exactly one id was returned.

func (*TeamQuery) OnlyIDX

func (tq *TeamQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*TeamQuery) OnlyX

func (tq *TeamQuery) OnlyX(ctx context.Context) *Team

OnlyX is like Only, but panics if an error occurs.

func (*TeamQuery) Order

func (tq *TeamQuery) Order(o ...OrderFunc) *TeamQuery

Order adds an order step to the query.

func (*TeamQuery) QueryTasks

func (tq *TeamQuery) QueryTasks() *TaskQuery

QueryTasks chains the current query on the tasks edge.

func (*TeamQuery) QueryUsers

func (tq *TeamQuery) QueryUsers() *UserQuery

QueryUsers chains the current query on the users edge.

func (*TeamQuery) Select

func (tq *TeamQuery) Select(field string, fields ...string) *TeamSelect

Select one or more fields from the given query.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.Team.Query().
	Select(team.FieldName).
	Scan(ctx, &v)

func (*TeamQuery) Where

func (tq *TeamQuery) Where(ps ...predicate.Team) *TeamQuery

Where adds a new predicate for the builder.

func (*TeamQuery) WithTasks

func (tq *TeamQuery) WithTasks(opts ...func(*TaskQuery)) *TeamQuery
WithTasks tells the query-builder to eager-loads the nodes that are connected to

the "tasks" edge. The optional arguments used to configure the query builder of the edge.

func (*TeamQuery) WithUsers

func (tq *TeamQuery) WithUsers(opts ...func(*UserQuery)) *TeamQuery
WithUsers tells the query-builder to eager-loads the nodes that are connected to

the "users" edge. The optional arguments used to configure the query builder of the edge.

type TeamSelect

type TeamSelect struct {
	// contains filtered or unexported fields
}

TeamSelect is the builder for select fields of Team entities.

func (*TeamSelect) Bool

func (ts *TeamSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*TeamSelect) BoolX

func (ts *TeamSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*TeamSelect) Bools

func (ts *TeamSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*TeamSelect) BoolsX

func (ts *TeamSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*TeamSelect) Float64

func (ts *TeamSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*TeamSelect) Float64X

func (ts *TeamSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*TeamSelect) Float64s

func (ts *TeamSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*TeamSelect) Float64sX

func (ts *TeamSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*TeamSelect) Int

func (ts *TeamSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*TeamSelect) IntX

func (ts *TeamSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*TeamSelect) Ints

func (ts *TeamSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*TeamSelect) IntsX

func (ts *TeamSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*TeamSelect) Scan

func (ts *TeamSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*TeamSelect) ScanX

func (ts *TeamSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*TeamSelect) String

func (ts *TeamSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*TeamSelect) StringX

func (ts *TeamSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*TeamSelect) Strings

func (ts *TeamSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*TeamSelect) StringsX

func (ts *TeamSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type TeamUpdate

type TeamUpdate struct {
	// contains filtered or unexported fields
}

TeamUpdate is the builder for updating Team entities.

func (*TeamUpdate) AddTaskIDs

func (tu *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate

AddTaskIDs adds the tasks edge to Task by ids.

func (*TeamUpdate) AddTasks

func (tu *TeamUpdate) AddTasks(t ...*Task) *TeamUpdate

AddTasks adds the tasks edges to Task.

func (*TeamUpdate) AddUserIDs

func (tu *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate

AddUserIDs adds the users edge to User by ids.

func (*TeamUpdate) AddUsers

func (tu *TeamUpdate) AddUsers(u ...*User) *TeamUpdate

AddUsers adds the users edges to User.

func (*TeamUpdate) ClearTasks

func (tu *TeamUpdate) ClearTasks() *TeamUpdate

ClearTasks clears all "tasks" edges to type Task.

func (*TeamUpdate) ClearUsers

func (tu *TeamUpdate) ClearUsers() *TeamUpdate

ClearUsers clears all "users" edges to type User.

func (*TeamUpdate) Exec

func (tu *TeamUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*TeamUpdate) ExecX

func (tu *TeamUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TeamUpdate) Mutation

func (tu *TeamUpdate) Mutation() *TeamMutation

Mutation returns the TeamMutation object of the builder.

func (*TeamUpdate) RemoveTaskIDs

func (tu *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*TeamUpdate) RemoveTasks

func (tu *TeamUpdate) RemoveTasks(t ...*Task) *TeamUpdate

RemoveTasks removes tasks edges to Task.

func (*TeamUpdate) RemoveUserIDs

func (tu *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate

RemoveUserIDs removes the users edge to User by ids.

func (*TeamUpdate) RemoveUsers

func (tu *TeamUpdate) RemoveUsers(u ...*User) *TeamUpdate

RemoveUsers removes users edges to User.

func (*TeamUpdate) Save

func (tu *TeamUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of rows/vertices matched by this operation.

func (*TeamUpdate) SaveX

func (tu *TeamUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*TeamUpdate) SetName

func (tu *TeamUpdate) SetName(s string) *TeamUpdate

SetName sets the name field.

func (*TeamUpdate) Where

func (tu *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate

Where adds a new predicate for the builder.

type TeamUpdateOne

type TeamUpdateOne struct {
	// contains filtered or unexported fields
}

TeamUpdateOne is the builder for updating a single Team entity.

func (*TeamUpdateOne) AddTaskIDs

func (tuo *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne

AddTaskIDs adds the tasks edge to Task by ids.

func (*TeamUpdateOne) AddTasks

func (tuo *TeamUpdateOne) AddTasks(t ...*Task) *TeamUpdateOne

AddTasks adds the tasks edges to Task.

func (*TeamUpdateOne) AddUserIDs

func (tuo *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne

AddUserIDs adds the users edge to User by ids.

func (*TeamUpdateOne) AddUsers

func (tuo *TeamUpdateOne) AddUsers(u ...*User) *TeamUpdateOne

AddUsers adds the users edges to User.

func (*TeamUpdateOne) ClearTasks

func (tuo *TeamUpdateOne) ClearTasks() *TeamUpdateOne

ClearTasks clears all "tasks" edges to type Task.

func (*TeamUpdateOne) ClearUsers

func (tuo *TeamUpdateOne) ClearUsers() *TeamUpdateOne

ClearUsers clears all "users" edges to type User.

func (*TeamUpdateOne) Exec

func (tuo *TeamUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*TeamUpdateOne) ExecX

func (tuo *TeamUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*TeamUpdateOne) Mutation

func (tuo *TeamUpdateOne) Mutation() *TeamMutation

Mutation returns the TeamMutation object of the builder.

func (*TeamUpdateOne) RemoveTaskIDs

func (tuo *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*TeamUpdateOne) RemoveTasks

func (tuo *TeamUpdateOne) RemoveTasks(t ...*Task) *TeamUpdateOne

RemoveTasks removes tasks edges to Task.

func (*TeamUpdateOne) RemoveUserIDs

func (tuo *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne

RemoveUserIDs removes the users edge to User by ids.

func (*TeamUpdateOne) RemoveUsers

func (tuo *TeamUpdateOne) RemoveUsers(u ...*User) *TeamUpdateOne

RemoveUsers removes users edges to User.

func (*TeamUpdateOne) Save

func (tuo *TeamUpdateOne) Save(ctx context.Context) (*Team, error)

Save executes the query and returns the updated entity.

func (*TeamUpdateOne) SaveX

func (tuo *TeamUpdateOne) SaveX(ctx context.Context) *Team

SaveX is like Save, but panics if an error occurs.

func (*TeamUpdateOne) SetName

func (tuo *TeamUpdateOne) SetName(s string) *TeamUpdateOne

SetName sets the name field.

type Teams

type Teams []*Team

Teams is a parsable slice of Team.

type Tx

type Tx struct {

	// Task is the client for interacting with the Task builders.
	Task *TaskClient
	// Team is the client for interacting with the Team builders.
	Team *TeamClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns the Tx stored in a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Name holds the value of the "name" field.
	Name string `json:"name,omitempty"`
	// Age holds the value of the "age" field.
	Age uint `json:"age,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryTasks

func (u *User) QueryTasks() *TaskQuery

QueryTasks queries the tasks edge of the User.

func (*User) QueryTeams

func (u *User) QueryTeams() *TeamQuery

QueryTeams queries the teams edge of the User.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a create builder for User.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

BulkCreate returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryTasks

func (c *UserClient) QueryTasks(u *User) *TaskQuery

QueryTasks queries the tasks edge of a User.

func (*UserClient) QueryTeams

func (c *UserClient) QueryTeams(u *User) *TeamQuery

QueryTeams queries the teams edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddTaskIDs

func (uc *UserCreate) AddTaskIDs(ids ...int) *UserCreate

AddTaskIDs adds the tasks edge to Task by ids.

func (*UserCreate) AddTasks

func (uc *UserCreate) AddTasks(t ...*Task) *UserCreate

AddTasks adds the tasks edges to Task.

func (*UserCreate) AddTeamIDs

func (uc *UserCreate) AddTeamIDs(ids ...int) *UserCreate

AddTeamIDs adds the teams edge to Team by ids.

func (*UserCreate) AddTeams

func (uc *UserCreate) AddTeams(t ...*Team) *UserCreate

AddTeams adds the teams edges to Team.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetAge

func (uc *UserCreate) SetAge(u uint) *UserCreate

SetAge sets the age field.

func (*UserCreate) SetName

func (uc *UserCreate) SetName(s string) *UserCreate

SetName sets the name field.

func (*UserCreate) SetNillableAge

func (uc *UserCreate) SetNillableAge(u *uint) *UserCreate

SetNillableAge sets the age field if the given value is not nil.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating a bulk of User entities.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX calls Save and panics if Save returns an error.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where adds a new predicate to the delete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type UserEdges

type UserEdges struct {
	// Teams holds the value of the teams edge.
	Teams []*Team
	// Tasks holds the value of the tasks edge.
	Tasks []*Task
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) TasksOrErr

func (e UserEdges) TasksOrErr() ([]*Task, error)

TasksOrErr returns the Tasks value or an error if the edge was not loaded in eager-loading.

func (UserEdges) TeamsOrErr

func (e UserEdges) TeamsOrErr() ([]*Team, error)

TeamsOrErr returns the Teams value or an error if the edge was not loaded in eager-loading.

type UserFilter

type UserFilter struct {
	// contains filtered or unexported fields
}

UserFilter provides a generic filtering capability at runtime for UserQuery.

func (*UserFilter) Where

func (f *UserFilter) Where(p entql.P)

Where applies the entql predicate on the query filter.

func (*UserFilter) WhereAge

func (f *UserFilter) WhereAge(p entql.UintP)

WhereAge applies the entql uint predicate on the age field.

func (*UserFilter) WhereHasTasks

func (f *UserFilter) WhereHasTasks()

WhereHasTasks applies a predicate to check if query has an edge tasks.

func (*UserFilter) WhereHasTasksWith

func (f *UserFilter) WhereHasTasksWith(preds ...predicate.Task)

WhereHasTasksWith applies a predicate to check if query has an edge tasks with a given conditions (other predicates).

func (*UserFilter) WhereHasTeams

func (f *UserFilter) WhereHasTeams()

WhereHasTeams applies a predicate to check if query has an edge teams.

func (*UserFilter) WhereHasTeamsWith

func (f *UserFilter) WhereHasTeamsWith(preds ...predicate.Team)

WhereHasTeamsWith applies a predicate to check if query has an edge teams with a given conditions (other predicates).

func (*UserFilter) WhereID

func (f *UserFilter) WhereID(p entql.IntP)

WhereID applies the entql int predicate on the id field.

func (*UserFilter) WhereName

func (f *UserFilter) WhereName(p entql.StringP)

WhereName applies the entql string predicate on the name field.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the builder for group-by User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) BoolX

func (ugb *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) BoolsX

func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) Float64X

func (ugb *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) Float64sX

func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) IntX

func (ugb *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) IntsX

func (ugb *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*UserGroupBy) ScanX

func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) StringX

func (ugb *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) StringsX

func (ugb *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutate the Users nodes in the graph.

func (*UserMutation) AddAge

func (m *UserMutation) AddAge(u uint)

AddAge adds u to age.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*UserMutation) AddTaskIDs

func (m *UserMutation) AddTaskIDs(ids ...int)

AddTaskIDs adds the tasks edge to Task by ids.

func (*UserMutation) AddTeamIDs

func (m *UserMutation) AddTeamIDs(ids ...int)

AddTeamIDs adds the teams edge to Team by ids.

func (*UserMutation) AddedAge

func (m *UserMutation) AddedAge() (r uint, exists bool)

AddedAge returns the value that was added to the age field in this mutation.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*UserMutation) Age

func (m *UserMutation) Age() (r uint, exists bool)

Age returns the age value in the mutation.

func (*UserMutation) AgeCleared

func (m *UserMutation) AgeCleared() bool

AgeCleared returns if the field age was cleared in this mutation.

func (*UserMutation) ClearAge

func (m *UserMutation) ClearAge()

ClearAge clears the value of age.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearTasks

func (m *UserMutation) ClearTasks()

ClearTasks clears the tasks edge to Task.

func (*UserMutation) ClearTeams

func (m *UserMutation) ClearTeams()

ClearTeams clears the teams edge to Team.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*UserMutation) Filter

func (m *UserMutation) Filter() *UserFilter

Filter returns an entql.Where implementation to apply filters on the UserMutation builder.

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*UserMutation) Name

func (m *UserMutation) Name() (r string, exists bool)

Name returns the name value in the mutation.

func (*UserMutation) OldAge

func (m *UserMutation) OldAge(ctx context.Context) (v uint, err error)

OldAge returns the old age value of the User. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*UserMutation) OldName

func (m *UserMutation) OldName(ctx context.Context) (v string, err error)

OldName returns the old name value of the User. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) RemoveTaskIDs

func (m *UserMutation) RemoveTaskIDs(ids ...int)

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*UserMutation) RemoveTeamIDs

func (m *UserMutation) RemoveTeamIDs(ids ...int)

RemoveTeamIDs removes the teams edge to Team by ids.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*UserMutation) RemovedTasksIDs

func (m *UserMutation) RemovedTasksIDs() (ids []int)

RemovedTasks returns the removed ids of tasks.

func (*UserMutation) RemovedTeamsIDs

func (m *UserMutation) RemovedTeamsIDs() (ids []int)

RemovedTeams returns the removed ids of teams.

func (*UserMutation) ResetAge

func (m *UserMutation) ResetAge()

ResetAge reset all changes of the "age" field.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetName

func (m *UserMutation) ResetName()

ResetName reset all changes of the "name" field.

func (*UserMutation) ResetTasks

func (m *UserMutation) ResetTasks()

ResetTasks reset all changes of the "tasks" edge.

func (*UserMutation) ResetTeams

func (m *UserMutation) ResetTeams()

ResetTeams reset all changes of the "teams" edge.

func (*UserMutation) SetAge

func (m *UserMutation) SetAge(u uint)

SetAge sets the age field.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*UserMutation) SetName

func (m *UserMutation) SetName(s string)

SetName sets the name field.

func (*UserMutation) TasksCleared

func (m *UserMutation) TasksCleared() bool

TasksCleared returns if the edge tasks was cleared.

func (*UserMutation) TasksIDs

func (m *UserMutation) TasksIDs() (ids []int)

TasksIDs returns the tasks ids in the mutation.

func (*UserMutation) TeamsCleared

func (m *UserMutation) TeamsCleared() bool

TeamsCleared returns if the edge teams was cleared.

func (*UserMutation) TeamsIDs

func (m *UserMutation) TeamsIDs() (ids []int)

TeamsIDs returns the teams ids in the mutation.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) Filter

func (uq *UserQuery) Filter() *UserFilter

Filter returns a Filter implementation to apply filters on the UserQuery builder.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity in the query. Returns *NotFoundError when no user was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.

func (*UserQuery) FirstIDX

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
	Count int `json:"count,omitempty"`
}

client.User.Query().
	GroupBy(user.FieldName).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of User ids.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit adds a limit step to the query.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset adds an offset step to the query.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns the only User entity in the query, returns an error if not exactly one entity was returned.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery

Order adds an order step to the query.

func (*UserQuery) QueryTasks

func (uq *UserQuery) QueryTasks() *TaskQuery

QueryTasks chains the current query on the tasks edge.

func (*UserQuery) QueryTeams

func (uq *UserQuery) QueryTeams() *TeamQuery

QueryTeams chains the current query on the teams edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(field string, fields ...string) *UserSelect

Select one or more fields from the given query.

Example:

var v []struct {
	Name string `json:"name,omitempty"`
}

client.User.Query().
	Select(user.FieldName).
	Scan(ctx, &v)

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the builder.

func (*UserQuery) WithTasks

func (uq *UserQuery) WithTasks(opts ...func(*TaskQuery)) *UserQuery
WithTasks tells the query-builder to eager-loads the nodes that are connected to

the "tasks" edge. The optional arguments used to configure the query builder of the edge.

func (*UserQuery) WithTeams

func (uq *UserQuery) WithTeams(opts ...func(*TeamQuery)) *UserQuery
WithTeams tells the query-builder to eager-loads the nodes that are connected to

the "teams" edge. The optional arguments used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	// contains filtered or unexported fields
}

UserSelect is the builder for select fields of User entities.

func (*UserSelect) Bool

func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (us *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (us *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (us *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (us *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (us *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (us *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (us *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (us *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*UserSelect) ScanX

func (us *UserSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (us *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (us *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (us *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (us *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddAge

func (uu *UserUpdate) AddAge(u uint) *UserUpdate

AddAge adds u to age.

func (*UserUpdate) AddTaskIDs

func (uu *UserUpdate) AddTaskIDs(ids ...int) *UserUpdate

AddTaskIDs adds the tasks edge to Task by ids.

func (*UserUpdate) AddTasks

func (uu *UserUpdate) AddTasks(t ...*Task) *UserUpdate

AddTasks adds the tasks edges to Task.

func (*UserUpdate) AddTeamIDs

func (uu *UserUpdate) AddTeamIDs(ids ...int) *UserUpdate

AddTeamIDs adds the teams edge to Team by ids.

func (*UserUpdate) AddTeams

func (uu *UserUpdate) AddTeams(t ...*Team) *UserUpdate

AddTeams adds the teams edges to Team.

func (*UserUpdate) ClearAge

func (uu *UserUpdate) ClearAge() *UserUpdate

ClearAge clears the value of age.

func (*UserUpdate) ClearTasks

func (uu *UserUpdate) ClearTasks() *UserUpdate

ClearTasks clears all "tasks" edges to type Task.

func (*UserUpdate) ClearTeams

func (uu *UserUpdate) ClearTeams() *UserUpdate

ClearTeams clears all "teams" edges to type Team.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveTaskIDs

func (uu *UserUpdate) RemoveTaskIDs(ids ...int) *UserUpdate

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*UserUpdate) RemoveTasks

func (uu *UserUpdate) RemoveTasks(t ...*Task) *UserUpdate

RemoveTasks removes tasks edges to Task.

func (*UserUpdate) RemoveTeamIDs

func (uu *UserUpdate) RemoveTeamIDs(ids ...int) *UserUpdate

RemoveTeamIDs removes the teams edge to Team by ids.

func (*UserUpdate) RemoveTeams

func (uu *UserUpdate) RemoveTeams(t ...*Team) *UserUpdate

RemoveTeams removes teams edges to Team.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of rows/vertices matched by this operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetAge

func (uu *UserUpdate) SetAge(u uint) *UserUpdate

SetAge sets the age field.

func (*UserUpdate) SetNillableAge

func (uu *UserUpdate) SetNillableAge(u *uint) *UserUpdate

SetNillableAge sets the age field if the given value is not nil.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where adds a new predicate for the builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddAge

func (uuo *UserUpdateOne) AddAge(u uint) *UserUpdateOne

AddAge adds u to age.

func (*UserUpdateOne) AddTaskIDs

func (uuo *UserUpdateOne) AddTaskIDs(ids ...int) *UserUpdateOne

AddTaskIDs adds the tasks edge to Task by ids.

func (*UserUpdateOne) AddTasks

func (uuo *UserUpdateOne) AddTasks(t ...*Task) *UserUpdateOne

AddTasks adds the tasks edges to Task.

func (*UserUpdateOne) AddTeamIDs

func (uuo *UserUpdateOne) AddTeamIDs(ids ...int) *UserUpdateOne

AddTeamIDs adds the teams edge to Team by ids.

func (*UserUpdateOne) AddTeams

func (uuo *UserUpdateOne) AddTeams(t ...*Team) *UserUpdateOne

AddTeams adds the teams edges to Team.

func (*UserUpdateOne) ClearAge

func (uuo *UserUpdateOne) ClearAge() *UserUpdateOne

ClearAge clears the value of age.

func (*UserUpdateOne) ClearTasks

func (uuo *UserUpdateOne) ClearTasks() *UserUpdateOne

ClearTasks clears all "tasks" edges to type Task.

func (*UserUpdateOne) ClearTeams

func (uuo *UserUpdateOne) ClearTeams() *UserUpdateOne

ClearTeams clears all "teams" edges to type Team.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveTaskIDs

func (uuo *UserUpdateOne) RemoveTaskIDs(ids ...int) *UserUpdateOne

RemoveTaskIDs removes the tasks edge to Task by ids.

func (*UserUpdateOne) RemoveTasks

func (uuo *UserUpdateOne) RemoveTasks(t ...*Task) *UserUpdateOne

RemoveTasks removes tasks edges to Task.

func (*UserUpdateOne) RemoveTeamIDs

func (uuo *UserUpdateOne) RemoveTeamIDs(ids ...int) *UserUpdateOne

RemoveTeamIDs removes the teams edge to Team by ids.

func (*UserUpdateOne) RemoveTeams

func (uuo *UserUpdateOne) RemoveTeams(t ...*Team) *UserUpdateOne

RemoveTeams removes teams edges to Team.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) SetAge

func (uuo *UserUpdateOne) SetAge(u uint) *UserUpdateOne

SetAge sets the age field.

func (*UserUpdateOne) SetNillableAge

func (uuo *UserUpdateOne) SetNillableAge(u *uint) *UserUpdateOne

SetNillableAge sets the age field if the given value is not nil.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflict in user's code.