ent

package
v0.5.1 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Nov 29, 2020 License: Apache-2.0 Imports: 22 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeBlob  = "Blob"
	TypeCar   = "Car"
	TypeGroup = "Group"
	TypePet   = "Pet"
	TypeUser  = "User"
)

Variables

This section is empty.

Functions

func IsConstraintError

func IsConstraintError(err error) bool

IsConstraintError returns a boolean indicating whether the error is a constraint failure.

func IsNotFound

func IsNotFound(err error) bool

IsNotFound returns a boolean indicating whether the error is a not found error.

func IsNotLoaded

func IsNotLoaded(err error) bool

IsNotLoaded returns a boolean indicating whether the error is a not loaded error.

func IsNotSingular

func IsNotSingular(err error) bool

IsNotSingular returns a boolean indicating whether the error is a not singular error.

func IsValidationError

func IsValidationError(err error) bool

IsValidationError returns a boolean indicating whether the error is a validaton error.

func MaskNotFound

func MaskNotFound(err error) error

MaskNotFound masks not found error.

func NewContext

func NewContext(parent context.Context, c *Client) context.Context

NewContext returns a new context with the given Client attached.

func NewTxContext

func NewTxContext(parent context.Context, tx *Tx) context.Context

NewTxContext returns a new context with the given Client attached.

Types

type AggregateFunc

type AggregateFunc func(*sql.Selector, func(string) bool) string

AggregateFunc applies an aggregation step on the group-by traversal/selector.

func As

As is a pseudo aggregation function for renaming another other functions with custom names. For example:

GroupBy(field1, field2).
Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")).
Scan(ctx, &v)

func Count

func Count() AggregateFunc

Count applies the "count" aggregation function on each group.

func Max

func Max(field string) AggregateFunc

Max applies the "max" aggregation function on the given field of each group.

func Mean

func Mean(field string) AggregateFunc

Mean applies the "mean" aggregation function on the given field of each group.

func Min

func Min(field string) AggregateFunc

Min applies the "min" aggregation function on the given field of each group.

func Sum

func Sum(field string) AggregateFunc

Sum applies the "sum" aggregation function on the given field of each group.

type Blob

type Blob struct {

	// ID of the ent.
	ID uuid.UUID `json:"id,omitempty"`
	// UUID holds the value of the "uuid" field.
	UUID uuid.UUID `json:"uuid,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the BlobQuery when eager-loading is set.
	Edges BlobEdges `json:"edges"`
	// contains filtered or unexported fields
}

Blob is the model entity for the Blob schema.

func (b *Blob) QueryLinks() *BlobQuery

QueryLinks queries the links edge of the Blob.

func (*Blob) QueryParent

func (b *Blob) QueryParent() *BlobQuery

QueryParent queries the parent edge of the Blob.

func (*Blob) String

func (b *Blob) String() string

String implements the fmt.Stringer.

func (*Blob) Unwrap

func (b *Blob) Unwrap() *Blob

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Blob) Update

func (b *Blob) Update() *BlobUpdateOne

Update returns a builder for updating this Blob. Note that, you need to call Blob.Unwrap() before calling this method, if this Blob was returned from a transaction, and the transaction was committed or rolled back.

type BlobClient

type BlobClient struct {
	// contains filtered or unexported fields
}

BlobClient is a client for the Blob schema.

func NewBlobClient

func NewBlobClient(c config) *BlobClient

NewBlobClient returns a client for the Blob from the given config.

func (*BlobClient) Create

func (c *BlobClient) Create() *BlobCreate

Create returns a create builder for Blob.

func (*BlobClient) CreateBulk

func (c *BlobClient) CreateBulk(builders ...*BlobCreate) *BlobCreateBulk

CreateBulk returns a builder for creating a bulk of Blob entities.

func (*BlobClient) Delete

func (c *BlobClient) Delete() *BlobDelete

Delete returns a delete builder for Blob.

func (*BlobClient) DeleteOne

func (c *BlobClient) DeleteOne(b *Blob) *BlobDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*BlobClient) DeleteOneID

func (c *BlobClient) DeleteOneID(id uuid.UUID) *BlobDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*BlobClient) Get

func (c *BlobClient) Get(ctx context.Context, id uuid.UUID) (*Blob, error)

Get returns a Blob entity by its id.

func (*BlobClient) GetX

func (c *BlobClient) GetX(ctx context.Context, id uuid.UUID) *Blob

GetX is like Get, but panics if an error occurs.

func (*BlobClient) Hooks

func (c *BlobClient) Hooks() []Hook

Hooks returns the client hooks.

func (*BlobClient) Query

func (c *BlobClient) Query() *BlobQuery

Query returns a query builder for Blob.

func (c *BlobClient) QueryLinks(b *Blob) *BlobQuery

QueryLinks queries the links edge of a Blob.

func (*BlobClient) QueryParent

func (c *BlobClient) QueryParent(b *Blob) *BlobQuery

QueryParent queries the parent edge of a Blob.

func (*BlobClient) Update

func (c *BlobClient) Update() *BlobUpdate

Update returns an update builder for Blob.

func (*BlobClient) UpdateOne

func (c *BlobClient) UpdateOne(b *Blob) *BlobUpdateOne

UpdateOne returns an update builder for the given entity.

func (*BlobClient) UpdateOneID

func (c *BlobClient) UpdateOneID(id uuid.UUID) *BlobUpdateOne

UpdateOneID returns an update builder for the given id.

func (*BlobClient) Use

func (c *BlobClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `blob.Hooks(f(g(h())))`.

type BlobCreate

type BlobCreate struct {
	// contains filtered or unexported fields
}

BlobCreate is the builder for creating a Blob entity.

func (*BlobCreate) AddLinkIDs

func (bc *BlobCreate) AddLinkIDs(ids ...uuid.UUID) *BlobCreate

AddLinkIDs adds the links edge to Blob by ids.

func (bc *BlobCreate) AddLinks(b ...*Blob) *BlobCreate

AddLinks adds the links edges to Blob.

func (*BlobCreate) Mutation

func (bc *BlobCreate) Mutation() *BlobMutation

Mutation returns the BlobMutation object of the builder.

func (*BlobCreate) Save

func (bc *BlobCreate) Save(ctx context.Context) (*Blob, error)

Save creates the Blob in the database.

func (*BlobCreate) SaveX

func (bc *BlobCreate) SaveX(ctx context.Context) *Blob

SaveX calls Save and panics if Save returns an error.

func (*BlobCreate) SetID

func (bc *BlobCreate) SetID(u uuid.UUID) *BlobCreate

SetID sets the id field.

func (*BlobCreate) SetNillableParentID

func (bc *BlobCreate) SetNillableParentID(id *uuid.UUID) *BlobCreate

SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.

func (*BlobCreate) SetParent

func (bc *BlobCreate) SetParent(b *Blob) *BlobCreate

SetParent sets the parent edge to Blob.

func (*BlobCreate) SetParentID

func (bc *BlobCreate) SetParentID(id uuid.UUID) *BlobCreate

SetParentID sets the parent edge to Blob by id.

func (*BlobCreate) SetUUID

func (bc *BlobCreate) SetUUID(u uuid.UUID) *BlobCreate

SetUUID sets the uuid field.

type BlobCreateBulk

type BlobCreateBulk struct {
	// contains filtered or unexported fields
}

BlobCreateBulk is the builder for creating a bulk of Blob entities.

func (*BlobCreateBulk) Save

func (bcb *BlobCreateBulk) Save(ctx context.Context) ([]*Blob, error)

Save creates the Blob entities in the database.

func (*BlobCreateBulk) SaveX

func (bcb *BlobCreateBulk) SaveX(ctx context.Context) []*Blob

SaveX calls Save and panics if Save returns an error.

type BlobDelete

type BlobDelete struct {
	// contains filtered or unexported fields
}

BlobDelete is the builder for deleting a Blob entity.

func (*BlobDelete) Exec

func (bd *BlobDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*BlobDelete) ExecX

func (bd *BlobDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*BlobDelete) Where

func (bd *BlobDelete) Where(ps ...predicate.Blob) *BlobDelete

Where adds a new predicate to the delete builder.

type BlobDeleteOne

type BlobDeleteOne struct {
	// contains filtered or unexported fields
}

BlobDeleteOne is the builder for deleting a single Blob entity.

func (*BlobDeleteOne) Exec

func (bdo *BlobDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*BlobDeleteOne) ExecX

func (bdo *BlobDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type BlobEdges

type BlobEdges struct {
	// Parent holds the value of the parent edge.
	Parent *Blob
	// Links holds the value of the links edge.
	Links []*Blob
	// contains filtered or unexported fields
}

BlobEdges holds the relations/edges for other nodes in the graph.

func (BlobEdges) LinksOrErr

func (e BlobEdges) LinksOrErr() ([]*Blob, error)

LinksOrErr returns the Links value or an error if the edge was not loaded in eager-loading.

func (BlobEdges) ParentOrErr

func (e BlobEdges) ParentOrErr() (*Blob, error)

ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type BlobGroupBy

type BlobGroupBy struct {
	// contains filtered or unexported fields
}

BlobGroupBy is the builder for group-by Blob entities.

func (*BlobGroupBy) Aggregate

func (bgb *BlobGroupBy) Aggregate(fns ...AggregateFunc) *BlobGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*BlobGroupBy) Bool

func (bgb *BlobGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) BoolX

func (bgb *BlobGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*BlobGroupBy) Bools

func (bgb *BlobGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) BoolsX

func (bgb *BlobGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*BlobGroupBy) Float64

func (bgb *BlobGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) Float64X

func (bgb *BlobGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*BlobGroupBy) Float64s

func (bgb *BlobGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) Float64sX

func (bgb *BlobGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*BlobGroupBy) Int

func (bgb *BlobGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) IntX

func (bgb *BlobGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*BlobGroupBy) Ints

func (bgb *BlobGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) IntsX

func (bgb *BlobGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*BlobGroupBy) Scan

func (bgb *BlobGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*BlobGroupBy) ScanX

func (bgb *BlobGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*BlobGroupBy) String

func (bgb *BlobGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) StringX

func (bgb *BlobGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*BlobGroupBy) Strings

func (bgb *BlobGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*BlobGroupBy) StringsX

func (bgb *BlobGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type BlobMutation

type BlobMutation struct {
	// contains filtered or unexported fields
}

BlobMutation represents an operation that mutate the Blobs nodes in the graph.

func (*BlobMutation) AddField

func (m *BlobMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*BlobMutation) AddLinkIDs

func (m *BlobMutation) AddLinkIDs(ids ...uuid.UUID)

AddLinkIDs adds the links edge to Blob by ids.

func (*BlobMutation) AddedEdges

func (m *BlobMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*BlobMutation) AddedField

func (m *BlobMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*BlobMutation) AddedFields

func (m *BlobMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*BlobMutation) AddedIDs

func (m *BlobMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*BlobMutation) ClearEdge

func (m *BlobMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*BlobMutation) ClearField

func (m *BlobMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (m *BlobMutation) ClearLinks()

ClearLinks clears the links edge to Blob.

func (*BlobMutation) ClearParent

func (m *BlobMutation) ClearParent()

ClearParent clears the parent edge to Blob.

func (*BlobMutation) ClearedEdges

func (m *BlobMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*BlobMutation) ClearedFields

func (m *BlobMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (BlobMutation) Client

func (m BlobMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*BlobMutation) EdgeCleared

func (m *BlobMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*BlobMutation) Field

func (m *BlobMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*BlobMutation) FieldCleared

func (m *BlobMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*BlobMutation) Fields

func (m *BlobMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*BlobMutation) ID

func (m *BlobMutation) ID() (id uuid.UUID, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*BlobMutation) LinksCleared added in v0.4.3

func (m *BlobMutation) LinksCleared() bool

LinksCleared returns if the edge links was cleared.

func (*BlobMutation) LinksIDs

func (m *BlobMutation) LinksIDs() (ids []uuid.UUID)

LinksIDs returns the links ids in the mutation.

func (*BlobMutation) OldField

func (m *BlobMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*BlobMutation) OldUUID

func (m *BlobMutation) OldUUID(ctx context.Context) (v uuid.UUID, err error)

OldUUID returns the old uuid value of the Blob. If the Blob object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*BlobMutation) Op

func (m *BlobMutation) Op() Op

Op returns the operation name.

func (*BlobMutation) ParentCleared

func (m *BlobMutation) ParentCleared() bool

ParentCleared returns if the edge parent was cleared.

func (*BlobMutation) ParentID

func (m *BlobMutation) ParentID() (id uuid.UUID, exists bool)

ParentID returns the parent id in the mutation.

func (*BlobMutation) ParentIDs

func (m *BlobMutation) ParentIDs() (ids []uuid.UUID)

ParentIDs returns the parent ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.

func (*BlobMutation) RemoveLinkIDs

func (m *BlobMutation) RemoveLinkIDs(ids ...uuid.UUID)

RemoveLinkIDs removes the links edge to Blob by ids.

func (*BlobMutation) RemovedEdges

func (m *BlobMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*BlobMutation) RemovedIDs

func (m *BlobMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*BlobMutation) RemovedLinksIDs

func (m *BlobMutation) RemovedLinksIDs() (ids []uuid.UUID)

RemovedLinks returns the removed ids of links.

func (*BlobMutation) ResetEdge

func (m *BlobMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*BlobMutation) ResetField

func (m *BlobMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (m *BlobMutation) ResetLinks()

ResetLinks reset all changes of the "links" edge.

func (*BlobMutation) ResetParent

func (m *BlobMutation) ResetParent()

ResetParent reset all changes of the "parent" edge.

func (*BlobMutation) ResetUUID

func (m *BlobMutation) ResetUUID()

ResetUUID reset all changes of the "uuid" field.

func (*BlobMutation) SetField

func (m *BlobMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*BlobMutation) SetID

func (m *BlobMutation) SetID(id uuid.UUID)

SetID sets the value of the id field. Note that, this operation is accepted only on Blob creation.

func (*BlobMutation) SetParentID

func (m *BlobMutation) SetParentID(id uuid.UUID)

SetParentID sets the parent edge to Blob by id.

func (*BlobMutation) SetUUID

func (m *BlobMutation) SetUUID(u uuid.UUID)

SetUUID sets the uuid field.

func (BlobMutation) Tx

func (m BlobMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*BlobMutation) Type

func (m *BlobMutation) Type() string

Type returns the node type of this mutation (Blob).

func (*BlobMutation) UUID

func (m *BlobMutation) UUID() (r uuid.UUID, exists bool)

UUID returns the uuid value in the mutation.

type BlobQuery

type BlobQuery struct {
	// contains filtered or unexported fields
}

BlobQuery is the builder for querying Blob entities.

func (*BlobQuery) All

func (bq *BlobQuery) All(ctx context.Context) ([]*Blob, error)

All executes the query and returns a list of Blobs.

func (*BlobQuery) AllX

func (bq *BlobQuery) AllX(ctx context.Context) []*Blob

AllX is like All, but panics if an error occurs.

func (*BlobQuery) Clone

func (bq *BlobQuery) Clone() *BlobQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*BlobQuery) Count

func (bq *BlobQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*BlobQuery) CountX

func (bq *BlobQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*BlobQuery) Exist

func (bq *BlobQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*BlobQuery) ExistX

func (bq *BlobQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*BlobQuery) First

func (bq *BlobQuery) First(ctx context.Context) (*Blob, error)

First returns the first Blob entity in the query. Returns *NotFoundError when no blob was found.

func (*BlobQuery) FirstID

func (bq *BlobQuery) FirstID(ctx context.Context) (id uuid.UUID, err error)

FirstID returns the first Blob id in the query. Returns *NotFoundError when no id was found.

func (*BlobQuery) FirstIDX added in v0.5.0

func (bq *BlobQuery) FirstIDX(ctx context.Context) uuid.UUID

FirstIDX is like FirstID, but panics if an error occurs.

func (*BlobQuery) FirstX

func (bq *BlobQuery) FirstX(ctx context.Context) *Blob

FirstX is like First, but panics if an error occurs.

func (*BlobQuery) GroupBy

func (bq *BlobQuery) GroupBy(field string, fields ...string) *BlobGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	UUID uuid.UUID `json:"uuid,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Blob.Query().
	GroupBy(blob.FieldUUID).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*BlobQuery) IDs

func (bq *BlobQuery) IDs(ctx context.Context) ([]uuid.UUID, error)

IDs executes the query and returns a list of Blob ids.

func (*BlobQuery) IDsX

func (bq *BlobQuery) IDsX(ctx context.Context) []uuid.UUID

IDsX is like IDs, but panics if an error occurs.

func (*BlobQuery) Limit

func (bq *BlobQuery) Limit(limit int) *BlobQuery

Limit adds a limit step to the query.

func (*BlobQuery) Offset

func (bq *BlobQuery) Offset(offset int) *BlobQuery

Offset adds an offset step to the query.

func (*BlobQuery) Only

func (bq *BlobQuery) Only(ctx context.Context) (*Blob, error)

Only returns the only Blob entity in the query, returns an error if not exactly one entity was returned.

func (*BlobQuery) OnlyID

func (bq *BlobQuery) OnlyID(ctx context.Context) (id uuid.UUID, err error)

OnlyID returns the only Blob id in the query, returns an error if not exactly one id was returned.

func (*BlobQuery) OnlyIDX

func (bq *BlobQuery) OnlyIDX(ctx context.Context) uuid.UUID

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*BlobQuery) OnlyX

func (bq *BlobQuery) OnlyX(ctx context.Context) *Blob

OnlyX is like Only, but panics if an error occurs.

func (*BlobQuery) Order

func (bq *BlobQuery) Order(o ...OrderFunc) *BlobQuery

Order adds an order step to the query.

func (bq *BlobQuery) QueryLinks() *BlobQuery

QueryLinks chains the current query on the links edge.

func (*BlobQuery) QueryParent

func (bq *BlobQuery) QueryParent() *BlobQuery

QueryParent chains the current query on the parent edge.

func (*BlobQuery) Select

func (bq *BlobQuery) Select(field string, fields ...string) *BlobSelect

Select one or more fields from the given query.

Example:

var v []struct {
	UUID uuid.UUID `json:"uuid,omitempty"`
}

client.Blob.Query().
	Select(blob.FieldUUID).
	Scan(ctx, &v)

func (*BlobQuery) Where

func (bq *BlobQuery) Where(ps ...predicate.Blob) *BlobQuery

Where adds a new predicate for the builder.

func (bq *BlobQuery) WithLinks(opts ...func(*BlobQuery)) *BlobQuery
WithLinks tells the query-builder to eager-loads the nodes that are connected to

the "links" edge. The optional arguments used to configure the query builder of the edge.

func (*BlobQuery) WithParent

func (bq *BlobQuery) WithParent(opts ...func(*BlobQuery)) *BlobQuery
WithParent tells the query-builder to eager-loads the nodes that are connected to

the "parent" edge. The optional arguments used to configure the query builder of the edge.

type BlobSelect

type BlobSelect struct {
	// contains filtered or unexported fields
}

BlobSelect is the builder for select fields of Blob entities.

func (*BlobSelect) Bool

func (bs *BlobSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*BlobSelect) BoolX

func (bs *BlobSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*BlobSelect) Bools

func (bs *BlobSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*BlobSelect) BoolsX

func (bs *BlobSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*BlobSelect) Float64

func (bs *BlobSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*BlobSelect) Float64X

func (bs *BlobSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*BlobSelect) Float64s

func (bs *BlobSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*BlobSelect) Float64sX

func (bs *BlobSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*BlobSelect) Int

func (bs *BlobSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*BlobSelect) IntX

func (bs *BlobSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*BlobSelect) Ints

func (bs *BlobSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*BlobSelect) IntsX

func (bs *BlobSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*BlobSelect) Scan

func (bs *BlobSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*BlobSelect) ScanX

func (bs *BlobSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*BlobSelect) String

func (bs *BlobSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*BlobSelect) StringX

func (bs *BlobSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*BlobSelect) Strings

func (bs *BlobSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*BlobSelect) StringsX

func (bs *BlobSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type BlobUpdate

type BlobUpdate struct {
	// contains filtered or unexported fields
}

BlobUpdate is the builder for updating Blob entities.

func (*BlobUpdate) AddLinkIDs

func (bu *BlobUpdate) AddLinkIDs(ids ...uuid.UUID) *BlobUpdate

AddLinkIDs adds the links edge to Blob by ids.

func (bu *BlobUpdate) AddLinks(b ...*Blob) *BlobUpdate

AddLinks adds the links edges to Blob.

func (bu *BlobUpdate) ClearLinks() *BlobUpdate

ClearLinks clears all "links" edges to type Blob.

func (*BlobUpdate) ClearParent

func (bu *BlobUpdate) ClearParent() *BlobUpdate

ClearParent clears the "parent" edge to type Blob.

func (*BlobUpdate) Exec

func (bu *BlobUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*BlobUpdate) ExecX

func (bu *BlobUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*BlobUpdate) Mutation

func (bu *BlobUpdate) Mutation() *BlobMutation

Mutation returns the BlobMutation object of the builder.

func (*BlobUpdate) RemoveLinkIDs

func (bu *BlobUpdate) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdate

RemoveLinkIDs removes the links edge to Blob by ids.

func (bu *BlobUpdate) RemoveLinks(b ...*Blob) *BlobUpdate

RemoveLinks removes links edges to Blob.

func (*BlobUpdate) Save

func (bu *BlobUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*BlobUpdate) SaveX

func (bu *BlobUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*BlobUpdate) SetNillableParentID

func (bu *BlobUpdate) SetNillableParentID(id *uuid.UUID) *BlobUpdate

SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.

func (*BlobUpdate) SetParent

func (bu *BlobUpdate) SetParent(b *Blob) *BlobUpdate

SetParent sets the parent edge to Blob.

func (*BlobUpdate) SetParentID

func (bu *BlobUpdate) SetParentID(id uuid.UUID) *BlobUpdate

SetParentID sets the parent edge to Blob by id.

func (*BlobUpdate) SetUUID

func (bu *BlobUpdate) SetUUID(u uuid.UUID) *BlobUpdate

SetUUID sets the uuid field.

func (*BlobUpdate) Where

func (bu *BlobUpdate) Where(ps ...predicate.Blob) *BlobUpdate

Where adds a new predicate for the builder.

type BlobUpdateOne

type BlobUpdateOne struct {
	// contains filtered or unexported fields
}

BlobUpdateOne is the builder for updating a single Blob entity.

func (*BlobUpdateOne) AddLinkIDs

func (buo *BlobUpdateOne) AddLinkIDs(ids ...uuid.UUID) *BlobUpdateOne

AddLinkIDs adds the links edge to Blob by ids.

func (buo *BlobUpdateOne) AddLinks(b ...*Blob) *BlobUpdateOne

AddLinks adds the links edges to Blob.

func (buo *BlobUpdateOne) ClearLinks() *BlobUpdateOne

ClearLinks clears all "links" edges to type Blob.

func (*BlobUpdateOne) ClearParent

func (buo *BlobUpdateOne) ClearParent() *BlobUpdateOne

ClearParent clears the "parent" edge to type Blob.

func (*BlobUpdateOne) Exec

func (buo *BlobUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*BlobUpdateOne) ExecX

func (buo *BlobUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*BlobUpdateOne) Mutation

func (buo *BlobUpdateOne) Mutation() *BlobMutation

Mutation returns the BlobMutation object of the builder.

func (*BlobUpdateOne) RemoveLinkIDs

func (buo *BlobUpdateOne) RemoveLinkIDs(ids ...uuid.UUID) *BlobUpdateOne

RemoveLinkIDs removes the links edge to Blob by ids.

func (buo *BlobUpdateOne) RemoveLinks(b ...*Blob) *BlobUpdateOne

RemoveLinks removes links edges to Blob.

func (*BlobUpdateOne) Save

func (buo *BlobUpdateOne) Save(ctx context.Context) (*Blob, error)

Save executes the query and returns the updated entity.

func (*BlobUpdateOne) SaveX

func (buo *BlobUpdateOne) SaveX(ctx context.Context) *Blob

SaveX is like Save, but panics if an error occurs.

func (*BlobUpdateOne) SetNillableParentID

func (buo *BlobUpdateOne) SetNillableParentID(id *uuid.UUID) *BlobUpdateOne

SetNillableParentID sets the parent edge to Blob by id if the given value is not nil.

func (*BlobUpdateOne) SetParent

func (buo *BlobUpdateOne) SetParent(b *Blob) *BlobUpdateOne

SetParent sets the parent edge to Blob.

func (*BlobUpdateOne) SetParentID

func (buo *BlobUpdateOne) SetParentID(id uuid.UUID) *BlobUpdateOne

SetParentID sets the parent edge to Blob by id.

func (*BlobUpdateOne) SetUUID

func (buo *BlobUpdateOne) SetUUID(u uuid.UUID) *BlobUpdateOne

SetUUID sets the uuid field.

type Blobs

type Blobs []*Blob

Blobs is a parsable slice of Blob.

type Car

type Car struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// BeforeID holds the value of the "before_id" field.
	BeforeID float64 `json:"before_id,omitempty"`
	// AfterID holds the value of the "after_id" field.
	AfterID float64 `json:"after_id,omitempty"`
	// Model holds the value of the "model" field.
	Model string `json:"model,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the CarQuery when eager-loading is set.
	Edges CarEdges `json:"edges"`
	// contains filtered or unexported fields
}

Car is the model entity for the Car schema.

func (*Car) QueryOwner

func (c *Car) QueryOwner() *PetQuery

QueryOwner queries the owner edge of the Car.

func (*Car) String

func (c *Car) String() string

String implements the fmt.Stringer.

func (*Car) Unwrap

func (c *Car) Unwrap() *Car

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Car) Update

func (c *Car) Update() *CarUpdateOne

Update returns a builder for updating this Car. Note that, you need to call Car.Unwrap() before calling this method, if this Car was returned from a transaction, and the transaction was committed or rolled back.

type CarClient

type CarClient struct {
	// contains filtered or unexported fields
}

CarClient is a client for the Car schema.

func NewCarClient

func NewCarClient(c config) *CarClient

NewCarClient returns a client for the Car from the given config.

func (*CarClient) Create

func (c *CarClient) Create() *CarCreate

Create returns a create builder for Car.

func (*CarClient) CreateBulk

func (c *CarClient) CreateBulk(builders ...*CarCreate) *CarCreateBulk

CreateBulk returns a builder for creating a bulk of Car entities.

func (*CarClient) Delete

func (c *CarClient) Delete() *CarDelete

Delete returns a delete builder for Car.

func (*CarClient) DeleteOne

func (c *CarClient) DeleteOne(ca *Car) *CarDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*CarClient) DeleteOneID

func (c *CarClient) DeleteOneID(id int) *CarDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*CarClient) Get

func (c *CarClient) Get(ctx context.Context, id int) (*Car, error)

Get returns a Car entity by its id.

func (*CarClient) GetX

func (c *CarClient) GetX(ctx context.Context, id int) *Car

GetX is like Get, but panics if an error occurs.

func (*CarClient) Hooks

func (c *CarClient) Hooks() []Hook

Hooks returns the client hooks.

func (*CarClient) Query

func (c *CarClient) Query() *CarQuery

Query returns a query builder for Car.

func (*CarClient) QueryOwner

func (c *CarClient) QueryOwner(ca *Car) *PetQuery

QueryOwner queries the owner edge of a Car.

func (*CarClient) Update

func (c *CarClient) Update() *CarUpdate

Update returns an update builder for Car.

func (*CarClient) UpdateOne

func (c *CarClient) UpdateOne(ca *Car) *CarUpdateOne

UpdateOne returns an update builder for the given entity.

func (*CarClient) UpdateOneID

func (c *CarClient) UpdateOneID(id int) *CarUpdateOne

UpdateOneID returns an update builder for the given id.

func (*CarClient) Use

func (c *CarClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `car.Hooks(f(g(h())))`.

type CarCreate

type CarCreate struct {
	// contains filtered or unexported fields
}

CarCreate is the builder for creating a Car entity.

func (*CarCreate) Mutation

func (cc *CarCreate) Mutation() *CarMutation

Mutation returns the CarMutation object of the builder.

func (*CarCreate) Save

func (cc *CarCreate) Save(ctx context.Context) (*Car, error)

Save creates the Car in the database.

func (*CarCreate) SaveX

func (cc *CarCreate) SaveX(ctx context.Context) *Car

SaveX calls Save and panics if Save returns an error.

func (*CarCreate) SetAfterID

func (cc *CarCreate) SetAfterID(f float64) *CarCreate

SetAfterID sets the after_id field.

func (*CarCreate) SetBeforeID

func (cc *CarCreate) SetBeforeID(f float64) *CarCreate

SetBeforeID sets the before_id field.

func (*CarCreate) SetID

func (cc *CarCreate) SetID(i int) *CarCreate

SetID sets the id field.

func (*CarCreate) SetModel

func (cc *CarCreate) SetModel(s string) *CarCreate

SetModel sets the model field.

func (*CarCreate) SetNillableAfterID

func (cc *CarCreate) SetNillableAfterID(f *float64) *CarCreate

SetNillableAfterID sets the after_id field if the given value is not nil.

func (*CarCreate) SetNillableBeforeID

func (cc *CarCreate) SetNillableBeforeID(f *float64) *CarCreate

SetNillableBeforeID sets the before_id field if the given value is not nil.

func (*CarCreate) SetNillableOwnerID

func (cc *CarCreate) SetNillableOwnerID(id *string) *CarCreate

SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.

func (*CarCreate) SetOwner

func (cc *CarCreate) SetOwner(p *Pet) *CarCreate

SetOwner sets the owner edge to Pet.

func (*CarCreate) SetOwnerID

func (cc *CarCreate) SetOwnerID(id string) *CarCreate

SetOwnerID sets the owner edge to Pet by id.

type CarCreateBulk

type CarCreateBulk struct {
	// contains filtered or unexported fields
}

CarCreateBulk is the builder for creating a bulk of Car entities.

func (*CarCreateBulk) Save

func (ccb *CarCreateBulk) Save(ctx context.Context) ([]*Car, error)

Save creates the Car entities in the database.

func (*CarCreateBulk) SaveX

func (ccb *CarCreateBulk) SaveX(ctx context.Context) []*Car

SaveX calls Save and panics if Save returns an error.

type CarDelete

type CarDelete struct {
	// contains filtered or unexported fields
}

CarDelete is the builder for deleting a Car entity.

func (*CarDelete) Exec

func (cd *CarDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*CarDelete) ExecX

func (cd *CarDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*CarDelete) Where

func (cd *CarDelete) Where(ps ...predicate.Car) *CarDelete

Where adds a new predicate to the delete builder.

type CarDeleteOne

type CarDeleteOne struct {
	// contains filtered or unexported fields
}

CarDeleteOne is the builder for deleting a single Car entity.

func (*CarDeleteOne) Exec

func (cdo *CarDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*CarDeleteOne) ExecX

func (cdo *CarDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type CarEdges

type CarEdges struct {
	// Owner holds the value of the owner edge.
	Owner *Pet
	// contains filtered or unexported fields
}

CarEdges holds the relations/edges for other nodes in the graph.

func (CarEdges) OwnerOrErr

func (e CarEdges) OwnerOrErr() (*Pet, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type CarGroupBy

type CarGroupBy struct {
	// contains filtered or unexported fields
}

CarGroupBy is the builder for group-by Car entities.

func (*CarGroupBy) Aggregate

func (cgb *CarGroupBy) Aggregate(fns ...AggregateFunc) *CarGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*CarGroupBy) Bool

func (cgb *CarGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) BoolX

func (cgb *CarGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CarGroupBy) Bools

func (cgb *CarGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) BoolsX

func (cgb *CarGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CarGroupBy) Float64

func (cgb *CarGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) Float64X

func (cgb *CarGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CarGroupBy) Float64s

func (cgb *CarGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) Float64sX

func (cgb *CarGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CarGroupBy) Int

func (cgb *CarGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) IntX

func (cgb *CarGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CarGroupBy) Ints

func (cgb *CarGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) IntsX

func (cgb *CarGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CarGroupBy) Scan

func (cgb *CarGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*CarGroupBy) ScanX

func (cgb *CarGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CarGroupBy) String

func (cgb *CarGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) StringX

func (cgb *CarGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CarGroupBy) Strings

func (cgb *CarGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*CarGroupBy) StringsX

func (cgb *CarGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CarMutation

type CarMutation struct {
	// contains filtered or unexported fields
}

CarMutation represents an operation that mutate the Cars nodes in the graph.

func (*CarMutation) AddAfterID

func (m *CarMutation) AddAfterID(f float64)

AddAfterID adds f to after_id.

func (*CarMutation) AddBeforeID

func (m *CarMutation) AddBeforeID(f float64)

AddBeforeID adds f to before_id.

func (*CarMutation) AddField

func (m *CarMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*CarMutation) AddedAfterID

func (m *CarMutation) AddedAfterID() (r float64, exists bool)

AddedAfterID returns the value that was added to the after_id field in this mutation.

func (*CarMutation) AddedBeforeID

func (m *CarMutation) AddedBeforeID() (r float64, exists bool)

AddedBeforeID returns the value that was added to the before_id field in this mutation.

func (*CarMutation) AddedEdges

func (m *CarMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*CarMutation) AddedField

func (m *CarMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*CarMutation) AddedFields

func (m *CarMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*CarMutation) AddedIDs

func (m *CarMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*CarMutation) AfterID

func (m *CarMutation) AfterID() (r float64, exists bool)

AfterID returns the after_id value in the mutation.

func (*CarMutation) AfterIDCleared

func (m *CarMutation) AfterIDCleared() bool

AfterIDCleared returns if the field after_id was cleared in this mutation.

func (*CarMutation) BeforeID

func (m *CarMutation) BeforeID() (r float64, exists bool)

BeforeID returns the before_id value in the mutation.

func (*CarMutation) BeforeIDCleared

func (m *CarMutation) BeforeIDCleared() bool

BeforeIDCleared returns if the field before_id was cleared in this mutation.

func (*CarMutation) ClearAfterID

func (m *CarMutation) ClearAfterID()

ClearAfterID clears the value of after_id.

func (*CarMutation) ClearBeforeID

func (m *CarMutation) ClearBeforeID()

ClearBeforeID clears the value of before_id.

func (*CarMutation) ClearEdge

func (m *CarMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*CarMutation) ClearField

func (m *CarMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*CarMutation) ClearOwner

func (m *CarMutation) ClearOwner()

ClearOwner clears the owner edge to Pet.

func (*CarMutation) ClearedEdges

func (m *CarMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*CarMutation) ClearedFields

func (m *CarMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (CarMutation) Client

func (m CarMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*CarMutation) EdgeCleared

func (m *CarMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*CarMutation) Field

func (m *CarMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*CarMutation) FieldCleared

func (m *CarMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*CarMutation) Fields

func (m *CarMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*CarMutation) ID

func (m *CarMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*CarMutation) Model

func (m *CarMutation) Model() (r string, exists bool)

Model returns the model value in the mutation.

func (*CarMutation) OldAfterID

func (m *CarMutation) OldAfterID(ctx context.Context) (v float64, err error)

OldAfterID returns the old after_id value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*CarMutation) OldBeforeID

func (m *CarMutation) OldBeforeID(ctx context.Context) (v float64, err error)

OldBeforeID returns the old before_id value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*CarMutation) OldField

func (m *CarMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*CarMutation) OldModel

func (m *CarMutation) OldModel(ctx context.Context) (v string, err error)

OldModel returns the old model value of the Car. If the Car object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or database query fails.

func (*CarMutation) Op

func (m *CarMutation) Op() Op

Op returns the operation name.

func (*CarMutation) OwnerCleared

func (m *CarMutation) OwnerCleared() bool

OwnerCleared returns if the edge owner was cleared.

func (*CarMutation) OwnerID

func (m *CarMutation) OwnerID() (id string, exists bool)

OwnerID returns the owner id in the mutation.

func (*CarMutation) OwnerIDs

func (m *CarMutation) OwnerIDs() (ids []string)

OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.

func (*CarMutation) RemovedEdges

func (m *CarMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*CarMutation) RemovedIDs

func (m *CarMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*CarMutation) ResetAfterID

func (m *CarMutation) ResetAfterID()

ResetAfterID reset all changes of the "after_id" field.

func (*CarMutation) ResetBeforeID

func (m *CarMutation) ResetBeforeID()

ResetBeforeID reset all changes of the "before_id" field.

func (*CarMutation) ResetEdge

func (m *CarMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*CarMutation) ResetField

func (m *CarMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*CarMutation) ResetModel

func (m *CarMutation) ResetModel()

ResetModel reset all changes of the "model" field.

func (*CarMutation) ResetOwner

func (m *CarMutation) ResetOwner()

ResetOwner reset all changes of the "owner" edge.

func (*CarMutation) SetAfterID

func (m *CarMutation) SetAfterID(f float64)

SetAfterID sets the after_id field.

func (*CarMutation) SetBeforeID

func (m *CarMutation) SetBeforeID(f float64)

SetBeforeID sets the before_id field.

func (*CarMutation) SetField

func (m *CarMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*CarMutation) SetID

func (m *CarMutation) SetID(id int)

SetID sets the value of the id field. Note that, this operation is accepted only on Car creation.

func (*CarMutation) SetModel

func (m *CarMutation) SetModel(s string)

SetModel sets the model field.

func (*CarMutation) SetOwnerID

func (m *CarMutation) SetOwnerID(id string)

SetOwnerID sets the owner edge to Pet by id.

func (CarMutation) Tx

func (m CarMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*CarMutation) Type

func (m *CarMutation) Type() string

Type returns the node type of this mutation (Car).

type CarQuery

type CarQuery struct {
	// contains filtered or unexported fields
}

CarQuery is the builder for querying Car entities.

func (*CarQuery) All

func (cq *CarQuery) All(ctx context.Context) ([]*Car, error)

All executes the query and returns a list of Cars.

func (*CarQuery) AllX

func (cq *CarQuery) AllX(ctx context.Context) []*Car

AllX is like All, but panics if an error occurs.

func (*CarQuery) Clone

func (cq *CarQuery) Clone() *CarQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*CarQuery) Count

func (cq *CarQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*CarQuery) CountX

func (cq *CarQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*CarQuery) Exist

func (cq *CarQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*CarQuery) ExistX

func (cq *CarQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*CarQuery) First

func (cq *CarQuery) First(ctx context.Context) (*Car, error)

First returns the first Car entity in the query. Returns *NotFoundError when no car was found.

func (*CarQuery) FirstID

func (cq *CarQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Car id in the query. Returns *NotFoundError when no id was found.

func (*CarQuery) FirstIDX added in v0.5.0

func (cq *CarQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*CarQuery) FirstX

func (cq *CarQuery) FirstX(ctx context.Context) *Car

FirstX is like First, but panics if an error occurs.

func (*CarQuery) GroupBy

func (cq *CarQuery) GroupBy(field string, fields ...string) *CarGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

Example:

var v []struct {
	BeforeID float64 `json:"before_id,omitempty"`
	Count int `json:"count,omitempty"`
}

client.Car.Query().
	GroupBy(car.FieldBeforeID).
	Aggregate(ent.Count()).
	Scan(ctx, &v)

func (*CarQuery) IDs

func (cq *CarQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of Car ids.

func (*CarQuery) IDsX

func (cq *CarQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*CarQuery) Limit

func (cq *CarQuery) Limit(limit int) *CarQuery

Limit adds a limit step to the query.

func (*CarQuery) Offset

func (cq *CarQuery) Offset(offset int) *CarQuery

Offset adds an offset step to the query.

func (*CarQuery) Only

func (cq *CarQuery) Only(ctx context.Context) (*Car, error)

Only returns the only Car entity in the query, returns an error if not exactly one entity was returned.

func (*CarQuery) OnlyID

func (cq *CarQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only Car id in the query, returns an error if not exactly one id was returned.

func (*CarQuery) OnlyIDX

func (cq *CarQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*CarQuery) OnlyX

func (cq *CarQuery) OnlyX(ctx context.Context) *Car

OnlyX is like Only, but panics if an error occurs.

func (*CarQuery) Order

func (cq *CarQuery) Order(o ...OrderFunc) *CarQuery

Order adds an order step to the query.

func (*CarQuery) QueryOwner

func (cq *CarQuery) QueryOwner() *PetQuery

QueryOwner chains the current query on the owner edge.

func (*CarQuery) Select

func (cq *CarQuery) Select(field string, fields ...string) *CarSelect

Select one or more fields from the given query.

Example:

var v []struct {
	BeforeID float64 `json:"before_id,omitempty"`
}

client.Car.Query().
	Select(car.FieldBeforeID).
	Scan(ctx, &v)

func (*CarQuery) Where

func (cq *CarQuery) Where(ps ...predicate.Car) *CarQuery

Where adds a new predicate for the builder.

func (*CarQuery) WithOwner

func (cq *CarQuery) WithOwner(opts ...func(*PetQuery)) *CarQuery
WithOwner tells the query-builder to eager-loads the nodes that are connected to

the "owner" edge. The optional arguments used to configure the query builder of the edge.

type CarSelect

type CarSelect struct {
	// contains filtered or unexported fields
}

CarSelect is the builder for select fields of Car entities.

func (*CarSelect) Bool

func (cs *CarSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*CarSelect) BoolX

func (cs *CarSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*CarSelect) Bools

func (cs *CarSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*CarSelect) BoolsX

func (cs *CarSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*CarSelect) Float64

func (cs *CarSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*CarSelect) Float64X

func (cs *CarSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*CarSelect) Float64s

func (cs *CarSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*CarSelect) Float64sX

func (cs *CarSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*CarSelect) Int

func (cs *CarSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*CarSelect) IntX

func (cs *CarSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*CarSelect) Ints

func (cs *CarSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*CarSelect) IntsX

func (cs *CarSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*CarSelect) Scan

func (cs *CarSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*CarSelect) ScanX

func (cs *CarSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*CarSelect) String

func (cs *CarSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*CarSelect) StringX

func (cs *CarSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*CarSelect) Strings

func (cs *CarSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*CarSelect) StringsX

func (cs *CarSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type CarUpdate

type CarUpdate struct {
	// contains filtered or unexported fields
}

CarUpdate is the builder for updating Car entities.

func (*CarUpdate) AddAfterID

func (cu *CarUpdate) AddAfterID(f float64) *CarUpdate

AddAfterID adds f to after_id.

func (*CarUpdate) AddBeforeID

func (cu *CarUpdate) AddBeforeID(f float64) *CarUpdate

AddBeforeID adds f to before_id.

func (*CarUpdate) ClearAfterID

func (cu *CarUpdate) ClearAfterID() *CarUpdate

ClearAfterID clears the value of after_id.

func (*CarUpdate) ClearBeforeID

func (cu *CarUpdate) ClearBeforeID() *CarUpdate

ClearBeforeID clears the value of before_id.

func (*CarUpdate) ClearOwner

func (cu *CarUpdate) ClearOwner() *CarUpdate

ClearOwner clears the "owner" edge to type Pet.

func (*CarUpdate) Exec

func (cu *CarUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*CarUpdate) ExecX

func (cu *CarUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CarUpdate) Mutation

func (cu *CarUpdate) Mutation() *CarMutation

Mutation returns the CarMutation object of the builder.

func (*CarUpdate) Save

func (cu *CarUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*CarUpdate) SaveX

func (cu *CarUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*CarUpdate) SetAfterID

func (cu *CarUpdate) SetAfterID(f float64) *CarUpdate

SetAfterID sets the after_id field.

func (*CarUpdate) SetBeforeID

func (cu *CarUpdate) SetBeforeID(f float64) *CarUpdate

SetBeforeID sets the before_id field.

func (*CarUpdate) SetModel

func (cu *CarUpdate) SetModel(s string) *CarUpdate

SetModel sets the model field.

func (*CarUpdate) SetNillableAfterID

func (cu *CarUpdate) SetNillableAfterID(f *float64) *CarUpdate

SetNillableAfterID sets the after_id field if the given value is not nil.

func (*CarUpdate) SetNillableBeforeID

func (cu *CarUpdate) SetNillableBeforeID(f *float64) *CarUpdate

SetNillableBeforeID sets the before_id field if the given value is not nil.

func (*CarUpdate) SetNillableOwnerID

func (cu *CarUpdate) SetNillableOwnerID(id *string) *CarUpdate

SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.

func (*CarUpdate) SetOwner

func (cu *CarUpdate) SetOwner(p *Pet) *CarUpdate

SetOwner sets the owner edge to Pet.

func (*CarUpdate) SetOwnerID

func (cu *CarUpdate) SetOwnerID(id string) *CarUpdate

SetOwnerID sets the owner edge to Pet by id.

func (*CarUpdate) Where

func (cu *CarUpdate) Where(ps ...predicate.Car) *CarUpdate

Where adds a new predicate for the builder.

type CarUpdateOne

type CarUpdateOne struct {
	// contains filtered or unexported fields
}

CarUpdateOne is the builder for updating a single Car entity.

func (*CarUpdateOne) AddAfterID

func (cuo *CarUpdateOne) AddAfterID(f float64) *CarUpdateOne

AddAfterID adds f to after_id.

func (*CarUpdateOne) AddBeforeID

func (cuo *CarUpdateOne) AddBeforeID(f float64) *CarUpdateOne

AddBeforeID adds f to before_id.

func (*CarUpdateOne) ClearAfterID

func (cuo *CarUpdateOne) ClearAfterID() *CarUpdateOne

ClearAfterID clears the value of after_id.

func (*CarUpdateOne) ClearBeforeID

func (cuo *CarUpdateOne) ClearBeforeID() *CarUpdateOne

ClearBeforeID clears the value of before_id.

func (*CarUpdateOne) ClearOwner

func (cuo *CarUpdateOne) ClearOwner() *CarUpdateOne

ClearOwner clears the "owner" edge to type Pet.

func (*CarUpdateOne) Exec

func (cuo *CarUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*CarUpdateOne) ExecX

func (cuo *CarUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*CarUpdateOne) Mutation

func (cuo *CarUpdateOne) Mutation() *CarMutation

Mutation returns the CarMutation object of the builder.

func (*CarUpdateOne) Save

func (cuo *CarUpdateOne) Save(ctx context.Context) (*Car, error)

Save executes the query and returns the updated entity.

func (*CarUpdateOne) SaveX

func (cuo *CarUpdateOne) SaveX(ctx context.Context) *Car

SaveX is like Save, but panics if an error occurs.

func (*CarUpdateOne) SetAfterID

func (cuo *CarUpdateOne) SetAfterID(f float64) *CarUpdateOne

SetAfterID sets the after_id field.

func (*CarUpdateOne) SetBeforeID

func (cuo *CarUpdateOne) SetBeforeID(f float64) *CarUpdateOne

SetBeforeID sets the before_id field.

func (*CarUpdateOne) SetModel

func (cuo *CarUpdateOne) SetModel(s string) *CarUpdateOne

SetModel sets the model field.

func (*CarUpdateOne) SetNillableAfterID

func (cuo *CarUpdateOne) SetNillableAfterID(f *float64) *CarUpdateOne

SetNillableAfterID sets the after_id field if the given value is not nil.

func (*CarUpdateOne) SetNillableBeforeID

func (cuo *CarUpdateOne) SetNillableBeforeID(f *float64) *CarUpdateOne

SetNillableBeforeID sets the before_id field if the given value is not nil.

func (*CarUpdateOne) SetNillableOwnerID

func (cuo *CarUpdateOne) SetNillableOwnerID(id *string) *CarUpdateOne

SetNillableOwnerID sets the owner edge to Pet by id if the given value is not nil.

func (*CarUpdateOne) SetOwner

func (cuo *CarUpdateOne) SetOwner(p *Pet) *CarUpdateOne

SetOwner sets the owner edge to Pet.

func (*CarUpdateOne) SetOwnerID

func (cuo *CarUpdateOne) SetOwnerID(id string) *CarUpdateOne

SetOwnerID sets the owner edge to Pet by id.

type Cars

type Cars []*Car

Cars is a parsable slice of Car.

type Client

type Client struct {

	// Schema is the client for creating, migrating and dropping schema.
	Schema *migrate.Schema
	// Blob is the client for interacting with the Blob builders.
	Blob *BlobClient
	// Car is the client for interacting with the Car builders.
	Car *CarClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Pet is the client for interacting with the Pet builders.
	Pet *PetClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Client is the client that holds all ent builders.

func FromContext

func FromContext(ctx context.Context) *Client

FromContext returns the Client stored in a context, or nil if there isn't one.

func NewClient

func NewClient(opts ...Option) *Client

NewClient creates a new client configured with the given options.

func Open

func Open(driverName, dataSourceName string, options ...Option) (*Client, error)

Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.

func (*Client) BeginTx

func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)

BeginTx returns a transactional client with options.

func (*Client) Close

func (c *Client) Close() error

Close closes the database connection and prevents new queries from starting.

func (*Client) Debug

func (c *Client) Debug() *Client

Debug returns a new debug-client. It's used to get verbose logging on specific operations.

client.Debug().
	Blob.
	Query().
	Count(ctx)

func (*Client) Tx

func (c *Client) Tx(ctx context.Context) (*Tx, error)

Tx returns a new transactional client. The provided context is used until the transaction is committed or rolled back.

func (*Client) Use

func (c *Client) Use(hooks ...Hook)

Use adds the mutation hooks to all the entity clients. In order to add hooks to a specific client, call: `client.Node.Use(...)`.

type CommitFunc

type CommitFunc func(context.Context, *Tx) error

The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.

func (CommitFunc) Commit

func (f CommitFunc) Commit(ctx context.Context, tx *Tx) error

Commit calls f(ctx, m).

type CommitHook

type CommitHook func(Committer) Committer

CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:

hook := func(next ent.Committer) ent.Committer {
	return ent.CommitFunc(func(context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Commit(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Committer

type Committer interface {
	Commit(context.Context, *Tx) error
}

Committer is the interface that wraps the Committer method.

type ConstraintError

type ConstraintError struct {
	// contains filtered or unexported fields
}

ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.

func (ConstraintError) Error

func (e ConstraintError) Error() string

Error implements the error interface.

func (*ConstraintError) Unwrap

func (e *ConstraintError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Group

type Group struct {

	// ID of the ent.
	ID int `json:"oid,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the GroupQuery when eager-loading is set.
	Edges GroupEdges `json:"edges"`
	// contains filtered or unexported fields
}

Group is the model entity for the Group schema.

func (*Group) QueryUsers

func (gr *Group) QueryUsers() *UserQuery

QueryUsers queries the users edge of the Group.

func (*Group) String

func (gr *Group) String() string

String implements the fmt.Stringer.

func (*Group) Unwrap

func (gr *Group) Unwrap() *Group

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Group) Update

func (gr *Group) Update() *GroupUpdateOne

Update returns a builder for updating this Group. Note that, you need to call Group.Unwrap() before calling this method, if this Group was returned from a transaction, and the transaction was committed or rolled back.

type GroupClient

type GroupClient struct {
	// contains filtered or unexported fields
}

GroupClient is a client for the Group schema.

func NewGroupClient

func NewGroupClient(c config) *GroupClient

NewGroupClient returns a client for the Group from the given config.

func (*GroupClient) Create

func (c *GroupClient) Create() *GroupCreate

Create returns a create builder for Group.

func (*GroupClient) CreateBulk

func (c *GroupClient) CreateBulk(builders ...*GroupCreate) *GroupCreateBulk

CreateBulk returns a builder for creating a bulk of Group entities.

func (*GroupClient) Delete

func (c *GroupClient) Delete() *GroupDelete

Delete returns a delete builder for Group.

func (*GroupClient) DeleteOne

func (c *GroupClient) DeleteOne(gr *Group) *GroupDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*GroupClient) DeleteOneID

func (c *GroupClient) DeleteOneID(id int) *GroupDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*GroupClient) Get

func (c *GroupClient) Get(ctx context.Context, id int) (*Group, error)

Get returns a Group entity by its id.

func (*GroupClient) GetX

func (c *GroupClient) GetX(ctx context.Context, id int) *Group

GetX is like Get, but panics if an error occurs.

func (*GroupClient) Hooks

func (c *GroupClient) Hooks() []Hook

Hooks returns the client hooks.

func (*GroupClient) Query

func (c *GroupClient) Query() *GroupQuery

Query returns a query builder for Group.

func (*GroupClient) QueryUsers

func (c *GroupClient) QueryUsers(gr *Group) *UserQuery

QueryUsers queries the users edge of a Group.

func (*GroupClient) Update

func (c *GroupClient) Update() *GroupUpdate

Update returns an update builder for Group.

func (*GroupClient) UpdateOne

func (c *GroupClient) UpdateOne(gr *Group) *GroupUpdateOne

UpdateOne returns an update builder for the given entity.

func (*GroupClient) UpdateOneID

func (c *GroupClient) UpdateOneID(id int) *GroupUpdateOne

UpdateOneID returns an update builder for the given id.

func (*GroupClient) Use

func (c *GroupClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `group.Hooks(f(g(h())))`.

type GroupCreate

type GroupCreate struct {
	// contains filtered or unexported fields
}

GroupCreate is the builder for creating a Group entity.

func (*GroupCreate) AddUserIDs

func (gc *GroupCreate) AddUserIDs(ids ...int) *GroupCreate

AddUserIDs adds the users edge to User by ids.

func (*GroupCreate) AddUsers

func (gc *GroupCreate) AddUsers(u ...*User) *GroupCreate

AddUsers adds the users edges to User.

func (*GroupCreate) Mutation

func (gc *GroupCreate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupCreate) Save

func (gc *GroupCreate) Save(ctx context.Context) (*Group, error)

Save creates the Group in the database.

func (*GroupCreate) SaveX

func (gc *GroupCreate) SaveX(ctx context.Context) *Group

SaveX calls Save and panics if Save returns an error.

func (*GroupCreate) SetID

func (gc *GroupCreate) SetID(i int) *GroupCreate

SetID sets the id field.

type GroupCreateBulk

type GroupCreateBulk struct {
	// contains filtered or unexported fields
}

GroupCreateBulk is the builder for creating a bulk of Group entities.

func (*GroupCreateBulk) Save

func (gcb *GroupCreateBulk) Save(ctx context.Context) ([]*Group, error)

Save creates the Group entities in the database.

func (*GroupCreateBulk) SaveX

func (gcb *GroupCreateBulk) SaveX(ctx context.Context) []*Group

SaveX calls Save and panics if Save returns an error.

type GroupDelete

type GroupDelete struct {
	// contains filtered or unexported fields
}

GroupDelete is the builder for deleting a Group entity.

func (*GroupDelete) Exec

func (gd *GroupDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*GroupDelete) ExecX

func (gd *GroupDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*GroupDelete) Where

func (gd *GroupDelete) Where(ps ...predicate.Group) *GroupDelete

Where adds a new predicate to the delete builder.

type GroupDeleteOne

type GroupDeleteOne struct {
	// contains filtered or unexported fields
}

GroupDeleteOne is the builder for deleting a single Group entity.

func (*GroupDeleteOne) Exec

func (gdo *GroupDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*GroupDeleteOne) ExecX

func (gdo *GroupDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type GroupEdges

type GroupEdges struct {
	// Users holds the value of the users edge.
	Users []*User
	// contains filtered or unexported fields
}

GroupEdges holds the relations/edges for other nodes in the graph.

func (GroupEdges) UsersOrErr

func (e GroupEdges) UsersOrErr() ([]*User, error)

UsersOrErr returns the Users value or an error if the edge was not loaded in eager-loading.

type GroupGroupBy

type GroupGroupBy struct {
	// contains filtered or unexported fields
}

GroupGroupBy is the builder for group-by Group entities.

func (*GroupGroupBy) Aggregate

func (ggb *GroupGroupBy) Aggregate(fns ...AggregateFunc) *GroupGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*GroupGroupBy) Bool

func (ggb *GroupGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) BoolX

func (ggb *GroupGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupGroupBy) Bools

func (ggb *GroupGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) BoolsX

func (ggb *GroupGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupGroupBy) Float64

func (ggb *GroupGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) Float64X

func (ggb *GroupGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupGroupBy) Float64s

func (ggb *GroupGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) Float64sX

func (ggb *GroupGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupGroupBy) Int

func (ggb *GroupGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) IntX

func (ggb *GroupGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupGroupBy) Ints

func (ggb *GroupGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) IntsX

func (ggb *GroupGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupGroupBy) Scan

func (ggb *GroupGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*GroupGroupBy) ScanX

func (ggb *GroupGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*GroupGroupBy) String

func (ggb *GroupGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) StringX

func (ggb *GroupGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupGroupBy) Strings

func (ggb *GroupGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*GroupGroupBy) StringsX

func (ggb *GroupGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupMutation

type GroupMutation struct {
	// contains filtered or unexported fields
}

GroupMutation represents an operation that mutate the Groups nodes in the graph.

func (*GroupMutation) AddField

func (m *GroupMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*GroupMutation) AddUserIDs

func (m *GroupMutation) AddUserIDs(ids ...int)

AddUserIDs adds the users edge to User by ids.

func (*GroupMutation) AddedEdges

func (m *GroupMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*GroupMutation) AddedField

func (m *GroupMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*GroupMutation) AddedFields

func (m *GroupMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*GroupMutation) AddedIDs

func (m *GroupMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*GroupMutation) ClearEdge

func (m *GroupMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*GroupMutation) ClearField

func (m *GroupMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ClearUsers added in v0.4.3

func (m *GroupMutation) ClearUsers()

ClearUsers clears the users edge to User.

func (*GroupMutation) ClearedEdges

func (m *GroupMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*GroupMutation) ClearedFields

func (m *GroupMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (GroupMutation) Client

func (m GroupMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*GroupMutation) EdgeCleared

func (m *GroupMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*GroupMutation) Field

func (m *GroupMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*GroupMutation) FieldCleared

func (m *GroupMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*GroupMutation) Fields

func (m *GroupMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*GroupMutation) ID

func (m *GroupMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*GroupMutation) OldField

func (m *GroupMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*GroupMutation) Op

func (m *GroupMutation) Op() Op

Op returns the operation name.

func (*GroupMutation) RemoveUserIDs

func (m *GroupMutation) RemoveUserIDs(ids ...int)

RemoveUserIDs removes the users edge to User by ids.

func (*GroupMutation) RemovedEdges

func (m *GroupMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*GroupMutation) RemovedIDs

func (m *GroupMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*GroupMutation) RemovedUsersIDs

func (m *GroupMutation) RemovedUsersIDs() (ids []int)

RemovedUsers returns the removed ids of users.

func (*GroupMutation) ResetEdge

func (m *GroupMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*GroupMutation) ResetField

func (m *GroupMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*GroupMutation) ResetUsers

func (m *GroupMutation) ResetUsers()

ResetUsers reset all changes of the "users" edge.

func (*GroupMutation) SetField

func (m *GroupMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*GroupMutation) SetID

func (m *GroupMutation) SetID(id int)

SetID sets the value of the id field. Note that, this operation is accepted only on Group creation.

func (GroupMutation) Tx

func (m GroupMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*GroupMutation) Type

func (m *GroupMutation) Type() string

Type returns the node type of this mutation (Group).

func (*GroupMutation) UsersCleared added in v0.4.3

func (m *GroupMutation) UsersCleared() bool

UsersCleared returns if the edge users was cleared.

func (*GroupMutation) UsersIDs

func (m *GroupMutation) UsersIDs() (ids []int)

UsersIDs returns the users ids in the mutation.

type GroupQuery

type GroupQuery struct {
	// contains filtered or unexported fields
}

GroupQuery is the builder for querying Group entities.

func (*GroupQuery) All

func (gq *GroupQuery) All(ctx context.Context) ([]*Group, error)

All executes the query and returns a list of Groups.

func (*GroupQuery) AllX

func (gq *GroupQuery) AllX(ctx context.Context) []*Group

AllX is like All, but panics if an error occurs.

func (*GroupQuery) Clone

func (gq *GroupQuery) Clone() *GroupQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*GroupQuery) Count

func (gq *GroupQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*GroupQuery) CountX

func (gq *GroupQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*GroupQuery) Exist

func (gq *GroupQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*GroupQuery) ExistX

func (gq *GroupQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*GroupQuery) First

func (gq *GroupQuery) First(ctx context.Context) (*Group, error)

First returns the first Group entity in the query. Returns *NotFoundError when no group was found.

func (*GroupQuery) FirstID

func (gq *GroupQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first Group id in the query. Returns *NotFoundError when no id was found.

func (*GroupQuery) FirstIDX added in v0.5.0

func (gq *GroupQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*GroupQuery) FirstX

func (gq *GroupQuery) FirstX(ctx context.Context) *Group

FirstX is like First, but panics if an error occurs.

func (*GroupQuery) GroupBy

func (gq *GroupQuery) GroupBy(field string, fields ...string) *GroupGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

func (*GroupQuery) IDs

func (gq *GroupQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of Group ids.

func (*GroupQuery) IDsX

func (gq *GroupQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*GroupQuery) Limit

func (gq *GroupQuery) Limit(limit int) *GroupQuery

Limit adds a limit step to the query.

func (*GroupQuery) Offset

func (gq *GroupQuery) Offset(offset int) *GroupQuery

Offset adds an offset step to the query.

func (*GroupQuery) Only

func (gq *GroupQuery) Only(ctx context.Context) (*Group, error)

Only returns the only Group entity in the query, returns an error if not exactly one entity was returned.

func (*GroupQuery) OnlyID

func (gq *GroupQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only Group id in the query, returns an error if not exactly one id was returned.

func (*GroupQuery) OnlyIDX

func (gq *GroupQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*GroupQuery) OnlyX

func (gq *GroupQuery) OnlyX(ctx context.Context) *Group

OnlyX is like Only, but panics if an error occurs.

func (*GroupQuery) Order

func (gq *GroupQuery) Order(o ...OrderFunc) *GroupQuery

Order adds an order step to the query.

func (*GroupQuery) QueryUsers

func (gq *GroupQuery) QueryUsers() *UserQuery

QueryUsers chains the current query on the users edge.

func (*GroupQuery) Select

func (gq *GroupQuery) Select(field string, fields ...string) *GroupSelect

Select one or more fields from the given query.

func (*GroupQuery) Where

func (gq *GroupQuery) Where(ps ...predicate.Group) *GroupQuery

Where adds a new predicate for the builder.

func (*GroupQuery) WithUsers

func (gq *GroupQuery) WithUsers(opts ...func(*UserQuery)) *GroupQuery
WithUsers tells the query-builder to eager-loads the nodes that are connected to

the "users" edge. The optional arguments used to configure the query builder of the edge.

type GroupSelect

type GroupSelect struct {
	// contains filtered or unexported fields
}

GroupSelect is the builder for select fields of Group entities.

func (*GroupSelect) Bool

func (gs *GroupSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolX

func (gs *GroupSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*GroupSelect) Bools

func (gs *GroupSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*GroupSelect) BoolsX

func (gs *GroupSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*GroupSelect) Float64

func (gs *GroupSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64X

func (gs *GroupSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*GroupSelect) Float64s

func (gs *GroupSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*GroupSelect) Float64sX

func (gs *GroupSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*GroupSelect) Int

func (gs *GroupSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*GroupSelect) IntX

func (gs *GroupSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*GroupSelect) Ints

func (gs *GroupSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*GroupSelect) IntsX

func (gs *GroupSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*GroupSelect) Scan

func (gs *GroupSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*GroupSelect) ScanX

func (gs *GroupSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*GroupSelect) String

func (gs *GroupSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*GroupSelect) StringX

func (gs *GroupSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*GroupSelect) Strings

func (gs *GroupSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*GroupSelect) StringsX

func (gs *GroupSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type GroupUpdate

type GroupUpdate struct {
	// contains filtered or unexported fields
}

GroupUpdate is the builder for updating Group entities.

func (*GroupUpdate) AddUserIDs

func (gu *GroupUpdate) AddUserIDs(ids ...int) *GroupUpdate

AddUserIDs adds the users edge to User by ids.

func (*GroupUpdate) AddUsers

func (gu *GroupUpdate) AddUsers(u ...*User) *GroupUpdate

AddUsers adds the users edges to User.

func (*GroupUpdate) ClearUsers added in v0.4.3

func (gu *GroupUpdate) ClearUsers() *GroupUpdate

ClearUsers clears all "users" edges to type User.

func (*GroupUpdate) Exec

func (gu *GroupUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*GroupUpdate) ExecX

func (gu *GroupUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdate) Mutation

func (gu *GroupUpdate) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdate) RemoveUserIDs

func (gu *GroupUpdate) RemoveUserIDs(ids ...int) *GroupUpdate

RemoveUserIDs removes the users edge to User by ids.

func (*GroupUpdate) RemoveUsers

func (gu *GroupUpdate) RemoveUsers(u ...*User) *GroupUpdate

RemoveUsers removes users edges to User.

func (*GroupUpdate) Save

func (gu *GroupUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*GroupUpdate) SaveX

func (gu *GroupUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*GroupUpdate) Where

func (gu *GroupUpdate) Where(ps ...predicate.Group) *GroupUpdate

Where adds a new predicate for the builder.

type GroupUpdateOne

type GroupUpdateOne struct {
	// contains filtered or unexported fields
}

GroupUpdateOne is the builder for updating a single Group entity.

func (*GroupUpdateOne) AddUserIDs

func (guo *GroupUpdateOne) AddUserIDs(ids ...int) *GroupUpdateOne

AddUserIDs adds the users edge to User by ids.

func (*GroupUpdateOne) AddUsers

func (guo *GroupUpdateOne) AddUsers(u ...*User) *GroupUpdateOne

AddUsers adds the users edges to User.

func (*GroupUpdateOne) ClearUsers added in v0.4.3

func (guo *GroupUpdateOne) ClearUsers() *GroupUpdateOne

ClearUsers clears all "users" edges to type User.

func (*GroupUpdateOne) Exec

func (guo *GroupUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*GroupUpdateOne) ExecX

func (guo *GroupUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*GroupUpdateOne) Mutation

func (guo *GroupUpdateOne) Mutation() *GroupMutation

Mutation returns the GroupMutation object of the builder.

func (*GroupUpdateOne) RemoveUserIDs

func (guo *GroupUpdateOne) RemoveUserIDs(ids ...int) *GroupUpdateOne

RemoveUserIDs removes the users edge to User by ids.

func (*GroupUpdateOne) RemoveUsers

func (guo *GroupUpdateOne) RemoveUsers(u ...*User) *GroupUpdateOne

RemoveUsers removes users edges to User.

func (*GroupUpdateOne) Save

func (guo *GroupUpdateOne) Save(ctx context.Context) (*Group, error)

Save executes the query and returns the updated entity.

func (*GroupUpdateOne) SaveX

func (guo *GroupUpdateOne) SaveX(ctx context.Context) *Group

SaveX is like Save, but panics if an error occurs.

type Groups

type Groups []*Group

Groups is a parsable slice of Group.

type Hook

type Hook = ent.Hook

ent aliases to avoid import conflict in user's code.

type MutateFunc

type MutateFunc = ent.MutateFunc

ent aliases to avoid import conflict in user's code.

type Mutation

type Mutation = ent.Mutation

ent aliases to avoid import conflict in user's code.

type Mutator

type Mutator = ent.Mutator

ent aliases to avoid import conflict in user's code.

type NotFoundError

type NotFoundError struct {
	// contains filtered or unexported fields
}

NotFoundError returns when trying to fetch a specific entity and it was not found in the database.

func (*NotFoundError) Error

func (e *NotFoundError) Error() string

Error implements the error interface.

type NotLoadedError

type NotLoadedError struct {
	// contains filtered or unexported fields
}

NotLoadedError returns when trying to get a node that was not loaded by the query.

func (*NotLoadedError) Error

func (e *NotLoadedError) Error() string

Error implements the error interface.

type NotSingularError

type NotSingularError struct {
	// contains filtered or unexported fields
}

NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.

func (*NotSingularError) Error

func (e *NotSingularError) Error() string

Error implements the error interface.

type Op

type Op = ent.Op

ent aliases to avoid import conflict in user's code.

type Option

type Option func(*config)

Option function to configure the client.

func Debug

func Debug() Option

Debug enables debug logging on the ent.Driver.

func Driver

func Driver(driver dialect.Driver) Option

Driver configures the client driver.

func Log

func Log(fn func(...interface{})) Option

Log sets the logging function for debug mode.

type OrderFunc

type OrderFunc func(*sql.Selector, func(string) bool)

OrderFunc applies an ordering on the sql selector.

func Asc

func Asc(fields ...string) OrderFunc

Asc applies the given fields in ASC order.

func Desc

func Desc(fields ...string) OrderFunc

Desc applies the given fields in DESC order.

type Pet

type Pet struct {

	// ID of the ent.
	ID string `json:"id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the PetQuery when eager-loading is set.
	Edges PetEdges `json:"edges"`
	// contains filtered or unexported fields
}

Pet is the model entity for the Pet schema.

func (*Pet) QueryBestFriend

func (pe *Pet) QueryBestFriend() *PetQuery

QueryBestFriend queries the best_friend edge of the Pet.

func (*Pet) QueryCars

func (pe *Pet) QueryCars() *CarQuery

QueryCars queries the cars edge of the Pet.

func (*Pet) QueryFriends

func (pe *Pet) QueryFriends() *PetQuery

QueryFriends queries the friends edge of the Pet.

func (*Pet) QueryOwner

func (pe *Pet) QueryOwner() *UserQuery

QueryOwner queries the owner edge of the Pet.

func (*Pet) String

func (pe *Pet) String() string

String implements the fmt.Stringer.

func (*Pet) Unwrap

func (pe *Pet) Unwrap() *Pet

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*Pet) Update

func (pe *Pet) Update() *PetUpdateOne

Update returns a builder for updating this Pet. Note that, you need to call Pet.Unwrap() before calling this method, if this Pet was returned from a transaction, and the transaction was committed or rolled back.

type PetClient

type PetClient struct {
	// contains filtered or unexported fields
}

PetClient is a client for the Pet schema.

func NewPetClient

func NewPetClient(c config) *PetClient

NewPetClient returns a client for the Pet from the given config.

func (*PetClient) Create

func (c *PetClient) Create() *PetCreate

Create returns a create builder for Pet.

func (*PetClient) CreateBulk

func (c *PetClient) CreateBulk(builders ...*PetCreate) *PetCreateBulk

CreateBulk returns a builder for creating a bulk of Pet entities.

func (*PetClient) Delete

func (c *PetClient) Delete() *PetDelete

Delete returns a delete builder for Pet.

func (*PetClient) DeleteOne

func (c *PetClient) DeleteOne(pe *Pet) *PetDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*PetClient) DeleteOneID

func (c *PetClient) DeleteOneID(id string) *PetDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*PetClient) Get

func (c *PetClient) Get(ctx context.Context, id string) (*Pet, error)

Get returns a Pet entity by its id.

func (*PetClient) GetX

func (c *PetClient) GetX(ctx context.Context, id string) *Pet

GetX is like Get, but panics if an error occurs.

func (*PetClient) Hooks

func (c *PetClient) Hooks() []Hook

Hooks returns the client hooks.

func (*PetClient) Query

func (c *PetClient) Query() *PetQuery

Query returns a query builder for Pet.

func (*PetClient) QueryBestFriend

func (c *PetClient) QueryBestFriend(pe *Pet) *PetQuery

QueryBestFriend queries the best_friend edge of a Pet.

func (*PetClient) QueryCars

func (c *PetClient) QueryCars(pe *Pet) *CarQuery

QueryCars queries the cars edge of a Pet.

func (*PetClient) QueryFriends

func (c *PetClient) QueryFriends(pe *Pet) *PetQuery

QueryFriends queries the friends edge of a Pet.

func (*PetClient) QueryOwner

func (c *PetClient) QueryOwner(pe *Pet) *UserQuery

QueryOwner queries the owner edge of a Pet.

func (*PetClient) Update

func (c *PetClient) Update() *PetUpdate

Update returns an update builder for Pet.

func (*PetClient) UpdateOne

func (c *PetClient) UpdateOne(pe *Pet) *PetUpdateOne

UpdateOne returns an update builder for the given entity.

func (*PetClient) UpdateOneID

func (c *PetClient) UpdateOneID(id string) *PetUpdateOne

UpdateOneID returns an update builder for the given id.

func (*PetClient) Use

func (c *PetClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `pet.Hooks(f(g(h())))`.

type PetCreate

type PetCreate struct {
	// contains filtered or unexported fields
}

PetCreate is the builder for creating a Pet entity.

func (*PetCreate) AddCarIDs

func (pc *PetCreate) AddCarIDs(ids ...int) *PetCreate

AddCarIDs adds the cars edge to Car by ids.

func (*PetCreate) AddCars

func (pc *PetCreate) AddCars(c ...*Car) *PetCreate

AddCars adds the cars edges to Car.

func (*PetCreate) AddFriendIDs

func (pc *PetCreate) AddFriendIDs(ids ...string) *PetCreate

AddFriendIDs adds the friends edge to Pet by ids.

func (*PetCreate) AddFriends

func (pc *PetCreate) AddFriends(p ...*Pet) *PetCreate

AddFriends adds the friends edges to Pet.

func (*PetCreate) Mutation

func (pc *PetCreate) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetCreate) Save

func (pc *PetCreate) Save(ctx context.Context) (*Pet, error)

Save creates the Pet in the database.

func (*PetCreate) SaveX

func (pc *PetCreate) SaveX(ctx context.Context) *Pet

SaveX calls Save and panics if Save returns an error.

func (*PetCreate) SetBestFriend

func (pc *PetCreate) SetBestFriend(p *Pet) *PetCreate

SetBestFriend sets the best_friend edge to Pet.

func (*PetCreate) SetBestFriendID

func (pc *PetCreate) SetBestFriendID(id string) *PetCreate

SetBestFriendID sets the best_friend edge to Pet by id.

func (*PetCreate) SetID

func (pc *PetCreate) SetID(s string) *PetCreate

SetID sets the id field.

func (*PetCreate) SetNillableBestFriendID

func (pc *PetCreate) SetNillableBestFriendID(id *string) *PetCreate

SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.

func (*PetCreate) SetNillableOwnerID

func (pc *PetCreate) SetNillableOwnerID(id *int) *PetCreate

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*PetCreate) SetOwner

func (pc *PetCreate) SetOwner(u *User) *PetCreate

SetOwner sets the owner edge to User.

func (*PetCreate) SetOwnerID

func (pc *PetCreate) SetOwnerID(id int) *PetCreate

SetOwnerID sets the owner edge to User by id.

type PetCreateBulk

type PetCreateBulk struct {
	// contains filtered or unexported fields
}

PetCreateBulk is the builder for creating a bulk of Pet entities.

func (*PetCreateBulk) Save

func (pcb *PetCreateBulk) Save(ctx context.Context) ([]*Pet, error)

Save creates the Pet entities in the database.

func (*PetCreateBulk) SaveX

func (pcb *PetCreateBulk) SaveX(ctx context.Context) []*Pet

SaveX calls Save and panics if Save returns an error.

type PetDelete

type PetDelete struct {
	// contains filtered or unexported fields
}

PetDelete is the builder for deleting a Pet entity.

func (*PetDelete) Exec

func (pd *PetDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*PetDelete) ExecX

func (pd *PetDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*PetDelete) Where

func (pd *PetDelete) Where(ps ...predicate.Pet) *PetDelete

Where adds a new predicate to the delete builder.

type PetDeleteOne

type PetDeleteOne struct {
	// contains filtered or unexported fields
}

PetDeleteOne is the builder for deleting a single Pet entity.

func (*PetDeleteOne) Exec

func (pdo *PetDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*PetDeleteOne) ExecX

func (pdo *PetDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type PetEdges

type PetEdges struct {
	// Owner holds the value of the owner edge.
	Owner *User
	// Cars holds the value of the cars edge.
	Cars []*Car
	// Friends holds the value of the friends edge.
	Friends []*Pet
	// BestFriend holds the value of the best_friend edge.
	BestFriend *Pet
	// contains filtered or unexported fields
}

PetEdges holds the relations/edges for other nodes in the graph.

func (PetEdges) BestFriendOrErr

func (e PetEdges) BestFriendOrErr() (*Pet, error)

BestFriendOrErr returns the BestFriend value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (PetEdges) CarsOrErr

func (e PetEdges) CarsOrErr() ([]*Car, error)

CarsOrErr returns the Cars value or an error if the edge was not loaded in eager-loading.

func (PetEdges) FriendsOrErr

func (e PetEdges) FriendsOrErr() ([]*Pet, error)

FriendsOrErr returns the Friends value or an error if the edge was not loaded in eager-loading.

func (PetEdges) OwnerOrErr

func (e PetEdges) OwnerOrErr() (*User, error)

OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

type PetGroupBy

type PetGroupBy struct {
	// contains filtered or unexported fields
}

PetGroupBy is the builder for group-by Pet entities.

func (*PetGroupBy) Aggregate

func (pgb *PetGroupBy) Aggregate(fns ...AggregateFunc) *PetGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*PetGroupBy) Bool

func (pgb *PetGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) BoolX

func (pgb *PetGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PetGroupBy) Bools

func (pgb *PetGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) BoolsX

func (pgb *PetGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PetGroupBy) Float64

func (pgb *PetGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) Float64X

func (pgb *PetGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PetGroupBy) Float64s

func (pgb *PetGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) Float64sX

func (pgb *PetGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PetGroupBy) Int

func (pgb *PetGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) IntX

func (pgb *PetGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PetGroupBy) Ints

func (pgb *PetGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) IntsX

func (pgb *PetGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PetGroupBy) Scan

func (pgb *PetGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*PetGroupBy) ScanX

func (pgb *PetGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*PetGroupBy) String

func (pgb *PetGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) StringX

func (pgb *PetGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PetGroupBy) Strings

func (pgb *PetGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*PetGroupBy) StringsX

func (pgb *PetGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PetMutation

type PetMutation struct {
	// contains filtered or unexported fields
}

PetMutation represents an operation that mutate the Pets nodes in the graph.

func (*PetMutation) AddCarIDs

func (m *PetMutation) AddCarIDs(ids ...int)

AddCarIDs adds the cars edge to Car by ids.

func (*PetMutation) AddField

func (m *PetMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*PetMutation) AddFriendIDs

func (m *PetMutation) AddFriendIDs(ids ...string)

AddFriendIDs adds the friends edge to Pet by ids.

func (*PetMutation) AddedEdges

func (m *PetMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*PetMutation) AddedField

func (m *PetMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*PetMutation) AddedFields

func (m *PetMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*PetMutation) AddedIDs

func (m *PetMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*PetMutation) BestFriendCleared

func (m *PetMutation) BestFriendCleared() bool

BestFriendCleared returns if the edge best_friend was cleared.

func (*PetMutation) BestFriendID

func (m *PetMutation) BestFriendID() (id string, exists bool)

BestFriendID returns the best_friend id in the mutation.

func (*PetMutation) BestFriendIDs

func (m *PetMutation) BestFriendIDs() (ids []string)

BestFriendIDs returns the best_friend ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use BestFriendID instead. It exists only for internal usage by the builders.

func (*PetMutation) CarsCleared added in v0.4.3

func (m *PetMutation) CarsCleared() bool

CarsCleared returns if the edge cars was cleared.

func (*PetMutation) CarsIDs

func (m *PetMutation) CarsIDs() (ids []int)

CarsIDs returns the cars ids in the mutation.

func (*PetMutation) ClearBestFriend

func (m *PetMutation) ClearBestFriend()

ClearBestFriend clears the best_friend edge to Pet.

func (*PetMutation) ClearCars added in v0.4.3

func (m *PetMutation) ClearCars()

ClearCars clears the cars edge to Car.

func (*PetMutation) ClearEdge

func (m *PetMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*PetMutation) ClearField

func (m *PetMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*PetMutation) ClearFriends added in v0.4.3

func (m *PetMutation) ClearFriends()

ClearFriends clears the friends edge to Pet.

func (*PetMutation) ClearOwner

func (m *PetMutation) ClearOwner()

ClearOwner clears the owner edge to User.

func (*PetMutation) ClearedEdges

func (m *PetMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*PetMutation) ClearedFields

func (m *PetMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (PetMutation) Client

func (m PetMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*PetMutation) EdgeCleared

func (m *PetMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*PetMutation) Field

func (m *PetMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*PetMutation) FieldCleared

func (m *PetMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*PetMutation) Fields

func (m *PetMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*PetMutation) FriendsCleared added in v0.4.3

func (m *PetMutation) FriendsCleared() bool

FriendsCleared returns if the edge friends was cleared.

func (*PetMutation) FriendsIDs

func (m *PetMutation) FriendsIDs() (ids []string)

FriendsIDs returns the friends ids in the mutation.

func (*PetMutation) ID

func (m *PetMutation) ID() (id string, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*PetMutation) OldField

func (m *PetMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*PetMutation) Op

func (m *PetMutation) Op() Op

Op returns the operation name.

func (*PetMutation) OwnerCleared

func (m *PetMutation) OwnerCleared() bool

OwnerCleared returns if the edge owner was cleared.

func (*PetMutation) OwnerID

func (m *PetMutation) OwnerID() (id int, exists bool)

OwnerID returns the owner id in the mutation.

func (*PetMutation) OwnerIDs

func (m *PetMutation) OwnerIDs() (ids []int)

OwnerIDs returns the owner ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use OwnerID instead. It exists only for internal usage by the builders.

func (*PetMutation) RemoveCarIDs

func (m *PetMutation) RemoveCarIDs(ids ...int)

RemoveCarIDs removes the cars edge to Car by ids.

func (*PetMutation) RemoveFriendIDs

func (m *PetMutation) RemoveFriendIDs(ids ...string)

RemoveFriendIDs removes the friends edge to Pet by ids.

func (*PetMutation) RemovedCarsIDs

func (m *PetMutation) RemovedCarsIDs() (ids []int)

RemovedCars returns the removed ids of cars.

func (*PetMutation) RemovedEdges

func (m *PetMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*PetMutation) RemovedFriendsIDs

func (m *PetMutation) RemovedFriendsIDs() (ids []string)

RemovedFriends returns the removed ids of friends.

func (*PetMutation) RemovedIDs

func (m *PetMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*PetMutation) ResetBestFriend

func (m *PetMutation) ResetBestFriend()

ResetBestFriend reset all changes of the "best_friend" edge.

func (*PetMutation) ResetCars

func (m *PetMutation) ResetCars()

ResetCars reset all changes of the "cars" edge.

func (*PetMutation) ResetEdge

func (m *PetMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*PetMutation) ResetField

func (m *PetMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*PetMutation) ResetFriends

func (m *PetMutation) ResetFriends()

ResetFriends reset all changes of the "friends" edge.

func (*PetMutation) ResetOwner

func (m *PetMutation) ResetOwner()

ResetOwner reset all changes of the "owner" edge.

func (*PetMutation) SetBestFriendID

func (m *PetMutation) SetBestFriendID(id string)

SetBestFriendID sets the best_friend edge to Pet by id.

func (*PetMutation) SetField

func (m *PetMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*PetMutation) SetID

func (m *PetMutation) SetID(id string)

SetID sets the value of the id field. Note that, this operation is accepted only on Pet creation.

func (*PetMutation) SetOwnerID

func (m *PetMutation) SetOwnerID(id int)

SetOwnerID sets the owner edge to User by id.

func (PetMutation) Tx

func (m PetMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*PetMutation) Type

func (m *PetMutation) Type() string

Type returns the node type of this mutation (Pet).

type PetQuery

type PetQuery struct {
	// contains filtered or unexported fields
}

PetQuery is the builder for querying Pet entities.

func (*PetQuery) All

func (pq *PetQuery) All(ctx context.Context) ([]*Pet, error)

All executes the query and returns a list of Pets.

func (*PetQuery) AllX

func (pq *PetQuery) AllX(ctx context.Context) []*Pet

AllX is like All, but panics if an error occurs.

func (*PetQuery) Clone

func (pq *PetQuery) Clone() *PetQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*PetQuery) Count

func (pq *PetQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*PetQuery) CountX

func (pq *PetQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*PetQuery) Exist

func (pq *PetQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*PetQuery) ExistX

func (pq *PetQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*PetQuery) First

func (pq *PetQuery) First(ctx context.Context) (*Pet, error)

First returns the first Pet entity in the query. Returns *NotFoundError when no pet was found.

func (*PetQuery) FirstID

func (pq *PetQuery) FirstID(ctx context.Context) (id string, err error)

FirstID returns the first Pet id in the query. Returns *NotFoundError when no id was found.

func (*PetQuery) FirstIDX added in v0.5.0

func (pq *PetQuery) FirstIDX(ctx context.Context) string

FirstIDX is like FirstID, but panics if an error occurs.

func (*PetQuery) FirstX

func (pq *PetQuery) FirstX(ctx context.Context) *Pet

FirstX is like First, but panics if an error occurs.

func (*PetQuery) GroupBy

func (pq *PetQuery) GroupBy(field string, fields ...string) *PetGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

func (*PetQuery) IDs

func (pq *PetQuery) IDs(ctx context.Context) ([]string, error)

IDs executes the query and returns a list of Pet ids.

func (*PetQuery) IDsX

func (pq *PetQuery) IDsX(ctx context.Context) []string

IDsX is like IDs, but panics if an error occurs.

func (*PetQuery) Limit

func (pq *PetQuery) Limit(limit int) *PetQuery

Limit adds a limit step to the query.

func (*PetQuery) Offset

func (pq *PetQuery) Offset(offset int) *PetQuery

Offset adds an offset step to the query.

func (*PetQuery) Only

func (pq *PetQuery) Only(ctx context.Context) (*Pet, error)

Only returns the only Pet entity in the query, returns an error if not exactly one entity was returned.

func (*PetQuery) OnlyID

func (pq *PetQuery) OnlyID(ctx context.Context) (id string, err error)

OnlyID returns the only Pet id in the query, returns an error if not exactly one id was returned.

func (*PetQuery) OnlyIDX

func (pq *PetQuery) OnlyIDX(ctx context.Context) string

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*PetQuery) OnlyX

func (pq *PetQuery) OnlyX(ctx context.Context) *Pet

OnlyX is like Only, but panics if an error occurs.

func (*PetQuery) Order

func (pq *PetQuery) Order(o ...OrderFunc) *PetQuery

Order adds an order step to the query.

func (*PetQuery) QueryBestFriend

func (pq *PetQuery) QueryBestFriend() *PetQuery

QueryBestFriend chains the current query on the best_friend edge.

func (*PetQuery) QueryCars

func (pq *PetQuery) QueryCars() *CarQuery

QueryCars chains the current query on the cars edge.

func (*PetQuery) QueryFriends

func (pq *PetQuery) QueryFriends() *PetQuery

QueryFriends chains the current query on the friends edge.

func (*PetQuery) QueryOwner

func (pq *PetQuery) QueryOwner() *UserQuery

QueryOwner chains the current query on the owner edge.

func (*PetQuery) Select

func (pq *PetQuery) Select(field string, fields ...string) *PetSelect

Select one or more fields from the given query.

func (*PetQuery) Where

func (pq *PetQuery) Where(ps ...predicate.Pet) *PetQuery

Where adds a new predicate for the builder.

func (*PetQuery) WithBestFriend

func (pq *PetQuery) WithBestFriend(opts ...func(*PetQuery)) *PetQuery
WithBestFriend tells the query-builder to eager-loads the nodes that are connected to

the "best_friend" edge. The optional arguments used to configure the query builder of the edge.

func (*PetQuery) WithCars

func (pq *PetQuery) WithCars(opts ...func(*CarQuery)) *PetQuery
WithCars tells the query-builder to eager-loads the nodes that are connected to

the "cars" edge. The optional arguments used to configure the query builder of the edge.

func (*PetQuery) WithFriends

func (pq *PetQuery) WithFriends(opts ...func(*PetQuery)) *PetQuery
WithFriends tells the query-builder to eager-loads the nodes that are connected to

the "friends" edge. The optional arguments used to configure the query builder of the edge.

func (*PetQuery) WithOwner

func (pq *PetQuery) WithOwner(opts ...func(*UserQuery)) *PetQuery
WithOwner tells the query-builder to eager-loads the nodes that are connected to

the "owner" edge. The optional arguments used to configure the query builder of the edge.

type PetSelect

type PetSelect struct {
	// contains filtered or unexported fields
}

PetSelect is the builder for select fields of Pet entities.

func (*PetSelect) Bool

func (ps *PetSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*PetSelect) BoolX

func (ps *PetSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*PetSelect) Bools

func (ps *PetSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*PetSelect) BoolsX

func (ps *PetSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*PetSelect) Float64

func (ps *PetSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*PetSelect) Float64X

func (ps *PetSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*PetSelect) Float64s

func (ps *PetSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*PetSelect) Float64sX

func (ps *PetSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*PetSelect) Int

func (ps *PetSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*PetSelect) IntX

func (ps *PetSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*PetSelect) Ints

func (ps *PetSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*PetSelect) IntsX

func (ps *PetSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*PetSelect) Scan

func (ps *PetSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*PetSelect) ScanX

func (ps *PetSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*PetSelect) String

func (ps *PetSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*PetSelect) StringX

func (ps *PetSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*PetSelect) Strings

func (ps *PetSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*PetSelect) StringsX

func (ps *PetSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type PetUpdate

type PetUpdate struct {
	// contains filtered or unexported fields
}

PetUpdate is the builder for updating Pet entities.

func (*PetUpdate) AddCarIDs

func (pu *PetUpdate) AddCarIDs(ids ...int) *PetUpdate

AddCarIDs adds the cars edge to Car by ids.

func (*PetUpdate) AddCars

func (pu *PetUpdate) AddCars(c ...*Car) *PetUpdate

AddCars adds the cars edges to Car.

func (*PetUpdate) AddFriendIDs

func (pu *PetUpdate) AddFriendIDs(ids ...string) *PetUpdate

AddFriendIDs adds the friends edge to Pet by ids.

func (*PetUpdate) AddFriends

func (pu *PetUpdate) AddFriends(p ...*Pet) *PetUpdate

AddFriends adds the friends edges to Pet.

func (*PetUpdate) ClearBestFriend

func (pu *PetUpdate) ClearBestFriend() *PetUpdate

ClearBestFriend clears the "best_friend" edge to type Pet.

func (*PetUpdate) ClearCars added in v0.4.3

func (pu *PetUpdate) ClearCars() *PetUpdate

ClearCars clears all "cars" edges to type Car.

func (*PetUpdate) ClearFriends added in v0.4.3

func (pu *PetUpdate) ClearFriends() *PetUpdate

ClearFriends clears all "friends" edges to type Pet.

func (*PetUpdate) ClearOwner

func (pu *PetUpdate) ClearOwner() *PetUpdate

ClearOwner clears the "owner" edge to type User.

func (*PetUpdate) Exec

func (pu *PetUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*PetUpdate) ExecX

func (pu *PetUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetUpdate) Mutation

func (pu *PetUpdate) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetUpdate) RemoveCarIDs

func (pu *PetUpdate) RemoveCarIDs(ids ...int) *PetUpdate

RemoveCarIDs removes the cars edge to Car by ids.

func (*PetUpdate) RemoveCars

func (pu *PetUpdate) RemoveCars(c ...*Car) *PetUpdate

RemoveCars removes cars edges to Car.

func (*PetUpdate) RemoveFriendIDs

func (pu *PetUpdate) RemoveFriendIDs(ids ...string) *PetUpdate

RemoveFriendIDs removes the friends edge to Pet by ids.

func (*PetUpdate) RemoveFriends

func (pu *PetUpdate) RemoveFriends(p ...*Pet) *PetUpdate

RemoveFriends removes friends edges to Pet.

func (*PetUpdate) Save

func (pu *PetUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*PetUpdate) SaveX

func (pu *PetUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*PetUpdate) SetBestFriend

func (pu *PetUpdate) SetBestFriend(p *Pet) *PetUpdate

SetBestFriend sets the best_friend edge to Pet.

func (*PetUpdate) SetBestFriendID

func (pu *PetUpdate) SetBestFriendID(id string) *PetUpdate

SetBestFriendID sets the best_friend edge to Pet by id.

func (*PetUpdate) SetNillableBestFriendID

func (pu *PetUpdate) SetNillableBestFriendID(id *string) *PetUpdate

SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.

func (*PetUpdate) SetNillableOwnerID

func (pu *PetUpdate) SetNillableOwnerID(id *int) *PetUpdate

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*PetUpdate) SetOwner

func (pu *PetUpdate) SetOwner(u *User) *PetUpdate

SetOwner sets the owner edge to User.

func (*PetUpdate) SetOwnerID

func (pu *PetUpdate) SetOwnerID(id int) *PetUpdate

SetOwnerID sets the owner edge to User by id.

func (*PetUpdate) Where

func (pu *PetUpdate) Where(ps ...predicate.Pet) *PetUpdate

Where adds a new predicate for the builder.

type PetUpdateOne

type PetUpdateOne struct {
	// contains filtered or unexported fields
}

PetUpdateOne is the builder for updating a single Pet entity.

func (*PetUpdateOne) AddCarIDs

func (puo *PetUpdateOne) AddCarIDs(ids ...int) *PetUpdateOne

AddCarIDs adds the cars edge to Car by ids.

func (*PetUpdateOne) AddCars

func (puo *PetUpdateOne) AddCars(c ...*Car) *PetUpdateOne

AddCars adds the cars edges to Car.

func (*PetUpdateOne) AddFriendIDs

func (puo *PetUpdateOne) AddFriendIDs(ids ...string) *PetUpdateOne

AddFriendIDs adds the friends edge to Pet by ids.

func (*PetUpdateOne) AddFriends

func (puo *PetUpdateOne) AddFriends(p ...*Pet) *PetUpdateOne

AddFriends adds the friends edges to Pet.

func (*PetUpdateOne) ClearBestFriend

func (puo *PetUpdateOne) ClearBestFriend() *PetUpdateOne

ClearBestFriend clears the "best_friend" edge to type Pet.

func (*PetUpdateOne) ClearCars added in v0.4.3

func (puo *PetUpdateOne) ClearCars() *PetUpdateOne

ClearCars clears all "cars" edges to type Car.

func (*PetUpdateOne) ClearFriends added in v0.4.3

func (puo *PetUpdateOne) ClearFriends() *PetUpdateOne

ClearFriends clears all "friends" edges to type Pet.

func (*PetUpdateOne) ClearOwner

func (puo *PetUpdateOne) ClearOwner() *PetUpdateOne

ClearOwner clears the "owner" edge to type User.

func (*PetUpdateOne) Exec

func (puo *PetUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*PetUpdateOne) ExecX

func (puo *PetUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*PetUpdateOne) Mutation

func (puo *PetUpdateOne) Mutation() *PetMutation

Mutation returns the PetMutation object of the builder.

func (*PetUpdateOne) RemoveCarIDs

func (puo *PetUpdateOne) RemoveCarIDs(ids ...int) *PetUpdateOne

RemoveCarIDs removes the cars edge to Car by ids.

func (*PetUpdateOne) RemoveCars

func (puo *PetUpdateOne) RemoveCars(c ...*Car) *PetUpdateOne

RemoveCars removes cars edges to Car.

func (*PetUpdateOne) RemoveFriendIDs

func (puo *PetUpdateOne) RemoveFriendIDs(ids ...string) *PetUpdateOne

RemoveFriendIDs removes the friends edge to Pet by ids.

func (*PetUpdateOne) RemoveFriends

func (puo *PetUpdateOne) RemoveFriends(p ...*Pet) *PetUpdateOne

RemoveFriends removes friends edges to Pet.

func (*PetUpdateOne) Save

func (puo *PetUpdateOne) Save(ctx context.Context) (*Pet, error)

Save executes the query and returns the updated entity.

func (*PetUpdateOne) SaveX

func (puo *PetUpdateOne) SaveX(ctx context.Context) *Pet

SaveX is like Save, but panics if an error occurs.

func (*PetUpdateOne) SetBestFriend

func (puo *PetUpdateOne) SetBestFriend(p *Pet) *PetUpdateOne

SetBestFriend sets the best_friend edge to Pet.

func (*PetUpdateOne) SetBestFriendID

func (puo *PetUpdateOne) SetBestFriendID(id string) *PetUpdateOne

SetBestFriendID sets the best_friend edge to Pet by id.

func (*PetUpdateOne) SetNillableBestFriendID

func (puo *PetUpdateOne) SetNillableBestFriendID(id *string) *PetUpdateOne

SetNillableBestFriendID sets the best_friend edge to Pet by id if the given value is not nil.

func (*PetUpdateOne) SetNillableOwnerID

func (puo *PetUpdateOne) SetNillableOwnerID(id *int) *PetUpdateOne

SetNillableOwnerID sets the owner edge to User by id if the given value is not nil.

func (*PetUpdateOne) SetOwner

func (puo *PetUpdateOne) SetOwner(u *User) *PetUpdateOne

SetOwner sets the owner edge to User.

func (*PetUpdateOne) SetOwnerID

func (puo *PetUpdateOne) SetOwnerID(id int) *PetUpdateOne

SetOwnerID sets the owner edge to User by id.

type Pets

type Pets []*Pet

Pets is a parsable slice of Pet.

type Policy

type Policy = ent.Policy

ent aliases to avoid import conflict in user's code.

type Query

type Query = ent.Query

ent aliases to avoid import conflict in user's code.

type RollbackFunc

type RollbackFunc func(context.Context, *Tx) error

The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.

func (RollbackFunc) Rollback

func (f RollbackFunc) Rollback(ctx context.Context, tx *Tx) error

Rollback calls f(ctx, m).

type RollbackHook

type RollbackHook func(Rollbacker) Rollbacker

RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:

hook := func(next ent.Rollbacker) ent.Rollbacker {
	return ent.RollbackFunc(func(context.Context, tx *ent.Tx) error {
		// Do some stuff before.
		if err := next.Rollback(ctx, tx); err != nil {
			return err
		}
		// Do some stuff after.
		return nil
	})
}

type Rollbacker

type Rollbacker interface {
	Rollback(context.Context, *Tx) error
}

Rollbacker is the interface that wraps the Rollbacker method.

type Tx

type Tx struct {

	// Blob is the client for interacting with the Blob builders.
	Blob *BlobClient
	// Car is the client for interacting with the Car builders.
	Car *CarClient
	// Group is the client for interacting with the Group builders.
	Group *GroupClient
	// Pet is the client for interacting with the Pet builders.
	Pet *PetClient
	// User is the client for interacting with the User builders.
	User *UserClient
	// contains filtered or unexported fields
}

Tx is a transactional client that is created by calling Client.Tx().

func TxFromContext

func TxFromContext(ctx context.Context) *Tx

TxFromContext returns the Tx stored in a context, or nil if there isn't one.

func (*Tx) Client

func (tx *Tx) Client() *Client

Client returns a Client that binds to current transaction.

func (*Tx) Commit

func (tx *Tx) Commit() error

Commit commits the transaction.

func (*Tx) OnCommit

func (tx *Tx) OnCommit(f CommitHook)

OnCommit adds a hook to call on commit.

func (*Tx) OnRollback

func (tx *Tx) OnRollback(f RollbackHook)

OnRollback adds a hook to call on rollback.

func (*Tx) Rollback

func (tx *Tx) Rollback() error

Rollback rollbacks the transaction.

type User

type User struct {

	// ID of the ent.
	ID int `json:"id,omitempty"`
	// Edges holds the relations/edges for other nodes in the graph.
	// The values are being populated by the UserQuery when eager-loading is set.
	Edges UserEdges `json:"edges"`
	// contains filtered or unexported fields
}

User is the model entity for the User schema.

func (*User) QueryChildren

func (u *User) QueryChildren() *UserQuery

QueryChildren queries the children edge of the User.

func (*User) QueryGroups

func (u *User) QueryGroups() *GroupQuery

QueryGroups queries the groups edge of the User.

func (*User) QueryParent

func (u *User) QueryParent() *UserQuery

QueryParent queries the parent edge of the User.

func (*User) QueryPets

func (u *User) QueryPets() *PetQuery

QueryPets queries the pets edge of the User.

func (*User) String

func (u *User) String() string

String implements the fmt.Stringer.

func (*User) Unwrap

func (u *User) Unwrap() *User

Unwrap unwraps the entity that was returned from a transaction after it was closed, so that all next queries will be executed through the driver which created the transaction.

func (*User) Update

func (u *User) Update() *UserUpdateOne

Update returns a builder for updating this User. Note that, you need to call User.Unwrap() before calling this method, if this User was returned from a transaction, and the transaction was committed or rolled back.

type UserClient

type UserClient struct {
	// contains filtered or unexported fields
}

UserClient is a client for the User schema.

func NewUserClient

func NewUserClient(c config) *UserClient

NewUserClient returns a client for the User from the given config.

func (*UserClient) Create

func (c *UserClient) Create() *UserCreate

Create returns a create builder for User.

func (*UserClient) CreateBulk

func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk

CreateBulk returns a builder for creating a bulk of User entities.

func (*UserClient) Delete

func (c *UserClient) Delete() *UserDelete

Delete returns a delete builder for User.

func (*UserClient) DeleteOne

func (c *UserClient) DeleteOne(u *User) *UserDeleteOne

DeleteOne returns a delete builder for the given entity.

func (*UserClient) DeleteOneID

func (c *UserClient) DeleteOneID(id int) *UserDeleteOne

DeleteOneID returns a delete builder for the given id.

func (*UserClient) Get

func (c *UserClient) Get(ctx context.Context, id int) (*User, error)

Get returns a User entity by its id.

func (*UserClient) GetX

func (c *UserClient) GetX(ctx context.Context, id int) *User

GetX is like Get, but panics if an error occurs.

func (*UserClient) Hooks

func (c *UserClient) Hooks() []Hook

Hooks returns the client hooks.

func (*UserClient) Query

func (c *UserClient) Query() *UserQuery

Query returns a query builder for User.

func (*UserClient) QueryChildren

func (c *UserClient) QueryChildren(u *User) *UserQuery

QueryChildren queries the children edge of a User.

func (*UserClient) QueryGroups

func (c *UserClient) QueryGroups(u *User) *GroupQuery

QueryGroups queries the groups edge of a User.

func (*UserClient) QueryParent

func (c *UserClient) QueryParent(u *User) *UserQuery

QueryParent queries the parent edge of a User.

func (*UserClient) QueryPets

func (c *UserClient) QueryPets(u *User) *PetQuery

QueryPets queries the pets edge of a User.

func (*UserClient) Update

func (c *UserClient) Update() *UserUpdate

Update returns an update builder for User.

func (*UserClient) UpdateOne

func (c *UserClient) UpdateOne(u *User) *UserUpdateOne

UpdateOne returns an update builder for the given entity.

func (*UserClient) UpdateOneID

func (c *UserClient) UpdateOneID(id int) *UserUpdateOne

UpdateOneID returns an update builder for the given id.

func (*UserClient) Use

func (c *UserClient) Use(hooks ...Hook)

Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.

type UserCreate

type UserCreate struct {
	// contains filtered or unexported fields
}

UserCreate is the builder for creating a User entity.

func (*UserCreate) AddChildIDs

func (uc *UserCreate) AddChildIDs(ids ...int) *UserCreate

AddChildIDs adds the children edge to User by ids.

func (*UserCreate) AddChildren

func (uc *UserCreate) AddChildren(u ...*User) *UserCreate

AddChildren adds the children edges to User.

func (*UserCreate) AddGroupIDs

func (uc *UserCreate) AddGroupIDs(ids ...int) *UserCreate

AddGroupIDs adds the groups edge to Group by ids.

func (*UserCreate) AddGroups

func (uc *UserCreate) AddGroups(g ...*Group) *UserCreate

AddGroups adds the groups edges to Group.

func (*UserCreate) AddPetIDs

func (uc *UserCreate) AddPetIDs(ids ...string) *UserCreate

AddPetIDs adds the pets edge to Pet by ids.

func (*UserCreate) AddPets

func (uc *UserCreate) AddPets(p ...*Pet) *UserCreate

AddPets adds the pets edges to Pet.

func (*UserCreate) Mutation

func (uc *UserCreate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserCreate) Save

func (uc *UserCreate) Save(ctx context.Context) (*User, error)

Save creates the User in the database.

func (*UserCreate) SaveX

func (uc *UserCreate) SaveX(ctx context.Context) *User

SaveX calls Save and panics if Save returns an error.

func (*UserCreate) SetID

func (uc *UserCreate) SetID(i int) *UserCreate

SetID sets the id field.

func (*UserCreate) SetNillableParentID

func (uc *UserCreate) SetNillableParentID(id *int) *UserCreate

SetNillableParentID sets the parent edge to User by id if the given value is not nil.

func (*UserCreate) SetParent

func (uc *UserCreate) SetParent(u *User) *UserCreate

SetParent sets the parent edge to User.

func (*UserCreate) SetParentID

func (uc *UserCreate) SetParentID(id int) *UserCreate

SetParentID sets the parent edge to User by id.

type UserCreateBulk

type UserCreateBulk struct {
	// contains filtered or unexported fields
}

UserCreateBulk is the builder for creating a bulk of User entities.

func (*UserCreateBulk) Save

func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error)

Save creates the User entities in the database.

func (*UserCreateBulk) SaveX

func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User

SaveX calls Save and panics if Save returns an error.

type UserDelete

type UserDelete struct {
	// contains filtered or unexported fields
}

UserDelete is the builder for deleting a User entity.

func (*UserDelete) Exec

func (ud *UserDelete) Exec(ctx context.Context) (int, error)

Exec executes the deletion query and returns how many vertices were deleted.

func (*UserDelete) ExecX

func (ud *UserDelete) ExecX(ctx context.Context) int

ExecX is like Exec, but panics if an error occurs.

func (*UserDelete) Where

func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete

Where adds a new predicate to the delete builder.

type UserDeleteOne

type UserDeleteOne struct {
	// contains filtered or unexported fields
}

UserDeleteOne is the builder for deleting a single User entity.

func (*UserDeleteOne) Exec

func (udo *UserDeleteOne) Exec(ctx context.Context) error

Exec executes the deletion query.

func (*UserDeleteOne) ExecX

func (udo *UserDeleteOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

type UserEdges

type UserEdges struct {
	// Groups holds the value of the groups edge.
	Groups []*Group
	// Parent holds the value of the parent edge.
	Parent *User
	// Children holds the value of the children edge.
	Children []*User
	// Pets holds the value of the pets edge.
	Pets []*Pet
	// contains filtered or unexported fields
}

UserEdges holds the relations/edges for other nodes in the graph.

func (UserEdges) ChildrenOrErr

func (e UserEdges) ChildrenOrErr() ([]*User, error)

ChildrenOrErr returns the Children value or an error if the edge was not loaded in eager-loading.

func (UserEdges) GroupsOrErr

func (e UserEdges) GroupsOrErr() ([]*Group, error)

GroupsOrErr returns the Groups value or an error if the edge was not loaded in eager-loading.

func (UserEdges) ParentOrErr

func (e UserEdges) ParentOrErr() (*User, error)

ParentOrErr returns the Parent value or an error if the edge was not loaded in eager-loading, or loaded but was not found.

func (UserEdges) PetsOrErr

func (e UserEdges) PetsOrErr() ([]*Pet, error)

PetsOrErr returns the Pets value or an error if the edge was not loaded in eager-loading.

type UserGroupBy

type UserGroupBy struct {
	// contains filtered or unexported fields
}

UserGroupBy is the builder for group-by User entities.

func (*UserGroupBy) Aggregate

func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy

Aggregate adds the given aggregation functions to the group-by query.

func (*UserGroupBy) Bool

func (ugb *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) BoolX

func (ugb *UserGroupBy) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserGroupBy) Bools

func (ugb *UserGroupBy) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) BoolsX

func (ugb *UserGroupBy) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserGroupBy) Float64

func (ugb *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) Float64X

func (ugb *UserGroupBy) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserGroupBy) Float64s

func (ugb *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) Float64sX

func (ugb *UserGroupBy) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserGroupBy) Int

func (ugb *UserGroupBy) Int(ctx context.Context) (_ int, err error)

Int returns a single int from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) IntX

func (ugb *UserGroupBy) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserGroupBy) Ints

func (ugb *UserGroupBy) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) IntsX

func (ugb *UserGroupBy) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserGroupBy) Scan

func (ugb *UserGroupBy) Scan(ctx context.Context, v interface{}) error

Scan applies the group-by query and scan the result into the given value.

func (*UserGroupBy) ScanX

func (ugb *UserGroupBy) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserGroupBy) String

func (ugb *UserGroupBy) String(ctx context.Context) (_ string, err error)

String returns a single string from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) StringX

func (ugb *UserGroupBy) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserGroupBy) Strings

func (ugb *UserGroupBy) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from group-by. It is only allowed when querying group-by with one field.

func (*UserGroupBy) StringsX

func (ugb *UserGroupBy) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserMutation

type UserMutation struct {
	// contains filtered or unexported fields
}

UserMutation represents an operation that mutate the Users nodes in the graph.

func (*UserMutation) AddChildIDs

func (m *UserMutation) AddChildIDs(ids ...int)

AddChildIDs adds the children edge to User by ids.

func (*UserMutation) AddField

func (m *UserMutation) AddField(name string, value ent.Value) error

AddField adds the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*UserMutation) AddGroupIDs

func (m *UserMutation) AddGroupIDs(ids ...int)

AddGroupIDs adds the groups edge to Group by ids.

func (*UserMutation) AddPetIDs

func (m *UserMutation) AddPetIDs(ids ...string)

AddPetIDs adds the pets edge to Pet by ids.

func (*UserMutation) AddedEdges

func (m *UserMutation) AddedEdges() []string

AddedEdges returns all edge names that were set/added in this mutation.

func (*UserMutation) AddedField

func (m *UserMutation) AddedField(name string) (ent.Value, bool)

AddedField returns the numeric value that was in/decremented from a field with the given name. The second value indicates that this field was not set, or was not define in the schema.

func (*UserMutation) AddedFields

func (m *UserMutation) AddedFields() []string

AddedFields returns all numeric fields that were incremented or decremented during this mutation.

func (*UserMutation) AddedIDs

func (m *UserMutation) AddedIDs(name string) []ent.Value

AddedIDs returns all ids (to other nodes) that were added for the given edge name.

func (*UserMutation) ChildrenCleared added in v0.4.3

func (m *UserMutation) ChildrenCleared() bool

ChildrenCleared returns if the edge children was cleared.

func (*UserMutation) ChildrenIDs

func (m *UserMutation) ChildrenIDs() (ids []int)

ChildrenIDs returns the children ids in the mutation.

func (*UserMutation) ClearChildren added in v0.4.3

func (m *UserMutation) ClearChildren()

ClearChildren clears the children edge to User.

func (*UserMutation) ClearEdge

func (m *UserMutation) ClearEdge(name string) error

ClearEdge clears the value for the given name. It returns an error if the edge name is not defined in the schema.

func (*UserMutation) ClearField

func (m *UserMutation) ClearField(name string) error

ClearField clears the value for the given name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ClearGroups added in v0.4.3

func (m *UserMutation) ClearGroups()

ClearGroups clears the groups edge to Group.

func (*UserMutation) ClearParent

func (m *UserMutation) ClearParent()

ClearParent clears the parent edge to User.

func (*UserMutation) ClearPets added in v0.4.3

func (m *UserMutation) ClearPets()

ClearPets clears the pets edge to Pet.

func (*UserMutation) ClearedEdges

func (m *UserMutation) ClearedEdges() []string

ClearedEdges returns all edge names that were cleared in this mutation.

func (*UserMutation) ClearedFields

func (m *UserMutation) ClearedFields() []string

ClearedFields returns all nullable fields that were cleared during this mutation.

func (UserMutation) Client

func (m UserMutation) Client() *Client

Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.

func (*UserMutation) EdgeCleared

func (m *UserMutation) EdgeCleared(name string) bool

EdgeCleared returns a boolean indicates if this edge was cleared in this mutation.

func (*UserMutation) Field

func (m *UserMutation) Field(name string) (ent.Value, bool)

Field returns the value of a field with the given name. The second boolean value indicates that this field was not set, or was not define in the schema.

func (*UserMutation) FieldCleared

func (m *UserMutation) FieldCleared(name string) bool

FieldCleared returns a boolean indicates if this field was cleared in this mutation.

func (*UserMutation) Fields

func (m *UserMutation) Fields() []string

Fields returns all fields that were changed during this mutation. Note that, in order to get all numeric fields that were in/decremented, call AddedFields().

func (*UserMutation) GroupsCleared added in v0.4.3

func (m *UserMutation) GroupsCleared() bool

GroupsCleared returns if the edge groups was cleared.

func (*UserMutation) GroupsIDs

func (m *UserMutation) GroupsIDs() (ids []int)

GroupsIDs returns the groups ids in the mutation.

func (*UserMutation) ID

func (m *UserMutation) ID() (id int, exists bool)

ID returns the id value in the mutation. Note that, the id is available only if it was provided to the builder.

func (*UserMutation) OldField

func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)

OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database was failed.

func (*UserMutation) Op

func (m *UserMutation) Op() Op

Op returns the operation name.

func (*UserMutation) ParentCleared

func (m *UserMutation) ParentCleared() bool

ParentCleared returns if the edge parent was cleared.

func (*UserMutation) ParentID

func (m *UserMutation) ParentID() (id int, exists bool)

ParentID returns the parent id in the mutation.

func (*UserMutation) ParentIDs

func (m *UserMutation) ParentIDs() (ids []int)

ParentIDs returns the parent ids in the mutation. Note that ids always returns len(ids) <= 1 for unique edges, and you should use ParentID instead. It exists only for internal usage by the builders.

func (*UserMutation) PetsCleared added in v0.4.3

func (m *UserMutation) PetsCleared() bool

PetsCleared returns if the edge pets was cleared.

func (*UserMutation) PetsIDs

func (m *UserMutation) PetsIDs() (ids []string)

PetsIDs returns the pets ids in the mutation.

func (*UserMutation) RemoveChildIDs

func (m *UserMutation) RemoveChildIDs(ids ...int)

RemoveChildIDs removes the children edge to User by ids.

func (*UserMutation) RemoveGroupIDs

func (m *UserMutation) RemoveGroupIDs(ids ...int)

RemoveGroupIDs removes the groups edge to Group by ids.

func (*UserMutation) RemovePetIDs

func (m *UserMutation) RemovePetIDs(ids ...string)

RemovePetIDs removes the pets edge to Pet by ids.

func (*UserMutation) RemovedChildrenIDs

func (m *UserMutation) RemovedChildrenIDs() (ids []int)

RemovedChildren returns the removed ids of children.

func (*UserMutation) RemovedEdges

func (m *UserMutation) RemovedEdges() []string

RemovedEdges returns all edge names that were removed in this mutation.

func (*UserMutation) RemovedGroupsIDs

func (m *UserMutation) RemovedGroupsIDs() (ids []int)

RemovedGroups returns the removed ids of groups.

func (*UserMutation) RemovedIDs

func (m *UserMutation) RemovedIDs(name string) []ent.Value

RemovedIDs returns all ids (to other nodes) that were removed for the given edge name.

func (*UserMutation) RemovedPetsIDs

func (m *UserMutation) RemovedPetsIDs() (ids []string)

RemovedPets returns the removed ids of pets.

func (*UserMutation) ResetChildren

func (m *UserMutation) ResetChildren()

ResetChildren reset all changes of the "children" edge.

func (*UserMutation) ResetEdge

func (m *UserMutation) ResetEdge(name string) error

ResetEdge resets all changes in the mutation regarding the given edge name. It returns an error if the edge is not defined in the schema.

func (*UserMutation) ResetField

func (m *UserMutation) ResetField(name string) error

ResetField resets all changes in the mutation regarding the given field name. It returns an error if the field is not defined in the schema.

func (*UserMutation) ResetGroups

func (m *UserMutation) ResetGroups()

ResetGroups reset all changes of the "groups" edge.

func (*UserMutation) ResetParent

func (m *UserMutation) ResetParent()

ResetParent reset all changes of the "parent" edge.

func (*UserMutation) ResetPets

func (m *UserMutation) ResetPets()

ResetPets reset all changes of the "pets" edge.

func (*UserMutation) SetField

func (m *UserMutation) SetField(name string, value ent.Value) error

SetField sets the value for the given name. It returns an error if the field is not defined in the schema, or if the type mismatch the field type.

func (*UserMutation) SetID

func (m *UserMutation) SetID(id int)

SetID sets the value of the id field. Note that, this operation is accepted only on User creation.

func (*UserMutation) SetParentID

func (m *UserMutation) SetParentID(id int)

SetParentID sets the parent edge to User by id.

func (UserMutation) Tx

func (m UserMutation) Tx() (*Tx, error)

Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.

func (*UserMutation) Type

func (m *UserMutation) Type() string

Type returns the node type of this mutation (User).

type UserQuery

type UserQuery struct {
	// contains filtered or unexported fields
}

UserQuery is the builder for querying User entities.

func (*UserQuery) All

func (uq *UserQuery) All(ctx context.Context) ([]*User, error)

All executes the query and returns a list of Users.

func (*UserQuery) AllX

func (uq *UserQuery) AllX(ctx context.Context) []*User

AllX is like All, but panics if an error occurs.

func (*UserQuery) Clone

func (uq *UserQuery) Clone() *UserQuery

Clone returns a duplicate of the query builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.

func (*UserQuery) Count

func (uq *UserQuery) Count(ctx context.Context) (int, error)

Count returns the count of the given query.

func (*UserQuery) CountX

func (uq *UserQuery) CountX(ctx context.Context) int

CountX is like Count, but panics if an error occurs.

func (*UserQuery) Exist

func (uq *UserQuery) Exist(ctx context.Context) (bool, error)

Exist returns true if the query has elements in the graph.

func (*UserQuery) ExistX

func (uq *UserQuery) ExistX(ctx context.Context) bool

ExistX is like Exist, but panics if an error occurs.

func (*UserQuery) First

func (uq *UserQuery) First(ctx context.Context) (*User, error)

First returns the first User entity in the query. Returns *NotFoundError when no user was found.

func (*UserQuery) FirstID

func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)

FirstID returns the first User id in the query. Returns *NotFoundError when no id was found.

func (*UserQuery) FirstIDX added in v0.5.0

func (uq *UserQuery) FirstIDX(ctx context.Context) int

FirstIDX is like FirstID, but panics if an error occurs.

func (*UserQuery) FirstX

func (uq *UserQuery) FirstX(ctx context.Context) *User

FirstX is like First, but panics if an error occurs.

func (*UserQuery) GroupBy

func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy

GroupBy used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.

func (*UserQuery) IDs

func (uq *UserQuery) IDs(ctx context.Context) ([]int, error)

IDs executes the query and returns a list of User ids.

func (*UserQuery) IDsX

func (uq *UserQuery) IDsX(ctx context.Context) []int

IDsX is like IDs, but panics if an error occurs.

func (*UserQuery) Limit

func (uq *UserQuery) Limit(limit int) *UserQuery

Limit adds a limit step to the query.

func (*UserQuery) Offset

func (uq *UserQuery) Offset(offset int) *UserQuery

Offset adds an offset step to the query.

func (*UserQuery) Only

func (uq *UserQuery) Only(ctx context.Context) (*User, error)

Only returns the only User entity in the query, returns an error if not exactly one entity was returned.

func (*UserQuery) OnlyID

func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)

OnlyID returns the only User id in the query, returns an error if not exactly one id was returned.

func (*UserQuery) OnlyIDX

func (uq *UserQuery) OnlyIDX(ctx context.Context) int

OnlyIDX is like OnlyID, but panics if an error occurs.

func (*UserQuery) OnlyX

func (uq *UserQuery) OnlyX(ctx context.Context) *User

OnlyX is like Only, but panics if an error occurs.

func (*UserQuery) Order

func (uq *UserQuery) Order(o ...OrderFunc) *UserQuery

Order adds an order step to the query.

func (*UserQuery) QueryChildren

func (uq *UserQuery) QueryChildren() *UserQuery

QueryChildren chains the current query on the children edge.

func (*UserQuery) QueryGroups

func (uq *UserQuery) QueryGroups() *GroupQuery

QueryGroups chains the current query on the groups edge.

func (*UserQuery) QueryParent

func (uq *UserQuery) QueryParent() *UserQuery

QueryParent chains the current query on the parent edge.

func (*UserQuery) QueryPets

func (uq *UserQuery) QueryPets() *PetQuery

QueryPets chains the current query on the pets edge.

func (*UserQuery) Select

func (uq *UserQuery) Select(field string, fields ...string) *UserSelect

Select one or more fields from the given query.

func (*UserQuery) Where

func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery

Where adds a new predicate for the builder.

func (*UserQuery) WithChildren

func (uq *UserQuery) WithChildren(opts ...func(*UserQuery)) *UserQuery
WithChildren tells the query-builder to eager-loads the nodes that are connected to

the "children" edge. The optional arguments used to configure the query builder of the edge.

func (*UserQuery) WithGroups

func (uq *UserQuery) WithGroups(opts ...func(*GroupQuery)) *UserQuery
WithGroups tells the query-builder to eager-loads the nodes that are connected to

the "groups" edge. The optional arguments used to configure the query builder of the edge.

func (*UserQuery) WithParent

func (uq *UserQuery) WithParent(opts ...func(*UserQuery)) *UserQuery
WithParent tells the query-builder to eager-loads the nodes that are connected to

the "parent" edge. The optional arguments used to configure the query builder of the edge.

func (*UserQuery) WithPets

func (uq *UserQuery) WithPets(opts ...func(*PetQuery)) *UserQuery
WithPets tells the query-builder to eager-loads the nodes that are connected to

the "pets" edge. The optional arguments used to configure the query builder of the edge.

type UserSelect

type UserSelect struct {
	// contains filtered or unexported fields
}

UserSelect is the builder for select fields of User entities.

func (*UserSelect) Bool

func (us *UserSelect) Bool(ctx context.Context) (_ bool, err error)

Bool returns a single bool from selector. It is only allowed when selecting one field.

func (*UserSelect) BoolX

func (us *UserSelect) BoolX(ctx context.Context) bool

BoolX is like Bool, but panics if an error occurs.

func (*UserSelect) Bools

func (us *UserSelect) Bools(ctx context.Context) ([]bool, error)

Bools returns list of bools from selector. It is only allowed when selecting one field.

func (*UserSelect) BoolsX

func (us *UserSelect) BoolsX(ctx context.Context) []bool

BoolsX is like Bools, but panics if an error occurs.

func (*UserSelect) Float64

func (us *UserSelect) Float64(ctx context.Context) (_ float64, err error)

Float64 returns a single float64 from selector. It is only allowed when selecting one field.

func (*UserSelect) Float64X

func (us *UserSelect) Float64X(ctx context.Context) float64

Float64X is like Float64, but panics if an error occurs.

func (*UserSelect) Float64s

func (us *UserSelect) Float64s(ctx context.Context) ([]float64, error)

Float64s returns list of float64s from selector. It is only allowed when selecting one field.

func (*UserSelect) Float64sX

func (us *UserSelect) Float64sX(ctx context.Context) []float64

Float64sX is like Float64s, but panics if an error occurs.

func (*UserSelect) Int

func (us *UserSelect) Int(ctx context.Context) (_ int, err error)

Int returns a single int from selector. It is only allowed when selecting one field.

func (*UserSelect) IntX

func (us *UserSelect) IntX(ctx context.Context) int

IntX is like Int, but panics if an error occurs.

func (*UserSelect) Ints

func (us *UserSelect) Ints(ctx context.Context) ([]int, error)

Ints returns list of ints from selector. It is only allowed when selecting one field.

func (*UserSelect) IntsX

func (us *UserSelect) IntsX(ctx context.Context) []int

IntsX is like Ints, but panics if an error occurs.

func (*UserSelect) Scan

func (us *UserSelect) Scan(ctx context.Context, v interface{}) error

Scan applies the selector query and scan the result into the given value.

func (*UserSelect) ScanX

func (us *UserSelect) ScanX(ctx context.Context, v interface{})

ScanX is like Scan, but panics if an error occurs.

func (*UserSelect) String

func (us *UserSelect) String(ctx context.Context) (_ string, err error)

String returns a single string from selector. It is only allowed when selecting one field.

func (*UserSelect) StringX

func (us *UserSelect) StringX(ctx context.Context) string

StringX is like String, but panics if an error occurs.

func (*UserSelect) Strings

func (us *UserSelect) Strings(ctx context.Context) ([]string, error)

Strings returns list of strings from selector. It is only allowed when selecting one field.

func (*UserSelect) StringsX

func (us *UserSelect) StringsX(ctx context.Context) []string

StringsX is like Strings, but panics if an error occurs.

type UserUpdate

type UserUpdate struct {
	// contains filtered or unexported fields
}

UserUpdate is the builder for updating User entities.

func (*UserUpdate) AddChildIDs

func (uu *UserUpdate) AddChildIDs(ids ...int) *UserUpdate

AddChildIDs adds the children edge to User by ids.

func (*UserUpdate) AddChildren

func (uu *UserUpdate) AddChildren(u ...*User) *UserUpdate

AddChildren adds the children edges to User.

func (*UserUpdate) AddGroupIDs

func (uu *UserUpdate) AddGroupIDs(ids ...int) *UserUpdate

AddGroupIDs adds the groups edge to Group by ids.

func (*UserUpdate) AddGroups

func (uu *UserUpdate) AddGroups(g ...*Group) *UserUpdate

AddGroups adds the groups edges to Group.

func (*UserUpdate) AddPetIDs

func (uu *UserUpdate) AddPetIDs(ids ...string) *UserUpdate

AddPetIDs adds the pets edge to Pet by ids.

func (*UserUpdate) AddPets

func (uu *UserUpdate) AddPets(p ...*Pet) *UserUpdate

AddPets adds the pets edges to Pet.

func (*UserUpdate) ClearChildren added in v0.4.3

func (uu *UserUpdate) ClearChildren() *UserUpdate

ClearChildren clears all "children" edges to type User.

func (*UserUpdate) ClearGroups added in v0.4.3

func (uu *UserUpdate) ClearGroups() *UserUpdate

ClearGroups clears all "groups" edges to type Group.

func (*UserUpdate) ClearParent

func (uu *UserUpdate) ClearParent() *UserUpdate

ClearParent clears the "parent" edge to type User.

func (*UserUpdate) ClearPets added in v0.4.3

func (uu *UserUpdate) ClearPets() *UserUpdate

ClearPets clears all "pets" edges to type Pet.

func (*UserUpdate) Exec

func (uu *UserUpdate) Exec(ctx context.Context) error

Exec executes the query.

func (*UserUpdate) ExecX

func (uu *UserUpdate) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdate) Mutation

func (uu *UserUpdate) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdate) RemoveChildIDs

func (uu *UserUpdate) RemoveChildIDs(ids ...int) *UserUpdate

RemoveChildIDs removes the children edge to User by ids.

func (*UserUpdate) RemoveChildren

func (uu *UserUpdate) RemoveChildren(u ...*User) *UserUpdate

RemoveChildren removes children edges to User.

func (*UserUpdate) RemoveGroupIDs

func (uu *UserUpdate) RemoveGroupIDs(ids ...int) *UserUpdate

RemoveGroupIDs removes the groups edge to Group by ids.

func (*UserUpdate) RemoveGroups

func (uu *UserUpdate) RemoveGroups(g ...*Group) *UserUpdate

RemoveGroups removes groups edges to Group.

func (*UserUpdate) RemovePetIDs

func (uu *UserUpdate) RemovePetIDs(ids ...string) *UserUpdate

RemovePetIDs removes the pets edge to Pet by ids.

func (*UserUpdate) RemovePets

func (uu *UserUpdate) RemovePets(p ...*Pet) *UserUpdate

RemovePets removes pets edges to Pet.

func (*UserUpdate) Save

func (uu *UserUpdate) Save(ctx context.Context) (int, error)

Save executes the query and returns the number of nodes affected by the update operation.

func (*UserUpdate) SaveX

func (uu *UserUpdate) SaveX(ctx context.Context) int

SaveX is like Save, but panics if an error occurs.

func (*UserUpdate) SetNillableParentID

func (uu *UserUpdate) SetNillableParentID(id *int) *UserUpdate

SetNillableParentID sets the parent edge to User by id if the given value is not nil.

func (*UserUpdate) SetParent

func (uu *UserUpdate) SetParent(u *User) *UserUpdate

SetParent sets the parent edge to User.

func (*UserUpdate) SetParentID

func (uu *UserUpdate) SetParentID(id int) *UserUpdate

SetParentID sets the parent edge to User by id.

func (*UserUpdate) Where

func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate

Where adds a new predicate for the builder.

type UserUpdateOne

type UserUpdateOne struct {
	// contains filtered or unexported fields
}

UserUpdateOne is the builder for updating a single User entity.

func (*UserUpdateOne) AddChildIDs

func (uuo *UserUpdateOne) AddChildIDs(ids ...int) *UserUpdateOne

AddChildIDs adds the children edge to User by ids.

func (*UserUpdateOne) AddChildren

func (uuo *UserUpdateOne) AddChildren(u ...*User) *UserUpdateOne

AddChildren adds the children edges to User.

func (*UserUpdateOne) AddGroupIDs

func (uuo *UserUpdateOne) AddGroupIDs(ids ...int) *UserUpdateOne

AddGroupIDs adds the groups edge to Group by ids.

func (*UserUpdateOne) AddGroups

func (uuo *UserUpdateOne) AddGroups(g ...*Group) *UserUpdateOne

AddGroups adds the groups edges to Group.

func (*UserUpdateOne) AddPetIDs

func (uuo *UserUpdateOne) AddPetIDs(ids ...string) *UserUpdateOne

AddPetIDs adds the pets edge to Pet by ids.

func (*UserUpdateOne) AddPets

func (uuo *UserUpdateOne) AddPets(p ...*Pet) *UserUpdateOne

AddPets adds the pets edges to Pet.

func (*UserUpdateOne) ClearChildren added in v0.4.3

func (uuo *UserUpdateOne) ClearChildren() *UserUpdateOne

ClearChildren clears all "children" edges to type User.

func (*UserUpdateOne) ClearGroups added in v0.4.3

func (uuo *UserUpdateOne) ClearGroups() *UserUpdateOne

ClearGroups clears all "groups" edges to type Group.

func (*UserUpdateOne) ClearParent

func (uuo *UserUpdateOne) ClearParent() *UserUpdateOne

ClearParent clears the "parent" edge to type User.

func (*UserUpdateOne) ClearPets added in v0.4.3

func (uuo *UserUpdateOne) ClearPets() *UserUpdateOne

ClearPets clears all "pets" edges to type Pet.

func (*UserUpdateOne) Exec

func (uuo *UserUpdateOne) Exec(ctx context.Context) error

Exec executes the query on the entity.

func (*UserUpdateOne) ExecX

func (uuo *UserUpdateOne) ExecX(ctx context.Context)

ExecX is like Exec, but panics if an error occurs.

func (*UserUpdateOne) Mutation

func (uuo *UserUpdateOne) Mutation() *UserMutation

Mutation returns the UserMutation object of the builder.

func (*UserUpdateOne) RemoveChildIDs

func (uuo *UserUpdateOne) RemoveChildIDs(ids ...int) *UserUpdateOne

RemoveChildIDs removes the children edge to User by ids.

func (*UserUpdateOne) RemoveChildren

func (uuo *UserUpdateOne) RemoveChildren(u ...*User) *UserUpdateOne

RemoveChildren removes children edges to User.

func (*UserUpdateOne) RemoveGroupIDs

func (uuo *UserUpdateOne) RemoveGroupIDs(ids ...int) *UserUpdateOne

RemoveGroupIDs removes the groups edge to Group by ids.

func (*UserUpdateOne) RemoveGroups

func (uuo *UserUpdateOne) RemoveGroups(g ...*Group) *UserUpdateOne

RemoveGroups removes groups edges to Group.

func (*UserUpdateOne) RemovePetIDs

func (uuo *UserUpdateOne) RemovePetIDs(ids ...string) *UserUpdateOne

RemovePetIDs removes the pets edge to Pet by ids.

func (*UserUpdateOne) RemovePets

func (uuo *UserUpdateOne) RemovePets(p ...*Pet) *UserUpdateOne

RemovePets removes pets edges to Pet.

func (*UserUpdateOne) Save

func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)

Save executes the query and returns the updated entity.

func (*UserUpdateOne) SaveX

func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User

SaveX is like Save, but panics if an error occurs.

func (*UserUpdateOne) SetNillableParentID

func (uuo *UserUpdateOne) SetNillableParentID(id *int) *UserUpdateOne

SetNillableParentID sets the parent edge to User by id if the given value is not nil.

func (*UserUpdateOne) SetParent

func (uuo *UserUpdateOne) SetParent(u *User) *UserUpdateOne

SetParent sets the parent edge to User.

func (*UserUpdateOne) SetParentID

func (uuo *UserUpdateOne) SetParentID(id int) *UserUpdateOne

SetParentID sets the parent edge to User by id.

type Users

type Users []*User

Users is a parsable slice of User.

type ValidationError

type ValidationError struct {
	Name string // Field or edge name.
	// contains filtered or unexported fields
}

ValidationError returns when validating a field fails.

func (*ValidationError) Error

func (e *ValidationError) Error() string

Error implements the error interface.

func (*ValidationError) Unwrap

func (e *ValidationError) Unwrap() error

Unwrap implements the errors.Wrapper interface.

type Value

type Value = ent.Value

ent aliases to avoid import conflict in user's code.

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL