Documentation
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Index ¶
- type AALoad
- type ALoad
- type ALoad0
- type ALoad1
- type ALoad2
- type ALoad3
- type BALoad
- type CALoad
- type DALoad
- type DLoad
- type DLoad0
- type DLoad1
- type DLoad2
- type DLoad3
- type FALoad
- type FLoad
- type FLoad0
- type FLoad1
- type FLoad2
- type FLoad3
- type IALoad
- type ILoad
- type ILoad0
- type ILoad1
- type ILoad2
- type ILoad3
- type LALoad
- type LLoad
- type LLoad0
- type LLoad1
- type LLoad2
- type LLoad3
- type SALoad
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AALoad ¶
type AALoad struct {
base_instructions.NoOperandsInstruction
}
aaload Load reference from array
func (*AALoad) Execute ¶
func (aALoad *AALoad) Execute(frame *runtime_data_area.Frame)
type ALoad ¶
type ALoad struct {
base_instructions.Index8Instruction
}
aload Load reference from local variable
func (*ALoad) Execute ¶
func (aLoad *ALoad) Execute(frame *runtime_data_area.Frame)
type ALoad0 ¶
type ALoad0 struct {
base_instructions.NoOperandsInstruction
}
aload_0 Load reference from local variable
func (*ALoad0) Execute ¶
func (aLoad0 *ALoad0) Execute(frame *runtime_data_area.Frame)
type ALoad1 ¶
type ALoad1 struct {
base_instructions.NoOperandsInstruction
}
aload_1 Load reference from local variable
func (*ALoad1) Execute ¶
func (aLoad1 *ALoad1) Execute(frame *runtime_data_area.Frame)
type ALoad2 ¶
type ALoad2 struct {
base_instructions.NoOperandsInstruction
}
aload_2 Load reference from local variable
func (*ALoad2) Execute ¶
func (aLoad2 *ALoad2) Execute(frame *runtime_data_area.Frame)
type ALoad3 ¶
type ALoad3 struct {
base_instructions.NoOperandsInstruction
}
aload_3 Load reference from local variable
func (*ALoad3) Execute ¶
func (aLoad3 *ALoad3) Execute(frame *runtime_data_area.Frame)
type BALoad ¶
type BALoad struct {
base_instructions.NoOperandsInstruction
}
baload Load byte or boolean from array
func (*BALoad) Execute ¶
func (bALoad *BALoad) Execute(frame *runtime_data_area.Frame)
type CALoad ¶
type CALoad struct {
base_instructions.NoOperandsInstruction
}
caload Load char from array
func (*CALoad) Execute ¶
func (cALoad *CALoad) Execute(frame *runtime_data_area.Frame)
type DALoad ¶
type DALoad struct {
base_instructions.NoOperandsInstruction
}
daload Load double from array
func (*DALoad) Execute ¶
func (dALoad *DALoad) Execute(frame *runtime_data_area.Frame)
type DLoad ¶
type DLoad struct {
base_instructions.Index8Instruction
}
dload Load double from local variable
func (*DLoad) Execute ¶
func (dLoad *DLoad) Execute(frame *runtime_data_area.Frame)
type DLoad0 ¶
type DLoad0 struct {
base_instructions.NoOperandsInstruction
}
dload_0 Load double from local variable
func (*DLoad0) Execute ¶
func (dLoad0 *DLoad0) Execute(frame *runtime_data_area.Frame)
type DLoad1 ¶
type DLoad1 struct {
base_instructions.NoOperandsInstruction
}
dload_1 Load double from local variable
func (*DLoad1) Execute ¶
func (dLoad1 *DLoad1) Execute(frame *runtime_data_area.Frame)
type DLoad2 ¶
type DLoad2 struct {
base_instructions.NoOperandsInstruction
}
dload_2 Load double from local variable
func (*DLoad2) Execute ¶
func (dLoad2 *DLoad2) Execute(frame *runtime_data_area.Frame)
type DLoad3 ¶
type DLoad3 struct {
base_instructions.NoOperandsInstruction
}
dload_3 Load double from local variable
func (*DLoad3) Execute ¶
func (dLoad3 *DLoad3) Execute(frame *runtime_data_area.Frame)
type FALoad ¶
type FALoad struct {
base_instructions.NoOperandsInstruction
}
faload Load float from array
func (*FALoad) Execute ¶
func (fALoad *FALoad) Execute(frame *runtime_data_area.Frame)
type FLoad ¶
type FLoad struct {
base_instructions.Index8Instruction
}
fload Load float from local variable
func (*FLoad) Execute ¶
func (fLoad *FLoad) Execute(frame *runtime_data_area.Frame)
type FLoad0 ¶
type FLoad0 struct {
base_instructions.NoOperandsInstruction
}
fload_0 Load float from local variable
func (*FLoad0) Execute ¶
func (fLoad0 *FLoad0) Execute(frame *runtime_data_area.Frame)
type FLoad1 ¶
type FLoad1 struct {
base_instructions.NoOperandsInstruction
}
fload_1 Load float from local variable
func (*FLoad1) Execute ¶
func (fLoad1 *FLoad1) Execute(frame *runtime_data_area.Frame)
type FLoad2 ¶
type FLoad2 struct {
base_instructions.NoOperandsInstruction
}
fload_2 Load float from local variable
func (*FLoad2) Execute ¶
func (fLoad2 *FLoad2) Execute(frame *runtime_data_area.Frame)
type FLoad3 ¶
type FLoad3 struct {
base_instructions.NoOperandsInstruction
}
fload_3 Load float from local variable
func (*FLoad3) Execute ¶
func (fLoad3 *FLoad3) Execute(frame *runtime_data_area.Frame)
type IALoad ¶
type IALoad struct {
base_instructions.NoOperandsInstruction
}
iaload Load int from array
func (*IALoad) Execute ¶
func (iALoad *IALoad) Execute(frame *runtime_data_area.Frame)
type ILoad ¶
type ILoad struct {
base_instructions.Index8Instruction
}
iload Load int from local variable
func (*ILoad) Execute ¶
func (iLoad *ILoad) Execute(frame *runtime_data_area.Frame)
type ILoad0 ¶
type ILoad0 struct {
base_instructions.NoOperandsInstruction
}
iload_0 Load int from local variable
func (*ILoad0) Execute ¶
func (iLoad0 *ILoad0) Execute(frame *runtime_data_area.Frame)
type ILoad1 ¶
type ILoad1 struct {
base_instructions.NoOperandsInstruction
}
iload_1 Load int from local variable
func (*ILoad1) Execute ¶
func (iLoad1 *ILoad1) Execute(frame *runtime_data_area.Frame)
type ILoad2 ¶
type ILoad2 struct {
base_instructions.NoOperandsInstruction
}
iload_2 Load int from local variable
func (*ILoad2) Execute ¶
func (iLoad2 *ILoad2) Execute(frame *runtime_data_area.Frame)
type ILoad3 ¶
type ILoad3 struct {
base_instructions.NoOperandsInstruction
}
iload_3 Load int from local variable
func (*ILoad3) Execute ¶
func (iLoad3 *ILoad3) Execute(frame *runtime_data_area.Frame)
type LALoad ¶
type LALoad struct {
base_instructions.NoOperandsInstruction
}
laload Load long from array
func (*LALoad) Execute ¶
func (lALoad *LALoad) Execute(frame *runtime_data_area.Frame)
type LLoad ¶
type LLoad struct {
base_instructions.Index8Instruction
}
lload Load long from local variable
func (*LLoad) Execute ¶
func (lLoad *LLoad) Execute(frame *runtime_data_area.Frame)
type LLoad0 ¶
type LLoad0 struct {
base_instructions.NoOperandsInstruction
}
lload_0 Load long from local variable
func (*LLoad0) Execute ¶
func (lLoad0 *LLoad0) Execute(frame *runtime_data_area.Frame)
type LLoad1 ¶
type LLoad1 struct {
base_instructions.NoOperandsInstruction
}
lload_1 Load long from local variable
func (*LLoad1) Execute ¶
func (lLoad1 *LLoad1) Execute(frame *runtime_data_area.Frame)
type LLoad2 ¶
type LLoad2 struct {
base_instructions.NoOperandsInstruction
}
lload_2 Load long from local variable
func (*LLoad2) Execute ¶
func (lLoad2 *LLoad2) Execute(frame *runtime_data_area.Frame)
type LLoad3 ¶
type LLoad3 struct {
base_instructions.NoOperandsInstruction
}
lload_3 Load long from local variable
func (*LLoad3) Execute ¶
func (lLoad3 *LLoad3) Execute(frame *runtime_data_area.Frame)
type SALoad ¶
type SALoad struct {
base_instructions.NoOperandsInstruction
}
saload Load short from array
func (*SALoad) Execute ¶
func (sALoad *SALoad) Execute(frame *runtime_data_area.Frame)
Source Files
¶
- aaload.go
- aload.go
- aload_0.go
- aload_1.go
- aload_2.go
- aload_3.go
- baload.go
- caload.go
- daload.go
- dload.go
- dload_0.go
- dload_1.go
- dload_2.go
- dload_3.go
- faload.go
- fload.go
- fload_0.go
- fload_1.go
- fload_2.go
- fload_3.go
- iaload.go
- iload.go
- iload_0.go
- iload_1.go
- iload_2.go
- iload_3.go
- laload.go
- lload.go
- lload_0.go
- lload_1.go
- lload_2.go
- lload_3.go
- saload.go