Versions in this module Expand all Collapse all v1 v1.2.2 Sep 4, 2021 Changes in this version + type Continue struct + func (c Continue) Fuzz(obj interface{}) + func (c Continue) FuzzNoCustom(obj interface{}) + func (c Continue) RandBool() bool + func (c Continue) RandString() string + func (c Continue) RandUint64() uint64 + type Fuzzer struct + func New() *Fuzzer + func NewFromGoFuzz(data []byte) *Fuzzer + func NewWithSeed(seed int64) *Fuzzer + func (f *Fuzzer) AllowUnexportedFields(flag bool) *Fuzzer + func (f *Fuzzer) Funcs(fuzzFuncs ...interface{}) *Fuzzer + func (f *Fuzzer) Fuzz(obj interface{}) + func (f *Fuzzer) FuzzNoCustom(obj interface{}) + func (f *Fuzzer) MaxDepth(d int) *Fuzzer + func (f *Fuzzer) NilChance(p float64) *Fuzzer + func (f *Fuzzer) NumElements(atLeast, atMost int) *Fuzzer + func (f *Fuzzer) RandSource(s rand.Source) *Fuzzer + func (f *Fuzzer) SkipFieldsWithPattern(pattern *regexp.Regexp) *Fuzzer + type Interface interface + Fuzz func(c Continue) + type UnicodeRange struct + First rune + Last rune + func (ur UnicodeRange) CustomStringFuzzFunc() func(s *string, c Continue) + type UnicodeRanges []UnicodeRange + func (ur UnicodeRanges) CustomStringFuzzFunc() func(s *string, c Continue)