Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CounterstrikeSource ¶
type CounterstrikeSource struct{}
CounterstrikeSource
func (*CounterstrikeSource) RegisterEntityClasses ¶
func (target *CounterstrikeSource) RegisterEntityClasses()
RegisterEntityClasses loads all Game entity classes into the engine.
Click to show internal directories.
Click to hide internal directories.