Documentation ¶
Index ¶
- type CombinedStat
- type Stats
- func (s Stats) EvadeTokens() CombinedStat
- func (s Stats) FocusTokens() CombinedStat
- func (s Stats) Hull() CombinedStat
- func (s Stats) Shields() CombinedStat
- func (s Stats) StatMap() map[string]*CombinedStat
- func (s Stats) String() string
- func (s Stats) TargetLocks() CombinedStat
- func (s *Stats) Update(ship *ship.Ship)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CombinedStat ¶
func (CombinedStat) String ¶
func (cs CombinedStat) String() string
type Stats ¶
type Stats struct {
// contains filtered or unexported fields
}
func (Stats) EvadeTokens ¶
func (s Stats) EvadeTokens() CombinedStat
func (Stats) FocusTokens ¶
func (s Stats) FocusTokens() CombinedStat
func (Stats) Hull ¶
func (s Stats) Hull() CombinedStat
func (Stats) Shields ¶
func (s Stats) Shields() CombinedStat
func (Stats) StatMap ¶
func (s Stats) StatMap() map[string]*CombinedStat
StatMap returns a map from human readable name to CombinedStats. (because apparently reflection is slow)
func (Stats) TargetLocks ¶
func (s Stats) TargetLocks() CombinedStat
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