Documentation
¶
Overview ¶
Package gl implements Go bindings to OpenGL.
This package was automatically generated using Glow:
https://github.com/go-gl/glow
Index ¶
- Constants
- func Accum(op uint32, value float32)
- func AccumxOES(op uint32, value int32)
- func AcquireKeyedMutexWin32EXT(memory uint32, key uint64, timeout uint32) bool
- func ActiveProgramEXT(program uint32)
- func ActiveShaderProgram(pipeline uint32, program uint32)
- func ActiveShaderProgramEXT(pipeline uint32, program uint32)
- func ActiveStencilFaceEXT(face uint32)
- func ActiveTexture(texture uint32)
- func ActiveTextureARB(texture uint32)
- func ActiveVaryingNV(program uint32, name *uint8)
- func AlphaFragmentOp1ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, ...)
- func AlphaFragmentOp2ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, ...)
- func AlphaFragmentOp3ATI(op uint32, dst uint32, dstMod uint32, arg1 uint32, arg1Rep uint32, ...)
- func AlphaFunc(xfunc uint32, ref float32)
- func AlphaFuncxOES(xfunc uint32, ref int32)
- func AlphaToCoverageDitherControlNV(mode uint32)
- func ApplyFramebufferAttachmentCMAAINTEL()
- func ApplyTextureEXT(mode uint32)
- func AreProgramsResidentNV(n int32, programs *uint32, residences *bool) bool
- func AreTexturesResident(n int32, textures *uint32, residences *bool) bool
- func AreTexturesResidentEXT(n int32, textures *uint32, residences *bool) bool
- func ArrayElement(i int32)
- func ArrayElementEXT(i int32)
- func ArrayObjectATI(array uint32, size int32, xtype uint32, stride int32, buffer uint32, ...)
- func AsyncCopyBufferSubDataNVX(waitSemaphoreCount int32, waitSemaphoreArray *uint32, fenceValueArray *uint64, ...) uint32
- func AsyncCopyImageSubDataNVX(waitSemaphoreCount int32, waitSemaphoreArray *uint32, waitValueArray *uint64, ...) uint32
- func AsyncMarkerSGIX(marker uint32)
- func AttachObjectARB(containerObj uintptr, obj uintptr)
- func AttachShader(program uint32, shader uint32)
- func Begin(mode uint32)
- func BeginConditionalRenderNV(id uint32, mode uint32)
- func BeginConditionalRenderNVX(id uint32)
- func BeginFragmentShaderATI()
- func BeginOcclusionQueryNV(id uint32)
- func BeginPerfMonitorAMD(monitor uint32)
- func BeginPerfQueryINTEL(queryHandle uint32)
- func BeginQuery(target uint32, id uint32)
- func BeginQueryARB(target uint32, id uint32)
- func BeginQueryIndexed(target uint32, index uint32, id uint32)
- func BeginTransformFeedbackEXT(primitiveMode uint32)
- func BeginTransformFeedbackNV(primitiveMode uint32)
- func BeginVertexShaderEXT()
- func BeginVideoCaptureNV(video_capture_slot uint32)
- func BindAttribLocation(program uint32, index uint32, name *uint8)
- func BindAttribLocationARB(programObj uintptr, index uint32, name *uint8)
- func BindBuffer(target uint32, buffer uint32)
- func BindBufferARB(target uint32, buffer uint32)
- func BindBufferBase(target uint32, index uint32, buffer uint32)
- func BindBufferBaseEXT(target uint32, index uint32, buffer uint32)
- func BindBufferBaseNV(target uint32, index uint32, buffer uint32)
- func BindBufferOffsetEXT(target uint32, index uint32, buffer uint32, offset int)
- func BindBufferOffsetNV(target uint32, index uint32, buffer uint32, offset int)
- func BindBufferRange(target uint32, index uint32, buffer uint32, offset int, size int)
- func BindBufferRangeEXT(target uint32, index uint32, buffer uint32, offset int, size int)
- func BindBufferRangeNV(target uint32, index uint32, buffer uint32, offset int, size int)
- func BindBuffersBase(target uint32, first uint32, count int32, buffers *uint32)
- func BindBuffersRange(target uint32, first uint32, count int32, buffers *uint32, offsets *int, ...)
- func BindFragDataLocationEXT(program uint32, color uint32, name *uint8)
- func BindFragDataLocationIndexed(program uint32, colorNumber uint32, index uint32, name *uint8)
- func BindFragmentShaderATI(id uint32)
- func BindFramebuffer(target uint32, framebuffer uint32)
- func BindFramebufferEXT(target uint32, framebuffer uint32)
- func BindImageTexture(unit uint32, texture uint32, level int32, layered bool, layer int32, ...)
- func BindImageTextureEXT(index uint32, texture uint32, level int32, layered bool, layer int32, ...)
- func BindImageTextures(first uint32, count int32, textures *uint32)
- func BindLightParameterEXT(light uint32, value uint32) uint32
- func BindMaterialParameterEXT(face uint32, value uint32) uint32
- func BindMultiTextureEXT(texunit uint32, target uint32, texture uint32)
- func BindParameterEXT(value uint32) uint32
- func BindProgramARB(target uint32, program uint32)
- func BindProgramNV(target uint32, id uint32)
- func BindProgramPipeline(pipeline uint32)
- func BindProgramPipelineEXT(pipeline uint32)
- func BindRenderbuffer(target uint32, renderbuffer uint32)
- func BindRenderbufferEXT(target uint32, renderbuffer uint32)
- func BindSampler(unit uint32, sampler uint32)
- func BindSamplers(first uint32, count int32, samplers *uint32)
- func BindShadingRateImageNV(texture uint32)
- func BindTexGenParameterEXT(unit uint32, coord uint32, value uint32) uint32
- func BindTexture(target uint32, texture uint32)
- func BindTextureEXT(target uint32, texture uint32)
- func BindTextureUnit(unit uint32, texture uint32)
- func BindTextureUnitParameterEXT(unit uint32, value uint32) uint32
- func BindTextures(first uint32, count int32, textures *uint32)
- func BindTransformFeedback(target uint32, id uint32)
- func BindTransformFeedbackNV(target uint32, id uint32)
- func BindVertexArray(array uint32)
- func BindVertexArrayAPPLE(array uint32)
- func BindVertexBuffer(bindingindex uint32, buffer uint32, offset int, stride int32)
- func BindVertexBuffers(first uint32, count int32, buffers *uint32, offsets *int, strides *int32)
- func BindVertexShaderEXT(id uint32)
- func BindVideoCaptureStreamBufferNV(video_capture_slot uint32, stream uint32, frame_region uint32, offset int)
- func BindVideoCaptureStreamTextureNV(video_capture_slot uint32, stream uint32, frame_region uint32, target uint32, ...)
- func Binormal3bEXT(bx int8, by int8, bz int8)
- func Binormal3bvEXT(v *int8)
- func Binormal3dEXT(bx float64, by float64, bz float64)
- func Binormal3dvEXT(v *float64)
- func Binormal3fEXT(bx float32, by float32, bz float32)
- func Binormal3fvEXT(v *float32)
- func Binormal3iEXT(bx int32, by int32, bz int32)
- func Binormal3ivEXT(v *int32)
- func Binormal3sEXT(bx int16, by int16, bz int16)
- func Binormal3svEXT(v *int16)
- func BinormalPointerEXT(xtype uint32, stride int32, pointer unsafe.Pointer)
- func Bitmap(width int32, height int32, xorig float32, yorig float32, xmove float32, ...)
- func BitmapxOES(width int32, height int32, xorig int32, yorig int32, xmove int32, ymove int32, ...)
- func BlendBarrierKHR()
- func BlendBarrierNV()
- func BlendColor(red float32, green float32, blue float32, alpha float32)
- func BlendColorEXT(red float32, green float32, blue float32, alpha float32)
- func BlendColorxOES(red int32, green int32, blue int32, alpha int32)
- func BlendEquation(mode uint32)
- func BlendEquationEXT(mode uint32)
- func BlendEquationIndexedAMD(buf uint32, mode uint32)
- func BlendEquationSeparate(modeRGB uint32, modeAlpha uint32)
- func BlendEquationSeparateEXT(modeRGB uint32, modeAlpha uint32)
- func BlendEquationSeparateIndexedAMD(buf uint32, modeRGB uint32, modeAlpha uint32)
- func BlendEquationSeparateiARB(buf uint32, modeRGB uint32, modeAlpha uint32)
- func BlendEquationiARB(buf uint32, mode uint32)
- func BlendFunc(sfactor uint32, dfactor uint32)
- func BlendFuncIndexedAMD(buf uint32, src uint32, dst uint32)
- func BlendFuncSeparate(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32)
- func BlendFuncSeparateEXT(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32)
- func BlendFuncSeparateINGR(sfactorRGB uint32, dfactorRGB uint32, sfactorAlpha uint32, dfactorAlpha uint32)
- func BlendFuncSeparateIndexedAMD(buf uint32, srcRGB uint32, dstRGB uint32, srcAlpha uint32, dstAlpha uint32)
- func BlendFuncSeparateiARB(buf uint32, srcRGB uint32, dstRGB uint32, srcAlpha uint32, dstAlpha uint32)
- func BlendFunciARB(buf uint32, src uint32, dst uint32)
- func BlendParameteriNV(pname uint32, value int32)
- func BlitFramebuffer(srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, ...)
- func BlitFramebufferEXT(srcX0 int32, srcY0 int32, srcX1 int32, srcY1 int32, dstX0 int32, dstY0 int32, ...)
- func BlitNamedFramebuffer(readFramebuffer uint32, drawFramebuffer uint32, srcX0 int32, srcY0 int32, ...)
- func BufferAddressRangeNV(pname uint32, index uint32, address uint64, length int)
- func BufferAttachMemoryNV(target uint32, memory uint32, offset uint64)
- func BufferData(target uint32, size int, data unsafe.Pointer, usage uint32)
- func BufferDataARB(target uint32, size int, data unsafe.Pointer, usage uint32)
- func BufferPageCommitmentARB(target uint32, offset int, size int, commit bool)
- func BufferPageCommitmentMemNV(target uint32, offset int, size int, memory uint32, memOffset uint64, ...)
- func BufferParameteriAPPLE(target uint32, pname uint32, param int32)
- func BufferStorage(target uint32, size int, data unsafe.Pointer, flags uint32)
- func BufferStorageExternalEXT(target uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32)
- func BufferStorageMemEXT(target uint32, size int, memory uint32, offset uint64)
- func BufferSubData(target uint32, offset int, size int, data unsafe.Pointer)
- func BufferSubDataARB(target uint32, offset int, size int, data unsafe.Pointer)
- func CallCommandListNV(list uint32)
- func CallList(list uint32)
- func CallLists(n int32, xtype uint32, lists unsafe.Pointer)
- func CheckFramebufferStatus(target uint32) uint32
- func CheckFramebufferStatusEXT(target uint32) uint32
- func CheckNamedFramebufferStatus(framebuffer uint32, target uint32) uint32
- func CheckNamedFramebufferStatusEXT(framebuffer uint32, target uint32) uint32
- func ClampColorARB(target uint32, clamp uint32)
- func Clear(mask uint32)
- func ClearAccum(red float32, green float32, blue float32, alpha float32)
- func ClearAccumxOES(red int32, green int32, blue int32, alpha int32)
- func ClearBufferData(target uint32, internalformat uint32, format uint32, xtype uint32, ...)
- func ClearBufferSubData(target uint32, internalformat uint32, offset int, size int, format uint32, ...)
- func ClearColor(red float32, green float32, blue float32, alpha float32)
- func ClearColorIiEXT(red int32, green int32, blue int32, alpha int32)
- func ClearColorIuiEXT(red uint32, green uint32, blue uint32, alpha uint32)
- func ClearColorxOES(red int32, green int32, blue int32, alpha int32)
- func ClearDepth(depth float64)
- func ClearDepthdNV(depth float64)
- func ClearDepthf(d float32)
- func ClearDepthfOES(depth float32)
- func ClearDepthxOES(depth int32)
- func ClearIndex(c float32)
- func ClearNamedBufferData(buffer uint32, internalformat uint32, format uint32, xtype uint32, ...)
- func ClearNamedBufferDataEXT(buffer uint32, internalformat uint32, format uint32, xtype uint32, ...)
- func ClearNamedBufferSubData(buffer uint32, internalformat uint32, offset int, size int, format uint32, ...)
- func ClearNamedBufferSubDataEXT(buffer uint32, internalformat uint32, offset int, size int, format uint32, ...)
- func ClearNamedFramebufferfi(framebuffer uint32, buffer uint32, drawbuffer int32, depth float32, ...)
- func ClearNamedFramebufferfv(framebuffer uint32, buffer uint32, drawbuffer int32, value *float32)
- func ClearNamedFramebufferiv(framebuffer uint32, buffer uint32, drawbuffer int32, value *int32)
- func ClearNamedFramebufferuiv(framebuffer uint32, buffer uint32, drawbuffer int32, value *uint32)
- func ClearStencil(s int32)
- func ClearTexImage(texture uint32, level int32, format uint32, xtype uint32, data unsafe.Pointer)
- func ClearTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func ClientActiveTexture(texture uint32)
- func ClientActiveTextureARB(texture uint32)
- func ClientActiveVertexStreamATI(stream uint32)
- func ClientAttribDefaultEXT(mask uint32)
- func ClientWaitSemaphoreui64NVX(fenceObjectCount int32, semaphoreArray *uint32, fenceValueArray *uint64)
- func ClientWaitSync(sync uintptr, flags uint32, timeout uint64) uint32
- func ClipControl(origin uint32, depth uint32)
- func ClipPlane(plane uint32, equation *float64)
- func ClipPlanefOES(plane uint32, equation *float32)
- func ClipPlanexOES(plane uint32, equation *int32)
- func Color3b(red int8, green int8, blue int8)
- func Color3bv(v *int8)
- func Color3d(red float64, green float64, blue float64)
- func Color3dv(v *float64)
- func Color3f(red float32, green float32, blue float32)
- func Color3fVertex3fSUN(r float32, g float32, b float32, x float32, y float32, z float32)
- func Color3fVertex3fvSUN(c *float32, v *float32)
- func Color3fv(v *float32)
- func Color3hNV(red uint16, green uint16, blue uint16)
- func Color3hvNV(v *uint16)
- func Color3i(red int32, green int32, blue int32)
- func Color3iv(v *int32)
- func Color3s(red int16, green int16, blue int16)
- func Color3sv(v *int16)
- func Color3ub(red uint8, green uint8, blue uint8)
- func Color3ubv(v *uint8)
- func Color3ui(red uint32, green uint32, blue uint32)
- func Color3uiv(v *uint32)
- func Color3us(red uint16, green uint16, blue uint16)
- func Color3usv(v *uint16)
- func Color3xOES(red int32, green int32, blue int32)
- func Color3xvOES(components *int32)
- func Color4b(red int8, green int8, blue int8, alpha int8)
- func Color4bv(v *int8)
- func Color4d(red float64, green float64, blue float64, alpha float64)
- func Color4dv(v *float64)
- func Color4f(red float32, green float32, blue float32, alpha float32)
- func Color4fNormal3fVertex3fSUN(r float32, g float32, b float32, a float32, nx float32, ny float32, nz float32, ...)
- func Color4fNormal3fVertex3fvSUN(c *float32, n *float32, v *float32)
- func Color4fv(v *float32)
- func Color4hNV(red uint16, green uint16, blue uint16, alpha uint16)
- func Color4hvNV(v *uint16)
- func Color4i(red int32, green int32, blue int32, alpha int32)
- func Color4iv(v *int32)
- func Color4s(red int16, green int16, blue int16, alpha int16)
- func Color4sv(v *int16)
- func Color4ub(red uint8, green uint8, blue uint8, alpha uint8)
- func Color4ubVertex2fSUN(r uint8, g uint8, b uint8, a uint8, x float32, y float32)
- func Color4ubVertex2fvSUN(c *uint8, v *float32)
- func Color4ubVertex3fSUN(r uint8, g uint8, b uint8, a uint8, x float32, y float32, z float32)
- func Color4ubVertex3fvSUN(c *uint8, v *float32)
- func Color4ubv(v *uint8)
- func Color4ui(red uint32, green uint32, blue uint32, alpha uint32)
- func Color4uiv(v *uint32)
- func Color4us(red uint16, green uint16, blue uint16, alpha uint16)
- func Color4usv(v *uint16)
- func Color4xOES(red int32, green int32, blue int32, alpha int32)
- func Color4xvOES(components *int32)
- func ColorFormatNV(size int32, xtype uint32, stride int32)
- func ColorFragmentOp1ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, ...)
- func ColorFragmentOp2ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, ...)
- func ColorFragmentOp3ATI(op uint32, dst uint32, dstMask uint32, dstMod uint32, arg1 uint32, ...)
- func ColorMask(red bool, green bool, blue bool, alpha bool)
- func ColorMaskIndexedEXT(index uint32, r bool, g bool, b bool, a bool)
- func ColorMaterial(face uint32, mode uint32)
- func ColorPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer)
- func ColorPointerEXT(size int32, xtype uint32, stride int32, count int32, pointer unsafe.Pointer)
- func ColorPointerListIBM(size int32, xtype uint32, stride int32, pointer *unsafe.Pointer, ...)
- func ColorPointervINTEL(size int32, xtype uint32, pointer *unsafe.Pointer)
- func ColorSubTableEXT(target uint32, start int32, count int32, format uint32, xtype uint32, ...)
- func ColorTableEXT(target uint32, internalFormat uint32, width int32, format uint32, xtype uint32, ...)
- func ColorTableParameterfvSGI(target uint32, pname uint32, params *float32)
- func ColorTableParameterivSGI(target uint32, pname uint32, params *int32)
- func ColorTableSGI(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, ...)
- func CombinerInputNV(stage uint32, portion uint32, variable uint32, input uint32, mapping uint32, ...)
- func CombinerOutputNV(stage uint32, portion uint32, abOutput uint32, cdOutput uint32, ...)
- func CombinerParameterfNV(pname uint32, param float32)
- func CombinerParameterfvNV(pname uint32, params *float32)
- func CombinerParameteriNV(pname uint32, param int32)
- func CombinerParameterivNV(pname uint32, params *int32)
- func CombinerStageParameterfvNV(stage uint32, pname uint32, params *float32)
- func CommandListSegmentsNV(list uint32, segments uint32)
- func CompileCommandListNV(list uint32)
- func CompileShader(shader uint32)
- func CompileShaderARB(shaderObj uintptr)
- func CompileShaderIncludeARB(shader uint32, count int32, path **uint8, length *int32)
- func CompressedMultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedMultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedMultiTexImage3DEXT(texunit uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedMultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, width int32, ...)
- func CompressedMultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CompressedMultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CompressedTexImage1D(target uint32, level int32, internalformat uint32, width int32, border int32, ...)
- func CompressedTexImage1DARB(target uint32, level int32, internalformat uint32, width int32, border int32, ...)
- func CompressedTexImage2D(target uint32, level int32, internalformat uint32, width int32, height int32, ...)
- func CompressedTexImage2DARB(target uint32, level int32, internalformat uint32, width int32, height int32, ...)
- func CompressedTexImage3D(target uint32, level int32, internalformat uint32, width int32, height int32, ...)
- func CompressedTexImage3DARB(target uint32, level int32, internalformat uint32, width int32, height int32, ...)
- func CompressedTexSubImage1D(target uint32, level int32, xoffset int32, width int32, format uint32, ...)
- func CompressedTexSubImage1DARB(target uint32, level int32, xoffset int32, width int32, format uint32, ...)
- func CompressedTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, width int32, ...)
- func CompressedTexSubImage2DARB(target uint32, level int32, xoffset int32, yoffset int32, width int32, ...)
- func CompressedTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CompressedTexSubImage3DARB(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CompressedTextureImage1DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedTextureImage2DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedTextureImage3DEXT(texture uint32, target uint32, level int32, internalformat uint32, width int32, ...)
- func CompressedTextureSubImage1D(texture uint32, level int32, xoffset int32, width int32, format uint32, ...)
- func CompressedTextureSubImage1DEXT(texture uint32, target uint32, level int32, xoffset int32, width int32, ...)
- func CompressedTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, ...)
- func CompressedTextureSubImage2DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CompressedTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CompressedTextureSubImage3DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func ConservativeRasterParameterfNV(pname uint32, value float32)
- func ConservativeRasterParameteriNV(pname uint32, param int32)
- func ConvolutionFilter1DEXT(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, ...)
- func ConvolutionFilter2DEXT(target uint32, internalformat uint32, width int32, height int32, format uint32, ...)
- func ConvolutionParameterfEXT(target uint32, pname uint32, params float32)
- func ConvolutionParameterfvEXT(target uint32, pname uint32, params *float32)
- func ConvolutionParameteriEXT(target uint32, pname uint32, params int32)
- func ConvolutionParameterivEXT(target uint32, pname uint32, params *int32)
- func ConvolutionParameterxOES(target uint32, pname uint32, param int32)
- func ConvolutionParameterxvOES(target uint32, pname uint32, params *int32)
- func CopyBufferSubData(readTarget uint32, writeTarget uint32, readOffset int, writeOffset int, ...)
- func CopyColorSubTableEXT(target uint32, start int32, x int32, y int32, width int32)
- func CopyColorTableSGI(target uint32, internalformat uint32, x int32, y int32, width int32)
- func CopyConvolutionFilter1DEXT(target uint32, internalformat uint32, x int32, y int32, width int32)
- func CopyConvolutionFilter2DEXT(target uint32, internalformat uint32, x int32, y int32, width int32, ...)
- func CopyImageSubData(srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, ...)
- func CopyImageSubDataNV(srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, ...)
- func CopyMultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat uint32, x int32, ...)
- func CopyMultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat uint32, x int32, ...)
- func CopyMultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, x int32, y int32, ...)
- func CopyMultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CopyMultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CopyNamedBufferSubData(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, ...)
- func CopyPathNV(resultPath uint32, srcPath uint32)
- func CopyPixels(x int32, y int32, width int32, height int32, xtype uint32)
- func CopyTexImage1D(target uint32, level int32, internalformat uint32, x int32, y int32, ...)
- func CopyTexImage1DEXT(target uint32, level int32, internalformat uint32, x int32, y int32, ...)
- func CopyTexImage2D(target uint32, level int32, internalformat uint32, x int32, y int32, ...)
- func CopyTexImage2DEXT(target uint32, level int32, internalformat uint32, x int32, y int32, ...)
- func CopyTexSubImage1D(target uint32, level int32, xoffset int32, x int32, y int32, width int32)
- func CopyTexSubImage1DEXT(target uint32, level int32, xoffset int32, x int32, y int32, width int32)
- func CopyTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, ...)
- func CopyTexSubImage2DEXT(target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, ...)
- func CopyTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CopyTexSubImage3DEXT(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CopyTextureImage1DEXT(texture uint32, target uint32, level int32, internalformat uint32, x int32, ...)
- func CopyTextureImage2DEXT(texture uint32, target uint32, level int32, internalformat uint32, x int32, ...)
- func CopyTextureSubImage1D(texture uint32, level int32, xoffset int32, x int32, y int32, width int32)
- func CopyTextureSubImage1DEXT(texture uint32, target uint32, level int32, xoffset int32, x int32, y int32, ...)
- func CopyTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, ...)
- func CopyTextureSubImage2DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CopyTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func CopyTextureSubImage3DEXT(texture uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func CoverFillPathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, ...)
- func CoverFillPathNV(path uint32, coverMode uint32)
- func CoverStrokePathInstancedNV(numPaths int32, pathNameType uint32, paths unsafe.Pointer, pathBase uint32, ...)
- func CoverStrokePathNV(path uint32, coverMode uint32)
- func CoverageModulationNV(components uint32)
- func CoverageModulationTableNV(n int32, v *float32)
- func CreateBuffers(n int32, buffers *uint32)
- func CreateCommandListsNV(n int32, lists *uint32)
- func CreateFramebuffers(n int32, framebuffers *uint32)
- func CreateMemoryObjectsEXT(n int32, memoryObjects *uint32)
- func CreatePerfQueryINTEL(queryId uint32, queryHandle *uint32)
- func CreateProgram() uint32
- func CreateProgramObjectARB() uintptr
- func CreateProgramPipelines(n int32, pipelines *uint32)
- func CreateProgressFenceNVX() uint32
- func CreateQueries(target uint32, n int32, ids *uint32)
- func CreateRenderbuffers(n int32, renderbuffers *uint32)
- func CreateSamplers(n int32, samplers *uint32)
- func CreateSemaphoresNV(n int32, semaphores *uint32)
- func CreateShader(xtype uint32) uint32
- func CreateShaderObjectARB(shaderType uint32) uintptr
- func CreateShaderProgramEXT(xtype uint32, xstring *uint8) uint32
- func CreateShaderProgramv(xtype uint32, count int32, strings **uint8) uint32
- func CreateShaderProgramvEXT(xtype uint32, count int32, strings **uint8) uint32
- func CreateStatesNV(n int32, states *uint32)
- func CreateSyncFromCLeventARB(context unsafe.Pointer, event unsafe.Pointer, flags uint32) uintptr
- func CreateTextures(target uint32, n int32, textures *uint32)
- func CreateTransformFeedbacks(n int32, ids *uint32)
- func CreateVertexArrays(n int32, arrays *uint32)
- func CullFace(mode uint32)
- func CullParameterdvEXT(pname uint32, params *float64)
- func CullParameterfvEXT(pname uint32, params *float32)
- func CurrentPaletteMatrixARB(index int32)
- func DebugMessageCallback(callback DebugProc, userParam unsafe.Pointer)
- func DebugMessageCallbackAMD(callback unsafe.Pointer, userParam unsafe.Pointer)
- func DebugMessageCallbackARB(callback DebugProc, userParam unsafe.Pointer)
- func DebugMessageCallbackKHR(callback DebugProc, userParam unsafe.Pointer)
- func DebugMessageControl(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, ...)
- func DebugMessageControlARB(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, ...)
- func DebugMessageControlKHR(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, ...)
- func DebugMessageEnableAMD(category uint32, severity uint32, count int32, ids *uint32, enabled bool)
- func DebugMessageInsert(source uint32, xtype uint32, id uint32, severity uint32, length int32, ...)
- func DebugMessageInsertAMD(category uint32, severity uint32, id uint32, length int32, buf *uint8)
- func DebugMessageInsertARB(source uint32, xtype uint32, id uint32, severity uint32, length int32, ...)
- func DebugMessageInsertKHR(source uint32, xtype uint32, id uint32, severity uint32, length int32, ...)
- func DeformSGIX(mask uint32)
- func DeformationMap3dSGIX(target uint32, u1 float64, u2 float64, ustride int32, uorder int32, v1 float64, ...)
- func DeformationMap3fSGIX(target uint32, u1 float32, u2 float32, ustride int32, uorder int32, v1 float32, ...)
- func DeleteAsyncMarkersSGIX(marker uint32, xrange int32)
- func DeleteBuffers(n int32, buffers *uint32)
- func DeleteBuffersARB(n int32, buffers *uint32)
- func DeleteCommandListsNV(n int32, lists *uint32)
- func DeleteFencesAPPLE(n int32, fences *uint32)
- func DeleteFencesNV(n int32, fences *uint32)
- func DeleteFragmentShaderATI(id uint32)
- func DeleteFramebuffers(n int32, framebuffers *uint32)
- func DeleteFramebuffersEXT(n int32, framebuffers *uint32)
- func DeleteLists(list uint32, xrange int32)
- func DeleteMemoryObjectsEXT(n int32, memoryObjects *uint32)
- func DeleteNamedStringARB(namelen int32, name *uint8)
- func DeleteNamesAMD(identifier uint32, num uint32, names *uint32)
- func DeleteObjectARB(obj uintptr)
- func DeleteOcclusionQueriesNV(n int32, ids *uint32)
- func DeletePathsNV(path uint32, xrange int32)
- func DeletePerfMonitorsAMD(n int32, monitors *uint32)
- func DeletePerfQueryINTEL(queryHandle uint32)
- func DeleteProgram(program uint32)
- func DeleteProgramPipelines(n int32, pipelines *uint32)
- func DeleteProgramPipelinesEXT(n int32, pipelines *uint32)
- func DeleteProgramsARB(n int32, programs *uint32)
- func DeleteProgramsNV(n int32, programs *uint32)
- func DeleteQueries(n int32, ids *uint32)
- func DeleteQueriesARB(n int32, ids *uint32)
- func DeleteQueryResourceTagNV(n int32, tagIds *int32)
- func DeleteRenderbuffers(n int32, renderbuffers *uint32)
- func DeleteRenderbuffersEXT(n int32, renderbuffers *uint32)
- func DeleteSamplers(count int32, samplers *uint32)
- func DeleteSemaphoresEXT(n int32, semaphores *uint32)
- func DeleteShader(shader uint32)
- func DeleteStatesNV(n int32, states *uint32)
- func DeleteSync(sync uintptr)
- func DeleteTextures(n int32, textures *uint32)
- func DeleteTexturesEXT(n int32, textures *uint32)
- func DeleteTransformFeedbacks(n int32, ids *uint32)
- func DeleteTransformFeedbacksNV(n int32, ids *uint32)
- func DeleteVertexArrays(n int32, arrays *uint32)
- func DeleteVertexArraysAPPLE(n int32, arrays *uint32)
- func DeleteVertexShaderEXT(id uint32)
- func DepthBoundsEXT(zmin float64, zmax float64)
- func DepthBoundsdNV(zmin float64, zmax float64)
- func DepthFunc(xfunc uint32)
- func DepthMask(flag bool)
- func DepthRange(n float64, f float64)
- func DepthRangeArraydvNV(first uint32, count int32, v *float64)
- func DepthRangeArrayv(first uint32, count int32, v *float64)
- func DepthRangeIndexed(index uint32, n float64, f float64)
- func DepthRangeIndexeddNV(index uint32, n float64, f float64)
- func DepthRangedNV(zNear float64, zFar float64)
- func DepthRangef(n float32, f float32)
- func DepthRangefOES(n float32, f float32)
- func DepthRangexOES(n int32, f int32)
- func DetachObjectARB(containerObj uintptr, attachedObj uintptr)
- func DetachShader(program uint32, shader uint32)
- func DetailTexFuncSGIS(target uint32, n int32, points *float32)
- func Disable(cap uint32)
- func DisableClientState(array uint32)
- func DisableClientStateIndexedEXT(array uint32, index uint32)
- func DisableClientStateiEXT(array uint32, index uint32)
- func DisableIndexedEXT(target uint32, index uint32)
- func DisableVariantClientStateEXT(id uint32)
- func DisableVertexArrayAttrib(vaobj uint32, index uint32)
- func DisableVertexArrayAttribEXT(vaobj uint32, index uint32)
- func DisableVertexArrayEXT(vaobj uint32, array uint32)
- func DisableVertexAttribAPPLE(index uint32, pname uint32)
- func DisableVertexAttribArray(index uint32)
- func DisableVertexAttribArrayARB(index uint32)
- func DispatchCompute(num_groups_x uint32, num_groups_y uint32, num_groups_z uint32)
- func DispatchComputeGroupSizeARB(num_groups_x uint32, num_groups_y uint32, num_groups_z uint32, ...)
- func DispatchComputeIndirect(indirect int)
- func DrawArrays(mode uint32, first int32, count int32)
- func DrawArraysEXT(mode uint32, first int32, count int32)
- func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer)
- func DrawArraysInstancedARB(mode uint32, first int32, count int32, primcount int32)
- func DrawArraysInstancedBaseInstance(mode uint32, first int32, count int32, instancecount int32, ...)
- func DrawArraysInstancedEXT(mode uint32, start int32, count int32, primcount int32)
- func DrawBuffer(buf uint32)
- func DrawBuffers(n int32, bufs *uint32)
- func DrawBuffersARB(n int32, bufs *uint32)
- func DrawBuffersATI(n int32, bufs *uint32)
- func DrawCommandsAddressNV(primitiveMode uint32, indirects *uint64, sizes *int32, count uint32)
- func DrawCommandsNV(primitiveMode uint32, buffer uint32, indirects *int, sizes *int32, ...)
- func DrawCommandsStatesAddressNV(indirects *uint64, sizes *int32, states *uint32, fbos *uint32, count uint32)
- func DrawCommandsStatesNV(buffer uint32, indirects *int, sizes *int32, states *uint32, fbos *uint32, ...)
- func DrawElementArrayAPPLE(mode uint32, first int32, count int32)
- func DrawElementArrayATI(mode uint32, count int32)
- func DrawElements(mode uint32, count int32, xtype uint32, indices unsafe.Pointer)
- func DrawElementsBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsBaseVertexWithOffset(mode uint32, count int32, xtype uint32, indices uintptr, basevertex int32)
- func DrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer)
- func DrawElementsInstancedARB(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsInstancedBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsInstancedBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsInstancedBaseVertexBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsInstancedEXT(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, ...)
- func DrawElementsWithOffset(mode uint32, count int32, xtype uint32, indices uintptr)
- func DrawMeshArraysSUN(mode uint32, first int32, count int32, width int32)
- func DrawMeshTasksIndirectNV(indirect int)
- func DrawMeshTasksNV(first uint32, count uint32)
- func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer)
- func DrawRangeElementArrayAPPLE(mode uint32, start uint32, end uint32, first int32, count int32)
- func DrawRangeElementArrayATI(mode uint32, start uint32, end uint32, count int32)
- func DrawRangeElements(mode uint32, start uint32, end uint32, count int32, xtype uint32, ...)
- func DrawRangeElementsBaseVertex(mode uint32, start uint32, end uint32, count int32, xtype uint32, ...)
- func DrawRangeElementsEXT(mode uint32, start uint32, end uint32, count int32, xtype uint32, ...)
- func DrawTextureNV(texture uint32, sampler uint32, x0 float32, y0 float32, x1 float32, y1 float32, ...)
- func DrawTransformFeedback(mode uint32, id uint32)
- func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32)
- func DrawTransformFeedbackNV(mode uint32, id uint32)
- func DrawTransformFeedbackStream(mode uint32, id uint32, stream uint32)
- func DrawTransformFeedbackStreamInstanced(mode uint32, id uint32, stream uint32, instancecount int32)
- func DrawVkImageNV(vkImage uint64, sampler uint32, x0 float32, y0 float32, x1 float32, y1 float32, ...)
- func EGLImageTargetTexStorageEXT(target uint32, image unsafe.Pointer, attrib_list *int32)
- func EGLImageTargetTextureStorageEXT(texture uint32, image unsafe.Pointer, attrib_list *int32)
- func EdgeFlag(flag bool)
- func EdgeFlagFormatNV(stride int32)
- func EdgeFlagPointer(stride int32, pointer unsafe.Pointer)
- func EdgeFlagPointerEXT(stride int32, count int32, pointer *bool)
- func EdgeFlagPointerListIBM(stride int32, pointer **bool, ptrstride int32)
- func EdgeFlagv(flag *bool)
- func ElementPointerAPPLE(xtype uint32, pointer unsafe.Pointer)
- func ElementPointerATI(xtype uint32, pointer unsafe.Pointer)
- func Enable(cap uint32)
- func EnableClientState(array uint32)
- func EnableClientStateIndexedEXT(array uint32, index uint32)
- func EnableClientStateiEXT(array uint32, index uint32)
- func EnableIndexedEXT(target uint32, index uint32)
- func EnableVariantClientStateEXT(id uint32)
- func EnableVertexArrayAttrib(vaobj uint32, index uint32)
- func EnableVertexArrayAttribEXT(vaobj uint32, index uint32)
- func EnableVertexArrayEXT(vaobj uint32, array uint32)
- func EnableVertexAttribAPPLE(index uint32, pname uint32)
- func EnableVertexAttribArray(index uint32)
- func EnableVertexAttribArrayARB(index uint32)
- func End()
- func EndConditionalRenderNV()
- func EndConditionalRenderNVX()
- func EndFragmentShaderATI()
- func EndList()
- func EndOcclusionQueryNV()
- func EndPerfMonitorAMD(monitor uint32)
- func EndPerfQueryINTEL(queryHandle uint32)
- func EndQuery(target uint32)
- func EndQueryARB(target uint32)
- func EndQueryIndexed(target uint32, index uint32)
- func EndTransformFeedbackEXT()
- func EndTransformFeedbackNV()
- func EndVertexShaderEXT()
- func EndVideoCaptureNV(video_capture_slot uint32)
- func EvalCoord1d(u float64)
- func EvalCoord1dv(u *float64)
- func EvalCoord1f(u float32)
- func EvalCoord1fv(u *float32)
- func EvalCoord1xOES(u int32)
- func EvalCoord1xvOES(coords *int32)
- func EvalCoord2d(u float64, v float64)
- func EvalCoord2dv(u *float64)
- func EvalCoord2f(u float32, v float32)
- func EvalCoord2fv(u *float32)
- func EvalCoord2xOES(u int32, v int32)
- func EvalCoord2xvOES(coords *int32)
- func EvalMapsNV(target uint32, mode uint32)
- func EvalMesh1(mode uint32, i1 int32, i2 int32)
- func EvalMesh2(mode uint32, i1 int32, i2 int32, j1 int32, j2 int32)
- func EvalPoint1(i int32)
- func EvalPoint2(i int32, j int32)
- func EvaluateDepthValuesARB()
- func ExecuteProgramNV(target uint32, id uint32, params *float32)
- func ExtractComponentEXT(res uint32, src uint32, num uint32)
- func FeedbackBuffer(size int32, xtype uint32, buffer *float32)
- func FeedbackBufferxOES(n int32, xtype uint32, buffer *int32)
- func FenceSync(condition uint32, flags uint32) uintptr
- func FinalCombinerInputNV(variable uint32, input uint32, mapping uint32, componentUsage uint32)
- func Finish()
- func FinishAsyncSGIX(markerp *uint32) int32
- func FinishFenceAPPLE(fence uint32)
- func FinishFenceNV(fence uint32)
- func FinishObjectAPPLE(object uint32, name int32)
- func FinishTextureSUNX()
- func Flush()
- func FlushMappedBufferRange(target uint32, offset int, length int)
- func FlushMappedBufferRangeAPPLE(target uint32, offset int, size int)
- func FlushMappedNamedBufferRange(buffer uint32, offset int, length int)
- func FlushMappedNamedBufferRangeEXT(buffer uint32, offset int, length int)
- func FlushPixelDataRangeNV(target uint32)
- func FlushRasterSGIX()
- func FlushStaticDataIBM(target uint32)
- func FlushVertexArrayRangeAPPLE(length int32, pointer unsafe.Pointer)
- func FlushVertexArrayRangeNV()
- func FogCoordFormatNV(xtype uint32, stride int32)
- func FogCoordPointer(xtype uint32, stride int32, pointer unsafe.Pointer)
- func FogCoordPointerEXT(xtype uint32, stride int32, pointer unsafe.Pointer)
- func FogCoordPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32)
- func FogCoordd(coord float64)
- func FogCoorddEXT(coord float64)
- func FogCoorddv(coord *float64)
- func FogCoorddvEXT(coord *float64)
- func FogCoordf(coord float32)
- func FogCoordfEXT(coord float32)
- func FogCoordfv(coord *float32)
- func FogCoordfvEXT(coord *float32)
- func FogCoordhNV(fog uint16)
- func FogCoordhvNV(fog *uint16)
- func FogFuncSGIS(n int32, points *float32)
- func Fogf(pname uint32, param float32)
- func Fogfv(pname uint32, params *float32)
- func Fogi(pname uint32, param int32)
- func Fogiv(pname uint32, params *int32)
- func FogxOES(pname uint32, param int32)
- func FogxvOES(pname uint32, param *int32)
- func FragmentColorMaterialSGIX(face uint32, mode uint32)
- func FragmentCoverageColorNV(color uint32)
- func FragmentLightModelfSGIX(pname uint32, param float32)
- func FragmentLightModelfvSGIX(pname uint32, params *float32)
- func FragmentLightModeliSGIX(pname uint32, param int32)
- func FragmentLightModelivSGIX(pname uint32, params *int32)
- func FragmentLightfSGIX(light uint32, pname uint32, param float32)
- func FragmentLightfvSGIX(light uint32, pname uint32, params *float32)
- func FragmentLightiSGIX(light uint32, pname uint32, param int32)
- func FragmentLightivSGIX(light uint32, pname uint32, params *int32)
- func FragmentMaterialfSGIX(face uint32, pname uint32, param float32)
- func FragmentMaterialfvSGIX(face uint32, pname uint32, params *float32)
- func FragmentMaterialiSGIX(face uint32, pname uint32, param int32)
- func FragmentMaterialivSGIX(face uint32, pname uint32, params *int32)
- func FrameTerminatorGREMEDY()
- func FrameZoomSGIX(factor int32)
- func FramebufferDrawBufferEXT(framebuffer uint32, mode uint32)
- func FramebufferDrawBuffersEXT(framebuffer uint32, n int32, bufs *uint32)
- func FramebufferFetchBarrierEXT()
- func FramebufferParameteri(target uint32, pname uint32, param int32)
- func FramebufferParameteriMESA(target uint32, pname uint32, param int32)
- func FramebufferReadBufferEXT(framebuffer uint32, mode uint32)
- func FramebufferRenderbuffer(target uint32, attachment uint32, renderbuffertarget uint32, ...)
- func FramebufferRenderbufferEXT(target uint32, attachment uint32, renderbuffertarget uint32, ...)
- func FramebufferSampleLocationsfvARB(target uint32, start uint32, count int32, v *float32)
- func FramebufferSampleLocationsfvNV(target uint32, start uint32, count int32, v *float32)
- func FramebufferSamplePositionsfvAMD(target uint32, numsamples uint32, pixelindex uint32, values *float32)
- func FramebufferTexture1D(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTexture1DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTexture2D(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTexture2DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTexture3D(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTexture3DEXT(target uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func FramebufferTextureARB(target uint32, attachment uint32, texture uint32, level int32)
- func FramebufferTextureEXT(target uint32, attachment uint32, texture uint32, level int32)
- func FramebufferTextureFaceARB(target uint32, attachment uint32, texture uint32, level int32, face uint32)
- func FramebufferTextureFaceEXT(target uint32, attachment uint32, texture uint32, level int32, face uint32)
- func FramebufferTextureLayer(target uint32, attachment uint32, texture uint32, level int32, layer int32)
- func FramebufferTextureLayerARB(target uint32, attachment uint32, texture uint32, level int32, layer int32)
- func FramebufferTextureLayerEXT(target uint32, attachment uint32, texture uint32, level int32, layer int32)
- func FramebufferTextureMultiviewOVR(target uint32, attachment uint32, texture uint32, level int32, ...)
- func FreeObjectBufferATI(buffer uint32)
- func FrontFace(mode uint32)
- func Frustum(left float64, right float64, bottom float64, top float64, zNear float64, ...)
- func FrustumfOES(l float32, r float32, b float32, t float32, n float32, f float32)
- func FrustumxOES(l int32, r int32, b int32, t int32, n int32, f int32)
- func GenAsyncMarkersSGIX(xrange int32) uint32
- func GenBuffers(n int32, buffers *uint32)
- func GenBuffersARB(n int32, buffers *uint32)
- func GenFencesAPPLE(n int32, fences *uint32)
- func GenFencesNV(n int32, fences *uint32)
- func GenFragmentShadersATI(xrange uint32) uint32
- func GenFramebuffers(n int32, framebuffers *uint32)
- func GenFramebuffersEXT(n int32, framebuffers *uint32)
- func GenLists(xrange int32) uint32
- func GenNamesAMD(identifier uint32, num uint32, names *uint32)
- func GenOcclusionQueriesNV(n int32, ids *uint32)
- func GenPathsNV(xrange int32) uint32
- func GenPerfMonitorsAMD(n int32, monitors *uint32)
- func GenProgramPipelines(n int32, pipelines *uint32)
- func GenProgramPipelinesEXT(n int32, pipelines *uint32)
- func GenProgramsARB(n int32, programs *uint32)
- func GenProgramsNV(n int32, programs *uint32)
- func GenQueries(n int32, ids *uint32)
- func GenQueriesARB(n int32, ids *uint32)
- func GenQueryResourceTagNV(n int32, tagIds *int32)
- func GenRenderbuffers(n int32, renderbuffers *uint32)
- func GenRenderbuffersEXT(n int32, renderbuffers *uint32)
- func GenSamplers(count int32, samplers *uint32)
- func GenSemaphoresEXT(n int32, semaphores *uint32)
- func GenSymbolsEXT(datatype uint32, storagetype uint32, xrange uint32, components uint32) uint32
- func GenTextures(n int32, textures *uint32)
- func GenTexturesEXT(n int32, textures *uint32)
- func GenTransformFeedbacks(n int32, ids *uint32)
- func GenTransformFeedbacksNV(n int32, ids *uint32)
- func GenVertexArrays(n int32, arrays *uint32)
- func GenVertexArraysAPPLE(n int32, arrays *uint32)
- func GenVertexShadersEXT(xrange uint32) uint32
- func GenerateMipmap(target uint32)
- func GenerateMipmapEXT(target uint32)
- func GenerateMultiTexMipmapEXT(texunit uint32, target uint32)
- func GenerateTextureMipmap(texture uint32)
- func GenerateTextureMipmapEXT(texture uint32, target uint32)
- func GetActiveAtomicCounterBufferiv(program uint32, bufferIndex uint32, pname uint32, params *int32)
- func GetActiveAttrib(program uint32, index uint32, bufSize int32, length *int32, size *int32, ...)
- func GetActiveAttribARB(programObj uintptr, index uint32, maxLength int32, length *int32, size *int32, ...)
- func GetActiveSubroutineName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, ...)
- func GetActiveSubroutineUniformName(program uint32, shadertype uint32, index uint32, bufSize int32, length *int32, ...)
- func GetActiveSubroutineUniformiv(program uint32, shadertype uint32, index uint32, pname uint32, values *int32)
- func GetActiveUniform(program uint32, index uint32, bufSize int32, length *int32, size *int32, ...)
- func GetActiveUniformARB(programObj uintptr, index uint32, maxLength int32, length *int32, size *int32, ...)
- func GetActiveUniformBlockName(program uint32, uniformBlockIndex uint32, bufSize int32, length *int32, ...)
- func GetActiveUniformBlockiv(program uint32, uniformBlockIndex uint32, pname uint32, params *int32)
- func GetActiveUniformName(program uint32, uniformIndex uint32, bufSize int32, length *int32, ...)
- func GetActiveUniformsiv(program uint32, uniformCount int32, uniformIndices *uint32, pname uint32, ...)
- func GetActiveVaryingNV(program uint32, index uint32, bufSize int32, length *int32, size *int32, ...)
- func GetArrayObjectfvATI(array uint32, pname uint32, params *float32)
- func GetArrayObjectivATI(array uint32, pname uint32, params *int32)
- func GetAttachedObjectsARB(containerObj uintptr, maxCount int32, count *int32, obj *uintptr)
- func GetAttachedShaders(program uint32, maxCount int32, count *int32, shaders *uint32)
- func GetAttribLocation(program uint32, name *uint8) int32
- func GetAttribLocationARB(programObj uintptr, name *uint8) int32
- func GetBooleanIndexedvEXT(target uint32, index uint32, data *bool)
- func GetBooleanv(pname uint32, data *bool)
- func GetBufferParameteriv(target uint32, pname uint32, params *int32)
- func GetBufferParameterivARB(target uint32, pname uint32, params *int32)
- func GetBufferParameterui64vNV(target uint32, pname uint32, params *uint64)
- func GetBufferPointerv(target uint32, pname uint32, params *unsafe.Pointer)
- func GetBufferPointervARB(target uint32, pname uint32, params *unsafe.Pointer)
- func GetBufferSubData(target uint32, offset int, size int, data unsafe.Pointer)
- func GetBufferSubDataARB(target uint32, offset int, size int, data unsafe.Pointer)
- func GetClipPlane(plane uint32, equation *float64)
- func GetClipPlanefOES(plane uint32, equation *float32)
- func GetClipPlanexOES(plane uint32, equation *int32)
- func GetColorTableEXT(target uint32, format uint32, xtype uint32, data unsafe.Pointer)
- func GetColorTableParameterfvEXT(target uint32, pname uint32, params *float32)
- func GetColorTableParameterfvSGI(target uint32, pname uint32, params *float32)
- func GetColorTableParameterivEXT(target uint32, pname uint32, params *int32)
- func GetColorTableParameterivSGI(target uint32, pname uint32, params *int32)
- func GetColorTableSGI(target uint32, format uint32, xtype uint32, table unsafe.Pointer)
- func GetCombinerInputParameterfvNV(stage uint32, portion uint32, variable uint32, pname uint32, params *float32)
- func GetCombinerInputParameterivNV(stage uint32, portion uint32, variable uint32, pname uint32, params *int32)
- func GetCombinerOutputParameterfvNV(stage uint32, portion uint32, pname uint32, params *float32)
- func GetCombinerOutputParameterivNV(stage uint32, portion uint32, pname uint32, params *int32)
- func GetCombinerStageParameterfvNV(stage uint32, pname uint32, params *float32)
- func GetCommandHeaderNV(tokenID uint32, size uint32) uint32
- func GetCompressedMultiTexImageEXT(texunit uint32, target uint32, lod int32, img unsafe.Pointer)
- func GetCompressedTexImage(target uint32, level int32, img unsafe.Pointer)
- func GetCompressedTexImageARB(target uint32, level int32, img unsafe.Pointer)
- func GetCompressedTextureImage(texture uint32, level int32, bufSize int32, pixels unsafe.Pointer)
- func GetCompressedTextureImageEXT(texture uint32, target uint32, lod int32, img unsafe.Pointer)
- func GetCompressedTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func GetConvolutionFilterEXT(target uint32, format uint32, xtype uint32, image unsafe.Pointer)
- func GetConvolutionParameterfvEXT(target uint32, pname uint32, params *float32)
- func GetConvolutionParameterivEXT(target uint32, pname uint32, params *int32)
- func GetConvolutionParameterxvOES(target uint32, pname uint32, params *int32)
- func GetCoverageModulationTableNV(bufSize int32, v *float32)
- func GetDebugMessageLog(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, ...) uint32
- func GetDebugMessageLogAMD(count uint32, bufSize int32, categories *uint32, severities *uint32, ...) uint32
- func GetDebugMessageLogARB(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, ...) uint32
- func GetDebugMessageLogKHR(count uint32, bufSize int32, sources *uint32, types *uint32, ids *uint32, ...) uint32
- func GetDetailTexFuncSGIS(target uint32, points *float32)
- func GetDoubleIndexedvEXT(target uint32, index uint32, data *float64)
- func GetDoublei_v(target uint32, index uint32, data *float64)
- func GetDoublei_vEXT(pname uint32, index uint32, params *float64)
- func GetDoublev(pname uint32, data *float64)
- func GetError() uint32
- func GetFenceivNV(fence uint32, pname uint32, params *int32)
- func GetFinalCombinerInputParameterfvNV(variable uint32, pname uint32, params *float32)
- func GetFinalCombinerInputParameterivNV(variable uint32, pname uint32, params *int32)
- func GetFirstPerfQueryIdINTEL(queryId *uint32)
- func GetFixedvOES(pname uint32, params *int32)
- func GetFloatIndexedvEXT(target uint32, index uint32, data *float32)
- func GetFloati_v(target uint32, index uint32, data *float32)
- func GetFloati_vEXT(pname uint32, index uint32, params *float32)
- func GetFloatv(pname uint32, data *float32)
- func GetFogFuncSGIS(points *float32)
- func GetFragDataIndex(program uint32, name *uint8) int32
- func GetFragDataLocationEXT(program uint32, name *uint8) int32
- func GetFragmentLightfvSGIX(light uint32, pname uint32, params *float32)
- func GetFragmentLightivSGIX(light uint32, pname uint32, params *int32)
- func GetFragmentMaterialfvSGIX(face uint32, pname uint32, params *float32)
- func GetFragmentMaterialivSGIX(face uint32, pname uint32, params *int32)
- func GetFramebufferAttachmentParameteriv(target uint32, attachment uint32, pname uint32, params *int32)
- func GetFramebufferAttachmentParameterivEXT(target uint32, attachment uint32, pname uint32, params *int32)
- func GetFramebufferParameterfvAMD(target uint32, pname uint32, numsamples uint32, pixelindex uint32, size int32, ...)
- func GetFramebufferParameteriv(target uint32, pname uint32, params *int32)
- func GetFramebufferParameterivEXT(framebuffer uint32, pname uint32, params *int32)
- func GetFramebufferParameterivMESA(target uint32, pname uint32, params *int32)
- func GetGraphicsResetStatus() uint32
- func GetGraphicsResetStatusARB() uint32
- func GetGraphicsResetStatusKHR() uint32
- func GetHandleARB(pname uint32) uintptr
- func GetHistogramEXT(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer)
- func GetHistogramParameterfvEXT(target uint32, pname uint32, params *float32)
- func GetHistogramParameterivEXT(target uint32, pname uint32, params *int32)
- func GetHistogramParameterxvOES(target uint32, pname uint32, params *int32)
- func GetImageHandleARB(texture uint32, level int32, layered bool, layer int32, format uint32) uint64
- func GetImageHandleNV(texture uint32, level int32, layered bool, layer int32, format uint32) uint64
- func GetImageTransformParameterfvHP(target uint32, pname uint32, params *float32)
- func GetImageTransformParameterivHP(target uint32, pname uint32, params *int32)
- func GetInfoLogARB(obj uintptr, maxLength int32, length *int32, infoLog *uint8)
- func GetInstrumentsSGIX() int32
- func GetInteger64v(pname uint32, data *int64)
- func GetIntegerIndexedvEXT(target uint32, index uint32, data *int32)
- func GetIntegeri_v(target uint32, index uint32, data *int32)
- func GetIntegerui64i_vNV(value uint32, index uint32, result *uint64)
- func GetIntegerui64vNV(value uint32, result *uint64)
- func GetIntegerv(pname uint32, data *int32)
- func GetInternalformatSampleivNV(target uint32, internalformat uint32, samples int32, pname uint32, count int32, ...)
- func GetInternalformati64v(target uint32, internalformat uint32, pname uint32, count int32, params *int64)
- func GetInternalformativ(target uint32, internalformat uint32, pname uint32, count int32, params *int32)
- func GetInvariantBooleanvEXT(id uint32, value uint32, data *bool)
- func GetInvariantFloatvEXT(id uint32, value uint32, data *float32)
- func GetInvariantIntegervEXT(id uint32, value uint32, data *int32)
- func GetLightfv(light uint32, pname uint32, params *float32)
- func GetLightiv(light uint32, pname uint32, params *int32)
- func GetLightxOES(light uint32, pname uint32, params *int32)
- func GetLightxvOES(light uint32, pname uint32, params *int32)
- func GetListParameterfvSGIX(list uint32, pname uint32, params *float32)
- func GetListParameterivSGIX(list uint32, pname uint32, params *int32)
- func GetLocalConstantBooleanvEXT(id uint32, value uint32, data *bool)
- func GetLocalConstantFloatvEXT(id uint32, value uint32, data *float32)
- func GetLocalConstantIntegervEXT(id uint32, value uint32, data *int32)
- func GetMapAttribParameterfvNV(target uint32, index uint32, pname uint32, params *float32)
- func GetMapAttribParameterivNV(target uint32, index uint32, pname uint32, params *int32)
- func GetMapControlPointsNV(target uint32, index uint32, xtype uint32, ustride int32, vstride int32, ...)
- func GetMapParameterfvNV(target uint32, pname uint32, params *float32)
- func GetMapParameterivNV(target uint32, pname uint32, params *int32)
- func GetMapdv(target uint32, query uint32, v *float64)
- func GetMapfv(target uint32, query uint32, v *float32)
- func GetMapiv(target uint32, query uint32, v *int32)
- func GetMapxvOES(target uint32, query uint32, v *int32)
- func GetMaterialfv(face uint32, pname uint32, params *float32)
- func GetMaterialiv(face uint32, pname uint32, params *int32)
- func GetMaterialxOES(face uint32, pname uint32, param int32)
- func GetMaterialxvOES(face uint32, pname uint32, params *int32)
- func GetMemoryObjectDetachedResourcesuivNV(memory uint32, pname uint32, first int32, count int32, params *uint32)
- func GetMemoryObjectParameterivEXT(memoryObject uint32, pname uint32, params *int32)
- func GetMinmaxEXT(target uint32, reset bool, format uint32, xtype uint32, values unsafe.Pointer)
- func GetMinmaxParameterfvEXT(target uint32, pname uint32, params *float32)
- func GetMinmaxParameterivEXT(target uint32, pname uint32, params *int32)
- func GetMultiTexEnvfvEXT(texunit uint32, target uint32, pname uint32, params *float32)
- func GetMultiTexEnvivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func GetMultiTexGendvEXT(texunit uint32, coord uint32, pname uint32, params *float64)
- func GetMultiTexGenfvEXT(texunit uint32, coord uint32, pname uint32, params *float32)
- func GetMultiTexGenivEXT(texunit uint32, coord uint32, pname uint32, params *int32)
- func GetMultiTexImageEXT(texunit uint32, target uint32, level int32, format uint32, xtype uint32, ...)
- func GetMultiTexLevelParameterfvEXT(texunit uint32, target uint32, level int32, pname uint32, params *float32)
- func GetMultiTexLevelParameterivEXT(texunit uint32, target uint32, level int32, pname uint32, params *int32)
- func GetMultiTexParameterIivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func GetMultiTexParameterIuivEXT(texunit uint32, target uint32, pname uint32, params *uint32)
- func GetMultiTexParameterfvEXT(texunit uint32, target uint32, pname uint32, params *float32)
- func GetMultiTexParameterivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func GetMultisamplefv(pname uint32, index uint32, val *float32)
- func GetMultisamplefvNV(pname uint32, index uint32, val *float32)
- func GetNamedBufferParameteri64v(buffer uint32, pname uint32, params *int64)
- func GetNamedBufferParameteriv(buffer uint32, pname uint32, params *int32)
- func GetNamedBufferParameterivEXT(buffer uint32, pname uint32, params *int32)
- func GetNamedBufferParameterui64vNV(buffer uint32, pname uint32, params *uint64)
- func GetNamedBufferPointerv(buffer uint32, pname uint32, params *unsafe.Pointer)
- func GetNamedBufferPointervEXT(buffer uint32, pname uint32, params *unsafe.Pointer)
- func GetNamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer)
- func GetNamedBufferSubDataEXT(buffer uint32, offset int, size int, data unsafe.Pointer)
- func GetNamedFramebufferAttachmentParameteriv(framebuffer uint32, attachment uint32, pname uint32, params *int32)
- func GetNamedFramebufferAttachmentParameterivEXT(framebuffer uint32, attachment uint32, pname uint32, params *int32)
- func GetNamedFramebufferParameterfvAMD(framebuffer uint32, pname uint32, numsamples uint32, pixelindex uint32, ...)
- func GetNamedFramebufferParameteriv(framebuffer uint32, pname uint32, param *int32)
- func GetNamedFramebufferParameterivEXT(framebuffer uint32, pname uint32, params *int32)
- func GetNamedProgramLocalParameterIivEXT(program uint32, target uint32, index uint32, params *int32)
- func GetNamedProgramLocalParameterIuivEXT(program uint32, target uint32, index uint32, params *uint32)
- func GetNamedProgramLocalParameterdvEXT(program uint32, target uint32, index uint32, params *float64)
- func GetNamedProgramLocalParameterfvEXT(program uint32, target uint32, index uint32, params *float32)
- func GetNamedProgramStringEXT(program uint32, target uint32, pname uint32, xstring unsafe.Pointer)
- func GetNamedProgramivEXT(program uint32, target uint32, pname uint32, params *int32)
- func GetNamedRenderbufferParameteriv(renderbuffer uint32, pname uint32, params *int32)
- func GetNamedRenderbufferParameterivEXT(renderbuffer uint32, pname uint32, params *int32)
- func GetNamedStringARB(namelen int32, name *uint8, bufSize int32, stringlen *int32, xstring *uint8)
- func GetNamedStringivARB(namelen int32, name *uint8, pname uint32, params *int32)
- func GetNextPerfQueryIdINTEL(queryId uint32, nextQueryId *uint32)
- func GetObjectBufferfvATI(buffer uint32, pname uint32, params *float32)
- func GetObjectBufferivATI(buffer uint32, pname uint32, params *int32)
- func GetObjectLabel(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8)
- func GetObjectLabelEXT(xtype uint32, object uint32, bufSize int32, length *int32, label *uint8)
- func GetObjectLabelKHR(identifier uint32, name uint32, bufSize int32, length *int32, label *uint8)
- func GetObjectParameterfvARB(obj uintptr, pname uint32, params *float32)
- func GetObjectParameterivAPPLE(objectType uint32, name uint32, pname uint32, params *int32)
- func GetObjectParameterivARB(obj uintptr, pname uint32, params *int32)
- func GetObjectPtrLabel(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8)
- func GetObjectPtrLabelKHR(ptr unsafe.Pointer, bufSize int32, length *int32, label *uint8)
- func GetOcclusionQueryivNV(id uint32, pname uint32, params *int32)
- func GetOcclusionQueryuivNV(id uint32, pname uint32, params *uint32)
- func GetPathCommandsNV(path uint32, commands *uint8)
- func GetPathCoordsNV(path uint32, coords *float32)
- func GetPathDashArrayNV(path uint32, dashArray *float32)
- func GetPathLengthNV(path uint32, startSegment int32, numSegments int32) float32
- func GetPathMetricRangeNV(metricQueryMask uint32, firstPathName uint32, numPaths int32, stride int32, ...)
- func GetPathMetricsNV(metricQueryMask uint32, numPaths int32, pathNameType uint32, ...)
- func GetPathParameterfvNV(path uint32, pname uint32, value *float32)
- func GetPathParameterivNV(path uint32, pname uint32, value *int32)
- func GetPathSpacingNV(pathListMode uint32, numPaths int32, pathNameType uint32, paths unsafe.Pointer, ...)
- func GetPerfCounterInfoINTEL(queryId uint32, counterId uint32, counterNameLength uint32, counterName *uint8, ...)
- func GetPerfMonitorCounterDataAMD(monitor uint32, pname uint32, dataSize int32, data *uint32, ...)
- func GetPerfMonitorCounterInfoAMD(group uint32, counter uint32, pname uint32, data unsafe.Pointer)
- func GetPerfMonitorCounterStringAMD(group uint32, counter uint32, bufSize int32, length *int32, ...)
- func GetPerfMonitorCountersAMD(group uint32, numCounters *int32, maxActiveCounters *int32, counterSize int32, ...)
- func GetPerfMonitorGroupStringAMD(group uint32, bufSize int32, length *int32, groupString *uint8)
- func GetPerfMonitorGroupsAMD(numGroups *int32, groupsSize int32, groups *uint32)
- func GetPerfQueryDataINTEL(queryHandle uint32, flags uint32, dataSize int32, data unsafe.Pointer, ...)
- func GetPerfQueryIdByNameINTEL(queryName *uint8, queryId *uint32)
- func GetPerfQueryInfoINTEL(queryId uint32, queryNameLength uint32, queryName *uint8, dataSize *uint32, ...)
- func GetPixelMapfv(xmap uint32, values *float32)
- func GetPixelMapuiv(xmap uint32, values *uint32)
- func GetPixelMapusv(xmap uint32, values *uint16)
- func GetPixelMapxv(xmap uint32, size int32, values *int32)
- func GetPixelTexGenParameterfvSGIS(pname uint32, params *float32)
- func GetPixelTexGenParameterivSGIS(pname uint32, params *int32)
- func GetPixelTransformParameterfvEXT(target uint32, pname uint32, params *float32)
- func GetPixelTransformParameterivEXT(target uint32, pname uint32, params *int32)
- func GetPointerIndexedvEXT(target uint32, index uint32, data *unsafe.Pointer)
- func GetPointeri_vEXT(pname uint32, index uint32, params *unsafe.Pointer)
- func GetPointerv(pname uint32, params *unsafe.Pointer)
- func GetPointervEXT(pname uint32, params *unsafe.Pointer)
- func GetPointervKHR(pname uint32, params *unsafe.Pointer)
- func GetPolygonStipple(mask *uint8)
- func GetProgramBinary(program uint32, bufSize int32, length *int32, binaryFormat *uint32, ...)
- func GetProgramEnvParameterIivNV(target uint32, index uint32, params *int32)
- func GetProgramEnvParameterIuivNV(target uint32, index uint32, params *uint32)
- func GetProgramEnvParameterdvARB(target uint32, index uint32, params *float64)
- func GetProgramEnvParameterfvARB(target uint32, index uint32, params *float32)
- func GetProgramInfoLog(program uint32, bufSize int32, length *int32, infoLog *uint8)
- func GetProgramInterfaceiv(program uint32, programInterface uint32, pname uint32, params *int32)
- func GetProgramLocalParameterIivNV(target uint32, index uint32, params *int32)
- func GetProgramLocalParameterIuivNV(target uint32, index uint32, params *uint32)
- func GetProgramLocalParameterdvARB(target uint32, index uint32, params *float64)
- func GetProgramLocalParameterfvARB(target uint32, index uint32, params *float32)
- func GetProgramNamedParameterdvNV(id uint32, len int32, name *uint8, params *float64)
- func GetProgramNamedParameterfvNV(id uint32, len int32, name *uint8, params *float32)
- func GetProgramParameterdvNV(target uint32, index uint32, pname uint32, params *float64)
- func GetProgramParameterfvNV(target uint32, index uint32, pname uint32, params *float32)
- func GetProgramPipelineInfoLog(pipeline uint32, bufSize int32, length *int32, infoLog *uint8)
- func GetProgramPipelineInfoLogEXT(pipeline uint32, bufSize int32, length *int32, infoLog *uint8)
- func GetProgramPipelineiv(pipeline uint32, pname uint32, params *int32)
- func GetProgramPipelineivEXT(pipeline uint32, pname uint32, params *int32)
- func GetProgramResourceIndex(program uint32, programInterface uint32, name *uint8) uint32
- func GetProgramResourceLocation(program uint32, programInterface uint32, name *uint8) int32
- func GetProgramResourceLocationIndex(program uint32, programInterface uint32, name *uint8) int32
- func GetProgramResourceName(program uint32, programInterface uint32, index uint32, bufSize int32, ...)
- func GetProgramResourcefvNV(program uint32, programInterface uint32, index uint32, propCount int32, ...)
- func GetProgramResourceiv(program uint32, programInterface uint32, index uint32, propCount int32, ...)
- func GetProgramStageiv(program uint32, shadertype uint32, pname uint32, values *int32)
- func GetProgramStringARB(target uint32, pname uint32, xstring unsafe.Pointer)
- func GetProgramStringNV(id uint32, pname uint32, program *uint8)
- func GetProgramSubroutineParameteruivNV(target uint32, index uint32, param *uint32)
- func GetProgramiv(program uint32, pname uint32, params *int32)
- func GetProgramivARB(target uint32, pname uint32, params *int32)
- func GetProgramivNV(id uint32, pname uint32, params *int32)
- func GetQueryBufferObjecti64v(id uint32, buffer uint32, pname uint32, offset int)
- func GetQueryBufferObjectiv(id uint32, buffer uint32, pname uint32, offset int)
- func GetQueryBufferObjectui64v(id uint32, buffer uint32, pname uint32, offset int)
- func GetQueryBufferObjectuiv(id uint32, buffer uint32, pname uint32, offset int)
- func GetQueryIndexediv(target uint32, index uint32, pname uint32, params *int32)
- func GetQueryObjecti64v(id uint32, pname uint32, params *int64)
- func GetQueryObjecti64vEXT(id uint32, pname uint32, params *int64)
- func GetQueryObjectiv(id uint32, pname uint32, params *int32)
- func GetQueryObjectivARB(id uint32, pname uint32, params *int32)
- func GetQueryObjectui64v(id uint32, pname uint32, params *uint64)
- func GetQueryObjectui64vEXT(id uint32, pname uint32, params *uint64)
- func GetQueryObjectuiv(id uint32, pname uint32, params *uint32)
- func GetQueryObjectuivARB(id uint32, pname uint32, params *uint32)
- func GetQueryiv(target uint32, pname uint32, params *int32)
- func GetQueryivARB(target uint32, pname uint32, params *int32)
- func GetRenderbufferParameteriv(target uint32, pname uint32, params *int32)
- func GetRenderbufferParameterivEXT(target uint32, pname uint32, params *int32)
- func GetSamplerParameterIiv(sampler uint32, pname uint32, params *int32)
- func GetSamplerParameterIuiv(sampler uint32, pname uint32, params *uint32)
- func GetSamplerParameterfv(sampler uint32, pname uint32, params *float32)
- func GetSamplerParameteriv(sampler uint32, pname uint32, params *int32)
- func GetSemaphoreParameterivNV(semaphore uint32, pname uint32, params *int32)
- func GetSemaphoreParameterui64vEXT(semaphore uint32, pname uint32, params *uint64)
- func GetSeparableFilterEXT(target uint32, format uint32, xtype uint32, row unsafe.Pointer, ...)
- func GetShaderInfoLog(shader uint32, bufSize int32, length *int32, infoLog *uint8)
- func GetShaderPrecisionFormat(shadertype uint32, precisiontype uint32, xrange *int32, precision *int32)
- func GetShaderSource(shader uint32, bufSize int32, length *int32, source *uint8)
- func GetShaderSourceARB(obj uintptr, maxLength int32, length *int32, source *uint8)
- func GetShaderiv(shader uint32, pname uint32, params *int32)
- func GetShadingRateImagePaletteNV(viewport uint32, entry uint32, rate *uint32)
- func GetShadingRateSampleLocationivNV(rate uint32, samples uint32, index uint32, location *int32)
- func GetSharpenTexFuncSGIS(target uint32, points *float32)
- func GetStageIndexNV(shadertype uint32) uint16
- func GetString(name uint32) *uint8
- func GetSubroutineIndex(program uint32, shadertype uint32, name *uint8) uint32
- func GetSubroutineUniformLocation(program uint32, shadertype uint32, name *uint8) int32
- func GetSynciv(sync uintptr, pname uint32, count int32, length *int32, values *int32)
- func GetTexBumpParameterfvATI(pname uint32, param *float32)
- func GetTexBumpParameterivATI(pname uint32, param *int32)
- func GetTexEnvfv(target uint32, pname uint32, params *float32)
- func GetTexEnviv(target uint32, pname uint32, params *int32)
- func GetTexEnvxvOES(target uint32, pname uint32, params *int32)
- func GetTexFilterFuncSGIS(target uint32, filter uint32, weights *float32)
- func GetTexGendv(coord uint32, pname uint32, params *float64)
- func GetTexGenfv(coord uint32, pname uint32, params *float32)
- func GetTexGeniv(coord uint32, pname uint32, params *int32)
- func GetTexGenxvOES(coord uint32, pname uint32, params *int32)
- func GetTexImage(target uint32, level int32, format uint32, xtype uint32, pixels unsafe.Pointer)
- func GetTexLevelParameterfv(target uint32, level int32, pname uint32, params *float32)
- func GetTexLevelParameteriv(target uint32, level int32, pname uint32, params *int32)
- func GetTexLevelParameterxvOES(target uint32, level int32, pname uint32, params *int32)
- func GetTexParameterIivEXT(target uint32, pname uint32, params *int32)
- func GetTexParameterIuivEXT(target uint32, pname uint32, params *uint32)
- func GetTexParameterPointervAPPLE(target uint32, pname uint32, params *unsafe.Pointer)
- func GetTexParameterfv(target uint32, pname uint32, params *float32)
- func GetTexParameteriv(target uint32, pname uint32, params *int32)
- func GetTexParameterxvOES(target uint32, pname uint32, params *int32)
- func GetTextureHandleARB(texture uint32) uint64
- func GetTextureHandleNV(texture uint32) uint64
- func GetTextureImage(texture uint32, level int32, format uint32, xtype uint32, bufSize int32, ...)
- func GetTextureImageEXT(texture uint32, target uint32, level int32, format uint32, xtype uint32, ...)
- func GetTextureLevelParameterfv(texture uint32, level int32, pname uint32, params *float32)
- func GetTextureLevelParameterfvEXT(texture uint32, target uint32, level int32, pname uint32, params *float32)
- func GetTextureLevelParameteriv(texture uint32, level int32, pname uint32, params *int32)
- func GetTextureLevelParameterivEXT(texture uint32, target uint32, level int32, pname uint32, params *int32)
- func GetTextureParameterIiv(texture uint32, pname uint32, params *int32)
- func GetTextureParameterIivEXT(texture uint32, target uint32, pname uint32, params *int32)
- func GetTextureParameterIuiv(texture uint32, pname uint32, params *uint32)
- func GetTextureParameterIuivEXT(texture uint32, target uint32, pname uint32, params *uint32)
- func GetTextureParameterfv(texture uint32, pname uint32, params *float32)
- func GetTextureParameterfvEXT(texture uint32, target uint32, pname uint32, params *float32)
- func GetTextureParameteriv(texture uint32, pname uint32, params *int32)
- func GetTextureParameterivEXT(texture uint32, target uint32, pname uint32, params *int32)
- func GetTextureSamplerHandleARB(texture uint32, sampler uint32) uint64
- func GetTextureSamplerHandleNV(texture uint32, sampler uint32) uint64
- func GetTextureSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func GetTrackMatrixivNV(target uint32, address uint32, pname uint32, params *int32)
- func GetTransformFeedbackVaryingEXT(program uint32, index uint32, bufSize int32, length *int32, size *int32, ...)
- func GetTransformFeedbackVaryingNV(program uint32, index uint32, location *int32)
- func GetTransformFeedbacki64_v(xfb uint32, pname uint32, index uint32, param *int64)
- func GetTransformFeedbacki_v(xfb uint32, pname uint32, index uint32, param *int32)
- func GetTransformFeedbackiv(xfb uint32, pname uint32, param *int32)
- func GetUniformBlockIndex(program uint32, uniformBlockName *uint8) uint32
- func GetUniformBufferSizeEXT(program uint32, location int32) int32
- func GetUniformIndices(program uint32, uniformCount int32, uniformNames **uint8, ...)
- func GetUniformLocation(program uint32, name *uint8) int32
- func GetUniformLocationARB(programObj uintptr, name *uint8) int32
- func GetUniformOffsetEXT(program uint32, location int32) int
- func GetUniformSubroutineuiv(shadertype uint32, location int32, params *uint32)
- func GetUniformdv(program uint32, location int32, params *float64)
- func GetUniformfv(program uint32, location int32, params *float32)
- func GetUniformfvARB(programObj uintptr, location int32, params *float32)
- func GetUniformi64vARB(program uint32, location int32, params *int64)
- func GetUniformi64vNV(program uint32, location int32, params *int64)
- func GetUniformiv(program uint32, location int32, params *int32)
- func GetUniformivARB(programObj uintptr, location int32, params *int32)
- func GetUniformui64vARB(program uint32, location int32, params *uint64)
- func GetUniformui64vNV(program uint32, location int32, params *uint64)
- func GetUniformuivEXT(program uint32, location int32, params *uint32)
- func GetUnsignedBytei_vEXT(target uint32, index uint32, data *uint8)
- func GetUnsignedBytevEXT(pname uint32, data *uint8)
- func GetVariantArrayObjectfvATI(id uint32, pname uint32, params *float32)
- func GetVariantArrayObjectivATI(id uint32, pname uint32, params *int32)
- func GetVariantBooleanvEXT(id uint32, value uint32, data *bool)
- func GetVariantFloatvEXT(id uint32, value uint32, data *float32)
- func GetVariantIntegervEXT(id uint32, value uint32, data *int32)
- func GetVariantPointervEXT(id uint32, value uint32, data *unsafe.Pointer)
- func GetVaryingLocationNV(program uint32, name *uint8) int32
- func GetVertexArrayIndexed64iv(vaobj uint32, index uint32, pname uint32, param *int64)
- func GetVertexArrayIndexediv(vaobj uint32, index uint32, pname uint32, param *int32)
- func GetVertexArrayIntegeri_vEXT(vaobj uint32, index uint32, pname uint32, param *int32)
- func GetVertexArrayIntegervEXT(vaobj uint32, pname uint32, param *int32)
- func GetVertexArrayPointeri_vEXT(vaobj uint32, index uint32, pname uint32, param *unsafe.Pointer)
- func GetVertexArrayPointervEXT(vaobj uint32, pname uint32, param *unsafe.Pointer)
- func GetVertexArrayiv(vaobj uint32, pname uint32, param *int32)
- func GetVertexAttribArrayObjectfvATI(index uint32, pname uint32, params *float32)
- func GetVertexAttribArrayObjectivATI(index uint32, pname uint32, params *int32)
- func GetVertexAttribIivEXT(index uint32, pname uint32, params *int32)
- func GetVertexAttribIuivEXT(index uint32, pname uint32, params *uint32)
- func GetVertexAttribLdv(index uint32, pname uint32, params *float64)
- func GetVertexAttribLdvEXT(index uint32, pname uint32, params *float64)
- func GetVertexAttribLi64vNV(index uint32, pname uint32, params *int64)
- func GetVertexAttribLui64vARB(index uint32, pname uint32, params *uint64)
- func GetVertexAttribLui64vNV(index uint32, pname uint32, params *uint64)
- func GetVertexAttribPointerWithOffsetv(index uint32, pname uint32, offset **uintptr)
- func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer)
- func GetVertexAttribPointervARB(index uint32, pname uint32, pointer *unsafe.Pointer)
- func GetVertexAttribPointervNV(index uint32, pname uint32, pointer *unsafe.Pointer)
- func GetVertexAttribdv(index uint32, pname uint32, params *float64)
- func GetVertexAttribdvARB(index uint32, pname uint32, params *float64)
- func GetVertexAttribdvNV(index uint32, pname uint32, params *float64)
- func GetVertexAttribfv(index uint32, pname uint32, params *float32)
- func GetVertexAttribfvARB(index uint32, pname uint32, params *float32)
- func GetVertexAttribfvNV(index uint32, pname uint32, params *float32)
- func GetVertexAttribiv(index uint32, pname uint32, params *int32)
- func GetVertexAttribivARB(index uint32, pname uint32, params *int32)
- func GetVertexAttribivNV(index uint32, pname uint32, params *int32)
- func GetVideoCaptureStreamdvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float64)
- func GetVideoCaptureStreamfvNV(video_capture_slot uint32, stream uint32, pname uint32, params *float32)
- func GetVideoCaptureStreamivNV(video_capture_slot uint32, stream uint32, pname uint32, params *int32)
- func GetVideoCaptureivNV(video_capture_slot uint32, pname uint32, params *int32)
- func GetVideoi64vNV(video_slot uint32, pname uint32, params *int64)
- func GetVideoivNV(video_slot uint32, pname uint32, params *int32)
- func GetVideoui64vNV(video_slot uint32, pname uint32, params *uint64)
- func GetVideouivNV(video_slot uint32, pname uint32, params *uint32)
- func GetVkProcAddrNV(name *uint8) unsafe.Pointer
- func GetnCompressedTexImageARB(target uint32, lod int32, bufSize int32, img unsafe.Pointer)
- func GetnTexImageARB(target uint32, level int32, format uint32, xtype uint32, bufSize int32, ...)
- func GetnUniformdvARB(program uint32, location int32, bufSize int32, params *float64)
- func GetnUniformfv(program uint32, location int32, bufSize int32, params *float32)
- func GetnUniformfvARB(program uint32, location int32, bufSize int32, params *float32)
- func GetnUniformfvKHR(program uint32, location int32, bufSize int32, params *float32)
- func GetnUniformi64vARB(program uint32, location int32, bufSize int32, params *int64)
- func GetnUniformiv(program uint32, location int32, bufSize int32, params *int32)
- func GetnUniformivARB(program uint32, location int32, bufSize int32, params *int32)
- func GetnUniformivKHR(program uint32, location int32, bufSize int32, params *int32)
- func GetnUniformui64vARB(program uint32, location int32, bufSize int32, params *uint64)
- func GetnUniformuiv(program uint32, location int32, bufSize int32, params *uint32)
- func GetnUniformuivARB(program uint32, location int32, bufSize int32, params *uint32)
- func GetnUniformuivKHR(program uint32, location int32, bufSize int32, params *uint32)
- func GlobalAlphaFactorbSUN(factor int8)
- func GlobalAlphaFactordSUN(factor float64)
- func GlobalAlphaFactorfSUN(factor float32)
- func GlobalAlphaFactoriSUN(factor int32)
- func GlobalAlphaFactorsSUN(factor int16)
- func GlobalAlphaFactorubSUN(factor uint8)
- func GlobalAlphaFactoruiSUN(factor uint32)
- func GlobalAlphaFactorusSUN(factor uint16)
- func GoStr(cstr *uint8) string
- func Hint(target uint32, mode uint32)
- func HintPGI(target uint32, mode int32)
- func HistogramEXT(target uint32, width int32, internalformat uint32, sink bool)
- func IglooInterfaceSGIX(pname uint32, params unsafe.Pointer)
- func ImageTransformParameterfHP(target uint32, pname uint32, param float32)
- func ImageTransformParameterfvHP(target uint32, pname uint32, params *float32)
- func ImageTransformParameteriHP(target uint32, pname uint32, param int32)
- func ImageTransformParameterivHP(target uint32, pname uint32, params *int32)
- func ImportMemoryFdEXT(memory uint32, size uint64, handleType uint32, fd int32)
- func ImportMemoryWin32HandleEXT(memory uint32, size uint64, handleType uint32, handle unsafe.Pointer)
- func ImportMemoryWin32NameEXT(memory uint32, size uint64, handleType uint32, name unsafe.Pointer)
- func ImportSemaphoreFdEXT(semaphore uint32, handleType uint32, fd int32)
- func ImportSemaphoreWin32HandleEXT(semaphore uint32, handleType uint32, handle unsafe.Pointer)
- func ImportSemaphoreWin32NameEXT(semaphore uint32, handleType uint32, name unsafe.Pointer)
- func ImportSyncEXT(external_sync_type uint32, external_sync int, flags uint32) uintptr
- func IndexFormatNV(xtype uint32, stride int32)
- func IndexFuncEXT(xfunc uint32, ref float32)
- func IndexMask(mask uint32)
- func IndexMaterialEXT(face uint32, mode uint32)
- func IndexPointer(xtype uint32, stride int32, pointer unsafe.Pointer)
- func IndexPointerEXT(xtype uint32, stride int32, count int32, pointer unsafe.Pointer)
- func IndexPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32)
- func Indexd(c float64)
- func Indexdv(c *float64)
- func Indexf(c float32)
- func Indexfv(c *float32)
- func Indexi(c int32)
- func Indexiv(c *int32)
- func Indexs(c int16)
- func Indexsv(c *int16)
- func Indexub(c uint8)
- func Indexubv(c *uint8)
- func IndexxOES(component int32)
- func IndexxvOES(component *int32)
- func Init() error
- func InitNames()
- func InitWithProcAddrFunc(getProcAddr func(name string) unsafe.Pointer) error
- func InsertComponentEXT(res uint32, src uint32, num uint32)
- func InsertEventMarkerEXT(length int32, marker *uint8)
- func InstrumentsBufferSGIX(size int32, buffer *int32)
- func InterleavedArrays(format uint32, stride int32, pointer unsafe.Pointer)
- func InterpolatePathsNV(resultPath uint32, pathA uint32, pathB uint32, weight float32)
- func InvalidateBufferData(buffer uint32)
- func InvalidateBufferSubData(buffer uint32, offset int, length int)
- func InvalidateFramebuffer(target uint32, numAttachments int32, attachments *uint32)
- func InvalidateNamedFramebufferData(framebuffer uint32, numAttachments int32, attachments *uint32)
- func InvalidateNamedFramebufferSubData(framebuffer uint32, numAttachments int32, attachments *uint32, x int32, ...)
- func InvalidateSubFramebuffer(target uint32, numAttachments int32, attachments *uint32, x int32, y int32, ...)
- func InvalidateTexImage(texture uint32, level int32)
- func InvalidateTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, ...)
- func IsAsyncMarkerSGIX(marker uint32) bool
- func IsBuffer(buffer uint32) bool
- func IsBufferARB(buffer uint32) bool
- func IsBufferResidentNV(target uint32) bool
- func IsCommandListNV(list uint32) bool
- func IsEnabled(cap uint32) bool
- func IsEnabledIndexedEXT(target uint32, index uint32) bool
- func IsFenceAPPLE(fence uint32) bool
- func IsFenceNV(fence uint32) bool
- func IsFramebuffer(framebuffer uint32) bool
- func IsFramebufferEXT(framebuffer uint32) bool
- func IsImageHandleResidentARB(handle uint64) bool
- func IsImageHandleResidentNV(handle uint64) bool
- func IsList(list uint32) bool
- func IsMemoryObjectEXT(memoryObject uint32) bool
- func IsNameAMD(identifier uint32, name uint32) bool
- func IsNamedBufferResidentNV(buffer uint32) bool
- func IsNamedStringARB(namelen int32, name *uint8) bool
- func IsObjectBufferATI(buffer uint32) bool
- func IsOcclusionQueryNV(id uint32) bool
- func IsPathNV(path uint32) bool
- func IsPointInFillPathNV(path uint32, mask uint32, x float32, y float32) bool
- func IsPointInStrokePathNV(path uint32, x float32, y float32) bool
- func IsProgram(program uint32) bool
- func IsProgramARB(program uint32) bool
- func IsProgramNV(id uint32) bool
- func IsProgramPipeline(pipeline uint32) bool
- func IsProgramPipelineEXT(pipeline uint32) bool
- func IsQuery(id uint32) bool
- func IsQueryARB(id uint32) bool
- func IsRenderbuffer(renderbuffer uint32) bool
- func IsRenderbufferEXT(renderbuffer uint32) bool
- func IsSampler(sampler uint32) bool
- func IsSemaphoreEXT(semaphore uint32) bool
- func IsShader(shader uint32) bool
- func IsStateNV(state uint32) bool
- func IsSync(sync uintptr) bool
- func IsTexture(texture uint32) bool
- func IsTextureEXT(texture uint32) bool
- func IsTextureHandleResidentARB(handle uint64) bool
- func IsTextureHandleResidentNV(handle uint64) bool
- func IsTransformFeedback(id uint32) bool
- func IsTransformFeedbackNV(id uint32) bool
- func IsVariantEnabledEXT(id uint32, cap uint32) bool
- func IsVertexArray(array uint32) bool
- func IsVertexArrayAPPLE(array uint32) bool
- func IsVertexAttribEnabledAPPLE(index uint32, pname uint32) bool
- func LGPUCopyImageSubDataNVX(sourceGpu uint32, destinationGpuMask uint32, srcName uint32, srcTarget uint32, ...)
- func LGPUInterlockNVX()
- func LGPUNamedBufferSubDataNVX(gpuMask uint32, buffer uint32, offset int, size int, data unsafe.Pointer)
- func LabelObjectEXT(xtype uint32, object uint32, length int32, label *uint8)
- func LightEnviSGIX(pname uint32, param int32)
- func LightModelf(pname uint32, param float32)
- func LightModelfv(pname uint32, params *float32)
- func LightModeli(pname uint32, param int32)
- func LightModeliv(pname uint32, params *int32)
- func LightModelxOES(pname uint32, param int32)
- func LightModelxvOES(pname uint32, param *int32)
- func Lightf(light uint32, pname uint32, param float32)
- func Lightfv(light uint32, pname uint32, params *float32)
- func Lighti(light uint32, pname uint32, param int32)
- func Lightiv(light uint32, pname uint32, params *int32)
- func LightxOES(light uint32, pname uint32, param int32)
- func LightxvOES(light uint32, pname uint32, params *int32)
- func LineStipple(factor int32, pattern uint16)
- func LineWidth(width float32)
- func LineWidthxOES(width int32)
- func LinkProgram(program uint32)
- func LinkProgramARB(programObj uintptr)
- func ListBase(base uint32)
- func ListDrawCommandsStatesClientNV(list uint32, segment uint32, indirects *unsafe.Pointer, sizes *int32, ...)
- func ListParameterfSGIX(list uint32, pname uint32, param float32)
- func ListParameterfvSGIX(list uint32, pname uint32, params *float32)
- func ListParameteriSGIX(list uint32, pname uint32, param int32)
- func ListParameterivSGIX(list uint32, pname uint32, params *int32)
- func LoadIdentity()
- func LoadIdentityDeformationMapSGIX(mask uint32)
- func LoadMatrixd(m *float64)
- func LoadMatrixf(m *float32)
- func LoadMatrixxOES(m *int32)
- func LoadName(name uint32)
- func LoadProgramNV(target uint32, id uint32, len int32, program *uint8)
- func LoadTransposeMatrixd(m *float64)
- func LoadTransposeMatrixdARB(m *float64)
- func LoadTransposeMatrixf(m *float32)
- func LoadTransposeMatrixfARB(m *float32)
- func LoadTransposeMatrixxOES(m *int32)
- func LockArraysEXT(first int32, count int32)
- func LogicOp(opcode uint32)
- func MakeBufferNonResidentNV(target uint32)
- func MakeBufferResidentNV(target uint32, access uint32)
- func MakeImageHandleNonResidentARB(handle uint64)
- func MakeImageHandleNonResidentNV(handle uint64)
- func MakeImageHandleResidentARB(handle uint64, access uint32)
- func MakeImageHandleResidentNV(handle uint64, access uint32)
- func MakeNamedBufferNonResidentNV(buffer uint32)
- func MakeNamedBufferResidentNV(buffer uint32, access uint32)
- func MakeTextureHandleNonResidentARB(handle uint64)
- func MakeTextureHandleNonResidentNV(handle uint64)
- func MakeTextureHandleResidentARB(handle uint64)
- func MakeTextureHandleResidentNV(handle uint64)
- func Map1d(target uint32, u1 float64, u2 float64, stride int32, order int32, ...)
- func Map1f(target uint32, u1 float32, u2 float32, stride int32, order int32, ...)
- func Map1xOES(target uint32, u1 int32, u2 int32, stride int32, order int32, points int32)
- func Map2d(target uint32, u1 float64, u2 float64, ustride int32, uorder int32, v1 float64, ...)
- func Map2f(target uint32, u1 float32, u2 float32, ustride int32, uorder int32, v1 float32, ...)
- func Map2xOES(target uint32, u1 int32, u2 int32, ustride int32, uorder int32, v1 int32, ...)
- func MapBuffer(target uint32, access uint32) unsafe.Pointer
- func MapBufferARB(target uint32, access uint32) unsafe.Pointer
- func MapBufferRange(target uint32, offset int, length int, access uint32) unsafe.Pointer
- func MapControlPointsNV(target uint32, index uint32, xtype uint32, ustride int32, vstride int32, ...)
- func MapGrid1d(un int32, u1 float64, u2 float64)
- func MapGrid1f(un int32, u1 float32, u2 float32)
- func MapGrid1xOES(n int32, u1 int32, u2 int32)
- func MapGrid2d(un int32, u1 float64, u2 float64, vn int32, v1 float64, v2 float64)
- func MapGrid2f(un int32, u1 float32, u2 float32, vn int32, v1 float32, v2 float32)
- func MapGrid2xOES(n int32, u1 int32, u2 int32, v1 int32, v2 int32)
- func MapNamedBuffer(buffer uint32, access uint32) unsafe.Pointer
- func MapNamedBufferEXT(buffer uint32, access uint32) unsafe.Pointer
- func MapNamedBufferRange(buffer uint32, offset int, length int, access uint32) unsafe.Pointer
- func MapNamedBufferRangeEXT(buffer uint32, offset int, length int, access uint32) unsafe.Pointer
- func MapObjectBufferATI(buffer uint32) unsafe.Pointer
- func MapParameterfvNV(target uint32, pname uint32, params *float32)
- func MapParameterivNV(target uint32, pname uint32, params *int32)
- func MapTexture2DINTEL(texture uint32, level int32, access uint32, stride *int32, layout *uint32) unsafe.Pointer
- func MapVertexAttrib1dAPPLE(index uint32, size uint32, u1 float64, u2 float64, stride int32, order int32, ...)
- func MapVertexAttrib1fAPPLE(index uint32, size uint32, u1 float32, u2 float32, stride int32, order int32, ...)
- func MapVertexAttrib2dAPPLE(index uint32, size uint32, u1 float64, u2 float64, ustride int32, uorder int32, ...)
- func MapVertexAttrib2fAPPLE(index uint32, size uint32, u1 float32, u2 float32, ustride int32, uorder int32, ...)
- func Materialf(face uint32, pname uint32, param float32)
- func Materialfv(face uint32, pname uint32, params *float32)
- func Materiali(face uint32, pname uint32, param int32)
- func Materialiv(face uint32, pname uint32, params *int32)
- func MaterialxOES(face uint32, pname uint32, param int32)
- func MaterialxvOES(face uint32, pname uint32, param *int32)
- func MatrixFrustumEXT(mode uint32, left float64, right float64, bottom float64, top float64, ...)
- func MatrixIndexPointerARB(size int32, xtype uint32, stride int32, pointer unsafe.Pointer)
- func MatrixIndexubvARB(size int32, indices *uint8)
- func MatrixIndexuivARB(size int32, indices *uint32)
- func MatrixIndexusvARB(size int32, indices *uint16)
- func MatrixLoad3x2fNV(matrixMode uint32, m *float32)
- func MatrixLoad3x3fNV(matrixMode uint32, m *float32)
- func MatrixLoadIdentityEXT(mode uint32)
- func MatrixLoadTranspose3x3fNV(matrixMode uint32, m *float32)
- func MatrixLoadTransposedEXT(mode uint32, m *float64)
- func MatrixLoadTransposefEXT(mode uint32, m *float32)
- func MatrixLoaddEXT(mode uint32, m *float64)
- func MatrixLoadfEXT(mode uint32, m *float32)
- func MatrixMode(mode uint32)
- func MatrixMult3x2fNV(matrixMode uint32, m *float32)
- func MatrixMult3x3fNV(matrixMode uint32, m *float32)
- func MatrixMultTranspose3x3fNV(matrixMode uint32, m *float32)
- func MatrixMultTransposedEXT(mode uint32, m *float64)
- func MatrixMultTransposefEXT(mode uint32, m *float32)
- func MatrixMultdEXT(mode uint32, m *float64)
- func MatrixMultfEXT(mode uint32, m *float32)
- func MatrixOrthoEXT(mode uint32, left float64, right float64, bottom float64, top float64, ...)
- func MatrixPopEXT(mode uint32)
- func MatrixPushEXT(mode uint32)
- func MatrixRotatedEXT(mode uint32, angle float64, x float64, y float64, z float64)
- func MatrixRotatefEXT(mode uint32, angle float32, x float32, y float32, z float32)
- func MatrixScaledEXT(mode uint32, x float64, y float64, z float64)
- func MatrixScalefEXT(mode uint32, x float32, y float32, z float32)
- func MatrixTranslatedEXT(mode uint32, x float64, y float64, z float64)
- func MatrixTranslatefEXT(mode uint32, x float32, y float32, z float32)
- func MaxShaderCompilerThreadsARB(count uint32)
- func MaxShaderCompilerThreadsKHR(count uint32)
- func MemoryBarrier(barriers uint32)
- func MemoryBarrierByRegion(barriers uint32)
- func MemoryBarrierEXT(barriers uint32)
- func MemoryObjectParameterivEXT(memoryObject uint32, pname uint32, params *int32)
- func MinSampleShadingARB(value float32)
- func MinmaxEXT(target uint32, internalformat uint32, sink bool)
- func MultMatrixd(m *float64)
- func MultMatrixf(m *float32)
- func MultMatrixxOES(m *int32)
- func MultTransposeMatrixd(m *float64)
- func MultTransposeMatrixdARB(m *float64)
- func MultTransposeMatrixf(m *float32)
- func MultTransposeMatrixfARB(m *float32)
- func MultTransposeMatrixxOES(m *int32)
- func MultiDrawArrays(mode uint32, first *int32, count *int32, drawcount int32)
- func MultiDrawArraysEXT(mode uint32, first *int32, count *int32, primcount int32)
- func MultiDrawArraysIndirect(mode uint32, indirect unsafe.Pointer, drawcount int32, stride int32)
- func MultiDrawArraysIndirectAMD(mode uint32, indirect unsafe.Pointer, primcount int32, stride int32)
- func MultiDrawArraysIndirectBindlessCountNV(mode uint32, indirect unsafe.Pointer, drawCount int32, maxDrawCount int32, ...)
- func MultiDrawArraysIndirectBindlessNV(mode uint32, indirect unsafe.Pointer, drawCount int32, stride int32, ...)
- func MultiDrawArraysIndirectCountARB(mode uint32, indirect unsafe.Pointer, drawcount int, maxdrawcount int32, ...)
- func MultiDrawElementArrayAPPLE(mode uint32, first *int32, count *int32, primcount int32)
- func MultiDrawElements(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, ...)
- func MultiDrawElementsBaseVertex(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, ...)
- func MultiDrawElementsEXT(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, ...)
- func MultiDrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int32, ...)
- func MultiDrawElementsIndirectAMD(mode uint32, xtype uint32, indirect unsafe.Pointer, primcount int32, ...)
- func MultiDrawElementsIndirectBindlessCountNV(mode uint32, xtype uint32, indirect unsafe.Pointer, drawCount int32, ...)
- func MultiDrawElementsIndirectBindlessNV(mode uint32, xtype uint32, indirect unsafe.Pointer, drawCount int32, ...)
- func MultiDrawElementsIndirectCountARB(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int, ...)
- func MultiDrawMeshTasksIndirectCountNV(indirect int, drawcount int, maxdrawcount int32, stride int32)
- func MultiDrawMeshTasksIndirectNV(indirect int, drawcount int32, stride int32)
- func MultiDrawRangeElementArrayAPPLE(mode uint32, start uint32, end uint32, first *int32, count *int32, ...)
- func MultiModeDrawArraysIBM(mode *uint32, first *int32, count *int32, primcount int32, modestride int32)
- func MultiModeDrawElementsIBM(mode *uint32, count *int32, xtype uint32, indices *unsafe.Pointer, ...)
- func MultiTexBufferEXT(texunit uint32, target uint32, internalformat uint32, buffer uint32)
- func MultiTexCoord1bOES(texture uint32, s int8)
- func MultiTexCoord1bvOES(texture uint32, coords *int8)
- func MultiTexCoord1d(target uint32, s float64)
- func MultiTexCoord1dARB(target uint32, s float64)
- func MultiTexCoord1dv(target uint32, v *float64)
- func MultiTexCoord1dvARB(target uint32, v *float64)
- func MultiTexCoord1f(target uint32, s float32)
- func MultiTexCoord1fARB(target uint32, s float32)
- func MultiTexCoord1fv(target uint32, v *float32)
- func MultiTexCoord1fvARB(target uint32, v *float32)
- func MultiTexCoord1hNV(target uint32, s uint16)
- func MultiTexCoord1hvNV(target uint32, v *uint16)
- func MultiTexCoord1i(target uint32, s int32)
- func MultiTexCoord1iARB(target uint32, s int32)
- func MultiTexCoord1iv(target uint32, v *int32)
- func MultiTexCoord1ivARB(target uint32, v *int32)
- func MultiTexCoord1s(target uint32, s int16)
- func MultiTexCoord1sARB(target uint32, s int16)
- func MultiTexCoord1sv(target uint32, v *int16)
- func MultiTexCoord1svARB(target uint32, v *int16)
- func MultiTexCoord1xOES(texture uint32, s int32)
- func MultiTexCoord1xvOES(texture uint32, coords *int32)
- func MultiTexCoord2bOES(texture uint32, s int8, t int8)
- func MultiTexCoord2bvOES(texture uint32, coords *int8)
- func MultiTexCoord2d(target uint32, s float64, t float64)
- func MultiTexCoord2dARB(target uint32, s float64, t float64)
- func MultiTexCoord2dv(target uint32, v *float64)
- func MultiTexCoord2dvARB(target uint32, v *float64)
- func MultiTexCoord2f(target uint32, s float32, t float32)
- func MultiTexCoord2fARB(target uint32, s float32, t float32)
- func MultiTexCoord2fv(target uint32, v *float32)
- func MultiTexCoord2fvARB(target uint32, v *float32)
- func MultiTexCoord2hNV(target uint32, s uint16, t uint16)
- func MultiTexCoord2hvNV(target uint32, v *uint16)
- func MultiTexCoord2i(target uint32, s int32, t int32)
- func MultiTexCoord2iARB(target uint32, s int32, t int32)
- func MultiTexCoord2iv(target uint32, v *int32)
- func MultiTexCoord2ivARB(target uint32, v *int32)
- func MultiTexCoord2s(target uint32, s int16, t int16)
- func MultiTexCoord2sARB(target uint32, s int16, t int16)
- func MultiTexCoord2sv(target uint32, v *int16)
- func MultiTexCoord2svARB(target uint32, v *int16)
- func MultiTexCoord2xOES(texture uint32, s int32, t int32)
- func MultiTexCoord2xvOES(texture uint32, coords *int32)
- func MultiTexCoord3bOES(texture uint32, s int8, t int8, r int8)
- func MultiTexCoord3bvOES(texture uint32, coords *int8)
- func MultiTexCoord3d(target uint32, s float64, t float64, r float64)
- func MultiTexCoord3dARB(target uint32, s float64, t float64, r float64)
- func MultiTexCoord3dv(target uint32, v *float64)
- func MultiTexCoord3dvARB(target uint32, v *float64)
- func MultiTexCoord3f(target uint32, s float32, t float32, r float32)
- func MultiTexCoord3fARB(target uint32, s float32, t float32, r float32)
- func MultiTexCoord3fv(target uint32, v *float32)
- func MultiTexCoord3fvARB(target uint32, v *float32)
- func MultiTexCoord3hNV(target uint32, s uint16, t uint16, r uint16)
- func MultiTexCoord3hvNV(target uint32, v *uint16)
- func MultiTexCoord3i(target uint32, s int32, t int32, r int32)
- func MultiTexCoord3iARB(target uint32, s int32, t int32, r int32)
- func MultiTexCoord3iv(target uint32, v *int32)
- func MultiTexCoord3ivARB(target uint32, v *int32)
- func MultiTexCoord3s(target uint32, s int16, t int16, r int16)
- func MultiTexCoord3sARB(target uint32, s int16, t int16, r int16)
- func MultiTexCoord3sv(target uint32, v *int16)
- func MultiTexCoord3svARB(target uint32, v *int16)
- func MultiTexCoord3xOES(texture uint32, s int32, t int32, r int32)
- func MultiTexCoord3xvOES(texture uint32, coords *int32)
- func MultiTexCoord4bOES(texture uint32, s int8, t int8, r int8, q int8)
- func MultiTexCoord4bvOES(texture uint32, coords *int8)
- func MultiTexCoord4d(target uint32, s float64, t float64, r float64, q float64)
- func MultiTexCoord4dARB(target uint32, s float64, t float64, r float64, q float64)
- func MultiTexCoord4dv(target uint32, v *float64)
- func MultiTexCoord4dvARB(target uint32, v *float64)
- func MultiTexCoord4f(target uint32, s float32, t float32, r float32, q float32)
- func MultiTexCoord4fARB(target uint32, s float32, t float32, r float32, q float32)
- func MultiTexCoord4fv(target uint32, v *float32)
- func MultiTexCoord4fvARB(target uint32, v *float32)
- func MultiTexCoord4hNV(target uint32, s uint16, t uint16, r uint16, q uint16)
- func MultiTexCoord4hvNV(target uint32, v *uint16)
- func MultiTexCoord4i(target uint32, s int32, t int32, r int32, q int32)
- func MultiTexCoord4iARB(target uint32, s int32, t int32, r int32, q int32)
- func MultiTexCoord4iv(target uint32, v *int32)
- func MultiTexCoord4ivARB(target uint32, v *int32)
- func MultiTexCoord4s(target uint32, s int16, t int16, r int16, q int16)
- func MultiTexCoord4sARB(target uint32, s int16, t int16, r int16, q int16)
- func MultiTexCoord4sv(target uint32, v *int16)
- func MultiTexCoord4svARB(target uint32, v *int16)
- func MultiTexCoord4xOES(texture uint32, s int32, t int32, r int32, q int32)
- func MultiTexCoord4xvOES(texture uint32, coords *int32)
- func MultiTexCoordPointerEXT(texunit uint32, size int32, xtype uint32, stride int32, pointer unsafe.Pointer)
- func MultiTexEnvfEXT(texunit uint32, target uint32, pname uint32, param float32)
- func MultiTexEnvfvEXT(texunit uint32, target uint32, pname uint32, params *float32)
- func MultiTexEnviEXT(texunit uint32, target uint32, pname uint32, param int32)
- func MultiTexEnvivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func MultiTexGendEXT(texunit uint32, coord uint32, pname uint32, param float64)
- func MultiTexGendvEXT(texunit uint32, coord uint32, pname uint32, params *float64)
- func MultiTexGenfEXT(texunit uint32, coord uint32, pname uint32, param float32)
- func MultiTexGenfvEXT(texunit uint32, coord uint32, pname uint32, params *float32)
- func MultiTexGeniEXT(texunit uint32, coord uint32, pname uint32, param int32)
- func MultiTexGenivEXT(texunit uint32, coord uint32, pname uint32, params *int32)
- func MultiTexImage1DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, ...)
- func MultiTexImage2DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, ...)
- func MultiTexImage3DEXT(texunit uint32, target uint32, level int32, internalformat int32, width int32, ...)
- func MultiTexParameterIivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func MultiTexParameterIuivEXT(texunit uint32, target uint32, pname uint32, params *uint32)
- func MultiTexParameterfEXT(texunit uint32, target uint32, pname uint32, param float32)
- func MultiTexParameterfvEXT(texunit uint32, target uint32, pname uint32, params *float32)
- func MultiTexParameteriEXT(texunit uint32, target uint32, pname uint32, param int32)
- func MultiTexParameterivEXT(texunit uint32, target uint32, pname uint32, params *int32)
- func MultiTexRenderbufferEXT(texunit uint32, target uint32, renderbuffer uint32)
- func MultiTexSubImage1DEXT(texunit uint32, target uint32, level int32, xoffset int32, width int32, ...)
- func MultiTexSubImage2DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func MultiTexSubImage3DEXT(texunit uint32, target uint32, level int32, xoffset int32, yoffset int32, ...)
- func MulticastBarrierNV()
- func MulticastBlitFramebufferNV(srcGpu uint32, dstGpu uint32, srcX0 int32, srcY0 int32, srcX1 int32, ...)
- func MulticastBufferSubDataNV(gpuMask uint32, buffer uint32, offset int, size int, data unsafe.Pointer)
- func MulticastCopyBufferSubDataNV(readGpu uint32, writeGpuMask uint32, readBuffer uint32, writeBuffer uint32, ...)
- func MulticastCopyImageSubDataNV(srcGpu uint32, dstGpuMask uint32, srcName uint32, srcTarget uint32, ...)
- func MulticastFramebufferSampleLocationsfvNV(gpu uint32, framebuffer uint32, start uint32, count int32, v *float32)
- func MulticastGetQueryObjecti64vNV(gpu uint32, id uint32, pname uint32, params *int64)
- func MulticastGetQueryObjectivNV(gpu uint32, id uint32, pname uint32, params *int32)
- func MulticastGetQueryObjectui64vNV(gpu uint32, id uint32, pname uint32, params *uint64)
- func MulticastGetQueryObjectuivNV(gpu uint32, id uint32, pname uint32, params *uint32)
- func MulticastScissorArrayvNVX(gpu uint32, first uint32, count int32, v *int32)
- func MulticastViewportArrayvNVX(gpu uint32, first uint32, count int32, v *float32)
- func MulticastViewportPositionWScaleNVX(gpu uint32, index uint32, xcoeff float32, ycoeff float32)
- func MulticastWaitSyncNV(signalGpu uint32, waitGpuMask uint32)
- func NamedBufferAttachMemoryNV(buffer uint32, memory uint32, offset uint64)
- func NamedBufferData(buffer uint32, size int, data unsafe.Pointer, usage uint32)
- func NamedBufferDataEXT(buffer uint32, size int, data unsafe.Pointer, usage uint32)
- func NamedBufferPageCommitmentARB(buffer uint32, offset int, size int, commit bool)
- func NamedBufferPageCommitmentEXT(buffer uint32, offset int, size int, commit bool)
- func NamedBufferPageCommitmentMemNV(buffer uint32, offset int, size int, memory uint32, memOffset uint64, ...)
- func NamedBufferStorage(buffer uint32, size int, data unsafe.Pointer, flags uint32)
- func NamedBufferStorageEXT(buffer uint32, size int, data unsafe.Pointer, flags uint32)
- func NamedBufferStorageExternalEXT(buffer uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32)
- func NamedBufferStorageMemEXT(buffer uint32, size int, memory uint32, offset uint64)
- func NamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer)
- func NamedBufferSubDataEXT(buffer uint32, offset int, size int, data unsafe.Pointer)
- func NamedCopyBufferSubDataEXT(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, ...)
- func NamedFramebufferDrawBuffer(framebuffer uint32, buf uint32)
- func NamedFramebufferDrawBuffers(framebuffer uint32, n int32, bufs *uint32)
- func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32)
- func NamedFramebufferParameteriEXT(framebuffer uint32, pname uint32, param int32)
- func NamedFramebufferReadBuffer(framebuffer uint32, src uint32)
- func NamedFramebufferRenderbuffer(framebuffer uint32, attachment uint32, renderbuffertarget uint32, ...)
- func NamedFramebufferRenderbufferEXT(framebuffer uint32, attachment uint32, renderbuffertarget uint32, ...)
- func NamedFramebufferSampleLocationsfvARB(framebuffer uint32, start uint32, count int32, v *float32)
- func NamedFramebufferSampleLocationsfvNV(framebuffer uint32, start uint32, count int32, v *float32)
- func NamedFramebufferSamplePositionsfvAMD(framebuffer uint32, numsamples uint32, pixelindex uint32, values *float32)
- func NamedFramebufferTexture(framebuffer uint32, attachment uint32, texture uint32, level int32)
- func NamedFramebufferTexture1DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func NamedFramebufferTexture2DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func NamedFramebufferTexture3DEXT(framebuffer uint32, attachment uint32, textarget uint32, texture uint32, ...)
- func NamedFramebufferTextureEXT(framebuffer uint32, attachment uint32, texture uint32, level int32)
- func NamedFramebufferTextureFaceEXT(framebuffer uint32, attachment uint32, texture uint32, level int32, ...)
- func NamedFramebufferTextureLayer(framebuffer uint32, attachment uint32, texture uint32, level int32, ...)
- func NamedFramebufferTextureLayerEXT(framebuffer uint32, attachment uint32, texture uint32, level int32, ...)
- func NamedProgramLocalParameter4dEXT(program uint32, target uint32, index uint32, x float64, y float64, z float64, ...)
- func NamedProgramLocalParameter4dvEXT(program uint32, target uint32, index uint32, params *float64)
- func NamedProgramLocalParameter4fEXT(program uint32, target uint32, index uint32, x float32, y float32, z float32, ...)
- func NamedProgramLocalParameter4fvEXT(program uint32, target uint32, index uint32, params *float32)
- func NamedProgramLocalParameterI4iEXT(program uint32, target uint32, index uint32, x int32, y int32, z int32, ...)
- func NamedProgramLocalParameterI4ivEXT(program uint32, target uint32, index uint32, params *int32)
- func NamedProgramLocalParameterI4uiEXT(program uint32, target uint32, index uint32, x uint32, y uint32, z uint32, ...)
- func NamedProgramLocalParameterI4uivEXT(program uint32, target uint32, index uint32, params *uint32)
- func NamedProgramLocalParameters4fvEXT(program uint32, target uint32, index uint32, count int32, params *float32)
- func NamedProgramLocalParametersI4ivEXT(program uint32, target uint32, index uint32, count int32, params *int32)
- func NamedProgramLocalParametersI4uivEXT(program uint32, target uint32, index uint32, count int32, params *uint32)
- func NamedProgramStringEXT(program uint32, target uint32, format uint32, len int32, ...)
- func NamedRenderbufferStorage(renderbuffer uint32, internalformat uint32, width int32, height int32)
- func NamedRenderbufferStorageEXT(renderbuffer uint32, internalformat uint32, width int32, height int32)
- func NamedRenderbufferStorageMultisample(renderbuffer uint32, samples int32, internalformat uint32, width int32, ...)
- func NamedRenderbufferStorageMultisampleAdvancedAMD(renderbuffer uint32, samples int32, storageSamples int32, ...)
- func NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer uint32, coverageSamples int32, colorSamples int32, ...)
- func NamedRenderbufferStorageMultisampleEXT(renderbuffer uint32, samples int32, internalformat uint32, width int32, ...)
- func NamedStringARB(xtype uint32, namelen int32, name *uint8, stringlen int32, xstring *uint8)
- func NewList(list uint32, mode uint32)
- func NewObjectBufferATI(size int32, pointer unsafe.Pointer, usage uint32) uint32
- func Normal3b(nx int8, ny int8, nz int8)
- func Normal3bv(v *int8)
- func Normal3d(nx float64, ny float64, nz float64)
- func Normal3dv(v *float64)
- func Normal3f(nx float32, ny float32, nz float32)
- func Normal3fVertex3fSUN(nx float32, ny float32, nz float32, x float32, y float32, z float32)
- func Normal3fVertex3fvSUN(n *float32, v *float32)
- func Normal3fv(v *float32)
- func Normal3hNV(nx uint16, ny uint16, nz uint16)
- func Normal3hvNV(v *uint16)
- func Normal3i(nx int32, ny int32, nz int32)
- func Normal3iv(v *int32)
- func Normal3s(nx int16, ny int16, nz int16)
- func Normal3sv(v *int16)
- func Normal3xOES(nx int32, ny int32, nz int32)
- func Normal3xvOES(coords *int32)
- func NormalFormatNV(xtype uint32, stride int32)
- func NormalPointer(xtype uint32, stride int32, pointer unsafe.Pointer)
- func NormalPointerEXT(xtype uint32, stride int32, count int32, pointer unsafe.Pointer)
- func NormalPointerListIBM(xtype uint32, stride int32, pointer *unsafe.Pointer, ptrstride int32)
- func NormalPointervINTEL(xtype uint32, pointer *unsafe.Pointer)
- func NormalStream3bATI(stream uint32, nx int8, ny int8, nz int8)
- func NormalStream3bvATI(stream uint32, coords *int8)
- func NormalStream3dATI(stream uint32, nx float64, ny float64, nz float64)
- func NormalStream3dvATI(stream uint32, coords *float64)
- func NormalStream3fATI(stream uint32, nx float32, ny float32, nz float32)
- func NormalStream3fvATI(stream uint32, coords *float32)
- func NormalStream3iATI(stream uint32, nx int32, ny int32, nz int32)
- func NormalStream3ivATI(stream uint32, coords *int32)
- func NormalStream3sATI(stream uint32, nx int16, ny int16, nz int16)
- func NormalStream3svATI(stream uint32, coords *int16)
- func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8)
- func ObjectLabelKHR(identifier uint32, name uint32, length int32, label *uint8)
- func ObjectPtrLabel(ptr unsafe.Pointer, length int32, label *uint8)
- func ObjectPtrLabelKHR(ptr unsafe.Pointer, length int32, label *uint8)
- func ObjectPurgeableAPPLE(objectType uint32, name uint32, option uint32) uint32
- func ObjectUnpurgeableAPPLE(objectType uint32, name uint32, option uint32) uint32
- func Ortho(left float64, right float64, bottom float64, top float64, zNear float64, ...)
- func OrthofOES(l float32, r float32, b float32, t float32, n float32, f float32)
- func OrthoxOES(l int32, r int32, b int32, t int32, n int32, f int32)
- func PNTrianglesfATI(pname uint32, param float32)
- func PNTrianglesiATI(pname uint32, param int32)
- func PassTexCoordATI(dst uint32, coord uint32, swizzle uint32)
- func PassThrough(token float32)
- func PassThroughxOES(token int32)
- func PatchParameterfv(pname uint32, values *float32)
- func PatchParameteri(pname uint32, value int32)
- func PathCommandsNV(path uint32, numCommands int32, commands *uint8, numCoords int32, ...)
- func PathCoordsNV(path uint32, numCoords int32, coordType uint32, coords unsafe.Pointer)
- func PathCoverDepthFuncNV(xfunc uint32)
- func PathDashArrayNV(path uint32, dashCount int32, dashArray *float32)
- func PathGlyphIndexArrayNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, ...) uint32
- func PathGlyphIndexRangeNV(fontTarget uint32, fontName unsafe.Pointer, fontStyle uint32, ...) uint32
- func PathGlyphRangeNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, ...)
- func PathGlyphsNV(firstPathName uint32, fontTarget uint32, fontName unsafe.Pointer, ...)
- func PathMemoryGlyphIndexArrayNV(firstPathName uint32, fontTarget uint32, fontSize int, fontData unsafe.Pointer, ...) uint32
- func PathParameterfNV(path uint32, pname uint32, value float32)
- func PathParameterfvNV(path uint32, pname uint32, value *float32)
- func PathParameteriNV(path uint32, pname uint32, value int32)
- func PathParameterivNV(path uint32, pname uint32, value *int32)
- func PathStencilDepthOffsetNV(factor float32, units float32)
- func PathStencilFuncNV(xfunc uint32, ref int32, mask uint32)
- func PathStringNV(path uint32, format uint32, length int32, pathString unsafe.Pointer)
- func PathSubCommandsNV(path uint32, commandStart int32, commandsToDelete int32, numCommands int32, ...)
- func PathSubCoordsNV(path uint32, coordStart int32, numCoords int32, coordType uint32, ...)
- func PauseTransformFeedback()
- func PauseTransformFeedbackNV()
- func PixelDataRangeNV(target uint32, length int32, pointer unsafe.Pointer)
- func PixelMapfv(xmap uint32, mapsize int32, values *float32)
- func PixelMapuiv(xmap uint32, mapsize int32, values *uint32)
- func PixelMapusv(xmap uint32, mapsize int32, values *uint16)
- func PixelMapx(xmap uint32, size int32, values *int32)
- func PixelStoref(pname uint32, param float32)
- func PixelStorei(pname uint32, param int32)
- func PixelStorex(pname uint32, param int32)
- func PixelTexGenParameterfSGIS(pname uint32, param float32)
- func PixelTexGenParameterfvSGIS(pname uint32, params *float32)
- func PixelTexGenParameteriSGIS(pname uint32, param int32)
- func PixelTexGenParameterivSGIS(pname uint32, params *int32)
- func PixelTexGenSGIX(mode uint32)
- func PixelTransferf(pname uint32, param float32)
- func PixelTransferi(pname uint32, param int32)
- func PixelTransferxOES(pname uint32, param int32)
- func PixelTransformParameterfEXT(target uint32, pname uint32, param float32)
- func PixelTransformParameterfvEXT(target uint32, pname uint32, params *float32)
- func PixelTransformParameteriEXT(target uint32, pname uint32, param int32)
- func PixelTransformParameterivEXT(target uint32, pname uint32, params *int32)
- func PixelZoom(xfactor float32, yfactor float32)
- func PixelZoomxOES(xfactor int32, yfactor int32)
- func PointAlongPathNV(path uint32, startSegment int32, numSegments int32, distance float32, ...) bool
- func PointParameterf(pname uint32, param float32)
- func PointParameterfARB(pname uint32, param float32)
- func PointParameterfEXT(pname uint32, param float32)
- func PointParameterfSGIS(pname uint32, param float32)
- func PointParameterfv(pname uint32, params *float32)
- func PointParameterfvARB(pname uint32, params *float32)
- func PointParameterfvEXT(pname uint32, params *float32)
- func PointParameterfvSGIS(pname uint32, params *float32)
- func PointParameteri(pname uint32, param int32)
- func PointParameteriNV(pname uint32, param int32)
- func PointParameteriv(pname uint32, params *int32)
- func PointParameterivNV(pname uint32, params *int32)
- func PointParameterxOES(pname uint32, param int32)
- func PointParameterxvOES(pname uint32, params *int32)
- func PointSize(size float32)
- func PointSizexOES(size int32)
- func PollAsyncSGIX(markerp *uint32) int32
- func PollInstrumentsSGIX(marker_p *int32) int32
- func PolygonMode(face uint32, mode uint32)
- func PolygonOffset(factor float32, units float32)
- func PolygonOffsetClamp(factor float32, units float32, clamp float32)
- func PolygonOffsetClampEXT(factor float32, units float32, clamp float32)
- func PolygonOffsetEXT(factor float32, bias float32)
- func PolygonOffsetxOES(factor int32, units int32)
- func PolygonStipple(mask *uint8)
- func PopAttrib()
- func PopClientAttrib()
- func PopDebugGroup()
- func PopDebugGroupKHR()
- func PopGroupMarkerEXT()
- func PopMatrix()
- func PopName()
- func PresentFrameDualFillNV(video_slot uint32, minPresentTime uint64, beginPresentTimeId uint32, ...)
- func PresentFrameKeyedNV(video_slot uint32, minPresentTime uint64, beginPresentTimeId uint32, ...)
- func PrimitiveBoundingBoxARB(minX float32, minY float32, minZ float32, minW float32, maxX float32, ...)
- func PrimitiveRestartIndexNV(index uint32)
- func PrimitiveRestartNV()
- func PrioritizeTextures(n int32, textures *uint32, priorities *float32)
- func PrioritizeTexturesEXT(n int32, textures *uint32, priorities *float32)
- func PrioritizeTexturesxOES(n int32, textures *uint32, priorities *int32)
- func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32)
- func ProgramBufferParametersIivNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, ...)
- func ProgramBufferParametersIuivNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, ...)
- func ProgramBufferParametersfvNV(target uint32, bindingIndex uint32, wordIndex uint32, count int32, ...)
- func ProgramEnvParameter4dARB(target uint32, index uint32, x float64, y float64, z float64, w float64)
- func ProgramEnvParameter4dvARB(target uint32, index uint32, params *float64)
- func ProgramEnvParameter4fARB(target uint32, index uint32, x float32, y float32, z float32, w float32)
- func ProgramEnvParameter4fvARB(target uint32, index uint32, params *float32)
- func ProgramEnvParameterI4iNV(target uint32, index uint32, x int32, y int32, z int32, w int32)
- func ProgramEnvParameterI4ivNV(target uint32, index uint32, params *int32)
- func ProgramEnvParameterI4uiNV(target uint32, index uint32, x uint32, y uint32, z uint32, w uint32)
- func ProgramEnvParameterI4uivNV(target uint32, index uint32, params *uint32)
- func ProgramEnvParameters4fvEXT(target uint32, index uint32, count int32, params *float32)
- func ProgramEnvParametersI4ivNV(target uint32, index uint32, count int32, params *int32)
- func ProgramEnvParametersI4uivNV(target uint32, index uint32, count int32, params *uint32)
- func ProgramLocalParameter4dARB(target uint32, index uint32, x float64, y float64, z float64, w float64)
- func ProgramLocalParameter4dvARB(target uint32, index uint32, params *float64)
- func ProgramLocalParameter4fARB(target uint32, index uint32, x float32, y float32, z float32, w float32)
- func ProgramLocalParameter4fvARB(target uint32, index uint32, params *float32)
- func ProgramLocalParameterI4iNV(target uint32, index uint32, x int32, y int32, z int32, w int32)
- func ProgramLocalParameterI4ivNV(target uint32, index uint32, params *int32)
- func ProgramLocalParameterI4uiNV(target uint32, index uint32, x uint32, y uint32, z uint32, w uint32)
- func ProgramLocalParameterI4uivNV(target uint32, index uint32, params *uint32)
- func ProgramLocalParameters4fvEXT(target uint32, index uint32, count int32, params *float32)
- func ProgramLocalParametersI4ivNV(target uint32, index uint32, count int32, params *int32)
- func ProgramLocalParametersI4uivNV(target uint32, index uint32, count int32, params *uint32)
- func ProgramNamedParameter4dNV(id uint32, len int32, name *uint8, x float64, y float64, z float64, w float64)
- func ProgramNamedParameter4dvNV(id uint32, len int32, name *uint8, v *float64)
- func ProgramNamedParameter4fNV(id uint32, len int32, name *uint8, x float32, y float32, z float32, w float32)
- func ProgramNamedParameter4fvNV(id uint32, len int32, name *uint8, v *float32)
- func ProgramParameter4dNV(target uint32, index uint32, x float64, y float64, z float64, w float64)
- func ProgramParameter4dvNV(target uint32, index uint32, v *float64)
- func ProgramParameter4fNV(target uint32, index uint32, x float32, y float32, z float32, w float32)
- func ProgramParameter4fvNV(target uint32, index uint32, v *float32)
- func ProgramParameteri(program uint32, pname uint32, value int32)
- func ProgramParameteriARB(program uint32, pname uint32, value int32)
- func ProgramParameteriEXT(program uint32, pname uint32, value int32)
- func ProgramParameters4dvNV(target uint32, index uint32, count int32, v *float64)
- func ProgramParameters4fvNV(target uint32, index uint32, count int32, v *float32)
- func ProgramPathFragmentInputGenNV(program uint32, location int32, genMode uint32, components int32, ...)
- func ProgramStringARB(target uint32, format uint32, len int32, xstring unsafe.Pointer)
- func ProgramSubroutineParametersuivNV(target uint32, count int32, params *uint32)
- func ProgramUniform1d(program uint32, location int32, v0 float64)
- func ProgramUniform1dEXT(program uint32, location int32, x float64)
- func ProgramUniform1dv(program uint32, location int32, count int32, value *float64)
- func ProgramUniform1dvEXT(program uint32, location int32, count int32, value *float64)
- func ProgramUniform1f(program uint32, location int32, v0 float32)
- func ProgramUniform1fEXT(program uint32, location int32, v0 float32)
- func ProgramUniform1fv(program uint32, location int32, count int32, value *float32)
- func ProgramUniform1fvEXT(program uint32, location int32, count int32, value *float32)
- func ProgramUniform1i(program uint32, location int32, v0 int32)
- func ProgramUniform1i64ARB(program uint32, location int32, x int64)
- func ProgramUniform1i64NV(program uint32, location int32, x int64)
- func ProgramUniform1i64vARB(program uint32, location int32, count int32, value *int64)
- func ProgramUniform1i64vNV(program uint32, location int32, count int32, value *int64)
- func ProgramUniform1iEXT(program uint32, location int32, v0 int32)
- func ProgramUniform1iv(program uint32, location int32, count int32, value *int32)
- func ProgramUniform1ivEXT(program uint32, location int32, count int32, value *int32)
- func ProgramUniform1ui(program uint32, location int32, v0 uint32)
- func ProgramUniform1ui64ARB(program uint32, location int32, x uint64)
- func ProgramUniform1ui64NV(program uint32, location int32, x uint64)
- func ProgramUniform1ui64vARB(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform1ui64vNV(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform1uiEXT(program uint32, location int32, v0 uint32)
- func ProgramUniform1uiv(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform1uivEXT(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform2d(program uint32, location int32, v0 float64, v1 float64)
- func ProgramUniform2dEXT(program uint32, location int32, x float64, y float64)
- func ProgramUniform2dv(program uint32, location int32, count int32, value *float64)
- func ProgramUniform2dvEXT(program uint32, location int32, count int32, value *float64)
- func ProgramUniform2f(program uint32, location int32, v0 float32, v1 float32)
- func ProgramUniform2fEXT(program uint32, location int32, v0 float32, v1 float32)
- func ProgramUniform2fv(program uint32, location int32, count int32, value *float32)
- func ProgramUniform2fvEXT(program uint32, location int32, count int32, value *float32)
- func ProgramUniform2i(program uint32, location int32, v0 int32, v1 int32)
- func ProgramUniform2i64ARB(program uint32, location int32, x int64, y int64)
- func ProgramUniform2i64NV(program uint32, location int32, x int64, y int64)
- func ProgramUniform2i64vARB(program uint32, location int32, count int32, value *int64)
- func ProgramUniform2i64vNV(program uint32, location int32, count int32, value *int64)
- func ProgramUniform2iEXT(program uint32, location int32, v0 int32, v1 int32)
- func ProgramUniform2iv(program uint32, location int32, count int32, value *int32)
- func ProgramUniform2ivEXT(program uint32, location int32, count int32, value *int32)
- func ProgramUniform2ui(program uint32, location int32, v0 uint32, v1 uint32)
- func ProgramUniform2ui64ARB(program uint32, location int32, x uint64, y uint64)
- func ProgramUniform2ui64NV(program uint32, location int32, x uint64, y uint64)
- func ProgramUniform2ui64vARB(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform2ui64vNV(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform2uiEXT(program uint32, location int32, v0 uint32, v1 uint32)
- func ProgramUniform2uiv(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform2uivEXT(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform3d(program uint32, location int32, v0 float64, v1 float64, v2 float64)
- func ProgramUniform3dEXT(program uint32, location int32, x float64, y float64, z float64)
- func ProgramUniform3dv(program uint32, location int32, count int32, value *float64)
- func ProgramUniform3dvEXT(program uint32, location int32, count int32, value *float64)
- func ProgramUniform3f(program uint32, location int32, v0 float32, v1 float32, v2 float32)
- func ProgramUniform3fEXT(program uint32, location int32, v0 float32, v1 float32, v2 float32)
- func ProgramUniform3fv(program uint32, location int32, count int32, value *float32)
- func ProgramUniform3fvEXT(program uint32, location int32, count int32, value *float32)
- func ProgramUniform3i(program uint32, location int32, v0 int32, v1 int32, v2 int32)
- func ProgramUniform3i64ARB(program uint32, location int32, x int64, y int64, z int64)
- func ProgramUniform3i64NV(program uint32, location int32, x int64, y int64, z int64)
- func ProgramUniform3i64vARB(program uint32, location int32, count int32, value *int64)
- func ProgramUniform3i64vNV(program uint32, location int32, count int32, value *int64)
- func ProgramUniform3iEXT(program uint32, location int32, v0 int32, v1 int32, v2 int32)
- func ProgramUniform3iv(program uint32, location int32, count int32, value *int32)
- func ProgramUniform3ivEXT(program uint32, location int32, count int32, value *int32)
- func ProgramUniform3ui(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32)
- func ProgramUniform3ui64ARB(program uint32, location int32, x uint64, y uint64, z uint64)
- func ProgramUniform3ui64NV(program uint32, location int32, x uint64, y uint64, z uint64)
- func ProgramUniform3ui64vARB(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform3ui64vNV(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform3uiEXT(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32)
- func ProgramUniform3uiv(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform3uivEXT(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform4d(program uint32, location int32, v0 float64, v1 float64, v2 float64, v3 float64)
- func ProgramUniform4dEXT(program uint32, location int32, x float64, y float64, z float64, w float64)
- func ProgramUniform4dv(program uint32, location int32, count int32, value *float64)
- func ProgramUniform4dvEXT(program uint32, location int32, count int32, value *float64)
- func ProgramUniform4f(program uint32, location int32, v0 float32, v1 float32, v2 float32, v3 float32)
- func ProgramUniform4fEXT(program uint32, location int32, v0 float32, v1 float32, v2 float32, v3 float32)
- func ProgramUniform4fv(program uint32, location int32, count int32, value *float32)
- func ProgramUniform4fvEXT(program uint32, location int32, count int32, value *float32)
- func ProgramUniform4i(program uint32, location int32, v0 int32, v1 int32, v2 int32, v3 int32)
- func ProgramUniform4i64ARB(program uint32, location int32, x int64, y int64, z int64, w int64)
- func ProgramUniform4i64NV(program uint32, location int32, x int64, y int64, z int64, w int64)
- func ProgramUniform4i64vARB(program uint32, location int32, count int32, value *int64)
- func ProgramUniform4i64vNV(program uint32, location int32, count int32, value *int64)
- func ProgramUniform4iEXT(program uint32, location int32, v0 int32, v1 int32, v2 int32, v3 int32)
- func ProgramUniform4iv(program uint32, location int32, count int32, value *int32)
- func ProgramUniform4ivEXT(program uint32, location int32, count int32, value *int32)
- func ProgramUniform4ui(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32)
- func ProgramUniform4ui64ARB(program uint32, location int32, x uint64, y uint64, z uint64, w uint64)
- func ProgramUniform4ui64NV(program uint32, location int32, x uint64, y uint64, z uint64, w uint64)
- func ProgramUniform4ui64vARB(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform4ui64vNV(program uint32, location int32, count int32, value *uint64)
- func ProgramUniform4uiEXT(program uint32, location int32, v0 uint32, v1 uint32, v2 uint32, v3 uint32)
- func ProgramUniform4uiv(program uint32, location int32, count int32, value *uint32)
- func ProgramUniform4uivEXT(program uint32, location int32, count int32, value *uint32)
- func ProgramUniformHandleui64ARB(program uint32, location int32, value uint64)
- func ProgramUniformHandleui64NV(program uint32, location int32, value uint64)
- func ProgramUniformHandleui64vARB(program uint32, location int32, count int32, values *uint64)
- func ProgramUniformHandleui64vNV(program uint32, location int32, count int32, values *uint64)
- func ProgramUniformMatrix2dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix2x3dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2x3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2x3fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix2x3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix2x4dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2x4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix2x4fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix2x4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3x2dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3x2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3x2fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3x2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3x4dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3x4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix3x4fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix3x4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4x2dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4x2dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4x2fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4x2fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4x3dv(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4x3dvEXT(program uint32, location int32, count int32, transpose bool, value *float64)
- func ProgramUniformMatrix4x3fv(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformMatrix4x3fvEXT(program uint32, location int32, count int32, transpose bool, value *float32)
- func ProgramUniformui64NV(program uint32, location int32, value uint64)
- func ProgramUniformui64vNV(program uint32, location int32, count int32, value *uint64)
- func ProgramVertexLimitNV(target uint32, limit int32)
- func ProvokingVertex(mode uint32)
- func ProvokingVertexEXT(mode uint32)
- func Ptr(data interface{}) unsafe.Pointer
- func PtrOffset(offset int) unsafe.Pointerdeprecated
- func PushAttrib(mask uint32)
- func PushClientAttrib(mask uint32)
- func PushClientAttribDefaultEXT(mask uint32)
- func PushDebugGroup(source uint32, id uint32, length int32, message *uint8)
- func PushDebugGroupKHR(source uint32, id uint32, length int32, message *uint8)
- func PushGroupMarkerEXT(length int32, marker *uint8)
- func PushMatrix()
- func PushName(name uint32)
- func QueryCounter(id uint32, target uint32)
- func QueryMatrixxOES(mantissa *int32, exponent *int32) uint32
- func QueryObjectParameteruiAMD(target uint32, id uint32, pname uint32, param uint32)
- func QueryResourceNV(queryType uint32, tagId int32, count uint32, buffer *int32) int32
- func QueryResourceTagNV(tagId int32, tagString *uint8)
- func RasterPos2d(x float64, y float64)
- func RasterPos2dv(v *float64)
- func RasterPos2f(x float32, y float32)
- func RasterPos2fv(v *float32)
- func RasterPos2i(x int32, y int32)
- func RasterPos2iv(v *int32)
- func RasterPos2s(x int16, y int16)
- func RasterPos2sv(v *int16)
- func RasterPos2xOES(x int32, y int32)
- func RasterPos2xvOES(coords *int32)
- func RasterPos3d(x float64, y float64, z float64)
- func RasterPos3dv(v *float64)
- func RasterPos3f(x float32, y float32, z float32)
- func RasterPos3fv(v *float32)
- func RasterPos3i(x int32, y int32, z int32)
- func RasterPos3iv(v *int32)
- func RasterPos3s(x int16, y int16, z int16)
- func RasterPos3sv(v *int16)
- func RasterPos3xOES(x int32, y int32, z int32)
- func RasterPos3xvOES(coords *int32)
- func RasterPos4d(x float64, y float64, z float64, w float64)
- func RasterPos4dv(v *float64)
- func RasterPos4f(x float32, y float32, z float32, w float32)
- func RasterPos4fv(v *float32)
- func RasterPos4i(x int32, y int32, z int32, w int32)
- func RasterPos4iv(v *int32)
- func RasterPos4s(x int16, y int16, z int16, w int16)
- func RasterPos4sv(v *int16)
- func RasterPos4xOES(x int32, y int32, z int32, w int32)
- func RasterPos4xvOES(coords *int32)
- func RasterSamplesEXT(samples uint32, fixedsamplelocations bool)
- func ReadBuffer(src uint32)
- func ReadInstrumentsSGIX(marker int32)
- func ReadPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, ...)
- func ReadnPixels(x int32, y int32, width int32, height int32, format uint32, xtype uint32, ...)
- func ReadnPixelsARB(x int32, y int32, width int32, height int32, format uint32, xtype uint32, ...)
- func ReadnPixelsKHR(x int32, y int32, width int32, height int32, format uint32, xtype uint32, ...)
- func Rectd(x1 float64, y1 float64, x2 float64, y2 float64)
- func Rectdv(v1 *float64, v2 *float64)
- func Rectf(x1 float32, y1 float32, x2 float32, y2 float32)
- func Rectfv(v1 *float32, v2 *float32)
- func Recti(x1 int32, y1 int32, x2 int32, y2 int32)
- func Rectiv(v1 *int32, v2 *int32)
- func Rects(x1 int16, y1 int16, x2 int16, y2 int16)
- func Rectsv(v1 *int16, v2 *int16)
- func RectxOES(x1 int32, y1 int32, x2 int32, y2 int32)
- func RectxvOES(v1 *int32, v2 *int32)
- func ReferencePlaneSGIX(equation *float64)
- func ReleaseKeyedMutexWin32EXT(memory uint32, key uint64) bool
- func ReleaseShaderCompiler()
- func RenderGpuMaskNV(mask uint32)
- func RenderMode(mode uint32) int32
- func RenderbufferStorage(target uint32, internalformat uint32, width int32, height int32)
- func RenderbufferStorageEXT(target uint32, internalformat uint32, width int32, height int32)
- func RenderbufferStorageMultisample(target uint32, samples int32, internalformat uint32, width int32, height int32)
- func RenderbufferStorageMultisampleAdvancedAMD(target uint32, samples int32, storageSamples int32, internalformat uint32, ...)
- func RenderbufferStorageMultisampleCoverageNV(target uint32, coverageSamples int32, colorSamples int32, ...)
- func RenderbufferStorageMultisampleEXT(target uint32, samples int32, internalformat uint32, width int32, height int32)
- func ReplacementCodePointerSUN(xtype uint32, stride int32, pointer *unsafe.Pointer)
- func ReplacementCodeubSUN(code uint8)
- func ReplacementCodeubvSUN(code *uint8)
- func ReplacementCodeuiColor3fVertex3fSUN(rc uint32, r float32, g float32, b float32, x float32, y float32, z float32)
- func ReplacementCodeuiColor3fVertex3fvSUN(rc *uint32, c *float32, v *float32)
- func ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc uint32, r float32, g float32, b float32, a float32, nx float32, ny float32, ...)
- func ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc *uint32, c *float32, n *float32, v *float32)
- func ReplacementCodeuiColor4ubVertex3fSUN(rc uint32, r uint8, g uint8, b uint8, a uint8, x float32, y float32, z float32)
- func ReplacementCodeuiColor4ubVertex3fvSUN(rc *uint32, c *uint8, v *float32)
- func ReplacementCodeuiNormal3fVertex3fSUN(rc uint32, nx float32, ny float32, nz float32, x float32, y float32, z float32)
- func ReplacementCodeuiNormal3fVertex3fvSUN(rc *uint32, n *float32, v *float32)
- func ReplacementCodeuiSUN(code uint32)
- func ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc uint32, s float32, t float32, r float32, g float32, b float32, a float32, ...)
- func ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc *uint32, tc *float32, c *float32, n *float32, v *float32)
- func ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc uint32, s float32, t float32, nx float32, ny float32, nz float32, x float32, ...)
- func ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc *uint32, tc *float32, n *float32, v *float32)
- func ReplacementCodeuiTexCoord2fVertex3fSUN(rc uint32, s float32, t float32, x float32, y float32, z float32)
- func ReplacementCodeuiTexCoord2fVertex3fvSUN(rc *uint32, tc *float32, v *float32)
- func ReplacementCodeuiVertex3fSUN(rc uint32, x float32, y float32, z float32)
- func ReplacementCodeuiVertex3fvSUN(rc *uint32, v *float32)
- func ReplacementCodeuivSUN(code *uint32)
- func ReplacementCodeusSUN(code uint16)
- func ReplacementCodeusvSUN(code *uint16)
- func RequestResidentProgramsNV(n int32, programs *uint32)
- func ResetHistogramEXT(target uint32)
- func ResetMemoryObjectParameterNV(memory uint32, pname uint32)
- func ResetMinmaxEXT(target uint32)
- func ResizeBuffersMESA()
- func ResolveDepthValuesNV()
- func ResumeTransformFeedback()