gset

package
v1.15.6 Latest Latest
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Published: Apr 4, 2021 License: MIT Imports: 6 Imported by: 31

Documentation

Overview

Package gset provides kinds of concurrent-safe/unsafe sets.

Index

Examples

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type IntSet

type IntSet struct {
	// contains filtered or unexported fields
}

func NewIntSet

func NewIntSet(safe ...bool) *IntSet

New create and returns a new set, which contains un-repeated items. The parameter <safe> is used to specify whether using set in concurrent-safety, which is false in default.

func NewIntSetFrom

func NewIntSetFrom(items []int, safe ...bool) *IntSet

NewIntSetFrom returns a new set from <items>.

func (*IntSet) Add

func (set *IntSet) Add(item ...int)

Add adds one or multiple items to the set.

func (*IntSet) AddIfNotExist added in v1.12.2

func (set *IntSet) AddIfNotExist(item int) bool

AddIfNotExist checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set, or else it does nothing and returns false.

Note that, if <item> is nil, it does nothing and returns false.

func (*IntSet) AddIfNotExistFunc added in v1.9.8

func (set *IntSet) AddIfNotExistFunc(item int, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, the function <f> is executed without writing lock.

func (*IntSet) AddIfNotExistFuncLock added in v1.9.8

func (set *IntSet) AddIfNotExistFuncLock(item int, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, the function <f> is executed without writing lock.

func (*IntSet) Clear

func (set *IntSet) Clear()

Clear deletes all items of the set.

func (*IntSet) Complement

func (set *IntSet) Complement(full *IntSet) (newSet *IntSet)

Complement returns a new set which is the complement from <set> to <full>. Which means, all the items in <newSet> are in <full> and not in <set>.

It returns the difference between <full> and <set> if the given set <full> is not the full set of <set>.

func (*IntSet) Contains

func (set *IntSet) Contains(item int) bool

Contains checks whether the set contains <item>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.IntSet
	set.Add(1)
	fmt.Println(set.Contains(1))
	fmt.Println(set.Contains(2))

}
Output:

true
false

func (*IntSet) Diff

func (set *IntSet) Diff(others ...*IntSet) (newSet *IntSet)

Diff returns a new set which is the difference set from <set> to <other>. Which means, all the items in <newSet> are in <set> but not in <other>.

func (*IntSet) Equal

func (set *IntSet) Equal(other *IntSet) bool

Equal checks whether the two sets equal.

func (*IntSet) Intersect

func (set *IntSet) Intersect(others ...*IntSet) (newSet *IntSet)

Intersect returns a new set which is the intersection from <set> to <other>. Which means, all the items in <newSet> are in <set> and also in <other>.

func (*IntSet) IsSubsetOf

func (set *IntSet) IsSubsetOf(other *IntSet) bool

IsSubsetOf checks whether the current set is a sub-set of <other>.

func (*IntSet) Iterator

func (set *IntSet) Iterator(f func(v int) bool)

Iterator iterates the set readonly with given callback function <f>, if <f> returns true then continue iterating; or false to stop.

func (*IntSet) Join

func (set *IntSet) Join(glue string) string

Join joins items with a string <glue>.

func (*IntSet) LockFunc

func (set *IntSet) LockFunc(f func(m map[int]struct{}))

LockFunc locks writing with callback function <f>.

func (*IntSet) MarshalJSON

func (set *IntSet) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*IntSet) Merge

func (set *IntSet) Merge(others ...*IntSet) *IntSet

Merge adds items from <others> sets into <set>.

func (*IntSet) Pop

func (set *IntSet) Pop() int

Pops randomly pops an item from set.

func (*IntSet) Pops

func (set *IntSet) Pops(size int) []int

Pops randomly pops <size> items from set. It returns all items if size == -1.

func (*IntSet) RLockFunc

func (set *IntSet) RLockFunc(f func(m map[int]struct{}))

RLockFunc locks reading with callback function <f>.

func (*IntSet) Remove

func (set *IntSet) Remove(item int)

Remove deletes <item> from set.

func (*IntSet) Size

func (set *IntSet) Size() int

Size returns the size of the set.

func (*IntSet) Slice

func (set *IntSet) Slice() []int

Slice returns the a of items of the set as slice.

func (*IntSet) String

func (set *IntSet) String() string

String returns items as a string, which implements like json.Marshal does.

func (*IntSet) Sum

func (set *IntSet) Sum() (sum int)

Sum sums items. Note: The items should be converted to int type, or you'd get a result that you unexpected.

func (*IntSet) Union

func (set *IntSet) Union(others ...*IntSet) (newSet *IntSet)

Union returns a new set which is the union of <set> and <other>. Which means, all the items in <newSet> are in <set> or in <other>.

func (*IntSet) UnmarshalJSON added in v1.9.7

func (set *IntSet) UnmarshalJSON(b []byte) error

UnmarshalJSON implements the interface UnmarshalJSON for json.Unmarshal.

func (*IntSet) UnmarshalValue added in v1.11.5

func (set *IntSet) UnmarshalValue(value interface{}) (err error)

UnmarshalValue is an interface implement which sets any type of value for set.

func (*IntSet) Walk added in v1.12.3

func (set *IntSet) Walk(f func(item int) int) *IntSet

Walk applies a user supplied function <f> to every item of set.

type Set

type Set struct {
	// contains filtered or unexported fields
}

func New

func New(safe ...bool) *Set

New create and returns a new set, which contains un-repeated items. The parameter <safe> is used to specify whether using set in concurrent-safety, which is false in default.

func NewFrom

func NewFrom(items interface{}, safe ...bool) *Set

NewFrom returns a new set from <items>. Parameter <items> can be either a variable of any type, or a slice.

func NewSet

func NewSet(safe ...bool) *Set

See New.

func (*Set) Add

func (set *Set) Add(items ...interface{})

Add adds one or multiple items to the set.

func (*Set) AddIfNotExist added in v1.12.2

func (set *Set) AddIfNotExist(item interface{}) bool

AddIfNotExist checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set, or else it does nothing and returns false.

Note that, if <item> is nil, it does nothing and returns false.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.Set
	fmt.Println(set.AddIfNotExist(1))
	fmt.Println(set.AddIfNotExist(1))
	fmt.Println(set.Slice())

}
Output:

true
false
[1]

func (*Set) AddIfNotExistFunc added in v1.9.8

func (set *Set) AddIfNotExistFunc(item interface{}, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, if <item> is nil, it does nothing and returns false. The function <f> is executed without writing lock.

func (*Set) AddIfNotExistFuncLock added in v1.9.8

func (set *Set) AddIfNotExistFuncLock(item interface{}, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, if <item> is nil, it does nothing and returns false. The function <f> is executed within writing lock.

func (*Set) Clear

func (set *Set) Clear()

Clear deletes all items of the set.

func (*Set) Complement

func (set *Set) Complement(full *Set) (newSet *Set)

Complement returns a new set which is the complement from <set> to <full>. Which means, all the items in <newSet> are in <full> and not in <set>.

It returns the difference between <full> and <set> if the given set <full> is not the full set of <set>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	s1 := gset.NewFrom(g.Slice{1, 2, 3})
	s2 := gset.NewFrom(g.Slice{4, 5, 6})
	s3 := gset.NewFrom(g.Slice{1, 2, 3, 4, 5, 6, 7})

	fmt.Println(s3.Intersect(s1).Slice())
	fmt.Println(s3.Diff(s1).Slice())
	fmt.Println(s1.Union(s2).Slice())
	fmt.Println(s1.Complement(s3).Slice())

	// May Output:
	// [2 3 1]
	// [5 6 7 4]
	// [6 1 2 3 4 5]
	// [4 5 6 7]
}
Output:

func (*Set) Contains

func (set *Set) Contains(item interface{}) bool

Contains checks whether the set contains <item>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.StrSet
	set.Add("a")
	fmt.Println(set.Contains("a"))
	fmt.Println(set.Contains("A"))
	fmt.Println(set.ContainsI("A"))

}
Output:

true
false
true

func (*Set) Diff

func (set *Set) Diff(others ...*Set) (newSet *Set)

Diff returns a new set which is the difference set from <set> to <others>. Which means, all the items in <newSet> are in <set> but not in <others>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	s1 := gset.NewFrom(g.Slice{1, 2, 3})
	s2 := gset.NewFrom(g.Slice{4, 5, 6})
	s3 := gset.NewFrom(g.Slice{1, 2, 3, 4, 5, 6, 7})

	fmt.Println(s3.Intersect(s1).Slice())
	fmt.Println(s3.Diff(s1).Slice())
	fmt.Println(s1.Union(s2).Slice())
	fmt.Println(s1.Complement(s3).Slice())

	// May Output:
	// [2 3 1]
	// [5 6 7 4]
	// [6 1 2 3 4 5]
	// [4 5 6 7]
}
Output:

func (*Set) Equal

func (set *Set) Equal(other *Set) bool

Equal checks whether the two sets equal.

func (*Set) Intersect

func (set *Set) Intersect(others ...*Set) (newSet *Set)

Intersect returns a new set which is the intersection from <set> to <others>. Which means, all the items in <newSet> are in <set> and also in <others>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	s1 := gset.NewFrom(g.Slice{1, 2, 3})
	s2 := gset.NewFrom(g.Slice{4, 5, 6})
	s3 := gset.NewFrom(g.Slice{1, 2, 3, 4, 5, 6, 7})

	fmt.Println(s3.Intersect(s1).Slice())
	fmt.Println(s3.Diff(s1).Slice())
	fmt.Println(s1.Union(s2).Slice())
	fmt.Println(s1.Complement(s3).Slice())

	// May Output:
	// [2 3 1]
	// [5 6 7 4]
	// [6 1 2 3 4 5]
	// [4 5 6 7]
}
Output:

func (*Set) IsSubsetOf

func (set *Set) IsSubsetOf(other *Set) bool

IsSubsetOf checks whether the current set is a sub-set of <other>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	var s1, s2 gset.Set
	s1.Add(g.Slice{1, 2, 3}...)
	s2.Add(g.Slice{2, 3}...)
	fmt.Println(s1.IsSubsetOf(&s2))
	fmt.Println(s2.IsSubsetOf(&s1))

}
Output:

false
true

func (*Set) Iterator

func (set *Set) Iterator(f func(v interface{}) bool)

Iterator iterates the set readonly with given callback function <f>, if <f> returns true then continue iterating; or false to stop.

func (*Set) Join

func (set *Set) Join(glue string) string

Join joins items with a string <glue>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.Set
	set.Add("a", "b", "c", "d")
	fmt.Println(set.Join(","))

	// May Output:
	// a,b,c,d
}
Output:

func (*Set) LockFunc

func (set *Set) LockFunc(f func(m map[interface{}]struct{}))

LockFunc locks writing with callback function <f>.

func (*Set) MarshalJSON

func (set *Set) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*Set) Merge

func (set *Set) Merge(others ...*Set) *Set

Merge adds items from <others> sets into <set>.

func (*Set) Pop

func (set *Set) Pop() interface{}

Pops randomly pops an item from set.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.Set
	set.Add(1, 2, 3, 4)
	fmt.Println(set.Pop())
	fmt.Println(set.Pops(2))
	fmt.Println(set.Size())

	// May Output:
	// 1
	// [2 3]
	// 1
}
Output:

func (*Set) Pops

func (set *Set) Pops(size int) []interface{}

Pops randomly pops <size> items from set. It returns all items if size == -1.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.Set
	set.Add(1, 2, 3, 4)
	fmt.Println(set.Pop())
	fmt.Println(set.Pops(2))
	fmt.Println(set.Size())

	// May Output:
	// 1
	// [2 3]
	// 1
}
Output:

func (*Set) RLockFunc

func (set *Set) RLockFunc(f func(m map[interface{}]struct{}))

RLockFunc locks reading with callback function <f>.

func (*Set) Remove

func (set *Set) Remove(item interface{})

Remove deletes <item> from set.

func (*Set) Size

func (set *Set) Size() int

Size returns the size of the set.

func (*Set) Slice

func (set *Set) Slice() []interface{}

Slice returns the a of items of the set as slice.

func (*Set) String

func (set *Set) String() string

String returns items as a string, which implements like json.Marshal does.

func (*Set) Sum

func (set *Set) Sum() (sum int)

Sum sums items. Note: The items should be converted to int type, or you'd get a result that you unexpected.

func (*Set) Union

func (set *Set) Union(others ...*Set) (newSet *Set)

Union returns a new set which is the union of <set> and <others>. Which means, all the items in <newSet> are in <set> or in <others>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	s1 := gset.NewFrom(g.Slice{1, 2, 3})
	s2 := gset.NewFrom(g.Slice{4, 5, 6})
	s3 := gset.NewFrom(g.Slice{1, 2, 3, 4, 5, 6, 7})

	fmt.Println(s3.Intersect(s1).Slice())
	fmt.Println(s3.Diff(s1).Slice())
	fmt.Println(s1.Union(s2).Slice())
	fmt.Println(s1.Complement(s3).Slice())

	// May Output:
	// [2 3 1]
	// [5 6 7 4]
	// [6 1 2 3 4 5]
	// [4 5 6 7]
}
Output:

func (*Set) UnmarshalJSON added in v1.9.7

func (set *Set) UnmarshalJSON(b []byte) error

UnmarshalJSON implements the interface UnmarshalJSON for json.Unmarshal.

func (*Set) UnmarshalValue added in v1.11.5

func (set *Set) UnmarshalValue(value interface{}) (err error)

UnmarshalValue is an interface implement which sets any type of value for set.

func (*Set) Walk added in v1.12.3

func (set *Set) Walk(f func(item interface{}) interface{}) *Set

Walk applies a user supplied function <f> to every item of set.

type StrSet

type StrSet struct {
	// contains filtered or unexported fields
}

func NewStrSet

func NewStrSet(safe ...bool) *StrSet

New create and returns a new set, which contains un-repeated items. The parameter <safe> is used to specify whether using set in concurrent-safety, which is false in default.

func NewStrSetFrom

func NewStrSetFrom(items []string, safe ...bool) *StrSet

NewStrSetFrom returns a new set from <items>.

func (*StrSet) Add

func (set *StrSet) Add(item ...string)

Add adds one or multiple items to the set.

func (*StrSet) AddIfNotExist added in v1.12.2

func (set *StrSet) AddIfNotExist(item string) bool

AddIfNotExist checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set, or else it does nothing and returns false.

func (*StrSet) AddIfNotExistFunc added in v1.9.8

func (set *StrSet) AddIfNotExistFunc(item string, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, the function <f> is executed without writing lock.

func (*StrSet) AddIfNotExistFuncLock added in v1.9.8

func (set *StrSet) AddIfNotExistFuncLock(item string, f func() bool) bool

AddIfNotExistFunc checks whether item exists in the set, it adds the item to set and returns true if it does not exists in the set and function <f> returns true, or else it does nothing and returns false.

Note that, the function <f> is executed without writing lock.

func (*StrSet) Clear

func (set *StrSet) Clear()

Clear deletes all items of the set.

func (*StrSet) Complement

func (set *StrSet) Complement(full *StrSet) (newSet *StrSet)

Complement returns a new set which is the complement from <set> to <full>. Which means, all the items in <newSet> are in <full> and not in <set>.

It returns the difference between <full> and <set> if the given set <full> is not the full set of <set>.

func (*StrSet) Contains

func (set *StrSet) Contains(item string) bool

Contains checks whether the set contains <item>.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
)

func main() {
	var set gset.StrSet
	set.Add("a")
	fmt.Println(set.Contains("a"))
	fmt.Println(set.Contains("A"))
	fmt.Println(set.ContainsI("A"))

}
Output:

true
false
true

func (*StrSet) ContainsI added in v1.12.3

func (set *StrSet) ContainsI(item string) bool

ContainsI checks whether a value exists in the set with case-insensitively. Note that it internally iterates the whole set to do the comparison with case-insensitively.

func (*StrSet) Diff

func (set *StrSet) Diff(others ...*StrSet) (newSet *StrSet)

Diff returns a new set which is the difference set from <set> to <other>. Which means, all the items in <newSet> are in <set> but not in <other>.

func (*StrSet) Equal

func (set *StrSet) Equal(other *StrSet) bool

Equal checks whether the two sets equal.

func (*StrSet) Intersect

func (set *StrSet) Intersect(others ...*StrSet) (newSet *StrSet)

Intersect returns a new set which is the intersection from <set> to <other>. Which means, all the items in <newSet> are in <set> and also in <other>.

func (*StrSet) IsSubsetOf

func (set *StrSet) IsSubsetOf(other *StrSet) bool

IsSubsetOf checks whether the current set is a sub-set of <other>.

func (*StrSet) Iterator

func (set *StrSet) Iterator(f func(v string) bool)

Iterator iterates the set readonly with given callback function <f>, if <f> returns true then continue iterating; or false to stop.

func (*StrSet) Join

func (set *StrSet) Join(glue string) string

Join joins items with a string <glue>.

func (*StrSet) LockFunc

func (set *StrSet) LockFunc(f func(m map[string]struct{}))

LockFunc locks writing with callback function <f>.

func (*StrSet) MarshalJSON

func (set *StrSet) MarshalJSON() ([]byte, error)

MarshalJSON implements the interface MarshalJSON for json.Marshal.

func (*StrSet) Merge

func (set *StrSet) Merge(others ...*StrSet) *StrSet

Merge adds items from <others> sets into <set>.

func (*StrSet) Pop

func (set *StrSet) Pop() string

Pops randomly pops an item from set.

func (*StrSet) Pops

func (set *StrSet) Pops(size int) []string

Pops randomly pops <size> items from set. It returns all items if size == -1.

func (*StrSet) RLockFunc

func (set *StrSet) RLockFunc(f func(m map[string]struct{}))

RLockFunc locks reading with callback function <f>.

func (*StrSet) Remove

func (set *StrSet) Remove(item string)

Remove deletes <item> from set.

func (*StrSet) Size

func (set *StrSet) Size() int

Size returns the size of the set.

func (*StrSet) Slice

func (set *StrSet) Slice() []string

Slice returns the a of items of the set as slice.

func (*StrSet) String

func (set *StrSet) String() string

String returns items as a string, which implements like json.Marshal does.

func (*StrSet) Sum

func (set *StrSet) Sum() (sum int)

Sum sums items. Note: The items should be converted to int type, or you'd get a result that you unexpected.

func (*StrSet) Union

func (set *StrSet) Union(others ...*StrSet) (newSet *StrSet)

Union returns a new set which is the union of <set> and <other>. Which means, all the items in <newSet> are in <set> or in <other>.

func (*StrSet) UnmarshalJSON added in v1.9.7

func (set *StrSet) UnmarshalJSON(b []byte) error

UnmarshalJSON implements the interface UnmarshalJSON for json.Unmarshal.

func (*StrSet) UnmarshalValue added in v1.11.5

func (set *StrSet) UnmarshalValue(value interface{}) (err error)

UnmarshalValue is an interface implement which sets any type of value for set.

func (*StrSet) Walk added in v1.12.3

func (set *StrSet) Walk(f func(item string) string) *StrSet

Walk applies a user supplied function <f> to every item of set.

Example
package main

import (
	"fmt"
	"github.com/gogf/gf/container/gset"
	"github.com/gogf/gf/frame/g"
)

func main() {
	var (
		set    gset.StrSet
		names  = g.SliceStr{"user", "user_detail"}
		prefix = "gf_"
	)
	set.Add(names...)
	// Add prefix for given table names.
	set.Walk(func(item string) string {
		return prefix + item
	})
	fmt.Println(set.Slice())

	// May Output:
	// [gf_user gf_user_detail]
}
Output:

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