Versions in this module Expand all Collapse all v0 v0.0.1 Jan 25, 2016 Changes in this version + var NoColor = !isatty.IsTerminal(os.Stdout.Fd()) + var Output = ansicolor.NewAnsiColorWriter(os.Stdout) + func Black(format string, a ...interface{}) + func BlackString(format string, a ...interface{}) string + func Blue(format string, a ...interface{}) + func BlueString(format string, a ...interface{}) string + func Cyan(format string, a ...interface{}) + func CyanString(format string, a ...interface{}) string + func Green(format string, a ...interface{}) + func GreenString(format string, a ...interface{}) string + func Magenta(format string, a ...interface{}) + func MagentaString(format string, a ...interface{}) string + func Red(format string, a ...interface{}) + func RedString(format string, a ...interface{}) string + func Unset() + func White(format string, a ...interface{}) + func WhiteString(format string, a ...interface{}) string + func Yellow(format string, a ...interface{}) + func YellowString(format string, a ...interface{}) string + type Attribute int + const BgBlack + const BgBlue + const BgCyan + const BgGreen + const BgMagenta + const BgRed + const BgWhite + const BgYellow + const BlinkRapid + const BlinkSlow + const Bold + const Concealed + const CrossedOut + const Faint + const FgBlack + const FgBlue + const FgCyan + const FgGreen + const FgMagenta + const FgRed + const FgWhite + const FgYellow + const Italic + const Reset + const ReverseVideo + const Underline + type Color struct + func New(value ...Attribute) *Color + func Set(p ...Attribute) *Color + func (c *Color) Add(value ...Attribute) *Color + func (c *Color) DisableColor() + func (c *Color) EnableColor() + func (c *Color) Print(a ...interface{}) (n int, err error) + func (c *Color) PrintFunc() func(a ...interface{}) + func (c *Color) Printf(format string, a ...interface{}) (n int, err error) + func (c *Color) PrintfFunc() func(format string, a ...interface{}) + func (c *Color) Println(a ...interface{}) (n int, err error) + func (c *Color) PrintlnFunc() func(a ...interface{}) + func (c *Color) Set() *Color + func (c *Color) SprintFunc() func(a ...interface{}) string + func (c *Color) SprintfFunc() func(format string, a ...interface{}) string + func (c *Color) SprintlnFunc() func(a ...interface{}) string