Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var EmptyNoteState = &NoteState{ Timecode: 0, ReleaseTimecode: 0, Volume: 0, On: true, Phase: 0, }
Functions ¶
This section is empty.
Types ¶
type BasicConnector ¶
type BasicConnector struct {
// contains filtered or unexported fields
}
func (*BasicConnector) Read ¶
func (c *BasicConnector) Read(samples *Samples)
func (*BasicConnector) ReadBuffered ¶
func (*BasicConnector) ReadStateless ¶
func (c *BasicConnector) ReadStateless(samples *Samples, freq float32, state *NoteState)
func (*BasicConnector) SetReadable ¶
func (c *BasicConnector) SetReadable(r Readable)
type BasicReadable ¶
type BasicReadable struct{}
type BasicWritableProvider ¶
type BasicWritableProvider struct {
// contains filtered or unexported fields
}
func (*BasicWritableProvider) AddInput ¶
func (p *BasicWritableProvider) AddInput(name string, defaultValue float32) *BasicConnector
func (*BasicWritableProvider) GetInput ¶
func (p *BasicWritableProvider) GetInput(name string) (Writable, bool)
func (*BasicWritableProvider) InitBasicWritableProvider ¶
func (p *BasicWritableProvider) InitBasicWritableProvider()
type DatWriter ¶
type DatWriter struct {
// contains filtered or unexported fields
}
func (*DatWriter) SetReadable ¶
type Output ¶
type Output struct {
// contains filtered or unexported fields
}
Output object for sound output
func (*Output) SetReadable ¶
type WritableProvider ¶
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