Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Compile

func Compile(p *shaderir.Program, version GLSLVersion) (vertexShader, fragmentShader string)

func FragmentPrelude

func FragmentPrelude(version GLSLVersion) string

func VertexPrelude

func VertexPrelude(version GLSLVersion) string

Types

type GLSLVersion

type GLSLVersion int
const (
	GLSLVersionDefault GLSLVersion = iota
	GLSLVersionES100
	GLSLVersionES300
)

Source Files