Documentation
Overview ¶
Package gosockjs is an concurrent safe implementation of a SockJS server. The core design principles are described here http://blog.igormihalik.com/2012/12/sockjs-for-go.html and source code can be found on github https://github.com/igm/sockjs-go
Index ¶
Examples ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var DefaultConfig = Config{ SockjsUrl: "http://cdn.sockjs.org/sockjs-0.3.4.min.js", Websocket: true, ResponseLimit: 128 * 1024, HeartbeatDelay: time.Duration(25 * time.Second), DisconnectDelay: time.Duration(5 * time.Second), CookieNeeded: false, DecodeFrames: false, }
Default Configuration with 128kB response limit
View Source
var ErrConnectionClosed = errors.New("Connection closed.")
Error variable
Functions ¶
Types ¶
type Conn ¶
type Conn interface { // Reads message from the open connection. Or returns error if connection is closed. ReadMessage() ([]byte, error) // Writes message to the open connection. Or returns error if connection is closed. WriteMessage([]byte) (int, error) // Closes open conenction. Or returns error if connection is already closed. Close() error }
Conn is a sockjs data-frame oriented network connection.
type HandlerFunc ¶
type HandlerFunc func(Conn)