clouddebugger

package
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Published: Oct 26, 2018 License: Apache-2.0 Imports: 10 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var Breakpoint_Action_name = map[int32]string{
	0: "CAPTURE",
	1: "LOG",
}
View Source
var Breakpoint_Action_value = map[string]int32{
	"CAPTURE": 0,
	"LOG":     1,
}
View Source
var Breakpoint_LogLevel_name = map[int32]string{
	0: "INFO",
	1: "WARNING",
	2: "ERROR",
}
View Source
var Breakpoint_LogLevel_value = map[string]int32{
	"INFO":    0,
	"WARNING": 1,
	"ERROR":   2,
}
View Source
var StatusMessage_Reference_name = map[int32]string{
	0: "UNSPECIFIED",
	3: "BREAKPOINT_SOURCE_LOCATION",
	4: "BREAKPOINT_CONDITION",
	7: "BREAKPOINT_EXPRESSION",
	8: "BREAKPOINT_AGE",
	5: "VARIABLE_NAME",
	6: "VARIABLE_VALUE",
}
View Source
var StatusMessage_Reference_value = map[string]int32{
	"UNSPECIFIED":                0,
	"BREAKPOINT_SOURCE_LOCATION": 3,
	"BREAKPOINT_CONDITION":       4,
	"BREAKPOINT_EXPRESSION":      7,
	"BREAKPOINT_AGE":             8,
	"VARIABLE_NAME":              5,
	"VARIABLE_VALUE":             6,
}

Functions

func RegisterController2Server

func RegisterController2Server(s *grpc.Server, srv Controller2Server)

func RegisterDebugger2Server

func RegisterDebugger2Server(s *grpc.Server, srv Debugger2Server)

Types

type Breakpoint

type Breakpoint struct {
	// Breakpoint identifier, unique in the scope of the debuggee.
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// Action that the agent should perform when the code at the
	// breakpoint location is hit.
	Action Breakpoint_Action `protobuf:"varint,13,opt,name=action,proto3,enum=google.devtools.clouddebugger.v2.Breakpoint_Action" json:"action,omitempty"`
	// Breakpoint source location.
	Location *SourceLocation `protobuf:"bytes,2,opt,name=location,proto3" json:"location,omitempty"`
	// Condition that triggers the breakpoint.
	// The condition is a compound boolean expression composed using expressions
	// in a programming language at the source location.
	Condition string `protobuf:"bytes,3,opt,name=condition,proto3" json:"condition,omitempty"`
	// List of read-only expressions to evaluate at the breakpoint location.
	// The expressions are composed using expressions in the programming language
	// at the source location. If the breakpoint action is `LOG`, the evaluated
	// expressions are included in log statements.
	Expressions []string `protobuf:"bytes,4,rep,name=expressions,proto3" json:"expressions,omitempty"`
	// Only relevant when action is `LOG`. Defines the message to log when
	// the breakpoint hits. The message may include parameter placeholders `$0`,
	// `$1`, etc. These placeholders are replaced with the evaluated value
	// of the appropriate expression. Expressions not referenced in
	// `log_message_format` are not logged.
	//
	// Example: `Message received, id = $0, count = $1` with
	// `expressions` = `[ message.id, message.count ]`.
	LogMessageFormat string `protobuf:"bytes,14,opt,name=log_message_format,json=logMessageFormat,proto3" json:"log_message_format,omitempty"`
	// Indicates the severity of the log. Only relevant when action is `LOG`.
	LogLevel Breakpoint_LogLevel `` /* 145-byte string literal not displayed */
	// When true, indicates that this is a final result and the
	// breakpoint state will not change from here on.
	IsFinalState bool `protobuf:"varint,5,opt,name=is_final_state,json=isFinalState,proto3" json:"is_final_state,omitempty"`
	// Time this breakpoint was created by the server in seconds resolution.
	CreateTime *timestamp.Timestamp `protobuf:"bytes,11,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
	// Time this breakpoint was finalized as seen by the server in seconds
	// resolution.
	FinalTime *timestamp.Timestamp `protobuf:"bytes,12,opt,name=final_time,json=finalTime,proto3" json:"final_time,omitempty"`
	// E-mail address of the user that created this breakpoint
	UserEmail string `protobuf:"bytes,16,opt,name=user_email,json=userEmail,proto3" json:"user_email,omitempty"`
	// Breakpoint status.
	//
	// The status includes an error flag and a human readable message.
	// This field is usually unset. The message can be either
	// informational or an error message. Regardless, clients should always
	// display the text message back to the user.
	//
	// Error status indicates complete failure of the breakpoint.
	//
	// Example (non-final state): `Still loading symbols...`
	//
	// Examples (final state):
	//
	// *   `Invalid line number` referring to location
	// *   `Field f not found in class C` referring to condition
	Status *StatusMessage `protobuf:"bytes,10,opt,name=status,proto3" json:"status,omitempty"`
	// The stack at breakpoint time.
	StackFrames []*StackFrame `protobuf:"bytes,7,rep,name=stack_frames,json=stackFrames,proto3" json:"stack_frames,omitempty"`
	// Values of evaluated expressions at breakpoint time.
	// The evaluated expressions appear in exactly the same order they
	// are listed in the `expressions` field.
	// The `name` field holds the original expression text, the `value` or
	// `members` field holds the result of the evaluated expression.
	// If the expression cannot be evaluated, the `status` inside the `Variable`
	// will indicate an error and contain the error text.
	EvaluatedExpressions []*Variable `protobuf:"bytes,8,rep,name=evaluated_expressions,json=evaluatedExpressions,proto3" json:"evaluated_expressions,omitempty"`
	// The `variable_table` exists to aid with computation, memory and network
	// traffic optimization.  It enables storing a variable once and reference
	// it from multiple variables, including variables stored in the
	// `variable_table` itself.
	// For example, the same `this` object, which may appear at many levels of
	// the stack, can have all of its data stored once in this table.  The
	// stack frame variables then would hold only a reference to it.
	//
	// The variable `var_table_index` field is an index into this repeated field.
	// The stored objects are nameless and get their name from the referencing
	// variable. The effective variable is a merge of the referencing variable
	// and the referenced variable.
	VariableTable []*Variable `protobuf:"bytes,9,rep,name=variable_table,json=variableTable,proto3" json:"variable_table,omitempty"`
	// A set of custom breakpoint properties, populated by the agent, to be
	// displayed to the user.
	Labels               map[string]string `` /* 154-byte string literal not displayed */
	XXX_NoUnkeyedLiteral struct{}          `json:"-"`
	XXX_unrecognized     []byte            `json:"-"`
	XXX_sizecache        int32             `json:"-"`
}

Represents the breakpoint specification, status and results.

func (*Breakpoint) Descriptor

func (*Breakpoint) Descriptor() ([]byte, []int)

func (*Breakpoint) GetAction

func (m *Breakpoint) GetAction() Breakpoint_Action

func (*Breakpoint) GetCondition

func (m *Breakpoint) GetCondition() string

func (*Breakpoint) GetCreateTime

func (m *Breakpoint) GetCreateTime() *timestamp.Timestamp

func (*Breakpoint) GetEvaluatedExpressions

func (m *Breakpoint) GetEvaluatedExpressions() []*Variable

func (*Breakpoint) GetExpressions

func (m *Breakpoint) GetExpressions() []string

func (*Breakpoint) GetFinalTime

func (m *Breakpoint) GetFinalTime() *timestamp.Timestamp

func (*Breakpoint) GetId

func (m *Breakpoint) GetId() string

func (*Breakpoint) GetIsFinalState

func (m *Breakpoint) GetIsFinalState() bool

func (*Breakpoint) GetLabels

func (m *Breakpoint) GetLabels() map[string]string

func (*Breakpoint) GetLocation

func (m *Breakpoint) GetLocation() *SourceLocation

func (*Breakpoint) GetLogLevel

func (m *Breakpoint) GetLogLevel() Breakpoint_LogLevel

func (*Breakpoint) GetLogMessageFormat

func (m *Breakpoint) GetLogMessageFormat() string

func (*Breakpoint) GetStackFrames

func (m *Breakpoint) GetStackFrames() []*StackFrame

func (*Breakpoint) GetStatus

func (m *Breakpoint) GetStatus() *StatusMessage

func (*Breakpoint) GetUserEmail

func (m *Breakpoint) GetUserEmail() string

func (*Breakpoint) GetVariableTable

func (m *Breakpoint) GetVariableTable() []*Variable

func (*Breakpoint) ProtoMessage

func (*Breakpoint) ProtoMessage()

func (*Breakpoint) Reset

func (m *Breakpoint) Reset()

func (*Breakpoint) String

func (m *Breakpoint) String() string

func (*Breakpoint) XXX_DiscardUnknown

func (m *Breakpoint) XXX_DiscardUnknown()

func (*Breakpoint) XXX_Marshal

func (m *Breakpoint) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Breakpoint) XXX_Merge

func (m *Breakpoint) XXX_Merge(src proto.Message)

func (*Breakpoint) XXX_Size

func (m *Breakpoint) XXX_Size() int

func (*Breakpoint) XXX_Unmarshal

func (m *Breakpoint) XXX_Unmarshal(b []byte) error

type Breakpoint_Action

type Breakpoint_Action int32

Actions that can be taken when a breakpoint hits. Agents should reject breakpoints with unsupported or unknown action values.

const (
	// Capture stack frame and variables and update the breakpoint.
	// The data is only captured once. After that the breakpoint is set
	// in a final state.
	Breakpoint_CAPTURE Breakpoint_Action = 0
	// Log each breakpoint hit. The breakpoint remains active until
	// deleted or expired.
	Breakpoint_LOG Breakpoint_Action = 1
)

func (Breakpoint_Action) EnumDescriptor

func (Breakpoint_Action) EnumDescriptor() ([]byte, []int)

func (Breakpoint_Action) String

func (x Breakpoint_Action) String() string

type Breakpoint_LogLevel

type Breakpoint_LogLevel int32

Log severity levels.

const (
	// Information log message.
	Breakpoint_INFO Breakpoint_LogLevel = 0
	// Warning log message.
	Breakpoint_WARNING Breakpoint_LogLevel = 1
	// Error log message.
	Breakpoint_ERROR Breakpoint_LogLevel = 2
)

func (Breakpoint_LogLevel) EnumDescriptor

func (Breakpoint_LogLevel) EnumDescriptor() ([]byte, []int)

func (Breakpoint_LogLevel) String

func (x Breakpoint_LogLevel) String() string

type Controller2Client

type Controller2Client interface {
	// Registers the debuggee with the controller service.
	//
	// All agents attached to the same application must call this method with
	// exactly the same request content to get back the same stable `debuggee_id`.
	// Agents should call this method again whenever `google.rpc.Code.NOT_FOUND`
	// is returned from any controller method.
	//
	// This protocol allows the controller service to disable debuggees, recover
	// from data loss, or change the `debuggee_id` format. Agents must handle
	// `debuggee_id` value changing upon re-registration.
	RegisterDebuggee(ctx context.Context, in *RegisterDebuggeeRequest, opts ...grpc.CallOption) (*RegisterDebuggeeResponse, error)
	// Returns the list of all active breakpoints for the debuggee.
	//
	// The breakpoint specification (`location`, `condition`, and `expressions`
	// fields) is semantically immutable, although the field values may
	// change. For example, an agent may update the location line number
	// to reflect the actual line where the breakpoint was set, but this
	// doesn't change the breakpoint semantics.
	//
	// This means that an agent does not need to check if a breakpoint has changed
	// when it encounters the same breakpoint on a successive call.
	// Moreover, an agent should remember the breakpoints that are completed
	// until the controller removes them from the active list to avoid
	// setting those breakpoints again.
	ListActiveBreakpoints(ctx context.Context, in *ListActiveBreakpointsRequest, opts ...grpc.CallOption) (*ListActiveBreakpointsResponse, error)
	// Updates the breakpoint state or mutable fields.
	// The entire Breakpoint message must be sent back to the controller service.
	//
	// Updates to active breakpoint fields are only allowed if the new value
	// does not change the breakpoint specification. Updates to the `location`,
	// `condition` and `expressions` fields should not alter the breakpoint
	// semantics. These may only make changes such as canonicalizing a value
	// or snapping the location to the correct line of code.
	UpdateActiveBreakpoint(ctx context.Context, in *UpdateActiveBreakpointRequest, opts ...grpc.CallOption) (*UpdateActiveBreakpointResponse, error)
}

Controller2Client is the client API for Controller2 service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.

func NewController2Client

func NewController2Client(cc *grpc.ClientConn) Controller2Client

type Controller2Server

type Controller2Server interface {
	// Registers the debuggee with the controller service.
	//
	// All agents attached to the same application must call this method with
	// exactly the same request content to get back the same stable `debuggee_id`.
	// Agents should call this method again whenever `google.rpc.Code.NOT_FOUND`
	// is returned from any controller method.
	//
	// This protocol allows the controller service to disable debuggees, recover
	// from data loss, or change the `debuggee_id` format. Agents must handle
	// `debuggee_id` value changing upon re-registration.
	RegisterDebuggee(context.Context, *RegisterDebuggeeRequest) (*RegisterDebuggeeResponse, error)
	// Returns the list of all active breakpoints for the debuggee.
	//
	// The breakpoint specification (`location`, `condition`, and `expressions`
	// fields) is semantically immutable, although the field values may
	// change. For example, an agent may update the location line number
	// to reflect the actual line where the breakpoint was set, but this
	// doesn't change the breakpoint semantics.
	//
	// This means that an agent does not need to check if a breakpoint has changed
	// when it encounters the same breakpoint on a successive call.
	// Moreover, an agent should remember the breakpoints that are completed
	// until the controller removes them from the active list to avoid
	// setting those breakpoints again.
	ListActiveBreakpoints(context.Context, *ListActiveBreakpointsRequest) (*ListActiveBreakpointsResponse, error)
	// Updates the breakpoint state or mutable fields.
	// The entire Breakpoint message must be sent back to the controller service.
	//
	// Updates to active breakpoint fields are only allowed if the new value
	// does not change the breakpoint specification. Updates to the `location`,
	// `condition` and `expressions` fields should not alter the breakpoint
	// semantics. These may only make changes such as canonicalizing a value
	// or snapping the location to the correct line of code.
	UpdateActiveBreakpoint(context.Context, *UpdateActiveBreakpointRequest) (*UpdateActiveBreakpointResponse, error)
}

Controller2Server is the server API for Controller2 service.

type Debuggee

type Debuggee struct {
	// Unique identifier for the debuggee generated by the controller service.
	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
	// Project the debuggee is associated with.
	// Use project number or id when registering a Google Cloud Platform project.
	Project string `protobuf:"bytes,2,opt,name=project,proto3" json:"project,omitempty"`
	// Uniquifier to further distiguish the application.
	// It is possible that different applications might have identical values in
	// the debuggee message, thus, incorrectly identified as a single application
	// by the Controller service. This field adds salt to further distiguish the
	// application. Agents should consider seeding this field with value that
	// identifies the code, binary, configuration and environment.
	Uniquifier string `protobuf:"bytes,3,opt,name=uniquifier,proto3" json:"uniquifier,omitempty"`
	// Human readable description of the debuggee.
	// Including a human-readable project name, environment name and version
	// information is recommended.
	Description string `protobuf:"bytes,4,opt,name=description,proto3" json:"description,omitempty"`
	// If set to `true`, indicates that Controller service does not detect any
	// activity from the debuggee agents and the application is possibly stopped.
	IsInactive bool `protobuf:"varint,5,opt,name=is_inactive,json=isInactive,proto3" json:"is_inactive,omitempty"`
	// Version ID of the agent.
	// Schema: `domain/language-platform/vmajor.minor` (for example
	// `google.com/java-gcp/v1.1`).
	AgentVersion string `protobuf:"bytes,6,opt,name=agent_version,json=agentVersion,proto3" json:"agent_version,omitempty"`
	// If set to `true`, indicates that the agent should disable itself and
	// detach from the debuggee.
	IsDisabled bool `protobuf:"varint,7,opt,name=is_disabled,json=isDisabled,proto3" json:"is_disabled,omitempty"`
	// Human readable message to be displayed to the user about this debuggee.
	// Absence of this field indicates no status. The message can be either
	// informational or an error status.
	Status *StatusMessage `protobuf:"bytes,8,opt,name=status,proto3" json:"status,omitempty"`
	// References to the locations and revisions of the source code used in the
	// deployed application.
	SourceContexts []*v1.SourceContext `protobuf:"bytes,9,rep,name=source_contexts,json=sourceContexts,proto3" json:"source_contexts,omitempty"`
	// References to the locations and revisions of the source code used in the
	// deployed application.
	//
	// NOTE: this field is experimental and can be ignored.
	ExtSourceContexts []*v1.ExtendedSourceContext `protobuf:"bytes,13,rep,name=ext_source_contexts,json=extSourceContexts,proto3" json:"ext_source_contexts,omitempty"`
	// A set of custom debuggee properties, populated by the agent, to be
	// displayed to the user.
	Labels               map[string]string `` /* 154-byte string literal not displayed */
	XXX_NoUnkeyedLiteral struct{}          `json:"-"`
	XXX_unrecognized     []byte            `json:"-"`
	XXX_sizecache        int32             `json:"-"`
}

Represents the debugged application. The application may include one or more replicated processes executing the same code. Each of these processes is attached with a debugger agent, carrying out the debugging commands. Agents attached to the same debuggee identify themselves as such by using exactly the same Debuggee message value when registering.

func (*Debuggee) Descriptor

func (*Debuggee) Descriptor() ([]byte, []int)

func (*Debuggee) GetAgentVersion

func (m *Debuggee) GetAgentVersion() string

func (*Debuggee) GetDescription

func (m *Debuggee) GetDescription() string

func (*Debuggee) GetExtSourceContexts

func (m *Debuggee) GetExtSourceContexts() []*v1.ExtendedSourceContext

func (*Debuggee) GetId

func (m *Debuggee) GetId() string

func (*Debuggee) GetIsDisabled

func (m *Debuggee) GetIsDisabled() bool

func (*Debuggee) GetIsInactive

func (m *Debuggee) GetIsInactive() bool

func (*Debuggee) GetLabels

func (m *Debuggee) GetLabels() map[string]string

func (*Debuggee) GetProject

func (m *Debuggee) GetProject() string

func (*Debuggee) GetSourceContexts

func (m *Debuggee) GetSourceContexts() []*v1.SourceContext

func (*Debuggee) GetStatus

func (m *Debuggee) GetStatus() *StatusMessage

func (*Debuggee) GetUniquifier

func (m *Debuggee) GetUniquifier() string

func (*Debuggee) ProtoMessage

func (*Debuggee) ProtoMessage()

func (*Debuggee) Reset

func (m *Debuggee) Reset()

func (*Debuggee) String

func (m *Debuggee) String() string

func (*Debuggee) XXX_DiscardUnknown

func (m *Debuggee) XXX_DiscardUnknown()

func (*Debuggee) XXX_Marshal

func (m *Debuggee) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Debuggee) XXX_Merge

func (m *Debuggee) XXX_Merge(src proto.Message)

func (*Debuggee) XXX_Size

func (m *Debuggee) XXX_Size() int

func (*Debuggee) XXX_Unmarshal

func (m *Debuggee) XXX_Unmarshal(b []byte) error

type Debugger2Client

type Debugger2Client interface {
	// Sets the breakpoint to the debuggee.
	SetBreakpoint(ctx context.Context, in *SetBreakpointRequest, opts ...grpc.CallOption) (*SetBreakpointResponse, error)
	// Gets breakpoint information.
	GetBreakpoint(ctx context.Context, in *GetBreakpointRequest, opts ...grpc.CallOption) (*GetBreakpointResponse, error)
	// Deletes the breakpoint from the debuggee.
	DeleteBreakpoint(ctx context.Context, in *DeleteBreakpointRequest, opts ...grpc.CallOption) (*empty.Empty, error)
	// Lists all breakpoints for the debuggee.
	ListBreakpoints(ctx context.Context, in *ListBreakpointsRequest, opts ...grpc.CallOption) (*ListBreakpointsResponse, error)
	// Lists all the debuggees that the user has access to.
	ListDebuggees(ctx context.Context, in *ListDebuggeesRequest, opts ...grpc.CallOption) (*ListDebuggeesResponse, error)
}

Debugger2Client is the client API for Debugger2 service.

For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.

func NewDebugger2Client

func NewDebugger2Client(cc *grpc.ClientConn) Debugger2Client

type Debugger2Server

type Debugger2Server interface {
	// Sets the breakpoint to the debuggee.
	SetBreakpoint(context.Context, *SetBreakpointRequest) (*SetBreakpointResponse, error)
	// Gets breakpoint information.
	GetBreakpoint(context.Context, *GetBreakpointRequest) (*GetBreakpointResponse, error)
	// Deletes the breakpoint from the debuggee.
	DeleteBreakpoint(context.Context, *DeleteBreakpointRequest) (*empty.Empty, error)
	// Lists all breakpoints for the debuggee.
	ListBreakpoints(context.Context, *ListBreakpointsRequest) (*ListBreakpointsResponse, error)
	// Lists all the debuggees that the user has access to.
	ListDebuggees(context.Context, *ListDebuggeesRequest) (*ListDebuggeesResponse, error)
}

Debugger2Server is the server API for Debugger2 service.

type DeleteBreakpointRequest

type DeleteBreakpointRequest struct {
	// ID of the debuggee whose breakpoint to delete.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// ID of the breakpoint to delete.
	BreakpointId string `protobuf:"bytes,2,opt,name=breakpoint_id,json=breakpointId,proto3" json:"breakpoint_id,omitempty"`
	// The client version making the call.
	// Schema: `domain/type/version` (e.g., `google.com/intellij/v1`).
	ClientVersion        string   `protobuf:"bytes,3,opt,name=client_version,json=clientVersion,proto3" json:"client_version,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to delete a breakpoint.

func (*DeleteBreakpointRequest) Descriptor

func (*DeleteBreakpointRequest) Descriptor() ([]byte, []int)

func (*DeleteBreakpointRequest) GetBreakpointId

func (m *DeleteBreakpointRequest) GetBreakpointId() string

func (*DeleteBreakpointRequest) GetClientVersion

func (m *DeleteBreakpointRequest) GetClientVersion() string

func (*DeleteBreakpointRequest) GetDebuggeeId

func (m *DeleteBreakpointRequest) GetDebuggeeId() string

func (*DeleteBreakpointRequest) ProtoMessage

func (*DeleteBreakpointRequest) ProtoMessage()

func (*DeleteBreakpointRequest) Reset

func (m *DeleteBreakpointRequest) Reset()

func (*DeleteBreakpointRequest) String

func (m *DeleteBreakpointRequest) String() string

func (*DeleteBreakpointRequest) XXX_DiscardUnknown

func (m *DeleteBreakpointRequest) XXX_DiscardUnknown()

func (*DeleteBreakpointRequest) XXX_Marshal

func (m *DeleteBreakpointRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*DeleteBreakpointRequest) XXX_Merge

func (m *DeleteBreakpointRequest) XXX_Merge(src proto.Message)

func (*DeleteBreakpointRequest) XXX_Size

func (m *DeleteBreakpointRequest) XXX_Size() int

func (*DeleteBreakpointRequest) XXX_Unmarshal

func (m *DeleteBreakpointRequest) XXX_Unmarshal(b []byte) error

type FormatMessage

type FormatMessage struct {
	// Format template for the message. The `format` uses placeholders `$0`,
	// `$1`, etc. to reference parameters. `$$` can be used to denote the `$`
	// character.
	//
	// Examples:
	//
	// *   `Failed to load '$0' which helps debug $1 the first time it
	//     is loaded.  Again, $0 is very important.`
	// *   `Please pay $$10 to use $0 instead of $1.`
	Format string `protobuf:"bytes,1,opt,name=format,proto3" json:"format,omitempty"`
	// Optional parameters to be embedded into the message.
	Parameters           []string `protobuf:"bytes,2,rep,name=parameters,proto3" json:"parameters,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Represents a message with parameters.

func (*FormatMessage) Descriptor

func (*FormatMessage) Descriptor() ([]byte, []int)

func (*FormatMessage) GetFormat

func (m *FormatMessage) GetFormat() string

func (*FormatMessage) GetParameters

func (m *FormatMessage) GetParameters() []string

func (*FormatMessage) ProtoMessage

func (*FormatMessage) ProtoMessage()

func (*FormatMessage) Reset

func (m *FormatMessage) Reset()

func (*FormatMessage) String

func (m *FormatMessage) String() string

func (*FormatMessage) XXX_DiscardUnknown

func (m *FormatMessage) XXX_DiscardUnknown()

func (*FormatMessage) XXX_Marshal

func (m *FormatMessage) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*FormatMessage) XXX_Merge

func (m *FormatMessage) XXX_Merge(src proto.Message)

func (*FormatMessage) XXX_Size

func (m *FormatMessage) XXX_Size() int

func (*FormatMessage) XXX_Unmarshal

func (m *FormatMessage) XXX_Unmarshal(b []byte) error

type GetBreakpointRequest

type GetBreakpointRequest struct {
	// ID of the debuggee whose breakpoint to get.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// ID of the breakpoint to get.
	BreakpointId string `protobuf:"bytes,2,opt,name=breakpoint_id,json=breakpointId,proto3" json:"breakpoint_id,omitempty"`
	// The client version making the call.
	// Schema: `domain/type/version` (e.g., `google.com/intellij/v1`).
	ClientVersion        string   `protobuf:"bytes,4,opt,name=client_version,json=clientVersion,proto3" json:"client_version,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to get breakpoint information.

func (*GetBreakpointRequest) Descriptor

func (*GetBreakpointRequest) Descriptor() ([]byte, []int)

func (*GetBreakpointRequest) GetBreakpointId

func (m *GetBreakpointRequest) GetBreakpointId() string

func (*GetBreakpointRequest) GetClientVersion

func (m *GetBreakpointRequest) GetClientVersion() string

func (*GetBreakpointRequest) GetDebuggeeId

func (m *GetBreakpointRequest) GetDebuggeeId() string

func (*GetBreakpointRequest) ProtoMessage

func (*GetBreakpointRequest) ProtoMessage()

func (*GetBreakpointRequest) Reset

func (m *GetBreakpointRequest) Reset()

func (*GetBreakpointRequest) String

func (m *GetBreakpointRequest) String() string

func (*GetBreakpointRequest) XXX_DiscardUnknown

func (m *GetBreakpointRequest) XXX_DiscardUnknown()

func (*GetBreakpointRequest) XXX_Marshal

func (m *GetBreakpointRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*GetBreakpointRequest) XXX_Merge

func (m *GetBreakpointRequest) XXX_Merge(src proto.Message)

func (*GetBreakpointRequest) XXX_Size

func (m *GetBreakpointRequest) XXX_Size() int

func (*GetBreakpointRequest) XXX_Unmarshal

func (m *GetBreakpointRequest) XXX_Unmarshal(b []byte) error

type GetBreakpointResponse

type GetBreakpointResponse struct {
	// Complete breakpoint state.
	// The fields `id` and `location` are guaranteed to be set.
	Breakpoint           *Breakpoint `protobuf:"bytes,1,opt,name=breakpoint,proto3" json:"breakpoint,omitempty"`
	XXX_NoUnkeyedLiteral struct{}    `json:"-"`
	XXX_unrecognized     []byte      `json:"-"`
	XXX_sizecache        int32       `json:"-"`
}

Response for getting breakpoint information.

func (*GetBreakpointResponse) Descriptor

func (*GetBreakpointResponse) Descriptor() ([]byte, []int)

func (*GetBreakpointResponse) GetBreakpoint

func (m *GetBreakpointResponse) GetBreakpoint() *Breakpoint

func (*GetBreakpointResponse) ProtoMessage

func (*GetBreakpointResponse) ProtoMessage()

func (*GetBreakpointResponse) Reset

func (m *GetBreakpointResponse) Reset()

func (*GetBreakpointResponse) String

func (m *GetBreakpointResponse) String() string

func (*GetBreakpointResponse) XXX_DiscardUnknown

func (m *GetBreakpointResponse) XXX_DiscardUnknown()

func (*GetBreakpointResponse) XXX_Marshal

func (m *GetBreakpointResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*GetBreakpointResponse) XXX_Merge

func (m *GetBreakpointResponse) XXX_Merge(src proto.Message)

func (*GetBreakpointResponse) XXX_Size

func (m *GetBreakpointResponse) XXX_Size() int

func (*GetBreakpointResponse) XXX_Unmarshal

func (m *GetBreakpointResponse) XXX_Unmarshal(b []byte) error

type ListActiveBreakpointsRequest

type ListActiveBreakpointsRequest struct {
	// Identifies the debuggee.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// A token that, if specified, blocks the method call until the list
	// of active breakpoints has changed, or a server-selected timeout has
	// expired. The value should be set from the `next_wait_token` field in
	// the last response. The initial value should be set to `"init"`.
	WaitToken string `protobuf:"bytes,2,opt,name=wait_token,json=waitToken,proto3" json:"wait_token,omitempty"`
	// If set to `true` (recommended), returns `google.rpc.Code.OK` status and
	// sets the `wait_expired` response field to `true` when the server-selected
	// timeout has expired.
	//
	// If set to `false` (deprecated), returns `google.rpc.Code.ABORTED` status
	// when the server-selected timeout has expired.
	SuccessOnTimeout     bool     `protobuf:"varint,3,opt,name=success_on_timeout,json=successOnTimeout,proto3" json:"success_on_timeout,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to list active breakpoints.

func (*ListActiveBreakpointsRequest) Descriptor

func (*ListActiveBreakpointsRequest) Descriptor() ([]byte, []int)

func (*ListActiveBreakpointsRequest) GetDebuggeeId

func (m *ListActiveBreakpointsRequest) GetDebuggeeId() string

func (*ListActiveBreakpointsRequest) GetSuccessOnTimeout

func (m *ListActiveBreakpointsRequest) GetSuccessOnTimeout() bool

func (*ListActiveBreakpointsRequest) GetWaitToken

func (m *ListActiveBreakpointsRequest) GetWaitToken() string

func (*ListActiveBreakpointsRequest) ProtoMessage

func (*ListActiveBreakpointsRequest) ProtoMessage()

func (*ListActiveBreakpointsRequest) Reset

func (m *ListActiveBreakpointsRequest) Reset()

func (*ListActiveBreakpointsRequest) String

func (*ListActiveBreakpointsRequest) XXX_DiscardUnknown

func (m *ListActiveBreakpointsRequest) XXX_DiscardUnknown()

func (*ListActiveBreakpointsRequest) XXX_Marshal

func (m *ListActiveBreakpointsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListActiveBreakpointsRequest) XXX_Merge

func (m *ListActiveBreakpointsRequest) XXX_Merge(src proto.Message)

func (*ListActiveBreakpointsRequest) XXX_Size

func (m *ListActiveBreakpointsRequest) XXX_Size() int

func (*ListActiveBreakpointsRequest) XXX_Unmarshal

func (m *ListActiveBreakpointsRequest) XXX_Unmarshal(b []byte) error

type ListActiveBreakpointsResponse

type ListActiveBreakpointsResponse struct {
	// List of all active breakpoints.
	// The fields `id` and `location` are guaranteed to be set on each breakpoint.
	Breakpoints []*Breakpoint `protobuf:"bytes,1,rep,name=breakpoints,proto3" json:"breakpoints,omitempty"`
	// A token that can be used in the next method call to block until
	// the list of breakpoints changes.
	NextWaitToken string `protobuf:"bytes,2,opt,name=next_wait_token,json=nextWaitToken,proto3" json:"next_wait_token,omitempty"`
	// If set to `true`, indicates that there is no change to the
	// list of active breakpoints and the server-selected timeout has expired.
	// The `breakpoints` field would be empty and should be ignored.
	WaitExpired          bool     `protobuf:"varint,3,opt,name=wait_expired,json=waitExpired,proto3" json:"wait_expired,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Response for listing active breakpoints.

func (*ListActiveBreakpointsResponse) Descriptor

func (*ListActiveBreakpointsResponse) Descriptor() ([]byte, []int)

func (*ListActiveBreakpointsResponse) GetBreakpoints

func (m *ListActiveBreakpointsResponse) GetBreakpoints() []*Breakpoint

func (*ListActiveBreakpointsResponse) GetNextWaitToken

func (m *ListActiveBreakpointsResponse) GetNextWaitToken() string

func (*ListActiveBreakpointsResponse) GetWaitExpired

func (m *ListActiveBreakpointsResponse) GetWaitExpired() bool

func (*ListActiveBreakpointsResponse) ProtoMessage

func (*ListActiveBreakpointsResponse) ProtoMessage()

func (*ListActiveBreakpointsResponse) Reset

func (m *ListActiveBreakpointsResponse) Reset()

func (*ListActiveBreakpointsResponse) String

func (*ListActiveBreakpointsResponse) XXX_DiscardUnknown

func (m *ListActiveBreakpointsResponse) XXX_DiscardUnknown()

func (*ListActiveBreakpointsResponse) XXX_Marshal

func (m *ListActiveBreakpointsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListActiveBreakpointsResponse) XXX_Merge

func (m *ListActiveBreakpointsResponse) XXX_Merge(src proto.Message)

func (*ListActiveBreakpointsResponse) XXX_Size

func (m *ListActiveBreakpointsResponse) XXX_Size() int

func (*ListActiveBreakpointsResponse) XXX_Unmarshal

func (m *ListActiveBreakpointsResponse) XXX_Unmarshal(b []byte) error

type ListBreakpointsRequest

type ListBreakpointsRequest struct {
	// ID of the debuggee whose breakpoints to list.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// When set to `true`, the response includes the list of breakpoints set by
	// any user. Otherwise, it includes only breakpoints set by the caller.
	IncludeAllUsers bool `protobuf:"varint,2,opt,name=include_all_users,json=includeAllUsers,proto3" json:"include_all_users,omitempty"`
	// When set to `true`, the response includes active and inactive
	// breakpoints. Otherwise, it includes only active breakpoints.
	IncludeInactive bool `protobuf:"varint,3,opt,name=include_inactive,json=includeInactive,proto3" json:"include_inactive,omitempty"`
	// When set, the response includes only breakpoints with the specified action.
	Action *ListBreakpointsRequest_BreakpointActionValue `protobuf:"bytes,4,opt,name=action,proto3" json:"action,omitempty"`
	// This field is deprecated. The following fields are always stripped out of
	// the result: `stack_frames`, `evaluated_expressions` and `variable_table`.
	StripResults bool `protobuf:"varint,5,opt,name=strip_results,json=stripResults,proto3" json:"strip_results,omitempty"`
	// A wait token that, if specified, blocks the call until the breakpoints
	// list has changed, or a server selected timeout has expired.  The value
	// should be set from the last response. The error code
	// `google.rpc.Code.ABORTED` (RPC) is returned on wait timeout, which
	// should be called again with the same `wait_token`.
	WaitToken string `protobuf:"bytes,6,opt,name=wait_token,json=waitToken,proto3" json:"wait_token,omitempty"`
	// The client version making the call.
	// Schema: `domain/type/version` (e.g., `google.com/intellij/v1`).
	ClientVersion        string   `protobuf:"bytes,8,opt,name=client_version,json=clientVersion,proto3" json:"client_version,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to list breakpoints.

func (*ListBreakpointsRequest) Descriptor

func (*ListBreakpointsRequest) Descriptor() ([]byte, []int)

func (*ListBreakpointsRequest) GetAction

func (*ListBreakpointsRequest) GetClientVersion

func (m *ListBreakpointsRequest) GetClientVersion() string

func (*ListBreakpointsRequest) GetDebuggeeId

func (m *ListBreakpointsRequest) GetDebuggeeId() string

func (*ListBreakpointsRequest) GetIncludeAllUsers

func (m *ListBreakpointsRequest) GetIncludeAllUsers() bool

func (*ListBreakpointsRequest) GetIncludeInactive

func (m *ListBreakpointsRequest) GetIncludeInactive() bool

func (*ListBreakpointsRequest) GetStripResults

func (m *ListBreakpointsRequest) GetStripResults() bool

func (*ListBreakpointsRequest) GetWaitToken

func (m *ListBreakpointsRequest) GetWaitToken() string

func (*ListBreakpointsRequest) ProtoMessage

func (*ListBreakpointsRequest) ProtoMessage()

func (*ListBreakpointsRequest) Reset

func (m *ListBreakpointsRequest) Reset()

func (*ListBreakpointsRequest) String

func (m *ListBreakpointsRequest) String() string

func (*ListBreakpointsRequest) XXX_DiscardUnknown

func (m *ListBreakpointsRequest) XXX_DiscardUnknown()

func (*ListBreakpointsRequest) XXX_Marshal

func (m *ListBreakpointsRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListBreakpointsRequest) XXX_Merge

func (m *ListBreakpointsRequest) XXX_Merge(src proto.Message)

func (*ListBreakpointsRequest) XXX_Size

func (m *ListBreakpointsRequest) XXX_Size() int

func (*ListBreakpointsRequest) XXX_Unmarshal

func (m *ListBreakpointsRequest) XXX_Unmarshal(b []byte) error

type ListBreakpointsRequest_BreakpointActionValue

type ListBreakpointsRequest_BreakpointActionValue struct {
	// Only breakpoints with the specified action will pass the filter.
	Value                Breakpoint_Action `protobuf:"varint,1,opt,name=value,proto3,enum=google.devtools.clouddebugger.v2.Breakpoint_Action" json:"value,omitempty"`
	XXX_NoUnkeyedLiteral struct{}          `json:"-"`
	XXX_unrecognized     []byte            `json:"-"`
	XXX_sizecache        int32             `json:"-"`
}

Wrapper message for `Breakpoint.Action`. Defines a filter on the action field of breakpoints.

func (*ListBreakpointsRequest_BreakpointActionValue) Descriptor

func (*ListBreakpointsRequest_BreakpointActionValue) GetValue

func (*ListBreakpointsRequest_BreakpointActionValue) ProtoMessage

func (*ListBreakpointsRequest_BreakpointActionValue) Reset

func (*ListBreakpointsRequest_BreakpointActionValue) String

func (*ListBreakpointsRequest_BreakpointActionValue) XXX_DiscardUnknown

func (m *ListBreakpointsRequest_BreakpointActionValue) XXX_DiscardUnknown()

func (*ListBreakpointsRequest_BreakpointActionValue) XXX_Marshal

func (m *ListBreakpointsRequest_BreakpointActionValue) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListBreakpointsRequest_BreakpointActionValue) XXX_Merge

func (*ListBreakpointsRequest_BreakpointActionValue) XXX_Size

func (*ListBreakpointsRequest_BreakpointActionValue) XXX_Unmarshal

type ListBreakpointsResponse

type ListBreakpointsResponse struct {
	// List of breakpoints matching the request.
	// The fields `id` and `location` are guaranteed to be set on each breakpoint.
	// The fields: `stack_frames`, `evaluated_expressions` and `variable_table`
	// are cleared on each breakpoint regardless of its status.
	Breakpoints []*Breakpoint `protobuf:"bytes,1,rep,name=breakpoints,proto3" json:"breakpoints,omitempty"`
	// A wait token that can be used in the next call to `list` (REST) or
	// `ListBreakpoints` (RPC) to block until the list of breakpoints has changes.
	NextWaitToken        string   `protobuf:"bytes,2,opt,name=next_wait_token,json=nextWaitToken,proto3" json:"next_wait_token,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Response for listing breakpoints.

func (*ListBreakpointsResponse) Descriptor

func (*ListBreakpointsResponse) Descriptor() ([]byte, []int)

func (*ListBreakpointsResponse) GetBreakpoints

func (m *ListBreakpointsResponse) GetBreakpoints() []*Breakpoint

func (*ListBreakpointsResponse) GetNextWaitToken

func (m *ListBreakpointsResponse) GetNextWaitToken() string

func (*ListBreakpointsResponse) ProtoMessage

func (*ListBreakpointsResponse) ProtoMessage()

func (*ListBreakpointsResponse) Reset

func (m *ListBreakpointsResponse) Reset()

func (*ListBreakpointsResponse) String

func (m *ListBreakpointsResponse) String() string

func (*ListBreakpointsResponse) XXX_DiscardUnknown

func (m *ListBreakpointsResponse) XXX_DiscardUnknown()

func (*ListBreakpointsResponse) XXX_Marshal

func (m *ListBreakpointsResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListBreakpointsResponse) XXX_Merge

func (m *ListBreakpointsResponse) XXX_Merge(src proto.Message)

func (*ListBreakpointsResponse) XXX_Size

func (m *ListBreakpointsResponse) XXX_Size() int

func (*ListBreakpointsResponse) XXX_Unmarshal

func (m *ListBreakpointsResponse) XXX_Unmarshal(b []byte) error

type ListDebuggeesRequest

type ListDebuggeesRequest struct {
	// Project number of a Google Cloud project whose debuggees to list.
	Project string `protobuf:"bytes,2,opt,name=project,proto3" json:"project,omitempty"`
	// When set to `true`, the result includes all debuggees. Otherwise, the
	// result includes only debuggees that are active.
	IncludeInactive bool `protobuf:"varint,3,opt,name=include_inactive,json=includeInactive,proto3" json:"include_inactive,omitempty"`
	// The client version making the call.
	// Schema: `domain/type/version` (e.g., `google.com/intellij/v1`).
	ClientVersion        string   `protobuf:"bytes,4,opt,name=client_version,json=clientVersion,proto3" json:"client_version,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to list debuggees.

func (*ListDebuggeesRequest) Descriptor

func (*ListDebuggeesRequest) Descriptor() ([]byte, []int)

func (*ListDebuggeesRequest) GetClientVersion

func (m *ListDebuggeesRequest) GetClientVersion() string

func (*ListDebuggeesRequest) GetIncludeInactive

func (m *ListDebuggeesRequest) GetIncludeInactive() bool

func (*ListDebuggeesRequest) GetProject

func (m *ListDebuggeesRequest) GetProject() string

func (*ListDebuggeesRequest) ProtoMessage

func (*ListDebuggeesRequest) ProtoMessage()

func (*ListDebuggeesRequest) Reset

func (m *ListDebuggeesRequest) Reset()

func (*ListDebuggeesRequest) String

func (m *ListDebuggeesRequest) String() string

func (*ListDebuggeesRequest) XXX_DiscardUnknown

func (m *ListDebuggeesRequest) XXX_DiscardUnknown()

func (*ListDebuggeesRequest) XXX_Marshal

func (m *ListDebuggeesRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListDebuggeesRequest) XXX_Merge

func (m *ListDebuggeesRequest) XXX_Merge(src proto.Message)

func (*ListDebuggeesRequest) XXX_Size

func (m *ListDebuggeesRequest) XXX_Size() int

func (*ListDebuggeesRequest) XXX_Unmarshal

func (m *ListDebuggeesRequest) XXX_Unmarshal(b []byte) error

type ListDebuggeesResponse

type ListDebuggeesResponse struct {
	// List of debuggees accessible to the calling user.
	// The fields `debuggee.id` and `description` are guaranteed to be set.
	// The `description` field is a human readable field provided by agents and
	// can be displayed to users.
	Debuggees            []*Debuggee `protobuf:"bytes,1,rep,name=debuggees,proto3" json:"debuggees,omitempty"`
	XXX_NoUnkeyedLiteral struct{}    `json:"-"`
	XXX_unrecognized     []byte      `json:"-"`
	XXX_sizecache        int32       `json:"-"`
}

Response for listing debuggees.

func (*ListDebuggeesResponse) Descriptor

func (*ListDebuggeesResponse) Descriptor() ([]byte, []int)

func (*ListDebuggeesResponse) GetDebuggees

func (m *ListDebuggeesResponse) GetDebuggees() []*Debuggee

func (*ListDebuggeesResponse) ProtoMessage

func (*ListDebuggeesResponse) ProtoMessage()

func (*ListDebuggeesResponse) Reset

func (m *ListDebuggeesResponse) Reset()

func (*ListDebuggeesResponse) String

func (m *ListDebuggeesResponse) String() string

func (*ListDebuggeesResponse) XXX_DiscardUnknown

func (m *ListDebuggeesResponse) XXX_DiscardUnknown()

func (*ListDebuggeesResponse) XXX_Marshal

func (m *ListDebuggeesResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*ListDebuggeesResponse) XXX_Merge

func (m *ListDebuggeesResponse) XXX_Merge(src proto.Message)

func (*ListDebuggeesResponse) XXX_Size

func (m *ListDebuggeesResponse) XXX_Size() int

func (*ListDebuggeesResponse) XXX_Unmarshal

func (m *ListDebuggeesResponse) XXX_Unmarshal(b []byte) error

type RegisterDebuggeeRequest

type RegisterDebuggeeRequest struct {
	// Debuggee information to register.
	// The fields `project`, `uniquifier`, `description` and `agent_version`
	// of the debuggee must be set.
	Debuggee             *Debuggee `protobuf:"bytes,1,opt,name=debuggee,proto3" json:"debuggee,omitempty"`
	XXX_NoUnkeyedLiteral struct{}  `json:"-"`
	XXX_unrecognized     []byte    `json:"-"`
	XXX_sizecache        int32     `json:"-"`
}

Request to register a debuggee.

func (*RegisterDebuggeeRequest) Descriptor

func (*RegisterDebuggeeRequest) Descriptor() ([]byte, []int)

func (*RegisterDebuggeeRequest) GetDebuggee

func (m *RegisterDebuggeeRequest) GetDebuggee() *Debuggee

func (*RegisterDebuggeeRequest) ProtoMessage

func (*RegisterDebuggeeRequest) ProtoMessage()

func (*RegisterDebuggeeRequest) Reset

func (m *RegisterDebuggeeRequest) Reset()

func (*RegisterDebuggeeRequest) String

func (m *RegisterDebuggeeRequest) String() string

func (*RegisterDebuggeeRequest) XXX_DiscardUnknown

func (m *RegisterDebuggeeRequest) XXX_DiscardUnknown()

func (*RegisterDebuggeeRequest) XXX_Marshal

func (m *RegisterDebuggeeRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*RegisterDebuggeeRequest) XXX_Merge

func (m *RegisterDebuggeeRequest) XXX_Merge(src proto.Message)

func (*RegisterDebuggeeRequest) XXX_Size

func (m *RegisterDebuggeeRequest) XXX_Size() int

func (*RegisterDebuggeeRequest) XXX_Unmarshal

func (m *RegisterDebuggeeRequest) XXX_Unmarshal(b []byte) error

type RegisterDebuggeeResponse

type RegisterDebuggeeResponse struct {
	// Debuggee resource.
	// The field `id` is guranteed to be set (in addition to the echoed fields).
	// If the field `is_disabled` is set to `true`, the agent should disable
	// itself by removing all breakpoints and detaching from the application.
	// It should however continue to poll `RegisterDebuggee` until reenabled.
	Debuggee             *Debuggee `protobuf:"bytes,1,opt,name=debuggee,proto3" json:"debuggee,omitempty"`
	XXX_NoUnkeyedLiteral struct{}  `json:"-"`
	XXX_unrecognized     []byte    `json:"-"`
	XXX_sizecache        int32     `json:"-"`
}

Response for registering a debuggee.

func (*RegisterDebuggeeResponse) Descriptor

func (*RegisterDebuggeeResponse) Descriptor() ([]byte, []int)

func (*RegisterDebuggeeResponse) GetDebuggee

func (m *RegisterDebuggeeResponse) GetDebuggee() *Debuggee

func (*RegisterDebuggeeResponse) ProtoMessage

func (*RegisterDebuggeeResponse) ProtoMessage()

func (*RegisterDebuggeeResponse) Reset

func (m *RegisterDebuggeeResponse) Reset()

func (*RegisterDebuggeeResponse) String

func (m *RegisterDebuggeeResponse) String() string

func (*RegisterDebuggeeResponse) XXX_DiscardUnknown

func (m *RegisterDebuggeeResponse) XXX_DiscardUnknown()

func (*RegisterDebuggeeResponse) XXX_Marshal

func (m *RegisterDebuggeeResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*RegisterDebuggeeResponse) XXX_Merge

func (m *RegisterDebuggeeResponse) XXX_Merge(src proto.Message)

func (*RegisterDebuggeeResponse) XXX_Size

func (m *RegisterDebuggeeResponse) XXX_Size() int

func (*RegisterDebuggeeResponse) XXX_Unmarshal

func (m *RegisterDebuggeeResponse) XXX_Unmarshal(b []byte) error

type SetBreakpointRequest

type SetBreakpointRequest struct {
	// ID of the debuggee where the breakpoint is to be set.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// Breakpoint specification to set.
	// The field `location` of the breakpoint must be set.
	Breakpoint *Breakpoint `protobuf:"bytes,2,opt,name=breakpoint,proto3" json:"breakpoint,omitempty"`
	// The client version making the call.
	// Schema: `domain/type/version` (e.g., `google.com/intellij/v1`).
	ClientVersion        string   `protobuf:"bytes,4,opt,name=client_version,json=clientVersion,proto3" json:"client_version,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Request to set a breakpoint

func (*SetBreakpointRequest) Descriptor

func (*SetBreakpointRequest) Descriptor() ([]byte, []int)

func (*SetBreakpointRequest) GetBreakpoint

func (m *SetBreakpointRequest) GetBreakpoint() *Breakpoint

func (*SetBreakpointRequest) GetClientVersion

func (m *SetBreakpointRequest) GetClientVersion() string

func (*SetBreakpointRequest) GetDebuggeeId

func (m *SetBreakpointRequest) GetDebuggeeId() string

func (*SetBreakpointRequest) ProtoMessage

func (*SetBreakpointRequest) ProtoMessage()

func (*SetBreakpointRequest) Reset

func (m *SetBreakpointRequest) Reset()

func (*SetBreakpointRequest) String

func (m *SetBreakpointRequest) String() string

func (*SetBreakpointRequest) XXX_DiscardUnknown

func (m *SetBreakpointRequest) XXX_DiscardUnknown()

func (*SetBreakpointRequest) XXX_Marshal

func (m *SetBreakpointRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*SetBreakpointRequest) XXX_Merge

func (m *SetBreakpointRequest) XXX_Merge(src proto.Message)

func (*SetBreakpointRequest) XXX_Size

func (m *SetBreakpointRequest) XXX_Size() int

func (*SetBreakpointRequest) XXX_Unmarshal

func (m *SetBreakpointRequest) XXX_Unmarshal(b []byte) error

type SetBreakpointResponse

type SetBreakpointResponse struct {
	// Breakpoint resource.
	// The field `id` is guaranteed to be set (in addition to the echoed fileds).
	Breakpoint           *Breakpoint `protobuf:"bytes,1,opt,name=breakpoint,proto3" json:"breakpoint,omitempty"`
	XXX_NoUnkeyedLiteral struct{}    `json:"-"`
	XXX_unrecognized     []byte      `json:"-"`
	XXX_sizecache        int32       `json:"-"`
}

Response for setting a breakpoint.

func (*SetBreakpointResponse) Descriptor

func (*SetBreakpointResponse) Descriptor() ([]byte, []int)

func (*SetBreakpointResponse) GetBreakpoint

func (m *SetBreakpointResponse) GetBreakpoint() *Breakpoint

func (*SetBreakpointResponse) ProtoMessage

func (*SetBreakpointResponse) ProtoMessage()

func (*SetBreakpointResponse) Reset

func (m *SetBreakpointResponse) Reset()

func (*SetBreakpointResponse) String

func (m *SetBreakpointResponse) String() string

func (*SetBreakpointResponse) XXX_DiscardUnknown

func (m *SetBreakpointResponse) XXX_DiscardUnknown()

func (*SetBreakpointResponse) XXX_Marshal

func (m *SetBreakpointResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*SetBreakpointResponse) XXX_Merge

func (m *SetBreakpointResponse) XXX_Merge(src proto.Message)

func (*SetBreakpointResponse) XXX_Size

func (m *SetBreakpointResponse) XXX_Size() int

func (*SetBreakpointResponse) XXX_Unmarshal

func (m *SetBreakpointResponse) XXX_Unmarshal(b []byte) error

type SourceLocation

type SourceLocation struct {
	// Path to the source file within the source context of the target binary.
	Path string `protobuf:"bytes,1,opt,name=path,proto3" json:"path,omitempty"`
	// Line inside the file. The first line in the file has the value `1`.
	Line                 int32    `protobuf:"varint,2,opt,name=line,proto3" json:"line,omitempty"`
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Represents a location in the source code.

func (*SourceLocation) Descriptor

func (*SourceLocation) Descriptor() ([]byte, []int)

func (*SourceLocation) GetLine

func (m *SourceLocation) GetLine() int32

func (*SourceLocation) GetPath

func (m *SourceLocation) GetPath() string

func (*SourceLocation) ProtoMessage

func (*SourceLocation) ProtoMessage()

func (*SourceLocation) Reset

func (m *SourceLocation) Reset()

func (*SourceLocation) String

func (m *SourceLocation) String() string

func (*SourceLocation) XXX_DiscardUnknown

func (m *SourceLocation) XXX_DiscardUnknown()

func (*SourceLocation) XXX_Marshal

func (m *SourceLocation) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*SourceLocation) XXX_Merge

func (m *SourceLocation) XXX_Merge(src proto.Message)

func (*SourceLocation) XXX_Size

func (m *SourceLocation) XXX_Size() int

func (*SourceLocation) XXX_Unmarshal

func (m *SourceLocation) XXX_Unmarshal(b []byte) error

type StackFrame

type StackFrame struct {
	// Demangled function name at the call site.
	Function string `protobuf:"bytes,1,opt,name=function,proto3" json:"function,omitempty"`
	// Source location of the call site.
	Location *SourceLocation `protobuf:"bytes,2,opt,name=location,proto3" json:"location,omitempty"`
	// Set of arguments passed to this function.
	// Note that this might not be populated for all stack frames.
	Arguments []*Variable `protobuf:"bytes,3,rep,name=arguments,proto3" json:"arguments,omitempty"`
	// Set of local variables at the stack frame location.
	// Note that this might not be populated for all stack frames.
	Locals               []*Variable `protobuf:"bytes,4,rep,name=locals,proto3" json:"locals,omitempty"`
	XXX_NoUnkeyedLiteral struct{}    `json:"-"`
	XXX_unrecognized     []byte      `json:"-"`
	XXX_sizecache        int32       `json:"-"`
}

Represents a stack frame context.

func (*StackFrame) Descriptor

func (*StackFrame) Descriptor() ([]byte, []int)

func (*StackFrame) GetArguments

func (m *StackFrame) GetArguments() []*Variable

func (*StackFrame) GetFunction

func (m *StackFrame) GetFunction() string

func (*StackFrame) GetLocals

func (m *StackFrame) GetLocals() []*Variable

func (*StackFrame) GetLocation

func (m *StackFrame) GetLocation() *SourceLocation

func (*StackFrame) ProtoMessage

func (*StackFrame) ProtoMessage()

func (*StackFrame) Reset

func (m *StackFrame) Reset()

func (*StackFrame) String

func (m *StackFrame) String() string

func (*StackFrame) XXX_DiscardUnknown

func (m *StackFrame) XXX_DiscardUnknown()

func (*StackFrame) XXX_Marshal

func (m *StackFrame) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*StackFrame) XXX_Merge

func (m *StackFrame) XXX_Merge(src proto.Message)

func (*StackFrame) XXX_Size

func (m *StackFrame) XXX_Size() int

func (*StackFrame) XXX_Unmarshal

func (m *StackFrame) XXX_Unmarshal(b []byte) error

type StatusMessage

type StatusMessage struct {
	// Distinguishes errors from informational messages.
	IsError bool `protobuf:"varint,1,opt,name=is_error,json=isError,proto3" json:"is_error,omitempty"`
	// Reference to which the message applies.
	RefersTo StatusMessage_Reference `` /* 148-byte string literal not displayed */
	// Status message text.
	Description          *FormatMessage `protobuf:"bytes,3,opt,name=description,proto3" json:"description,omitempty"`
	XXX_NoUnkeyedLiteral struct{}       `json:"-"`
	XXX_unrecognized     []byte         `json:"-"`
	XXX_sizecache        int32          `json:"-"`
}

Represents a contextual status message. The message can indicate an error or informational status, and refer to specific parts of the containing object. For example, the `Breakpoint.status` field can indicate an error referring to the `BREAKPOINT_SOURCE_LOCATION` with the message `Location not found`.

func (*StatusMessage) Descriptor

func (*StatusMessage) Descriptor() ([]byte, []int)

func (*StatusMessage) GetDescription

func (m *StatusMessage) GetDescription() *FormatMessage

func (*StatusMessage) GetIsError

func (m *StatusMessage) GetIsError() bool

func (*StatusMessage) GetRefersTo

func (m *StatusMessage) GetRefersTo() StatusMessage_Reference

func (*StatusMessage) ProtoMessage

func (*StatusMessage) ProtoMessage()

func (*StatusMessage) Reset

func (m *StatusMessage) Reset()

func (*StatusMessage) String

func (m *StatusMessage) String() string

func (*StatusMessage) XXX_DiscardUnknown

func (m *StatusMessage) XXX_DiscardUnknown()

func (*StatusMessage) XXX_Marshal

func (m *StatusMessage) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*StatusMessage) XXX_Merge

func (m *StatusMessage) XXX_Merge(src proto.Message)

func (*StatusMessage) XXX_Size

func (m *StatusMessage) XXX_Size() int

func (*StatusMessage) XXX_Unmarshal

func (m *StatusMessage) XXX_Unmarshal(b []byte) error

type StatusMessage_Reference

type StatusMessage_Reference int32

Enumerates references to which the message applies.

const (
	// Status doesn't refer to any particular input.
	StatusMessage_UNSPECIFIED StatusMessage_Reference = 0
	// Status applies to the breakpoint and is related to its location.
	StatusMessage_BREAKPOINT_SOURCE_LOCATION StatusMessage_Reference = 3
	// Status applies to the breakpoint and is related to its condition.
	StatusMessage_BREAKPOINT_CONDITION StatusMessage_Reference = 4
	// Status applies to the breakpoint and is related to its expressions.
	StatusMessage_BREAKPOINT_EXPRESSION StatusMessage_Reference = 7
	// Status applies to the breakpoint and is related to its age.
	StatusMessage_BREAKPOINT_AGE StatusMessage_Reference = 8
	// Status applies to the entire variable.
	StatusMessage_VARIABLE_NAME StatusMessage_Reference = 5
	// Status applies to variable value (variable name is valid).
	StatusMessage_VARIABLE_VALUE StatusMessage_Reference = 6
)

func (StatusMessage_Reference) EnumDescriptor

func (StatusMessage_Reference) EnumDescriptor() ([]byte, []int)

func (StatusMessage_Reference) String

func (x StatusMessage_Reference) String() string

type UpdateActiveBreakpointRequest

type UpdateActiveBreakpointRequest struct {
	// Identifies the debuggee being debugged.
	DebuggeeId string `protobuf:"bytes,1,opt,name=debuggee_id,json=debuggeeId,proto3" json:"debuggee_id,omitempty"`
	// Updated breakpoint information.
	// The field `id` must be set.
	// The agent must echo all Breakpoint specification fields in the update.
	Breakpoint           *Breakpoint `protobuf:"bytes,2,opt,name=breakpoint,proto3" json:"breakpoint,omitempty"`
	XXX_NoUnkeyedLiteral struct{}    `json:"-"`
	XXX_unrecognized     []byte      `json:"-"`
	XXX_sizecache        int32       `json:"-"`
}

Request to update an active breakpoint.

func (*UpdateActiveBreakpointRequest) Descriptor

func (*UpdateActiveBreakpointRequest) Descriptor() ([]byte, []int)

func (*UpdateActiveBreakpointRequest) GetBreakpoint

func (m *UpdateActiveBreakpointRequest) GetBreakpoint() *Breakpoint

func (*UpdateActiveBreakpointRequest) GetDebuggeeId

func (m *UpdateActiveBreakpointRequest) GetDebuggeeId() string

func (*UpdateActiveBreakpointRequest) ProtoMessage

func (*UpdateActiveBreakpointRequest) ProtoMessage()

func (*UpdateActiveBreakpointRequest) Reset

func (m *UpdateActiveBreakpointRequest) Reset()

func (*UpdateActiveBreakpointRequest) String

func (*UpdateActiveBreakpointRequest) XXX_DiscardUnknown

func (m *UpdateActiveBreakpointRequest) XXX_DiscardUnknown()

func (*UpdateActiveBreakpointRequest) XXX_Marshal

func (m *UpdateActiveBreakpointRequest) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*UpdateActiveBreakpointRequest) XXX_Merge

func (m *UpdateActiveBreakpointRequest) XXX_Merge(src proto.Message)

func (*UpdateActiveBreakpointRequest) XXX_Size

func (m *UpdateActiveBreakpointRequest) XXX_Size() int

func (*UpdateActiveBreakpointRequest) XXX_Unmarshal

func (m *UpdateActiveBreakpointRequest) XXX_Unmarshal(b []byte) error

type UpdateActiveBreakpointResponse

type UpdateActiveBreakpointResponse struct {
	XXX_NoUnkeyedLiteral struct{} `json:"-"`
	XXX_unrecognized     []byte   `json:"-"`
	XXX_sizecache        int32    `json:"-"`
}

Response for updating an active breakpoint. The message is defined to allow future extensions.

func (*UpdateActiveBreakpointResponse) Descriptor

func (*UpdateActiveBreakpointResponse) Descriptor() ([]byte, []int)

func (*UpdateActiveBreakpointResponse) ProtoMessage

func (*UpdateActiveBreakpointResponse) ProtoMessage()

func (*UpdateActiveBreakpointResponse) Reset

func (m *UpdateActiveBreakpointResponse) Reset()

func (*UpdateActiveBreakpointResponse) String

func (*UpdateActiveBreakpointResponse) XXX_DiscardUnknown

func (m *UpdateActiveBreakpointResponse) XXX_DiscardUnknown()

func (*UpdateActiveBreakpointResponse) XXX_Marshal

func (m *UpdateActiveBreakpointResponse) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*UpdateActiveBreakpointResponse) XXX_Merge

func (m *UpdateActiveBreakpointResponse) XXX_Merge(src proto.Message)

func (*UpdateActiveBreakpointResponse) XXX_Size

func (m *UpdateActiveBreakpointResponse) XXX_Size() int

func (*UpdateActiveBreakpointResponse) XXX_Unmarshal

func (m *UpdateActiveBreakpointResponse) XXX_Unmarshal(b []byte) error

type Variable

type Variable struct {
	// Name of the variable, if any.
	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
	// Simple value of the variable.
	Value string `protobuf:"bytes,2,opt,name=value,proto3" json:"value,omitempty"`
	// Variable type (e.g. `MyClass`). If the variable is split with
	// `var_table_index`, `type` goes next to `value`. The interpretation of
	// a type is agent specific. It is recommended to include the dynamic type
	// rather than a static type of an object.
	Type string `protobuf:"bytes,6,opt,name=type,proto3" json:"type,omitempty"`
	// Members contained or pointed to by the variable.
	Members []*Variable `protobuf:"bytes,3,rep,name=members,proto3" json:"members,omitempty"`
	// Reference to a variable in the shared variable table. More than
	// one variable can reference the same variable in the table. The
	// `var_table_index` field is an index into `variable_table` in Breakpoint.
	VarTableIndex *wrappers.Int32Value `protobuf:"bytes,4,opt,name=var_table_index,json=varTableIndex,proto3" json:"var_table_index,omitempty"`
	// Status associated with the variable. This field will usually stay
	// unset. A status of a single variable only applies to that variable or
	// expression. The rest of breakpoint data still remains valid. Variables
	// might be reported in error state even when breakpoint is not in final
	// state.
	//
	// The message may refer to variable name with `refers_to` set to
	// `VARIABLE_NAME`. Alternatively `refers_to` will be set to `VARIABLE_VALUE`.
	// In either case variable value and members will be unset.
	//
	// Example of error message applied to name: `Invalid expression syntax`.
	//
	// Example of information message applied to value: `Not captured`.
	//
	// Examples of error message applied to value:
	//
	// *   `Malformed string`,
	// *   `Field f not found in class C`
	// *   `Null pointer dereference`
	Status               *StatusMessage `protobuf:"bytes,5,opt,name=status,proto3" json:"status,omitempty"`
	XXX_NoUnkeyedLiteral struct{}       `json:"-"`
	XXX_unrecognized     []byte         `json:"-"`
	XXX_sizecache        int32          `json:"-"`
}

Represents a variable or an argument possibly of a compound object type. Note how the following variables are represented:

1) A simple variable:

int x = 5

{ name: "x", value: "5", type: "int" }  // Captured variable

2) A compound object:

struct T {
    int m1;
    int m2;
};
T x = { 3, 7 };

{  // Captured variable
    name: "x",
    type: "T",
    members { name: "m1", value: "3", type: "int" },
    members { name: "m2", value: "7", type: "int" }
}

3) A pointer where the pointee was captured:

T x = { 3, 7 };
T* p = &x;

{   // Captured variable
    name: "p",
    type: "T*",
    value: "0x00500500",
    members { name: "m1", value: "3", type: "int" },
    members { name: "m2", value: "7", type: "int" }
}

4) A pointer where the pointee was not captured:

T* p = new T;

{   // Captured variable
    name: "p",
    type: "T*",
    value: "0x00400400"
    status { is_error: true, description { format: "unavailable" } }
}

The status should describe the reason for the missing value, such as `<optimized out>`, `<inaccessible>`, `<pointers limit reached>`.

Note that a null pointer should not have members.

5) An unnamed value:

int* p = new int(7);

{   // Captured variable
    name: "p",
    value: "0x00500500",
    type: "int*",
    members { value: "7", type: "int" } }

6) An unnamed pointer where the pointee was not captured:

int* p = new int(7);
int** pp = &p;

{  // Captured variable
    name: "pp",
    value: "0x00500500",
    type: "int**",
    members {
        value: "0x00400400",
        type: "int*"
        status {
            is_error: true,
            description: { format: "unavailable" } }
        }
    }
}

To optimize computation, memory and network traffic, variables that repeat in the output multiple times can be stored once in a shared variable table and be referenced using the `var_table_index` field. The variables stored in the shared table are nameless and are essentially a partition of the complete variable. To reconstruct the complete variable, merge the referencing variable with the referenced variable.

When using the shared variable table, the following variables:

T x = { 3, 7 };
T* p = &x;
T& r = x;

{ name: "x", var_table_index: 3, type: "T" }  // Captured variables
{ name: "p", value "0x00500500", type="T*", var_table_index: 3 }
{ name: "r", type="T&", var_table_index: 3 }

{  // Shared variable table entry #3:
    members { name: "m1", value: "3", type: "int" },
    members { name: "m2", value: "7", type: "int" }
}

Note that the pointer address is stored with the referencing variable and not with the referenced variable. This allows the referenced variable to be shared between pointers and references.

The type field is optional. The debugger agent may or may not support it.

func (*Variable) Descriptor

func (*Variable) Descriptor() ([]byte, []int)

func (*Variable) GetMembers

func (m *Variable) GetMembers() []*Variable

func (*Variable) GetName

func (m *Variable) GetName() string

func (*Variable) GetStatus

func (m *Variable) GetStatus() *StatusMessage

func (*Variable) GetType

func (m *Variable) GetType() string

func (*Variable) GetValue

func (m *Variable) GetValue() string

func (*Variable) GetVarTableIndex

func (m *Variable) GetVarTableIndex() *wrappers.Int32Value

func (*Variable) ProtoMessage

func (*Variable) ProtoMessage()

func (*Variable) Reset

func (m *Variable) Reset()

func (*Variable) String

func (m *Variable) String() string

func (*Variable) XXX_DiscardUnknown

func (m *Variable) XXX_DiscardUnknown()

func (*Variable) XXX_Marshal

func (m *Variable) XXX_Marshal(b []byte, deterministic bool) ([]byte, error)

func (*Variable) XXX_Merge

func (m *Variable) XXX_Merge(src proto.Message)

func (*Variable) XXX_Size

func (m *Variable) XXX_Size() int

func (*Variable) XXX_Unmarshal

func (m *Variable) XXX_Unmarshal(b []byte) error

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